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ARLG 2019: A McNab Getting onboard with REF requirements
1. Getting on board with REFGetting on board with REF
requirements:requirements:
games for early careergames for early career
researchersresearchers
Alison McNab
University of Huddersfield
@alisonmcnab / @hudlib
2. Outline
○ Introduction
○ Overview of research games,
gamification and the Vitae
Researcher Development
Framework (RDF)
○ Mapping games to the RDF
○ Mind the (RDF) gaps!
○ Feedback from group work
○ Conclusion / action planning
2
5. Why play games in HE?
○ Research involves play
○ An active learning technique
○ Provides a range of sensory
stimulation to aid memory
formation
○ Offers a break from screens!
○ An opportunity to bring researchers
together
○ Do you need to give “permission to 5
7. Mapping games to the RDF
○ Use the Factsheets map the games
to the RDF
○ How might you incorporate these
games in lesson planning at your
workplace?
7
8. Mind the (RDF) gaps!
○ Which RDF sub-domains don’t have
games or activities mapped to them?
○ Does your service offer existing
activities / training which might fill
the gaps?
○ Is there a research game that you
might develop?
8
10. Further reading
○ Sundsbø, K. (2019). Open Access Escape Room: the key to
OA engagement?. Insights, 32(1), 8.
○ Vitae Vitae Researcher Development Framework
○ Walsh, A. (2018) Giving permission to play in Higher
Education. In: 4th International Conference on Higher
Education Advances. Editorial Universitat Politècnica
de València, pp. 329-336.
○ Walsh, A. (2018). The librarians' book on teaching
through games and play. Tallinn, Harju Maakond:
Innovative Libraries.
○ Walsh, Andrew (2015) Playful Information Literacy: play
and information literacy in Higher Education. Nordic
Journal of Information Literacy in Higher Education,
7 (1). pp. 80-94.
○ Whitton, N. and Moseley, A. (2019), Playful Learning:
events and activities to engage adults, London:
Routledge
10
11. 11
Thanks!
Any questions?
You can find me at
○@AlisonMcNab
○A.McNab@hud.ac.uk
○http://bit.ly/Research
Games
Photo credits: Alison McNab, Chris Morrison & Jane
Secker, Laura Palmer, Georgina Parsons and Katrine
Sundsbø
12. 12
Game of Open Access The Impact Game
Open Access Escape Room The Publishing Trap