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MUSIC
VIDEO
ASSIGNME
NT 2
Andina Bispo de Souza
TASK 1
Idea
Generation and
Research
RESEARCH & IDEA
GENERATION
Select a song/track that you like [or don’t like!]
Generate three ideas for music videos
employing styles, techniques and conventions
that we have looked at in previous sessions.
Explore how you could interpret the song
differently using different methods
You can add any extra info you think is
relevant, images, mind maps, etc
For quick mind maps you could use bubbl.us
to generate these
RESEARCH & IDEA
GENERATION
✩ 1st idea: animation
RESEARCH & IDEA
GENERATION
My idea is to create an animation with
simple drawings but either a colourful
background or a colourful drawing. The
drawings would match the beat of the
song and maybe have a slight reference
to the lyrics (not to look like a lyric
video but so that it is not completely
unliked to the lyrics).
RESEARCH & IDEA
GENERATION
✩ 2nd idea: Animation in footage
RESEARCH & IDEA
GENERATION
My idea is to create an animation on top
of what we will film in college; again,
my idea is to make something colourful
to give the animation a more happy and
vivid look, also to improve the
movement of the video, make it more
dynamic.
RESEARCH & IDEA
GENERATION
✩ 3rd idea: Chroma Key
RESEARCH & IDEA
GENERATION
My idea is to use the chroma key to
make the videos that we film accurately
match the theme we are going for (this
is because the college building, or
places around York, may not be exactly
what we are looking for so the chroma
key would help us put a more
appropriate scenario to our videos).
RESEARCH
Watch a selection of videos to get your ideas started,
make note of a minimum of 5 – add extra slides,
screenshot the video and in bullet point note down info
in terms of camera, editing, art design, performance, etc
and how this might link to your production
Hint!
You’ve already done this in
your case study, so you can
summarise that here where
relevant
RESEARCH
In my research on Taylor Swift’s music videos, I found out some characteristics that her
as artist of both pop and country has in her music videos.
Genre conventions (country):
- Simple melody with deeper meaning;
- Storyline running throughout the song;
- Music video reinforce the storyline in order to visually bring it to life;
- Follow a narrative to portray the story empirically;
- The artist is commonly the main character in the video.
Genre conventions (pop):
- Link between lyrics and visuals to help people remember the lyrics;
- Link between music and visuals to suit the theme of the song;
- Bright lighting;
- Bright object/costumes;
- Young people;
- References to the artist’s name;
- Dance and/or singing performances;
- Close ups of the artist.
R
E
S
E
A
R
C
H
Camerawork/editing:
- Eye level angle shot;
- Low angle shot;
- High angle shot;
- Bird’s eye angle;
- Close ups;
- Medium shots;
- Wide shots.
- Visual effects;
- Fast-cut montage;
- Chroma key;
Critical approaches:
I discovered that most videos have a
message, for some of them the message
is very easily identified, and we don’t
have to think much about it to work it
out, while as others have a deeper
message; particularly in Taylor Swift’s
videos I found out that she likes to hide
messages about her own life in the
lyrics and videos.
Intertextuality:
- Watching Taylor Swift’s videos, I
found out that she does not use
references from other movies/pieces
as much, however, when she does, it
is very rich in references and very
well made like she did in Love Story
(reference to Romeo & Juliet) and
Bad blood (refence to Kill bill, The
Hunger Games and Divergent).
Watching other artists' work I
concluded that artists like to use
reference from well known and
loved movies because that attracts
more people and tends to make them
nostalgic and so like the video clip
more which means they’ll come
back to watch it more times and that
means more money for the people
involved.
POTENTIAL SONGS
✼List the songs you might
want to do
Nunca Vai Mudar
(RUSHÖ & Carola Remix)
POTENTIAL SONGS
Baiana (CloZee Remix)
POTENTIAL SONGS
VSH, Natiruts -
Sorri, Sou Rei
(KVSH Remix)
POTENTIAL SONGS
Vintage
Culture, KVSH,
Breno Miranda
- Cante por NĂłs
POTENTIAL SONGS
MC Zaquin & MC Rick -
NĂŁo Nasceu pra Namorar
POTENTIAL SONGS
Silva - Infinito Particular
(Bhaskar Remix)
POTENTIAL SONGS
Alok & Mojjo -
Love Love
(feat. Gilsons)
POTENTIAL SONGS
Alok, Melim - Somos
POTENTIAL TECHNIQUES
Look at camera, editing and special effects (digital and
physical) techniques you could employ. Look at tutorials
online and on YouTube.
In terms of camerawork the shots I
would most like to use are:
Low angle shot
High angle shot
Eye level angle shot
Medium angle shot
Wide angle shot
POTENTIAL TECHNIQUES
In terms of editing/special effects I
would most like to use are:
VHS effect
Camera recording effect
Scribble effect
Colorisation effect
Neon effect
CONVENTIONS YOU PLAN TO
USE
What are the conventions of your musical genre? How
could you use them?
I’m going to use a house track for my music video. Differently from the genres I researched
in my case study (country & pop), conventions for a house music video are:
- Music videos for house/dance tend to not have many codes and conventions, this will
allow me more freedom when creating an idea for a video;
- They tend to feature videos about love, sexuality, having fun, and things a young
audience could relate to;
- The videos tend to feature clubbing scenes, women with minimal clothing,
jumping/dancing around, pools, UV paint, drinking, the atmosphere is usually wild and
crazy (but I do not intend to explore this kind of thing in my music video);
- The artist of the song tends to not feature in the music video as they normally have
random narratives that don’t usually have a direct link to the lyrics;
- They are upbeat videos that are dominated by party lifestyles.
MIND MAP OF IDEAS
[SUMMARY OF IDEAS]
Include the mind map you
started last week
SUMMARY
5 opportunities of your ideas; what would it allow you to
do? Expand your skills? Refine something you already
know how to do?
➱ I don’t have any experience with filming, only with photography so the opportunity I’ll
have while using the camera will allow me to gain experience and skill in filming;
➱ I have some experience with editing which will allow me to not struggle too much while
doing my project and so I believe this project will help me expand my skills in that area;
➱ With this project I’ll have the opportunity to work with my own ideas and expand my
personal creativity with the freedom I have;
➱ I’ll also have the opportunity to learn about different techniques used in the music videos
I watch daily and allow myself to understand the process needed to get that result;
➱ It will obligate me to get out of my comfort zone and gain experience experimenting
with different elements of production.
SUMMARY
5 restrictions to your ideas. Think about locations, cast
and personnel. Are any elements of your idea really
difficult? Do you have enough time?
➱ I don’t have experience with animation, and I think that will be one of the most difficult
things for me to do in this project;
➱ Filming in college and on the street can be challenging because of all the people and
because the places available might not be what I envision for my project;
➱ I think another difficulty I might have with this project is the cast, because I don’t want
to appear in the video, but I might not find people that are willing to do it;
➱ Maybe I won’t find the elements I need (in terms of objects) to match the “theme” of my
video;
➱ I could have problems with the equipment and not be able to film (this has happened
previously).
FINAL IDEA –
ARTIST/TITLE/INFO
Somos - Alok & Melim
Alok biography:
Alok Achkar Peres Petrillo is a DJ and music producer considered to be the highlight of the Brazilian
electronic scene; the DJ was born on 26/08/1991 in GoiĂąnia, GoiĂĄs, Brazil.
Alok is the son of DJs Ekanta Jake Peres and Juarez Achkar Petrillo (Swarup), has a twin brother named
Bhaskar and a daughter from his father's second marriage named Jaya Petrillo. When Alok was five
years old he moved with his mother and twin brother to the Netherlands, where his mother worked as a
cleaner in a nightclub. It was there that Alok began to fall in love with music. At the age of nine, he
returned to GoiĂąnia and then went to live in BrasĂ­lia, the following year he learned to play by attending
his father's studio.
Alok and his twin brother started their career professionally with the “Lógica” project. At the age of 15,
they were already producing their own songs and began to visit the world – with 17 Alok had already
visited more than 19 countries.
It was in 2010 that Alok decided to invest in his solo career, debuting in house music. The first hit that
projected him to the world was a sample of the song Sings (by Snoop Dogg). The song that, however,
consolidated his career was We are underground, released in 2013 on Soundcloud, it was thanks to it that
Alok started being called to international festivals. In 2014 the young man was elected by House Mag
magazine as the best DJ in Brazil.
Some of his most famous songs are Favela, Ocean, Fuego, Me & you and The wall. The song Hear me
now, one of his greatest hits, recorded in partnership with DJ Bruno Martini.
Alok is the only Brazilian with more than a billion plays on the Spotify platform. He is also the only
Brazilian on Billbord's list of the 100 best DJs in the world; the boy was elected by House Mag as the
best DJ in Brazil twice in a row. He has played in very famous festivals like Tomorowland and Untold.
FINAL IDEA –
ARTIST/TITLE/INFO
Somos - Alok & Melim
Melim biography:
Melim is a Brazilian musical trio formed by brothers Rodrigo, Gabriela and Diogo Melim.
Interested in music since childhood, the brothers had separate projects before joining
together to form the band. In 2016, they participated in the third season of the musical
reality show Superstar, on Rede Globo, and finished the competition as semifinalists. The
following year, they signed a contract with Universal Music and released the extended play
(EP) Melim, which includes the single "Meu Abrigo". In 2018, the trio released their self-
titled debut album. In 2019 the band participated in the eighth edition of Rock in Rio, on the
sunset stage and in May 2020 they released the first part of their second studio album
entitled Eu Feat.VocĂȘ.
The brothers were born in NiterĂłi, Rio de Janeiro, and have two older brothers. Twins,
Rodrigo and Diogo were born on October 29, 1992, while Gabriela was born on July 2,
1994. Influenced by their parents, they developed a taste for music in their childhood. The
first instrument they got from their parents was a keyboard. They then began to study music,
including singing, guitar, keyboard and drum lessons. Diogo and Rodrigo formed a rock and
pop band with friends from school. Gabriela began her career as a solo artist at the age of
15, singing samba, while Diogo and Rodrigo played together in bars.
FINAL IDEA –
ARTIST/TITLE/INFO
Somos - Alok & Melim
Alok
FINAL IDEA –
ARTIST/TITLE/INFO
Somos - Alok & Melim
Melim
FINAL IDEA –
ARTIST/TITLE/INFO
Somos - Alok & Melim
Links to other artists (Alok):
- Bhaskar;
- Vintage culture;
- Cat Dealers;
- KVSH;
- Liu;
- Bruno Martini.
Links to other artists (Melim):
- Lagum;
- Gabriel Elias;
- ANAVITÓRIA;
- Mariana Nolasco;
- Ana Vilela;
- JĂŁo.
FINAL IDEA –
ARTIST/TITLE/INFO
Somos - Alok & Melim
Genre info (Alok):
*Dance/Electronica, House/deep house.*
- Deep House is known for its complex melody, with a predominance of minor and
sometimes sharp notes on instruments, musical tempo between 110 to 120 BPM, use of
chromatic chords underlying most sequences, and a vibe of Ambient music, Soul or Lounge
for vocals (if any). In early compositions (1984-1994), Jazz music influences were more
frequent, using more complex chords than simple triads that are kept for a long time and
give the compositions a bit of a sense of dissonance. The use of vocals has become more
common in Deep House than in many other forms of house music, including soulful vocals
(if vocals are included), slow and concentrated dissonant melodies, with a smooth and
elegant demeanor. Deep House songs rarely reach a climax ("peak of euphoria"), unlike
other House music subgenres, but persist as a comfortable and relaxing sound. Sometimes
this rhythm is confused with progressive house, but this one contains more variations.
- Electronic Dance Music (or EDM), seen mainly in nightclubs, or in an environment that is
centred on dance and entertainment, such as clubs, raves or parties, is a branch of electronic
music, which is produced for commercial purposes, covering the public of all other genres.
Contrary to popular belief, EDM is not just any kind of electronic music. They usually play
at the biggest festivals and consequently on radios and gyms.
FINAL IDEA –
ARTIST/TITLE/INFO
Somos - Alok & Melim
Genre info (Melim):
*Reggae/Pop*
- Reggae is a musical genre created in Jamaica in the late 1960s, from the ska and
rocksteady genres. Although sometimes used in a generic sense to refer to most types of
Jamaican music. Reggae is based on a rhythmic style characterized by accentuation in
the weak beat, known as skank. The style is usually slower than ska and rocksteady, and
its bars are usually accented on the second and fourth beat, with the base guitar serving
either to emphasize the third beat, or to hold the second chord until the fourth is touched.
It is primarily this "third beat", its speed and use of complex bass lines that differentiate
reggae from rocksteady, although later styles have incorporated these innovations
independently.
- Pop music is a genre of popular music that originated during the 1950s in the United
States and the United Kingdom. It is generally seen as synonymous with "popular
music", although this term is used for all musical styles arising in the people, as opposed
to classical music, made by an intellectual class. Pop music is eclectic, and often
incorporates elements from other styles such as urban, dance, rock, Latin, soul and
country. However, there are key elements that define pop music: songs in the genre are
generally short-medium in length, written in a basic format (often the verse-chorus
structure), employ choruses and repeated beats, hooks, are over-produced. , the lyrics
address universal themes, such as love - nothing too specific to reach a greater number
of people -, which makes pop music easily appealing to any listener, making it the most
commercial music genre.
FINAL IDEA – TRACK
SUMMARY
Summary/analysis
of track [consider
meaning, content,
duration, pace and
style of the song]
Meaning:
Melim said: “We believe that art has this power to bring awareness, reflection, to educate, nurture
the soul and change our emotional state for the better so we wrote the song ‘Somos’ with love, in
the hope that our voice will play. people's hearts and awaken the eyes of each one to the
importance of us giving ourselves and acting with solidarity.”
“Somos” was made at the request of the OMO brand for the charity project “Criança Esperança”.
The work, which is already on all digital platforms, will have its streams reverted to support the
project. That way, every time the song is listened to, a donation will be made to the “Poder do
SOMOS” campaign.
So basically, the song gives a positive message about how we are connected to each other and
how we should be kind and solidary because, as the song says: “We are all we have”.
FINAL IDEA – TRACK
SUMMARY
Summary/analysis
of track [consider
meaning, content,
duration, pace and
style of the song]
Content: The song talks about solidarity and love towards one another and the planet.
Duration: the song is
2:51 minutes long, has 11
stanzas and 43 verses.
Pace: the rhythm of the music
itself is smooth and a little slow,
however with the beat added by
DJ Alok the music got a more
danceable beat but without
losing the delicacy of the
vocals.
The key of the song is D Major,
and the BPM is 128.
Style of the song: It is a very
dancing song, with a beautiful
lyric but still very upbeat, the
kind of music that could play in
a club but still has a message.
FINAL IDEA – YOUR IDEA
Your creative
concept/video
synopsis [describe
your interpretation,
use of imagery or
narrative, genre
conventions, etc]
Because the lyrics talk about solidarity and love towards one another and the planet, my idea is not
to show anything solid, like a specific theme but film places and people in their normal routine,
doing something nice towards other people or the planet; I want to do it that way because I want to
show the love and affection people have in their normal days, give a beauty and highlight to these
things, best if not scripted because is the truest way to show the reality. If possible, I would like to
film people taking care of nature (that can be as small as watering the plants to planting trees etc.);
as I’m not sure if I’ll find that, my second idea is to just film nature (such as trees in parks, flowers
etc.); If I have the time to do so, I would like to make some of these videos in time lapse.
FINAL IDEA – YOUR IDEA
Your creative
concept/video
synopsis [describe
your interpretation,
use of imagery or
narrative, genre
conventions, etc]
Examples of time lapse I might do:
FINAL IDEA – YOUR IDEA
Your creative
concept/video
synopsis [describe
your interpretation,
use of imagery or
narrative, genre
conventions, etc]
About the effects, I plan to use neon scribbles and/or normal scribbles in the video because that
gives a “special touch”, highlighting the beauty and the fun in the normal day-to-day routine; I
also plan to use filters in the footage because as I’m going to film in the street the light is not
always ideal for filming and so that will fix any lighting problems.
About genre conventions (house) I plan to use “Music videos for house/dance tend to not have
many codes and conventions, this will allow more freedom when creating a video”; and bright
lighting if possible.
TASK 2
Pre-production
Assessment
GUIDANC
E:
PRE-
PRODUCT
ION
ASSESSM
ENT
You need to assess the viability of your production and
investigate what is required to enable you to make your
music video
Much of this task is hypothetical, which means you will
need to investigate standard costings for such a
production and apply these to your planned production
considering which equipment you would need and
resources, etc
Resources to support this are in the Pre-production
assessment folder on Blackboard
Delete the questions on each slide and insert your
responses
TITLE OF
PRODUCTION/PRODUC
TION OUTLINE
Summary of intended production
Detail here what you are going to
make and the intended outcome
Detailed breakdown of the music
track chosen and your interpretation
of it [remember the questions in the
workbook, e.g.
pace/mood/tone/structure]
Specific outline your intended
technical/equipment requirements
Include any details that you think
[you could use material from your
pitch]
LOCATIONS
The places I plan to film are around the city center, in parks and near my house, I’m not yet sure if
I’m going to film in college, but if I do I plan on filming outside of the college building.
There are not big limitations about my filming plan, the biggest limitation I see is the weather that
can be difficult to work around, especially if it rains but I’ll check on the time app to see when the
weather will be good for filming; the distance is not a problem because I can take a bus and the
places I have in mind are not far away; the access is also not a problem because I plan on filming
in public places so I won’t need permission for that; the only cost I’ll really have is the bus ticket
for every time I go somewhere to film which is ÂŁ3.20 per day.
EQUIPMENT
In terms of filming equipment, I won’t need to borrow anything from college because I have my
own camera at home so I’m going to use it to film everything I need; my second option if my
camera fails will be my phone, because it has a good camera. The reason why I don’t want to
borrow equipment from college is because I would have to take them outside because I don’t want
to film in college, and it would be harder to get permission to take the equipment home and
because it is a big responsibility as it is expensive equipment; the only equipment I might take
from college is if I need anything to do the animations in my video.
I won’t need to hire any places because I’ll use public places.
FACILITIES
I plan on editing everything in Premiere pro and After effects, those can be found in the college
computers so I can edit everything from here; if I really need it, I can install these in my personal
computer and do work at home to gain more time. Because I’m working both at college and at
home, I won’t be needing any special places to complete my project.
PERSONNEL
I’m going to be doing all the work on my own; I believe it is an advantage that I’ll work on my
own because I can work at my own pace and in my own time.
Strengths:
- I have some experience with photography that can be useful when filming;
- As I'm using my own camera, I’ll have less trouble because I already know how to operate it.
Weaknesses:
- Don’t have filming experience;
- Don't have experience in making and editing videos.
My idea is to use people on the street, my family and friends to help me get the footage I need;
PROPS/COSTUME/ETC
Costumes won't be used as the idea of the video is to use normal day-to-
day clothes. Props also won't be used as no specific object will be
needed in the filming of this music video.
TASK 3.1
Visual Planning
PRE-PRODUCTION:
VISUAL PLANNING
This section is concerned with the visual planning of your
music video
You should use this section to develop the sequencing or your
video, establish the relationship between the visuals and the
track itself and create a structure for you to follow when
filming
It is important that you ‘pre-visualise’ the video before you
make it; it will make filming and production a more
streamlined process
The following tasks are part of your visual planning
 Pre-visualisation and concept boards
 Storyboarding
 Shot list
PRE-
VISUALISATION/CONC
EPT BOARDS
Tool for exploring the direction and visuals
Provides inspiration and information for the “look & feel”
Presents key moments in your video
A means to sketch/plan ideas
Information on colour/lighting
Defining the “mise-en-scene”
Include as much here as you like, but keep it relevant to the
production, the following slides have been left blank for you to
approach in your own way, add more as you need to
Extension suggestion: edit a short sequence of clips that have
inspired or influenced your video [similar to this:
http://io9.com/5941145/this-directors-video-pitch-for-hunger-
games-might-be-better-than-the-real-movie]
STRUCTU
RAL
BREAKDO
WN
Breakdown your track into it basic sections [e.g.
intro, verse, chorus, verse, etc.] and apply broad
visual ideas to each section
You can use this as the master template for your
production, then add more shots to each section
when you develop your full visual plan
You should create a slide showing all the sections
of the song, then add a slide for each section with
timings, lyrics, what happens and details on
specific shots
You could storyboard and shot list each section
as you go, to break up the process.
Ooooh! Ooooh! Ooooh Oooooh!
Ooooh! Ooooh! Ooooh Oooooh!
CadĂȘ a tal da beleza?
Que move o mundo e enfeita
TĂĄ no nosso olhar
Juntos somos fortes para transformar ahhh
Pra viver bem
CadĂȘ a tal da beleza?
Que move o mundo e enfeita
TĂĄ no nosso olhar
Juntos somos fortes para transformar ahhh
Pra viver bem
É preciso ser mais rico
De amor, de saĂșde e sorriso
Saber se doar pro divino da vida
NĂłs nascemos para amar
Para pra pensar
Somos gotas de um mesmo mar
E do que vale o céu
Se não for pra dar pra alguém?
NĂłs somos tudo o que a gente tem
Ooooh! Ooooh! Ooooh Oooooh!
Ooooh! Ooooh! Ooooh Oooooh!
NĂłs nascemos para amar
Para pra pensar
Somos gotas de um mesmo mar
E do que vale o céu
Se não for pra dar pra alguém?
NĂłs somos tudo o que a gente tem
É preciso ser mais rico
De amor, de saĂșde e sorriso
Saber se doar pro divino da vida
NĂłs nascemos para amar
Para pra pensar
Somos gotas de um mesmo mar
E do que vale o céu
Se não for pra dar pra alguém?
NĂłs somos tudo o que a gente tem
Ooooh! Ooooh! Ooooh Oooooh!
Ooooh! Ooooh! Ooooh Oooooh!
Ooooh! Ooooh! Ooooh Ohooooh!
Ooooh! Ooooh! Ooooh Ohooooh!
NĂłs somos tudo o que a gente tem
Ooooh! Ooooh! Ooooh Ohooooh!
Ooooh! Ooooh! Ooooh Ohooooh!
NĂłs somos tudo o que a gente tem
NĂłs somos, somos
Somos tudo o que a gente tem
NĂłs somos, somos
Somos um
STORYBOAR
DING
Your storyboard should bring your idea to
life
Provide an idea of the sequencing of you
video
Provides a basis for production
Suggested online storyboard creators are:
 https://www.storyboardthat.com
 http://www.pixton.com [very
complicated]
 http://www.storyjumper.com [allows you
to insert your own images]
Alternatively, hand draw or photograph
your storyboard and scan or copy to insert
it onto your slides
There are lots of tips collected together on
Blackboard!
Time: 00:00 – 00:15 / (15 seconds)
Time: 00:16 – 00:22 / (6 seconds)
Time: 00:23 – 00:30 / (7 seconds)
Time: 00:31– 00:44 / (13 seconds)
Time: 00:45 - 00:53 / (8 seconds)
Time: 00:54 – 01:00 / (6 seconds)
Time: 01:01 – 01:15 / (14 seconds)
Time: 01:16 – 01:23 / (7 seconds)
Time: 01:24 – 01:30 / (6 seconds)
Time: 01:31 – 01:44 / (13 seconds)
Time: 01:45 – 01:53 / (8 seconds)
Time: 01:54 – 02:01 / (7 seconds)
Time: 02:02 – 02:12 / (10 seconds)
Time: 02:13 – 02:15 / (2 seconds)
Time: 02:16 – 02:30 / (14 seconds)
Time: 02:31 – 02:38 / (7 seconds)
Time: 02:39 – 02:50 / (11 seconds)
SHOT
LIST
Your shot list should contain the
sequential breakdown of what you
need to shoot for your video
It should work in partnership with
your storyboard
It will be your working document
when you film
It should contain the shot number,
scene number, shot description,
framing and action you will see
It should also have information on
performers in the scene and other
props, etc
Shot list template is on Blackboard
in the pre-production folder.
TYPE OF SHOT ACTION Time
1. None. Animated “Ooooh! Ooooh! Ooooh Oooooh!
Ooooh! Ooooh! Ooooh Oooooh!” made on pc.
15
seconds.
2. Low angle shot. Ground view of the top of the trees. 6 seconds.
3. Eye level angle shot. Woman taking care of the garden. 7 seconds.
4. Full shot. People dancing on the rain. 13
seconds.
5. Medium shot. People walking on a park laughing and talking. 8 seconds.
6. Low angle shot View of the sky. 6 seconds.
7. None. Animated “Ooooh! Ooooh! Ooooh Oooooh!
Ooooh! Ooooh! Ooooh Oooooh!” made on pc.
14
seconds.
8. Long shot. People in a circle, holding hands, dancing, having fun. 7 seconds.
9. Full shot. Mother playing with her child. 6 seconds.
10. Medium shot. Inside a church. 13
seconds.
11. Full shot. Walking by the water with a view of the bridge, the water and the sun. 8 seconds.
12. Medium long shot. Two people in a park, one of them gives a flower to the other. 7 seconds.
13. None. Animated “Ooooh! Ooooh! Ooooh Oooooh!
Ooooh! Ooooh! Ooooh Oooooh!” made on pc.
10
seconds.
14. None. Animated “Nos somos tudo o que a gente tem!” made on pc. 2 seconds.
15. Eye level shot. Walking slowly on the bridge. 14
seconds.
16. Close up shot. Two people holding hands while slowly walking down the bridge. 7 seconds.
17. Eye level shot. View of the bridge, pointing to the sky but with vision of the water. 11
seconds.
SHOT DESCRIPTION
Shot name and which
scenes will be used on
Shot description
Low angle shot (scenes 2 and 6) A low-angle shot is a shot in which the camera angle
is positioned below the eye line of the subject,
pointing upward.
Eye level shot (scenes 3, 15 and
17)
A shot where the camera is positioned directly at a
character or characters' eye level, considered to be a
“neutral” camera angle.
Full shot (scenes 4, 9 and 11) Frames character from head to toes, with the subject
roughly filling the frame.
Medium shot (scenes 5 and 10) Shows part of the subject in more detail; for a person,
a medium shot typically frames them from about waist
up.
Long shot (scene 8) Shows the subject from top to bottom; for a person,
this would be head to toes, though not necessarily
filling the frame.
Medium long shot (scene 12) Intermediate between Full Shot and Medium Shot.
Shows subject from the knees up.
Close up shot (scene 16) Fills the screen with part of the subject, such as a
person’s head/face for example.
TASK 3.2
Organisational
Planning
PRODUCTION GROUP INFO
Include names, contact info, and defined roles at
difference stages of production, using a table is
suggested
Andina Bispo de Souza – andina-bispo@student.yorkcollege.ac.uk or
andina.bispo@gmail.com – Everything.
LOCATION
INFORMAT
ION
Information and images of your
location[s] for filming
You should have address details,
clearance/permissions for filming,
recce photos and floorplans
[including camera, equipment and
cast/crew layouts]
Where possible, have a plan B
fallback location option
Assess each location for any issues
and suggest solutions
LOCATIONS
I won't need permissions for filming because
all the places I'm going to use are public.
For filming equipment I'm going to use a Nikon Coolpix P500 and an iPhone 7
Plus, both in a simple black tripod.
Black tripod.
Nikon Coolpix P500.
iPhone 7 Plus
LOCATIONS
Editing equipment: iMac (24-inch, M1, 2021), Macbook air (13.3-inch, 2012).
iMac
Macbook air
LOCATIONS
Shots 2, 5, 6, 8 and 12: Museum Gardens.
LOCATIONS
Shots 3, 4 and 9: Kingsway West.
My house
LOCATIONS
Shot 10: Basilica di San Pietro, Vatican.
LOCATIONS
Shot 11: Wellington Row.
LOCATIONS
Shots 15, 16, 17: Bridge Street.
RISK
ASSESSM
ENT
Risk Assess each separate filming
location using the table in the
camera H&S PP on Bb as a starting
point
Completing a generic filming
assessment would be a start, then
you can add specialist/site specific
risks as you progress your
production
Remember, a Risk Assessment is an
ongoing document, you should
evaluate if anything changes in
production and when you put
control measures in place
You should add the table to each
call sheet for each location
RISK ASSESSMENT
Hazard Persons who
may be
harmed
Property
which may be
damaged
Risk controls
already in
place
Risk level
(Low,
Moderate,
High)
Action
required to
control risk
Weather (rain) All cast and
crew members
Camera Protective cape Moderate If too strong,
reschedule to
other day
Noise All cast and
crew members
None Try to film
where people
don't go as
much
Low If not possible
to film, come at
another time
when there is
less people
Tripping
Hazard
All cast and
crew members
Camera, tripod Not filming in
areas where the
floor is
irregular
Moderate If needed to
film in these
places, pay
attention to the
floor
1st location: Museum Gardens.
RISK ASSESSMENT
Hazard Persons who
may be
harmed
Property
which may be
damaged
Risk controls
already in
place
Risk level
(Low,
Moderate,
High)
Action
required to
control risk
Public
disruption
(neighbours)
All cast, crew
members and
public
None Film at times
where the
neighbours
won't be
sleeping and
film quickly
Moderate Don't make a
lot of noise and
film quickly
Road All cast
members
Camera, tripod Film at a time
where there's
less cars
High Have someone
tell when there
is a car coming
and film
quickly
2nd location: Kingsway west.
RISK ASSESSMENT
Hazard Persons who
may be
harmed
Property
which may be
damaged
Risk controls
already in
place
Risk level
(Low,
Moderate,
High)
Action
required to
control risk
Weather (rain) All cast and
crew members
Camera Protective
cape/umbrella
Moderate If too strong,
reschedule
Slipping
Hazard
All cast and
crew members
Camera, tripod Appropriate
clothing
Moderate Wear
appropriate
shoes so there
is no risk of
slipping
Road All cast and
crew members
Camera, tripod Maintain all
cast and crew
on the correct
lane
High Pay attention to
bikes and
people when
filming
3rd location: Wellington Row.
RISK ASSESSMENT
Hazard Persons who
may be
harmed
Property
which may be
damaged
Risk controls
already in
place
Risk level
(Low,
Moderate,
High)
Action
required to
control risk
Noise All cast and
crew members
None Film at the least
busy hours
Low If too noisy,
reschedule to
other day
Weather (rain) All cast and
crew members
Camera Protective
cape/umbrella
Moderate If too strong,
reschedule
Public
disruption
All cast, crew
members and
public
None Film at the least
busy hours
Moderate Try to make the
least noise
possible to not
bother other
people
4th location: Bridge Street.
RISK ASSESSMENT
For the Basilica di San Pietro (Vatican) the
video is already pre-recorded (from my
vacation in Italy in 2019) so a risk
assessment in this case is not needed as the
video has already been made.
CONTINGENCY
PLANNING
Things go wrong
Your contingency plan is there to give you a
backup or to minimise the effect on
production
You should consider the following areas:
Technical, Location, Personnel and
Organisational areas [about 5 potential issues
for each]
Use the form in pre-production folder on
Blackboard
CONTINGENCY PLAN
Technical:
1. Camera runs out of battery – Use phone to finish the filming for that
day;
2. Tripod breaks – Carry on filming without the tripod and buy another
one if possible;
3. iPhone runs out of battery – Bring a portable charger;
4. Camera is not working properly – Try to solve the problem, if not
possible, go home and finish it another day;
5. Camera breaks – Use phone to finish the filming.
CONTINGENCY PLAN
Location:
1. Rain – Still try to film if the rain is light, if not possible, reschedule;
2. Too busy – Film in areas where there are less people;
3. Place closed – Try to still film in the same day, maybe other shots, if not
possible, reschedule;
4. Impossible to access a specific location on a specific day – Use that day to film
someplace else until the other one is avaliable;
5. Place conditions make impossible to film e.g., slippery after rain – Use
appropriate clothing for conditions (footwear, coat).
CONTINGENCY PLAN
Personnel:
1. People are unavaliable – If people are unavaliable to film on a certain day,
reschedule;
2. Someone gets hurt – Treat the injury and continue filming if possible;
3. People don't feel comfortable filming a certain scene – Make changes to the
scene so that everyone feels comfortable;
4. Someone has an emergency – Try to carry on without that person, if not
possible reschedule;
5. Unexpected conflict between the people involved in the filming – Talk to
everyone (individually if necessary) to try and solve things.
CONTINGENCY PLAN
Organisation:
1. An important item is forgotten – Go back home to pick it up;
2. Have less time than expected – Get time from weekends to catch up;
3. A scene planned is impossible to film – Make changes to the scene or change
the whole scene;
4. Weather makes impossible to film – Reschedule or film somewhere else;
5. Confuses places and scenes and loses time – Film on weekend.
PRODUCTION SCHEDULE
Your schedule should budget a total of 10 hours for
production, that is for the filming and editing of your
project.
You should plan when you’re filming and how you intend
to use the in-class days on your timetable/class
schedule
SCHEDULE
Week Activity
1. (between 29/10/21 and 31/10/21) Filming – 3-4 hours. (filming will be done during half term,
mostly in the centre of York, I won't use college hours for
filming.)
2. (between 01/11/21 and 09/11/21) Editing – 6-7 hours. (My editing will be done in college in my
class time but if need more time I'll edit it at home.)
CLEARANCE AND
PERMISSIONS
Any place you film and anyone you use in the
filming of your video must have a completed form
Blank forms are available for you to complete and
insert here, you can also create your own
CLEARANCE AND
PERMISSIONS
CLEARANCE AND
PERMISSIONS

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Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)Software Engineering Methodologies (overview)
Software Engineering Methodologies (overview)
 

Create upbeat music video with animation and effects

  • 3. RESEARCH & IDEA GENERATION Select a song/track that you like [or don’t like!] Generate three ideas for music videos employing styles, techniques and conventions that we have looked at in previous sessions. Explore how you could interpret the song differently using different methods You can add any extra info you think is relevant, images, mind maps, etc For quick mind maps you could use bubbl.us to generate these
  • 4. RESEARCH & IDEA GENERATION ✩ 1st idea: animation
  • 5. RESEARCH & IDEA GENERATION My idea is to create an animation with simple drawings but either a colourful background or a colourful drawing. The drawings would match the beat of the song and maybe have a slight reference to the lyrics (not to look like a lyric video but so that it is not completely unliked to the lyrics).
  • 6. RESEARCH & IDEA GENERATION ✩ 2nd idea: Animation in footage
  • 7. RESEARCH & IDEA GENERATION My idea is to create an animation on top of what we will film in college; again, my idea is to make something colourful to give the animation a more happy and vivid look, also to improve the movement of the video, make it more dynamic.
  • 8. RESEARCH & IDEA GENERATION ✩ 3rd idea: Chroma Key
  • 9. RESEARCH & IDEA GENERATION My idea is to use the chroma key to make the videos that we film accurately match the theme we are going for (this is because the college building, or places around York, may not be exactly what we are looking for so the chroma key would help us put a more appropriate scenario to our videos).
  • 10. RESEARCH Watch a selection of videos to get your ideas started, make note of a minimum of 5 – add extra slides, screenshot the video and in bullet point note down info in terms of camera, editing, art design, performance, etc and how this might link to your production Hint! You’ve already done this in your case study, so you can summarise that here where relevant
  • 11. RESEARCH In my research on Taylor Swift’s music videos, I found out some characteristics that her as artist of both pop and country has in her music videos. Genre conventions (country): - Simple melody with deeper meaning; - Storyline running throughout the song; - Music video reinforce the storyline in order to visually bring it to life; - Follow a narrative to portray the story empirically; - The artist is commonly the main character in the video. Genre conventions (pop): - Link between lyrics and visuals to help people remember the lyrics; - Link between music and visuals to suit the theme of the song; - Bright lighting; - Bright object/costumes; - Young people; - References to the artist’s name; - Dance and/or singing performances; - Close ups of the artist.
  • 12. R E S E A R C H Camerawork/editing: - Eye level angle shot; - Low angle shot; - High angle shot; - Bird’s eye angle; - Close ups; - Medium shots; - Wide shots. - Visual effects; - Fast-cut montage; - Chroma key; Critical approaches: I discovered that most videos have a message, for some of them the message is very easily identified, and we don’t have to think much about it to work it out, while as others have a deeper message; particularly in Taylor Swift’s videos I found out that she likes to hide messages about her own life in the lyrics and videos. Intertextuality: - Watching Taylor Swift’s videos, I found out that she does not use references from other movies/pieces as much, however, when she does, it is very rich in references and very well made like she did in Love Story (reference to Romeo & Juliet) and Bad blood (refence to Kill bill, The Hunger Games and Divergent). Watching other artists' work I concluded that artists like to use reference from well known and loved movies because that attracts more people and tends to make them nostalgic and so like the video clip more which means they’ll come back to watch it more times and that means more money for the people involved.
  • 13. POTENTIAL SONGS ✼List the songs you might want to do Nunca Vai Mudar (RUSHÖ & Carola Remix)
  • 15. POTENTIAL SONGS VSH, Natiruts - Sorri, Sou Rei (KVSH Remix)
  • 16. POTENTIAL SONGS Vintage Culture, KVSH, Breno Miranda - Cante por NĂłs
  • 17. POTENTIAL SONGS MC Zaquin & MC Rick - NĂŁo Nasceu pra Namorar
  • 18. POTENTIAL SONGS Silva - Infinito Particular (Bhaskar Remix)
  • 19. POTENTIAL SONGS Alok & Mojjo - Love Love (feat. Gilsons)
  • 21. POTENTIAL TECHNIQUES Look at camera, editing and special effects (digital and physical) techniques you could employ. Look at tutorials online and on YouTube. In terms of camerawork the shots I would most like to use are: Low angle shot High angle shot Eye level angle shot Medium angle shot Wide angle shot
  • 22. POTENTIAL TECHNIQUES In terms of editing/special effects I would most like to use are: VHS effect Camera recording effect Scribble effect Colorisation effect Neon effect
  • 23. CONVENTIONS YOU PLAN TO USE What are the conventions of your musical genre? How could you use them? I’m going to use a house track for my music video. Differently from the genres I researched in my case study (country & pop), conventions for a house music video are: - Music videos for house/dance tend to not have many codes and conventions, this will allow me more freedom when creating an idea for a video; - They tend to feature videos about love, sexuality, having fun, and things a young audience could relate to; - The videos tend to feature clubbing scenes, women with minimal clothing, jumping/dancing around, pools, UV paint, drinking, the atmosphere is usually wild and crazy (but I do not intend to explore this kind of thing in my music video); - The artist of the song tends to not feature in the music video as they normally have random narratives that don’t usually have a direct link to the lyrics; - They are upbeat videos that are dominated by party lifestyles.
  • 24. MIND MAP OF IDEAS [SUMMARY OF IDEAS] Include the mind map you started last week
  • 25. SUMMARY 5 opportunities of your ideas; what would it allow you to do? Expand your skills? Refine something you already know how to do? ➱ I don’t have any experience with filming, only with photography so the opportunity I’ll have while using the camera will allow me to gain experience and skill in filming; ➱ I have some experience with editing which will allow me to not struggle too much while doing my project and so I believe this project will help me expand my skills in that area; ➱ With this project I’ll have the opportunity to work with my own ideas and expand my personal creativity with the freedom I have; ➱ I’ll also have the opportunity to learn about different techniques used in the music videos I watch daily and allow myself to understand the process needed to get that result; ➱ It will obligate me to get out of my comfort zone and gain experience experimenting with different elements of production.
  • 26. SUMMARY 5 restrictions to your ideas. Think about locations, cast and personnel. Are any elements of your idea really difficult? Do you have enough time? ➱ I don’t have experience with animation, and I think that will be one of the most difficult things for me to do in this project; ➱ Filming in college and on the street can be challenging because of all the people and because the places available might not be what I envision for my project; ➱ I think another difficulty I might have with this project is the cast, because I don’t want to appear in the video, but I might not find people that are willing to do it; ➱ Maybe I won’t find the elements I need (in terms of objects) to match the “theme” of my video; ➱ I could have problems with the equipment and not be able to film (this has happened previously).
  • 27. FINAL IDEA – ARTIST/TITLE/INFO Somos - Alok & Melim Alok biography: Alok Achkar Peres Petrillo is a DJ and music producer considered to be the highlight of the Brazilian electronic scene; the DJ was born on 26/08/1991 in GoiĂąnia, GoiĂĄs, Brazil. Alok is the son of DJs Ekanta Jake Peres and Juarez Achkar Petrillo (Swarup), has a twin brother named Bhaskar and a daughter from his father's second marriage named Jaya Petrillo. When Alok was five years old he moved with his mother and twin brother to the Netherlands, where his mother worked as a cleaner in a nightclub. It was there that Alok began to fall in love with music. At the age of nine, he returned to GoiĂąnia and then went to live in BrasĂ­lia, the following year he learned to play by attending his father's studio. Alok and his twin brother started their career professionally with the “LĂłgica” project. At the age of 15, they were already producing their own songs and began to visit the world – with 17 Alok had already visited more than 19 countries. It was in 2010 that Alok decided to invest in his solo career, debuting in house music. The first hit that projected him to the world was a sample of the song Sings (by Snoop Dogg). The song that, however, consolidated his career was We are underground, released in 2013 on Soundcloud, it was thanks to it that Alok started being called to international festivals. In 2014 the young man was elected by House Mag magazine as the best DJ in Brazil. Some of his most famous songs are Favela, Ocean, Fuego, Me & you and The wall. The song Hear me now, one of his greatest hits, recorded in partnership with DJ Bruno Martini. Alok is the only Brazilian with more than a billion plays on the Spotify platform. He is also the only Brazilian on Billbord's list of the 100 best DJs in the world; the boy was elected by House Mag as the best DJ in Brazil twice in a row. He has played in very famous festivals like Tomorowland and Untold.
  • 28. FINAL IDEA – ARTIST/TITLE/INFO Somos - Alok & Melim Melim biography: Melim is a Brazilian musical trio formed by brothers Rodrigo, Gabriela and Diogo Melim. Interested in music since childhood, the brothers had separate projects before joining together to form the band. In 2016, they participated in the third season of the musical reality show Superstar, on Rede Globo, and finished the competition as semifinalists. The following year, they signed a contract with Universal Music and released the extended play (EP) Melim, which includes the single "Meu Abrigo". In 2018, the trio released their self- titled debut album. In 2019 the band participated in the eighth edition of Rock in Rio, on the sunset stage and in May 2020 they released the first part of their second studio album entitled Eu Feat.VocĂȘ. The brothers were born in NiterĂłi, Rio de Janeiro, and have two older brothers. Twins, Rodrigo and Diogo were born on October 29, 1992, while Gabriela was born on July 2, 1994. Influenced by their parents, they developed a taste for music in their childhood. The first instrument they got from their parents was a keyboard. They then began to study music, including singing, guitar, keyboard and drum lessons. Diogo and Rodrigo formed a rock and pop band with friends from school. Gabriela began her career as a solo artist at the age of 15, singing samba, while Diogo and Rodrigo played together in bars.
  • 31. FINAL IDEA – ARTIST/TITLE/INFO Somos - Alok & Melim Links to other artists (Alok): - Bhaskar; - Vintage culture; - Cat Dealers; - KVSH; - Liu; - Bruno Martini. Links to other artists (Melim): - Lagum; - Gabriel Elias; - ANAVITÓRIA; - Mariana Nolasco; - Ana Vilela; - JĂŁo.
  • 32. FINAL IDEA – ARTIST/TITLE/INFO Somos - Alok & Melim Genre info (Alok): *Dance/Electronica, House/deep house.* - Deep House is known for its complex melody, with a predominance of minor and sometimes sharp notes on instruments, musical tempo between 110 to 120 BPM, use of chromatic chords underlying most sequences, and a vibe of Ambient music, Soul or Lounge for vocals (if any). In early compositions (1984-1994), Jazz music influences were more frequent, using more complex chords than simple triads that are kept for a long time and give the compositions a bit of a sense of dissonance. The use of vocals has become more common in Deep House than in many other forms of house music, including soulful vocals (if vocals are included), slow and concentrated dissonant melodies, with a smooth and elegant demeanor. Deep House songs rarely reach a climax ("peak of euphoria"), unlike other House music subgenres, but persist as a comfortable and relaxing sound. Sometimes this rhythm is confused with progressive house, but this one contains more variations. - Electronic Dance Music (or EDM), seen mainly in nightclubs, or in an environment that is centred on dance and entertainment, such as clubs, raves or parties, is a branch of electronic music, which is produced for commercial purposes, covering the public of all other genres. Contrary to popular belief, EDM is not just any kind of electronic music. They usually play at the biggest festivals and consequently on radios and gyms.
  • 33. FINAL IDEA – ARTIST/TITLE/INFO Somos - Alok & Melim Genre info (Melim): *Reggae/Pop* - Reggae is a musical genre created in Jamaica in the late 1960s, from the ska and rocksteady genres. Although sometimes used in a generic sense to refer to most types of Jamaican music. Reggae is based on a rhythmic style characterized by accentuation in the weak beat, known as skank. The style is usually slower than ska and rocksteady, and its bars are usually accented on the second and fourth beat, with the base guitar serving either to emphasize the third beat, or to hold the second chord until the fourth is touched. It is primarily this "third beat", its speed and use of complex bass lines that differentiate reggae from rocksteady, although later styles have incorporated these innovations independently. - Pop music is a genre of popular music that originated during the 1950s in the United States and the United Kingdom. It is generally seen as synonymous with "popular music", although this term is used for all musical styles arising in the people, as opposed to classical music, made by an intellectual class. Pop music is eclectic, and often incorporates elements from other styles such as urban, dance, rock, Latin, soul and country. However, there are key elements that define pop music: songs in the genre are generally short-medium in length, written in a basic format (often the verse-chorus structure), employ choruses and repeated beats, hooks, are over-produced. , the lyrics address universal themes, such as love - nothing too specific to reach a greater number of people -, which makes pop music easily appealing to any listener, making it the most commercial music genre.
  • 34. FINAL IDEA – TRACK SUMMARY Summary/analysis of track [consider meaning, content, duration, pace and style of the song] Meaning: Melim said: “We believe that art has this power to bring awareness, reflection, to educate, nurture the soul and change our emotional state for the better so we wrote the song ‘Somos’ with love, in the hope that our voice will play. people's hearts and awaken the eyes of each one to the importance of us giving ourselves and acting with solidarity.” “Somos” was made at the request of the OMO brand for the charity project “Criança Esperança”. The work, which is already on all digital platforms, will have its streams reverted to support the project. That way, every time the song is listened to, a donation will be made to the “Poder do SOMOS” campaign. So basically, the song gives a positive message about how we are connected to each other and how we should be kind and solidary because, as the song says: “We are all we have”.
  • 35. FINAL IDEA – TRACK SUMMARY Summary/analysis of track [consider meaning, content, duration, pace and style of the song] Content: The song talks about solidarity and love towards one another and the planet. Duration: the song is 2:51 minutes long, has 11 stanzas and 43 verses. Pace: the rhythm of the music itself is smooth and a little slow, however with the beat added by DJ Alok the music got a more danceable beat but without losing the delicacy of the vocals. The key of the song is D Major, and the BPM is 128. Style of the song: It is a very dancing song, with a beautiful lyric but still very upbeat, the kind of music that could play in a club but still has a message.
  • 36. FINAL IDEA – YOUR IDEA Your creative concept/video synopsis [describe your interpretation, use of imagery or narrative, genre conventions, etc] Because the lyrics talk about solidarity and love towards one another and the planet, my idea is not to show anything solid, like a specific theme but film places and people in their normal routine, doing something nice towards other people or the planet; I want to do it that way because I want to show the love and affection people have in their normal days, give a beauty and highlight to these things, best if not scripted because is the truest way to show the reality. If possible, I would like to film people taking care of nature (that can be as small as watering the plants to planting trees etc.); as I’m not sure if I’ll find that, my second idea is to just film nature (such as trees in parks, flowers etc.); If I have the time to do so, I would like to make some of these videos in time lapse.
  • 37. FINAL IDEA – YOUR IDEA Your creative concept/video synopsis [describe your interpretation, use of imagery or narrative, genre conventions, etc] Examples of time lapse I might do:
  • 38. FINAL IDEA – YOUR IDEA Your creative concept/video synopsis [describe your interpretation, use of imagery or narrative, genre conventions, etc] About the effects, I plan to use neon scribbles and/or normal scribbles in the video because that gives a “special touch”, highlighting the beauty and the fun in the normal day-to-day routine; I also plan to use filters in the footage because as I’m going to film in the street the light is not always ideal for filming and so that will fix any lighting problems. About genre conventions (house) I plan to use “Music videos for house/dance tend to not have many codes and conventions, this will allow more freedom when creating a video”; and bright lighting if possible.
  • 40. GUIDANC E: PRE- PRODUCT ION ASSESSM ENT You need to assess the viability of your production and investigate what is required to enable you to make your music video Much of this task is hypothetical, which means you will need to investigate standard costings for such a production and apply these to your planned production considering which equipment you would need and resources, etc Resources to support this are in the Pre-production assessment folder on Blackboard Delete the questions on each slide and insert your responses
  • 41. TITLE OF PRODUCTION/PRODUC TION OUTLINE Summary of intended production Detail here what you are going to make and the intended outcome Detailed breakdown of the music track chosen and your interpretation of it [remember the questions in the workbook, e.g. pace/mood/tone/structure] Specific outline your intended technical/equipment requirements Include any details that you think [you could use material from your pitch]
  • 42. LOCATIONS The places I plan to film are around the city center, in parks and near my house, I’m not yet sure if I’m going to film in college, but if I do I plan on filming outside of the college building. There are not big limitations about my filming plan, the biggest limitation I see is the weather that can be difficult to work around, especially if it rains but I’ll check on the time app to see when the weather will be good for filming; the distance is not a problem because I can take a bus and the places I have in mind are not far away; the access is also not a problem because I plan on filming in public places so I won’t need permission for that; the only cost I’ll really have is the bus ticket for every time I go somewhere to film which is ÂŁ3.20 per day.
  • 43. EQUIPMENT In terms of filming equipment, I won’t need to borrow anything from college because I have my own camera at home so I’m going to use it to film everything I need; my second option if my camera fails will be my phone, because it has a good camera. The reason why I don’t want to borrow equipment from college is because I would have to take them outside because I don’t want to film in college, and it would be harder to get permission to take the equipment home and because it is a big responsibility as it is expensive equipment; the only equipment I might take from college is if I need anything to do the animations in my video. I won’t need to hire any places because I’ll use public places.
  • 44. FACILITIES I plan on editing everything in Premiere pro and After effects, those can be found in the college computers so I can edit everything from here; if I really need it, I can install these in my personal computer and do work at home to gain more time. Because I’m working both at college and at home, I won’t be needing any special places to complete my project.
  • 45. PERSONNEL I’m going to be doing all the work on my own; I believe it is an advantage that I’ll work on my own because I can work at my own pace and in my own time. Strengths: - I have some experience with photography that can be useful when filming; - As I'm using my own camera, I’ll have less trouble because I already know how to operate it. Weaknesses: - Don’t have filming experience; - Don't have experience in making and editing videos. My idea is to use people on the street, my family and friends to help me get the footage I need;
  • 46. PROPS/COSTUME/ETC Costumes won't be used as the idea of the video is to use normal day-to- day clothes. Props also won't be used as no specific object will be needed in the filming of this music video.
  • 48. PRE-PRODUCTION: VISUAL PLANNING This section is concerned with the visual planning of your music video You should use this section to develop the sequencing or your video, establish the relationship between the visuals and the track itself and create a structure for you to follow when filming It is important that you ‘pre-visualise’ the video before you make it; it will make filming and production a more streamlined process The following tasks are part of your visual planning  Pre-visualisation and concept boards  Storyboarding  Shot list
  • 49. PRE- VISUALISATION/CONC EPT BOARDS Tool for exploring the direction and visuals Provides inspiration and information for the “look & feel” Presents key moments in your video A means to sketch/plan ideas Information on colour/lighting Defining the “mise-en-scene” Include as much here as you like, but keep it relevant to the production, the following slides have been left blank for you to approach in your own way, add more as you need to Extension suggestion: edit a short sequence of clips that have inspired or influenced your video [similar to this: http://io9.com/5941145/this-directors-video-pitch-for-hunger- games-might-be-better-than-the-real-movie]
  • 50. STRUCTU RAL BREAKDO WN Breakdown your track into it basic sections [e.g. intro, verse, chorus, verse, etc.] and apply broad visual ideas to each section You can use this as the master template for your production, then add more shots to each section when you develop your full visual plan You should create a slide showing all the sections of the song, then add a slide for each section with timings, lyrics, what happens and details on specific shots You could storyboard and shot list each section as you go, to break up the process.
  • 51. Ooooh! Ooooh! Ooooh Oooooh! Ooooh! Ooooh! Ooooh Oooooh! CadĂȘ a tal da beleza? Que move o mundo e enfeita TĂĄ no nosso olhar Juntos somos fortes para transformar ahhh Pra viver bem CadĂȘ a tal da beleza? Que move o mundo e enfeita TĂĄ no nosso olhar Juntos somos fortes para transformar ahhh Pra viver bem
  • 52. É preciso ser mais rico De amor, de saĂșde e sorriso Saber se doar pro divino da vida
  • 53. NĂłs nascemos para amar Para pra pensar Somos gotas de um mesmo mar E do que vale o cĂ©u Se nĂŁo for pra dar pra alguĂ©m? NĂłs somos tudo o que a gente tem Ooooh! Ooooh! Ooooh Oooooh! Ooooh! Ooooh! Ooooh Oooooh!
  • 54. NĂłs nascemos para amar Para pra pensar Somos gotas de um mesmo mar E do que vale o cĂ©u Se nĂŁo for pra dar pra alguĂ©m? NĂłs somos tudo o que a gente tem
  • 55. É preciso ser mais rico De amor, de saĂșde e sorriso Saber se doar pro divino da vida
  • 56. NĂłs nascemos para amar Para pra pensar Somos gotas de um mesmo mar E do que vale o cĂ©u Se nĂŁo for pra dar pra alguĂ©m? NĂłs somos tudo o que a gente tem Ooooh! Ooooh! Ooooh Oooooh! Ooooh! Ooooh! Ooooh Oooooh!
  • 57. Ooooh! Ooooh! Ooooh Ohooooh! Ooooh! Ooooh! Ooooh Ohooooh! NĂłs somos tudo o que a gente tem Ooooh! Ooooh! Ooooh Ohooooh! Ooooh! Ooooh! Ooooh Ohooooh! NĂłs somos tudo o que a gente tem NĂłs somos, somos Somos tudo o que a gente tem NĂłs somos, somos Somos um
  • 58. STORYBOAR DING Your storyboard should bring your idea to life Provide an idea of the sequencing of you video Provides a basis for production Suggested online storyboard creators are:  https://www.storyboardthat.com  http://www.pixton.com [very complicated]  http://www.storyjumper.com [allows you to insert your own images] Alternatively, hand draw or photograph your storyboard and scan or copy to insert it onto your slides There are lots of tips collected together on Blackboard!
  • 59. Time: 00:00 – 00:15 / (15 seconds)
  • 60. Time: 00:16 – 00:22 / (6 seconds)
  • 61. Time: 00:23 – 00:30 / (7 seconds)
  • 62. Time: 00:31– 00:44 / (13 seconds)
  • 63. Time: 00:45 - 00:53 / (8 seconds)
  • 64. Time: 00:54 – 01:00 / (6 seconds)
  • 65. Time: 01:01 – 01:15 / (14 seconds)
  • 66. Time: 01:16 – 01:23 / (7 seconds)
  • 67. Time: 01:24 – 01:30 / (6 seconds)
  • 68. Time: 01:31 – 01:44 / (13 seconds)
  • 69. Time: 01:45 – 01:53 / (8 seconds)
  • 70. Time: 01:54 – 02:01 / (7 seconds)
  • 71. Time: 02:02 – 02:12 / (10 seconds)
  • 72. Time: 02:13 – 02:15 / (2 seconds)
  • 73. Time: 02:16 – 02:30 / (14 seconds)
  • 74. Time: 02:31 – 02:38 / (7 seconds)
  • 75. Time: 02:39 – 02:50 / (11 seconds)
  • 76. SHOT LIST Your shot list should contain the sequential breakdown of what you need to shoot for your video It should work in partnership with your storyboard It will be your working document when you film It should contain the shot number, scene number, shot description, framing and action you will see It should also have information on performers in the scene and other props, etc Shot list template is on Blackboard in the pre-production folder.
  • 77. TYPE OF SHOT ACTION Time 1. None. Animated “Ooooh! Ooooh! Ooooh Oooooh! Ooooh! Ooooh! Ooooh Oooooh!” made on pc. 15 seconds. 2. Low angle shot. Ground view of the top of the trees. 6 seconds. 3. Eye level angle shot. Woman taking care of the garden. 7 seconds. 4. Full shot. People dancing on the rain. 13 seconds. 5. Medium shot. People walking on a park laughing and talking. 8 seconds. 6. Low angle shot View of the sky. 6 seconds. 7. None. Animated “Ooooh! Ooooh! Ooooh Oooooh! Ooooh! Ooooh! Ooooh Oooooh!” made on pc. 14 seconds. 8. Long shot. People in a circle, holding hands, dancing, having fun. 7 seconds. 9. Full shot. Mother playing with her child. 6 seconds. 10. Medium shot. Inside a church. 13 seconds. 11. Full shot. Walking by the water with a view of the bridge, the water and the sun. 8 seconds. 12. Medium long shot. Two people in a park, one of them gives a flower to the other. 7 seconds. 13. None. Animated “Ooooh! Ooooh! Ooooh Oooooh! Ooooh! Ooooh! Ooooh Oooooh!” made on pc. 10 seconds. 14. None. Animated “Nos somos tudo o que a gente tem!” made on pc. 2 seconds. 15. Eye level shot. Walking slowly on the bridge. 14 seconds. 16. Close up shot. Two people holding hands while slowly walking down the bridge. 7 seconds. 17. Eye level shot. View of the bridge, pointing to the sky but with vision of the water. 11 seconds.
  • 78. SHOT DESCRIPTION Shot name and which scenes will be used on Shot description Low angle shot (scenes 2 and 6) A low-angle shot is a shot in which the camera angle is positioned below the eye line of the subject, pointing upward. Eye level shot (scenes 3, 15 and 17) A shot where the camera is positioned directly at a character or characters' eye level, considered to be a “neutral” camera angle. Full shot (scenes 4, 9 and 11) Frames character from head to toes, with the subject roughly filling the frame. Medium shot (scenes 5 and 10) Shows part of the subject in more detail; for a person, a medium shot typically frames them from about waist up. Long shot (scene 8) Shows the subject from top to bottom; for a person, this would be head to toes, though not necessarily filling the frame. Medium long shot (scene 12) Intermediate between Full Shot and Medium Shot. Shows subject from the knees up. Close up shot (scene 16) Fills the screen with part of the subject, such as a person’s head/face for example.
  • 80. PRODUCTION GROUP INFO Include names, contact info, and defined roles at difference stages of production, using a table is suggested Andina Bispo de Souza – andina-bispo@student.yorkcollege.ac.uk or andina.bispo@gmail.com – Everything.
  • 81. LOCATION INFORMAT ION Information and images of your location[s] for filming You should have address details, clearance/permissions for filming, recce photos and floorplans [including camera, equipment and cast/crew layouts] Where possible, have a plan B fallback location option Assess each location for any issues and suggest solutions
  • 82. LOCATIONS I won't need permissions for filming because all the places I'm going to use are public. For filming equipment I'm going to use a Nikon Coolpix P500 and an iPhone 7 Plus, both in a simple black tripod. Black tripod. Nikon Coolpix P500. iPhone 7 Plus
  • 83. LOCATIONS Editing equipment: iMac (24-inch, M1, 2021), Macbook air (13.3-inch, 2012). iMac Macbook air
  • 84. LOCATIONS Shots 2, 5, 6, 8 and 12: Museum Gardens.
  • 85. LOCATIONS Shots 3, 4 and 9: Kingsway West. My house
  • 86. LOCATIONS Shot 10: Basilica di San Pietro, Vatican.
  • 88. LOCATIONS Shots 15, 16, 17: Bridge Street.
  • 89. RISK ASSESSM ENT Risk Assess each separate filming location using the table in the camera H&S PP on Bb as a starting point Completing a generic filming assessment would be a start, then you can add specialist/site specific risks as you progress your production Remember, a Risk Assessment is an ongoing document, you should evaluate if anything changes in production and when you put control measures in place You should add the table to each call sheet for each location
  • 90. RISK ASSESSMENT Hazard Persons who may be harmed Property which may be damaged Risk controls already in place Risk level (Low, Moderate, High) Action required to control risk Weather (rain) All cast and crew members Camera Protective cape Moderate If too strong, reschedule to other day Noise All cast and crew members None Try to film where people don't go as much Low If not possible to film, come at another time when there is less people Tripping Hazard All cast and crew members Camera, tripod Not filming in areas where the floor is irregular Moderate If needed to film in these places, pay attention to the floor 1st location: Museum Gardens.
  • 91. RISK ASSESSMENT Hazard Persons who may be harmed Property which may be damaged Risk controls already in place Risk level (Low, Moderate, High) Action required to control risk Public disruption (neighbours) All cast, crew members and public None Film at times where the neighbours won't be sleeping and film quickly Moderate Don't make a lot of noise and film quickly Road All cast members Camera, tripod Film at a time where there's less cars High Have someone tell when there is a car coming and film quickly 2nd location: Kingsway west.
  • 92. RISK ASSESSMENT Hazard Persons who may be harmed Property which may be damaged Risk controls already in place Risk level (Low, Moderate, High) Action required to control risk Weather (rain) All cast and crew members Camera Protective cape/umbrella Moderate If too strong, reschedule Slipping Hazard All cast and crew members Camera, tripod Appropriate clothing Moderate Wear appropriate shoes so there is no risk of slipping Road All cast and crew members Camera, tripod Maintain all cast and crew on the correct lane High Pay attention to bikes and people when filming 3rd location: Wellington Row.
  • 93. RISK ASSESSMENT Hazard Persons who may be harmed Property which may be damaged Risk controls already in place Risk level (Low, Moderate, High) Action required to control risk Noise All cast and crew members None Film at the least busy hours Low If too noisy, reschedule to other day Weather (rain) All cast and crew members Camera Protective cape/umbrella Moderate If too strong, reschedule Public disruption All cast, crew members and public None Film at the least busy hours Moderate Try to make the least noise possible to not bother other people 4th location: Bridge Street.
  • 94. RISK ASSESSMENT For the Basilica di San Pietro (Vatican) the video is already pre-recorded (from my vacation in Italy in 2019) so a risk assessment in this case is not needed as the video has already been made.
  • 95. CONTINGENCY PLANNING Things go wrong Your contingency plan is there to give you a backup or to minimise the effect on production You should consider the following areas: Technical, Location, Personnel and Organisational areas [about 5 potential issues for each] Use the form in pre-production folder on Blackboard
  • 96. CONTINGENCY PLAN Technical: 1. Camera runs out of battery – Use phone to finish the filming for that day; 2. Tripod breaks – Carry on filming without the tripod and buy another one if possible; 3. iPhone runs out of battery – Bring a portable charger; 4. Camera is not working properly – Try to solve the problem, if not possible, go home and finish it another day; 5. Camera breaks – Use phone to finish the filming.
  • 97. CONTINGENCY PLAN Location: 1. Rain – Still try to film if the rain is light, if not possible, reschedule; 2. Too busy – Film in areas where there are less people; 3. Place closed – Try to still film in the same day, maybe other shots, if not possible, reschedule; 4. Impossible to access a specific location on a specific day – Use that day to film someplace else until the other one is avaliable; 5. Place conditions make impossible to film e.g., slippery after rain – Use appropriate clothing for conditions (footwear, coat).
  • 98. CONTINGENCY PLAN Personnel: 1. People are unavaliable – If people are unavaliable to film on a certain day, reschedule; 2. Someone gets hurt – Treat the injury and continue filming if possible; 3. People don't feel comfortable filming a certain scene – Make changes to the scene so that everyone feels comfortable; 4. Someone has an emergency – Try to carry on without that person, if not possible reschedule; 5. Unexpected conflict between the people involved in the filming – Talk to everyone (individually if necessary) to try and solve things.
  • 99. CONTINGENCY PLAN Organisation: 1. An important item is forgotten – Go back home to pick it up; 2. Have less time than expected – Get time from weekends to catch up; 3. A scene planned is impossible to film – Make changes to the scene or change the whole scene; 4. Weather makes impossible to film – Reschedule or film somewhere else; 5. Confuses places and scenes and loses time – Film on weekend.
  • 100. PRODUCTION SCHEDULE Your schedule should budget a total of 10 hours for production, that is for the filming and editing of your project. You should plan when you’re filming and how you intend to use the in-class days on your timetable/class schedule
  • 101. SCHEDULE Week Activity 1. (between 29/10/21 and 31/10/21) Filming – 3-4 hours. (filming will be done during half term, mostly in the centre of York, I won't use college hours for filming.) 2. (between 01/11/21 and 09/11/21) Editing – 6-7 hours. (My editing will be done in college in my class time but if need more time I'll edit it at home.)
  • 102. CLEARANCE AND PERMISSIONS Any place you film and anyone you use in the filming of your video must have a completed form Blank forms are available for you to complete and insert here, you can also create your own