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OPEN MASSIVE
GAMIFICATION
OpenupEd webinar
Thursday 24 May 2018
TIBERIO FELIZ-
MURIAS
• Kindergarten teacher and
pedagogue
• Associate Professor at UNED / Spain
• Director of UNIDIS, Cen...
SOME WORRIES ABOUT MOOCS
Massive
Scalability
Methodology
WE KNOW THAT…
Content Method Learning
SOME
QUESTIONS…
WHICH KIND OF DIDACTICAL
METHODOLOGY IS USUALLY USED IN
MOOCS?
Constructivist
Collaborative
Transmissive
1
3
2
GAMIFICATION
+
Design
Principles
Philosophy
Mechanics
Nice
Enjoy
Pleasant
Agreeable
Attractive
Motivating
Engaging
Gamification
MEANINGS
1
6
7
4
5
2
3
Teachers Means
Individual Team
Individual
Group
Whole
Resources
Learners
HOW COULD WE USE GAMIFICATION
BY A SCALABLE WAY I...
HOW COULD
WE DESIGN
GAMIFICATION
STRATEGIES
BASED ON
LEARNERS IN
MOOCS?
Election
Awards
Roleplaying
Performance
Creativity...
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
Election
Awards
Roleplaying
Performance
Creativity
Collecting data
Researching
1
2
6
5
4
3
7
HOW COULD
WE DESIGN
GAMIFICATION
STRATEGIES
BASED ON
TEACHERS IN
MOOCS?
Options
Simulation
Symbolism
Dramatization
Imagina...
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
Options
Simulation
Symbolism
Dramatization
Imagination
Stories
Competition
1
2
6
5
4
3
7
HOW COULD
WE DESIGN
GAMIFICATION
STRATEGIES
BASED ON
MEANS IN
MOOCS?
Apps
Open
Self making
Case studies
Innovation
Defamil...
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
#MassiveGamification
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
I’m
explaining
Maths!
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
What is
open
ended?
……….. the
texts and
con...
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
Apps
Open
Self making
Case studies
Innovation
Defamiliarization
Storage medium
1
2
6
5
4
3
7
Flexibility
Autonomy
Unpredictability
PLACE YOUR BETS!
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Open massive Gamification by Tiberio Feliz (UNED)

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Open massive Gamification by Tiberio Feliz (UNED)

  1. 1. OPEN MASSIVE GAMIFICATION OpenupEd webinar Thursday 24 May 2018
  2. 2. TIBERIO FELIZ- MURIAS • Kindergarten teacher and pedagogue • Associate Professor at UNED / Spain • Director of UNIDIS, Center to support university members with disabilities • Coordinator of the Master Degree of Audiovisual Communication for Public Service • Researcher on ICT, inclusion, MOOCs, and eLearning • PhD of Education
  3. 3. SOME WORRIES ABOUT MOOCS Massive Scalability Methodology
  4. 4. WE KNOW THAT… Content Method Learning
  5. 5. SOME QUESTIONS…
  6. 6. WHICH KIND OF DIDACTICAL METHODOLOGY IS USUALLY USED IN MOOCS? Constructivist Collaborative Transmissive 1 3 2
  7. 7. GAMIFICATION + Design Principles Philosophy Mechanics
  8. 8. Nice Enjoy Pleasant Agreeable Attractive Motivating Engaging Gamification MEANINGS 1 6 7 4 5 2 3
  9. 9. Teachers Means Individual Team Individual Group Whole Resources Learners HOW COULD WE USE GAMIFICATION BY A SCALABLE WAY IN MOOCS?
  10. 10. HOW COULD WE DESIGN GAMIFICATION STRATEGIES BASED ON LEARNERS IN MOOCS? Election Awards Roleplaying Performance Creativity Collecting data Researching
  11. 11. Election Awards Roleplaying Performance Creativity Collecting data Researching
  12. 12. Election Awards Roleplaying Performance Creativity Collecting data Researching
  13. 13. Election Awards Roleplaying Performance Creativity Collecting data Researching
  14. 14. Election Awards Roleplaying Performance Creativity Collecting data Researching
  15. 15. Election Awards Roleplaying Performance Creativity Collecting data Researching
  16. 16. Election Awards Roleplaying Performance Creativity Collecting data Researching
  17. 17. Election Awards Roleplaying Performance Creativity Collecting data Researching
  18. 18. Election Awards Roleplaying Performance Creativity Collecting data Researching 1 2 6 5 4 3 7
  19. 19. HOW COULD WE DESIGN GAMIFICATION STRATEGIES BASED ON TEACHERS IN MOOCS? Options Simulation Symbolism Dramatization Imagination Stories Competition
  20. 20. Options Simulation Symbolism Dramatization Imagination Stories Competition
  21. 21. Options Simulation Symbolism Dramatization Imagination Stories Competition
  22. 22. Options Simulation Symbolism Dramatization Imagination Stories Competition
  23. 23. Options Simulation Symbolism Dramatization Imagination Stories Competition
  24. 24. Options Simulation Symbolism Dramatization Imagination Stories Competition
  25. 25. Options Simulation Symbolism Dramatization Imagination Stories Competition
  26. 26. Options Simulation Symbolism Dramatization Imagination Stories Competition
  27. 27. Options Simulation Symbolism Dramatization Imagination Stories Competition 1 2 6 5 4 3 7
  28. 28. HOW COULD WE DESIGN GAMIFICATION STRATEGIES BASED ON MEANS IN MOOCS? Apps Open Self making Case studies Innovation Defamiliarization Storage medium
  29. 29. Apps Open Self making Case studies Innovation Defamiliarization Storage medium #MassiveGamification
  30. 30. Apps Open Self making Case studies Innovation Defamiliarization Storage medium I’m explaining Maths!
  31. 31. Apps Open Self making Case studies Innovation Defamiliarization Storage medium
  32. 32. Apps Open Self making Case studies Innovation Defamiliarization Storage medium
  33. 33. Apps Open Self making Case studies Innovation Defamiliarization Storage medium
  34. 34. Apps Open Self making Case studies Innovation Defamiliarization Storage medium What is open ended? ……….. the texts and contents. Raffle 1 2 5 4 3
  35. 35. Apps Open Self making Case studies Innovation Defamiliarization Storage medium
  36. 36. Apps Open Self making Case studies Innovation Defamiliarization Storage medium 1 2 6 5 4 3 7
  37. 37. Flexibility Autonomy Unpredictability
  38. 38. PLACE YOUR BETS!

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