2. Project-based multimedia learning
Seven key dimension of project-based multimedia
learning
Why use project-based multimedia learning
Limitation of the use of project-based multimedia
learning strategy.
3. Project-based multimedia
learning
-it is a teaching method in
which student “acquire new
knowledge and skills in the
course of designing, planning,
and producing multimedia
product”.
4. Dimension of Project-based
Multimedia Learning
Core curriculum
-this type is a clear setoff learning goal
drawn from whatever curriculum or set of
standards is in use. We use the term core to
emphasize that project-based multimedia
learning should address the basic
knowledge skills.
6. Extended time frame
-a good project is not a one-shot lesson.
It extends over a significant period of time.
Student decision making
- the teacher is in charge and so the
students understand that there are decision
which only the teacher can make.
7. Collaboration
- is working together jointly to
accomplish a common intellectual
purpose in a manner superior to
what might have been
accomplished working alone.
8. Assessment
-student must be clarified on what is expected of them
and on how they will assess. In project-based multimedia
learning, they are expected to show evidence that they
gained content information.
Multimedia
-students do not learn by “using” multimedia
produced by others; they learn by creating themselves.
9. Why use project-based
multimedia learning?
because it is “value added” to
your teaching. It is powerful
motivator and actively engages
students in the task.
10. What can be some limitation of
the use of project-based
multimedia learning strategy?
Avoid the tendency to lose track
of your lesson objectives because
the technology aspect has gotten
the limelight.