1. Unitsof study
Year 12-Analysingmediaproductsandaudiences
Producinga printbasedmediaproduct
Audioadvertisingmedia
Year 13-Planningandpitchinganaudio-visual mediaproduct
Scriptwritingformediaproducts
Producinganaudio-visual mediaproduct
Planningformediaexhibitionsorevents
Cinematography
Whendescribingdifferentshits,differenttermsare usedtoindicate the amountof subjectmatter
contained withinaframe,howfaraway the camera isfrom the subjectand the perspective of the
viewer.Each shothas a differentpurposeoreffect
Establishingshot – Usually outside
Usedto set the scene (whenwhere)
E.g. outside of abuildingorlandscape
Oftenusedto show scenesof thrillingaction
Wide shot – Thisis a broadershot
Usedto emphasize size,scale,the dramaticorepic
Showssetsor externals
2. Ariel shot/ Birdseye view- Usuallytakenfroma helicopter
Usedat the beginningtoestablish the scene
Conveysdramaand exhilaration
Crane shots- Useful ayof movingthe camera
Can move inal direction
Long shot- Cameraplacedfar awayto capture a large area
Usually the establishingopening shot
If of a person,we see all of theirbodyfrom headto toe
Mediumshot- Most commonlyusedshot
Mediumshotshould generally containall the actionof the scene
If of a personit showsthemfromtheirmiddle upwards
Close up- Showsvery little backgroundandconcentratesona person’s face ora detail of Mise-en-
scene
Shows importantthingsbe itwordson paperor the expressionon someone’s face
Takesus intothe mindof the character
Usedto make us feel extracomfortable or extremelyuncomfortableaboutacharacter
3. Extreme close up -Generallymagnifyingbeyond whatthe humaneye wouldexperiencein reality
Point ofview- Seeingwhatthe charactersees
Helpsaudience feel Tension,discomfort,sympathy
Subjective pointof viewor over the shouldershot- Camera placedoverthe shoulderof acharacter
4. Feel like we are stoodwiththe character
In the scene withthem
Two shots- Showsa conversation/linkorrelation betweencharactersorhero/villain, antagonist/
protagonist
A connection,relationshipconflict
Shot/ reverse shot – Is where one characteris
shownlooking(oftenoff screen) at another
character, andthenthe othercharacter is
shownlooking“back”at the firstcharacter,
since the characters are shown facinginthe
opposite defectionthe viewerunconsciously
assume thatthy are lookingateach other
Movementsand angles
Pan- A movementscansascreenhorizontally
Cameraplaceson a tripodwhichisstationary
Tilt- Similaropan but scans vertically opposedtohorizontally
Tracking – Camerais no longerstationary
Tracks leftor right
High angle – Looksdownon the action froma superiorposition
Observerdominates,showspowerorhigherstatus
Low angle- Looksup on the actionfrom below inaninferior position
ObserverIvulnerable,weakandhasa lowerstatus
5. Dolly shots- Camerais placedona movingvehicle
Followsanobject
Hand heldshots- Give a jerkyraggedeffect
Showsgritty realism
Zoom / reverse zoom– Cameragetscloseror furtheraway ina quickmovement
Suggestssurveillanceandvoyeurismandintense observation