ICT refers broadly to all digital technologies that allow people and organizations to communicate and share information. It includes devices, networking components, software, digital transactions, internet access, and cloud computing. The World Wide Web, invented by Sir Tim Berners-Lee, enables access to hypertext documents over the internet and has evolved from a read-only Web 1.0 to a user-generated Web 2.0. ICT has rapidly developed in the Philippines and positively impacts daily life through scheduling, social connections, and information sharing, but overuse can reduce physical activity and face-to-face interactions.
2. INFORMATION & COMMUNICATION
TECHNOLOGY
Although there isn’t a universal definition
of ICT, it is an umbrella term that generally
refers to all devices, networking
components, applications, and systems
that combined and allow people &
organizations (i.e., businesses, nonprofit
agencies) to interact in the digital world.
3. INFORMATION &
COMMUNICATION
TECHNOLOGY
Other umbrella term of Information and communication
technologies (ICT) is defined as a diverse set of
technological tools and resources used to transmit,
store, create, share or exchange information. of ICT
includes any communication device, including radio,
television, cell phones, computers, network hardware,
satellite systems, video conferencing, distance learning
and any mode that transmits communication.
5. COMPONENTS OF ICT
CLOUD - COMPUTING
Cloud Computing is the practice of using a
network of remote servers hosted on the
internet to store, manage, and process data
rather than a local server or personal
computer. Examples include Dropbox,
Google Drive, and Amazon S3.
SOFTWARE
Software is a set of instructions, data,
or programs used to operate computers
and execute specific tasks. Examples
include word processors, anti-virus
programs, games, photo editors, etc.
6. COMPONENTS OF ICT SYSTEM
Hardware
Computer Hardware is the physical
parts of a computer, such as a case,
central processing unit, random access
memory, monitor, mouse, keyboard,
graphics card, sound card, speakers,
motherboard etc.
Digital Transactions
Digital Transaction can be broadly
defined as online or automated
transactions that take place
between people and
organizations—without the use of
paper.
Internet Access
Internet Access is the process of
connecting to the internet using
personal computers, laptops or mobile
devices, and varies depending on
region, internet service provider and
type of connection.
8. ORIGIN & THE WORLD WIDE WEB
-The World Wide Web (www) is the system that enables
you to access hypertext documents and other files over the
internet.
-Proposed by Sir Timothy John Berners-Lee is an English
computer scientist best known as the inventor of the World
Wide Web. Berners-Lee proposed an information management
system and implemented the first successful communication
between a Hypertext Transfer Protocol (HTTP) client and server
via the Internet. He is the director of the W3C and co-founder of
the World Wide Web Foundation.
By Paul Clarke - Own work, CC BY-SA 4.0,
https://commons.wikimedia.org/w/index.php?curid=53878695
9. TYPES OF WORLD WIDE WEB
● WEB 1.0
➢ Read-only web
➢ The information or hypertext
file is accessed by the user.
➢ No other facilities to interact
with it other than to read or
view the content.
10. TYPES OF WORLD WIDE WEB
● WEB 2.0
➢ Read and write only web
➢ Refers to websites that emphasize user-
generated content, ease of use,
participatory culture and interoperability
for end users.
➢ Examples: Wikipedia, Messenger,
Facebook etc.
11. ● WEB 3.0
Web 3.0, also known as Web3, is the third generation of
the World Wide Web. Web 3.0 is still being developed, so
there isn't a universally accepted definition.
It is define as an idea for a new iteration of the World Wide
Web which incorporates concepts such as decentralization,
blockchain technologies, and token-based economics.
● Semantic executing Web
● Smarter access of hypertext files
● A version that enables a wide range of search on a fast
manner
TYPES OF WORLD WIDE WEB
13. ● Rapid Development of ICT and
in the Philippines
-There was a significant evolution from early
computers to the most recent cell phones. History
can teach us a lot about the interplay of society and
business.
We can see that in the past, digital signals were generated by
a single machine, which is now in our hands. Because these
devices are required to use ICT technology, the communication
medium has undergone significant change.
*Telegraph
14. ● Rapid Development of ICT and in the
Philippines
-The Philippines is known as the "ICT Hub of Asia"
due to the growth of ICT-related jobs, such as call
center or BPO (Business Process Outsourcing)
centers.
● The 2013 edition of Measuring the Information Society by
the International Telecommunication Union found that there
were 106.8 cell phones per 100 Filipinos in 2012, meaning
that for every 100 Filipinos, there is a high chance of
having a cellphone.
FUN FACT: The Philippines has been called the "TEXT" capital of
the world due to the large volume of Short Messaging System
(SMS) traffic exchange in the country.
15. ● POSITIVE IMPACTS OF ICT IN OUR DAILY
LIFE
1. DAILY ROUTINE MANAGEMENT: We can use ICT gadgets
to store and manage our daily schedule information,
integrate domestic equipments, and use net banking,
online payments, and online trading to save time and
money.
1. SOCIAL RELATIONSHIPS: ICT enables us to make and
maintain relationships with people around the world
through e-mail, social networking websites, and cell
phones.
3. INFORMATION SHARING: Information can be shared easily and quickly with the use
of e-mail, discussion groups on the Internet, creating global awareness of cultures,
religions, ideologies, and lifestyles, creating an environment of openness and mutual
respect.
16. ● NEGATIVE IMPACTS OF ICT IN OUR DAILY
LIFE
1.REDUCE FACE-TO-FACE INTERACTION: people tend to become
more individualistic and introverted due to reduced face-to-face
interaction, making it difficult to express our true feelings.
2. SOCIAL DISCONNECT: Internet has reduced physical distances, but
increased emotional distance, leading to cyber crimes and extra
marital affairs.
3. REDUCE PHYSICAL ACTIVITY/HEALTH PROBLEMS: ICT gadgets can lead to reduced
physical activity, leading to health problems such as headache, fatness, heart disease,
diabetes, repetitive strain injury or eyestrain, wrong posture/position, neck pain, and
mental stress.
4. COST: Poor students cannot benefit from e-learning due to its high cost.
17. CONCLUSIONS:
● Because Information and Communications
Technology is a broad subject with evolving
concepts, it is still used as an umbrella term
to refer to all devices, networking
components, applications, and systems that
combine and allow people and organizations
to interact in the digital world.
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