This document provides information about the first conference in a series on the politics of digital media called "The Internet as Playground and Factory". The conference was held from November 12-14, 2009 at The New School in New York City and brought together about 100 activists, scholars, artists and experts to discuss how hundreds of millions of people make their life energy available to a handful of businesses through social networking and other online activities. Preceding events addressed changing concepts of labor and crowdsourcing. Future conferences will focus on themes like online education and international Internet cultures and activism.
Loneliness is becoming more common as people interact face-to-face less and use electronic communication more. This trend is problematic as quality social interactions are important for well-being. A classroom experiment called "Disconnect36" found benefits when students abstained from technology for 36 hours, including stronger interpersonal relationships and time for meaningful socializing. To address loneliness, the proposed solution is to organize a nationwide "technology free day" where people abstain from technology to focus on face-to-face interactions and reduce isolation. The goal is to demonstrate how balancing technology use with real social contact supports mental and physical health.
Digital technologies have saturated people's lives with brands, media, and technology. However, people remain the core channel for how information spreads. Online social networks simplify relationships but fail to capture the nuances and depth of real-world social relationships. Privacy helps people manage relationships, but current social designs make privacy settings complex rather than intuitive. Overall, digital experiences should focus on people rather than just content to be most effective.
Nicole Newman created several art pieces that incorporated origami, photography prints, and sculptural installations. One piece called "Autoprintography" used large origami pieces made from acid-washed photograph prints arranged on a wall. Another sculpture was inspired by Eric Carle's art and used painted tissue paper placed on chicken wire to resemble his collage style. A third project was an interactive urban game in New York City called "Massively Multiplayer Mushu" that had teams find ethnic ingredients in different neighborhoods and languages to make a collective dinner.
Athens stakeholder interviews august 2012Gail Griffith
The document summarizes interviews conducted with key stakeholders to gather input for the Athens-Clarke County Library's strategic plan. Stakeholders identified the library's strengths such as its community presence, outreach efforts, programs, collections and staff. Weaknesses included limited e-books and audio books. Trends mentioned included the shift to digital resources and a growing Latino population. Stakeholders provided ideas for how the library could better partner with local organizations and engage unmet community needs.
Agile 2011 insight report community engagementGerry Kirk
The document describes experiments applying Agile principles and methods to civic engagement and citizen participation.
1) The author organized a ChangeCamp event in his hometown to bring citizens together to discuss how to improve government engagement. This led to new connections and hope for the community's future.
2) He also held an "Election Cafe" where citizens and candidates discussed community issues online using a collaborative game. This fostered meaningful dialogue across the city.
3) A budget prioritization game was used with community leaders to understand citizen priorities for funding proposals. Participants found it highly informative and engaging compared to past planning sessions.
4) The author facilitated a team kickstart session for a newly elected city council
Revolution Knowledge Presentation - April 3 2013Deone Zell
This document discusses new trends in education with the rise of digital tools and technologies. It notes that today's students are "digital natives" who have grown up with technology like smartphones, tablets, social media and can retrieve information quickly. It outlines how tools like lecture capture, eTexts, tablets and content creation are being used at CSUN. It also discusses how technologies are changing areas like user interfaces, devices, communications, education and more. The document concludes that technology is radically changing the way we work, learn and play, and that students are demanding more multimedia and mobile options, transforming the role of higher education.
The document summarizes a study tour to London by the Communications Association of Trøndelag from August 31st to September 3rd 2011. The tour included presentations on reaching different community groups with safety messages from the London Fire Brigade, the origins of the financial crisis from Nigel Green, and developing successful online communities. Other events included press handling strategies from London 2012 and strategic communications in the UK sustainability industry from Futerra.
This document discusses how generations and society are transforming due to technology. It notes that younger generations live in both the real world and digital world, while security is a larger concern for older generations. Younger people's digital footprints can impact their careers, and technologies like social media and mobile are changing how people organize and engage in activism. The rise of social businesses also shows how marketing is adapting to a more socially conscious society.
Loneliness is becoming more common as people interact face-to-face less and use electronic communication more. This trend is problematic as quality social interactions are important for well-being. A classroom experiment called "Disconnect36" found benefits when students abstained from technology for 36 hours, including stronger interpersonal relationships and time for meaningful socializing. To address loneliness, the proposed solution is to organize a nationwide "technology free day" where people abstain from technology to focus on face-to-face interactions and reduce isolation. The goal is to demonstrate how balancing technology use with real social contact supports mental and physical health.
Digital technologies have saturated people's lives with brands, media, and technology. However, people remain the core channel for how information spreads. Online social networks simplify relationships but fail to capture the nuances and depth of real-world social relationships. Privacy helps people manage relationships, but current social designs make privacy settings complex rather than intuitive. Overall, digital experiences should focus on people rather than just content to be most effective.
Nicole Newman created several art pieces that incorporated origami, photography prints, and sculptural installations. One piece called "Autoprintography" used large origami pieces made from acid-washed photograph prints arranged on a wall. Another sculpture was inspired by Eric Carle's art and used painted tissue paper placed on chicken wire to resemble his collage style. A third project was an interactive urban game in New York City called "Massively Multiplayer Mushu" that had teams find ethnic ingredients in different neighborhoods and languages to make a collective dinner.
Athens stakeholder interviews august 2012Gail Griffith
The document summarizes interviews conducted with key stakeholders to gather input for the Athens-Clarke County Library's strategic plan. Stakeholders identified the library's strengths such as its community presence, outreach efforts, programs, collections and staff. Weaknesses included limited e-books and audio books. Trends mentioned included the shift to digital resources and a growing Latino population. Stakeholders provided ideas for how the library could better partner with local organizations and engage unmet community needs.
Agile 2011 insight report community engagementGerry Kirk
The document describes experiments applying Agile principles and methods to civic engagement and citizen participation.
1) The author organized a ChangeCamp event in his hometown to bring citizens together to discuss how to improve government engagement. This led to new connections and hope for the community's future.
2) He also held an "Election Cafe" where citizens and candidates discussed community issues online using a collaborative game. This fostered meaningful dialogue across the city.
3) A budget prioritization game was used with community leaders to understand citizen priorities for funding proposals. Participants found it highly informative and engaging compared to past planning sessions.
4) The author facilitated a team kickstart session for a newly elected city council
Revolution Knowledge Presentation - April 3 2013Deone Zell
This document discusses new trends in education with the rise of digital tools and technologies. It notes that today's students are "digital natives" who have grown up with technology like smartphones, tablets, social media and can retrieve information quickly. It outlines how tools like lecture capture, eTexts, tablets and content creation are being used at CSUN. It also discusses how technologies are changing areas like user interfaces, devices, communications, education and more. The document concludes that technology is radically changing the way we work, learn and play, and that students are demanding more multimedia and mobile options, transforming the role of higher education.
The document summarizes a study tour to London by the Communications Association of Trøndelag from August 31st to September 3rd 2011. The tour included presentations on reaching different community groups with safety messages from the London Fire Brigade, the origins of the financial crisis from Nigel Green, and developing successful online communities. Other events included press handling strategies from London 2012 and strategic communications in the UK sustainability industry from Futerra.
This document discusses how generations and society are transforming due to technology. It notes that younger generations live in both the real world and digital world, while security is a larger concern for older generations. Younger people's digital footprints can impact their careers, and technologies like social media and mobile are changing how people organize and engage in activism. The rise of social businesses also shows how marketing is adapting to a more socially conscious society.
The National Round Table on the Environment and the Economy (NRTEE) facilitated discussions on key environmental and economic issues in Canada over the past year. They released three reports and engaged stakeholders from various sectors on topics like sustainable development indicators, natural heritage conservation, urban sustainability, and budget recommendations. In the coming year, the NRTEE will focus on ecological fiscal reform and energy, capital markets and sustainability, boreal forest conservation, and energy and climate change. The annual report provides an overview of the organization, a review of the past year's activities, and audited financial statements.
1) The document discusses how social networks and Web 2.0 tools can positively transform research, teaching, and service for academics if they build serious academic lives online.
2) It explores concepts like knowledge, the human thought process, coding languages, and how media and society have shifted with increased access to digital tools and networks.
3) Examples are provided of how networks can increase the power of audiences, support learning, and enable teaching/learning online through meaningful collaboration and sharing of information.
Feb 27th community engagement and empowerment dmu games festivalDavid Wortley
The document announces a community engagement event taking place on February 27th at the Newfoundpool Neighbourhood Centre. The free event will run from 10:00 to 16:00 and feature speakers discussing various topics around using games and new technologies for community engagement. Speakers will discuss using games for green mobility initiatives, preparing students for the real world using avatars, and interactive installations for disadvantaged groups. The day will include lunch and a Guitar Hero challenge competition.
The document discusses using virtual and immersive technologies like VR, augmented reality, and 360-degree videos and movies to enhance library orientations. It presents a case study of a VR library orientation using Google Cardboard and a follow-up gamified scavenger hunt orientation. Survey results found that over half of students want information provided through VR and want to learn about library services. The session demonstrated creating 360-degree library orientations and contact information was provided for further information.
This document discusses how libraries can leverage social media to become more engaging and community-focused. It provides examples of how libraries are using various social media platforms like Facebook, Twitter, Flickr, and Google+ to connect with users, share content, and foster collaboration. The key message is that libraries need an online presence and must embrace social media to remain relevant in today's technology-driven world where users increasingly access and share information online.
A presentation I delivered for the State Department back in October 2008 - a customized version of a workshop that I deliver with examples across government.
This document discusses emerging trends in media and technology. It notes that paradigms are shifting as broadcast media integrates with social media to create personal media. It also discusses how Moore's Law is driving increases in speed, connectivity, mobility and lowering costs. Finally, it suggests next generation thinkers value technology, expression, peer production and critical thinking over stored knowledge.
Bertram (Chip) Bruce
National College of Ireland, 2007-08
University of Illinois at Urbana-Champaign
Closing presentation, Univest\'08, The student as the axis of change in university, Girona, Spain, 3 June, 2008
The document discusses future trends in education and technology that will impact students. It notes that jobs and technologies that will exist in the future have not been invented yet. Students will need skills to solve unknown problems and interact globally in diverse contexts. Emerging technologies that could impact education in the next 1-5 years include mobile internet devices, cloud computing, open educational resources, augmented reality, location-based learning, and smart objects. The role of teachers may change and learning may occur outside traditional schools. The document advocates preparing students to be confident, connected, actively involved lifelong learners.
This document is a newsletter from the Discovery Educator Network (DEN) that provides educators with information about upcoming webinars and events focused on integrating technology and connecting classrooms. The newsletter highlights opportunities for educators to participate in live online sessions with polar bear experts, provides challenges to help students practice digital literacy skills, and promotes an upcoming virtual conference for educators with over 30 session options. It also features a spotlight on an educator member of the DEN and shares news and resources from the DEN community.
Presented in February 2013 at the Kidscreen Summit in New York City, this presentation discusses the behavioral impact of preschoolers being introduced to various digital platforms. Who is teaching them about the importance and value of digital experiences? What behaviors will stay with them as they mature and become the next consumer audience? Ipsos MediaCT's LMX Family has been tracking how preschoolers and their families are adopting and using technology for three years now. This presentation features data from our study and provides insight into how the world of our youngest citizens — and their parents—has changed, and what this means for your brand.
The document contains announcements and information from Brown Mackie College. It includes:
1) Announcements about peer tutoring opportunities on campus, computer lab hours on Friday and Saturday, and using the Book Board website to buy or sell used textbooks.
2) A flyer advertising volunteer opportunities with the Cincinnati Youth Collaborative and contact information for Career Services.
3) A schedule and details for the shuttle service between the Woodlawn and Norwood campuses.
The document provides students with updates about academic resources, volunteer opportunities, and transportation between Brown Mackie campuses.
Final report for SD5520 Concept Workshop. The concept is about the sustainable reading behavior. Talking about sustainable disposal ways for free newspaper in Hong Kong.
Presentation at FETC13 with Dr. Francisca Yonekura of the University of Central FLorida and Tanya Martin of Broward County Public School in Orlando, FL, January 2013
The document discusses the Digital Literacies Project at a university. It aims to [1] raise awareness of digital literacies, [2] benchmark current activities, [3] link education and research, and [4] run workshops. Student Digital Literacies Champions help staff and students learn tools and manage online profiles. Champions supported a conference of 95 attendees and workshops. Plans for next year include allocating Champions to research groups, developing modules, and training sabbaticals. The project aims to recognize graduates as digitally literate.
Enhancing Scholarly Communities by and through Digital Publishing nesilver
The document discusses opportunities to enhance scholarly communities in digital rhetoric and writing through new digital publishing platforms and communication spaces. It describes existing vibrant online communities but notes a lack of spaces for fully interactive long- and short-form publications. The authors seek feedback from a conference unconference on desired features for a new digital writing/rhetoric imprint with a university press and accompanying web space for sharing scholarly materials.
Digital storytelling involves using multimedia like images, video and sound to tell stories. It can take linear or nonlinear forms and encourage interactivity. New technologies have made storytelling more collaborative and allowed stories to be shared widely online. Digital tools allow stories to be told on various devices and platforms, and encourage new forms of interactive storytelling.
From Social Media To Human Media - critical reflection on social media & some...Niels Hendriks
This is a presentation by Liesbeth Huybrechts & Niels Hendriks given at the Glocal Conference in Macedonia in 2009. It makes a critical reflection on so-called social media and presents some design methods and projects dealing with social environments.
Young people are spending increasing amounts of time online in spaces that are difficult for adults to understand. This report seeks to challenge common myths about youth digital culture and explore what and how young people are learning through new technologies. Research found that digital technology use is now normalized among youth and integrated into daily life. While most use new media as tools to strengthen existing social networks, many are also engaged in creative online activities like building websites. However, a gap remains between how some youth informally learn online and how schools approach technology in the classroom.
This document discusses using social media for sustainability. It notes that social media allows for social learning beyond the individual through social interaction, as seen with events like the Arab Spring and BP oil spill. It also notes that 75% of internet users use social media as an information source and that high levels of participation in conservation projects enhance learning. The document provides elements of an effective social media plan, including actionable engagement, building virality, and providing rewards. It discusses principles like making content personal, unexpected, visual and visceral to grab attention. It analyzes the viral success and subsequent backlash of the "Kony 2012" campaign. Finally, it emphasizes developing social media plans around a central activity and spreading the word across different platforms
The National Round Table on the Environment and the Economy (NRTEE) facilitated discussions on key environmental and economic issues in Canada over the past year. They released three reports and engaged stakeholders from various sectors on topics like sustainable development indicators, natural heritage conservation, urban sustainability, and budget recommendations. In the coming year, the NRTEE will focus on ecological fiscal reform and energy, capital markets and sustainability, boreal forest conservation, and energy and climate change. The annual report provides an overview of the organization, a review of the past year's activities, and audited financial statements.
1) The document discusses how social networks and Web 2.0 tools can positively transform research, teaching, and service for academics if they build serious academic lives online.
2) It explores concepts like knowledge, the human thought process, coding languages, and how media and society have shifted with increased access to digital tools and networks.
3) Examples are provided of how networks can increase the power of audiences, support learning, and enable teaching/learning online through meaningful collaboration and sharing of information.
Feb 27th community engagement and empowerment dmu games festivalDavid Wortley
The document announces a community engagement event taking place on February 27th at the Newfoundpool Neighbourhood Centre. The free event will run from 10:00 to 16:00 and feature speakers discussing various topics around using games and new technologies for community engagement. Speakers will discuss using games for green mobility initiatives, preparing students for the real world using avatars, and interactive installations for disadvantaged groups. The day will include lunch and a Guitar Hero challenge competition.
The document discusses using virtual and immersive technologies like VR, augmented reality, and 360-degree videos and movies to enhance library orientations. It presents a case study of a VR library orientation using Google Cardboard and a follow-up gamified scavenger hunt orientation. Survey results found that over half of students want information provided through VR and want to learn about library services. The session demonstrated creating 360-degree library orientations and contact information was provided for further information.
This document discusses how libraries can leverage social media to become more engaging and community-focused. It provides examples of how libraries are using various social media platforms like Facebook, Twitter, Flickr, and Google+ to connect with users, share content, and foster collaboration. The key message is that libraries need an online presence and must embrace social media to remain relevant in today's technology-driven world where users increasingly access and share information online.
A presentation I delivered for the State Department back in October 2008 - a customized version of a workshop that I deliver with examples across government.
This document discusses emerging trends in media and technology. It notes that paradigms are shifting as broadcast media integrates with social media to create personal media. It also discusses how Moore's Law is driving increases in speed, connectivity, mobility and lowering costs. Finally, it suggests next generation thinkers value technology, expression, peer production and critical thinking over stored knowledge.
Bertram (Chip) Bruce
National College of Ireland, 2007-08
University of Illinois at Urbana-Champaign
Closing presentation, Univest\'08, The student as the axis of change in university, Girona, Spain, 3 June, 2008
The document discusses future trends in education and technology that will impact students. It notes that jobs and technologies that will exist in the future have not been invented yet. Students will need skills to solve unknown problems and interact globally in diverse contexts. Emerging technologies that could impact education in the next 1-5 years include mobile internet devices, cloud computing, open educational resources, augmented reality, location-based learning, and smart objects. The role of teachers may change and learning may occur outside traditional schools. The document advocates preparing students to be confident, connected, actively involved lifelong learners.
This document is a newsletter from the Discovery Educator Network (DEN) that provides educators with information about upcoming webinars and events focused on integrating technology and connecting classrooms. The newsletter highlights opportunities for educators to participate in live online sessions with polar bear experts, provides challenges to help students practice digital literacy skills, and promotes an upcoming virtual conference for educators with over 30 session options. It also features a spotlight on an educator member of the DEN and shares news and resources from the DEN community.
Presented in February 2013 at the Kidscreen Summit in New York City, this presentation discusses the behavioral impact of preschoolers being introduced to various digital platforms. Who is teaching them about the importance and value of digital experiences? What behaviors will stay with them as they mature and become the next consumer audience? Ipsos MediaCT's LMX Family has been tracking how preschoolers and their families are adopting and using technology for three years now. This presentation features data from our study and provides insight into how the world of our youngest citizens — and their parents—has changed, and what this means for your brand.
The document contains announcements and information from Brown Mackie College. It includes:
1) Announcements about peer tutoring opportunities on campus, computer lab hours on Friday and Saturday, and using the Book Board website to buy or sell used textbooks.
2) A flyer advertising volunteer opportunities with the Cincinnati Youth Collaborative and contact information for Career Services.
3) A schedule and details for the shuttle service between the Woodlawn and Norwood campuses.
The document provides students with updates about academic resources, volunteer opportunities, and transportation between Brown Mackie campuses.
Final report for SD5520 Concept Workshop. The concept is about the sustainable reading behavior. Talking about sustainable disposal ways for free newspaper in Hong Kong.
Presentation at FETC13 with Dr. Francisca Yonekura of the University of Central FLorida and Tanya Martin of Broward County Public School in Orlando, FL, January 2013
The document discusses the Digital Literacies Project at a university. It aims to [1] raise awareness of digital literacies, [2] benchmark current activities, [3] link education and research, and [4] run workshops. Student Digital Literacies Champions help staff and students learn tools and manage online profiles. Champions supported a conference of 95 attendees and workshops. Plans for next year include allocating Champions to research groups, developing modules, and training sabbaticals. The project aims to recognize graduates as digitally literate.
Enhancing Scholarly Communities by and through Digital Publishing nesilver
The document discusses opportunities to enhance scholarly communities in digital rhetoric and writing through new digital publishing platforms and communication spaces. It describes existing vibrant online communities but notes a lack of spaces for fully interactive long- and short-form publications. The authors seek feedback from a conference unconference on desired features for a new digital writing/rhetoric imprint with a university press and accompanying web space for sharing scholarly materials.
Digital storytelling involves using multimedia like images, video and sound to tell stories. It can take linear or nonlinear forms and encourage interactivity. New technologies have made storytelling more collaborative and allowed stories to be shared widely online. Digital tools allow stories to be told on various devices and platforms, and encourage new forms of interactive storytelling.
From Social Media To Human Media - critical reflection on social media & some...Niels Hendriks
This is a presentation by Liesbeth Huybrechts & Niels Hendriks given at the Glocal Conference in Macedonia in 2009. It makes a critical reflection on so-called social media and presents some design methods and projects dealing with social environments.
Young people are spending increasing amounts of time online in spaces that are difficult for adults to understand. This report seeks to challenge common myths about youth digital culture and explore what and how young people are learning through new technologies. Research found that digital technology use is now normalized among youth and integrated into daily life. While most use new media as tools to strengthen existing social networks, many are also engaged in creative online activities like building websites. However, a gap remains between how some youth informally learn online and how schools approach technology in the classroom.
This document discusses using social media for sustainability. It notes that social media allows for social learning beyond the individual through social interaction, as seen with events like the Arab Spring and BP oil spill. It also notes that 75% of internet users use social media as an information source and that high levels of participation in conservation projects enhance learning. The document provides elements of an effective social media plan, including actionable engagement, building virality, and providing rewards. It discusses principles like making content personal, unexpected, visual and visceral to grab attention. It analyzes the viral success and subsequent backlash of the "Kony 2012" campaign. Finally, it emphasizes developing social media plans around a central activity and spreading the word across different platforms
This document discusses using social media for sustainability. It notes that social media allows for social learning beyond the individual through social interaction, as seen with events like the Arab Spring and BP oil spill. It also notes that 75% of internet users use social media as an information source and that high levels of participation in conservation projects enhance learning. The document provides elements of an effective social media plan, including actionable engagement, building virality, and providing rewards. It discusses principles like making content personal, unexpected, visual and visceral to grab attention. It analyzes the viral success and subsequent backlash of the "Kony 2012" campaign. Overall, the document advocates developing social media plans centered around engaging activities to spread messages and involve people
This document contains the agenda for the DOC Toronto Members Meeting on December 6, 2011. The agenda includes:
- Welcome and introductions by the board co-chair starting at 6pm.
- Presentations on DOC Toronto programs, DOC National activities, and member questions from 6:05-6:30pm.
- Board nominations and elections from 6:15-6:20pm.
- Sponsor and door prize acknowledgments from 7:00-7:10pm.
- Closing remarks by the board co-chair at 7:10pm followed by a buffet dinner and remaining door prizes announced at 10pm.
Digital Space as Semi - Permeable Membranesalex bal
This document summarizes a research project studying how young media users aged 4-13 interact with and learn through digital media. It used ethnographic research methods to observe 31 children in their natural environments and interview them over 12-24 months. Key findings included that digital media serves as a social space where children game, communicate, and create content together. Children also learn informally through peer-produced content on sites like YouTube and social media. As mobile devices become more prevalent, children are accessing digital media across different spaces. The researchers aim to understand how children's digital media use and expertise changes over time, with digital space acting as a semi-permeable membrane between their social worlds.
From Protest to Politics: Honoring Ukraine’s New DemocratsNDIdemocracy
The National Democratic Institute (NDI) held its annual Democracy Award Dinner on Tuesday, Dec. 9. The theme of this year’s dinner is “From Protest to Politics: Honoring Ukraine’s New Democrats.” Three young Ukrainian activists -- Hanna Hopko, Serhiy Leshchenko and Oleksandr Solontay -- will receive the Democracy Award at the dinner.
Each of the honorees had achieved prominence in their respective fields before the political situation in Ukraine prompted them to take part in the demonstrations that led to the fall of the country’s autocratic government earlier this year. They have now transitioned to the political arena. Two of them -- Hopko and Leshchenko -- were elected to parliament on political party lists on Oct. 26.
Online Safety & Efficacy: Research MilestonesAnne Collier
A talk about 15+ years of Internet safety education (highlighting what are, for me, the key milestones in the US, Canadian and European youth-online-risk and social-media research literature), given March 19, 2013, in Sydney, Australia, at the World Congress on Family Law & Children's Rights. My subtitle: Helping our children navigate the unmapped whitewater of a networked world AND grow up at the same time!
The document discusses how the rise of participatory culture impacts conference education. It outlines six principles for conference education in this new environment: 1) transition from passive to participatory learning through collaboration, 2) transition from relying on presumed authorities to collective credibility, 3) design for participation from the start, 4) provide formal and informal learning opportunities, 5) transition to networked learning that connects people, and 6) make education interactive and share information beyond conference walls. Participatory culture demands that conference-goers be engaged as participants, co-creators, and contributors rather than passive listeners.
With the rise of web 2.0 and social media platforms taking over vast tracts of territory on the internet, the media landscape has shifted drastically in the past 20 years, transforming previously stable relationships between media creators and consumers. The Social Media Reader is the first collection to address the collective transformation with pieces on social media, peer production, copyright politics, and other aspects of contemporary internet culture from all the major thinkers in the field.
Culling a broad range and incorporating different styles of scholarship from foundational pieces and published articles to unpublished pieces, journalistic accounts, personal narratives from blogs, and whitepapers, The Social Media Reader promises to be an essential text, with contributions from Lawrence Lessig, Henry Jenkins, Clay Shirky, Tim O’Reilly, Chris Anderson, Yochai Benkler, danah boyd, and Fred von Loehmann, to name a few. It covers a wide-ranging topical terrain, much like the internet itself, with particular emphasis on collaboration and sharing, the politics of social media and social networking, Free Culture and copyright politics, and labor and ownership. Theorizing new models of collaboration, identity, commerce, copyright, ownership, and labor, these essays outline possibilities for cultural democracy that arise when the formerly passive audience becomes active cultural creators, while warning of the dystopian potential of new forms of surveillance and control.
Publisher NYU Press, 2012
Creative Commons Attribution NonCommercial ShareAlike (CC BY-NC-SA) license
ISBN 0814763022, 9780814763025
289 pages
Social Web 2.0 Class Week 9: Social Coordination, Mobile Social, Collective A...Shelly D. Farnham, Ph.D.
The document discusses social coordination and collective action enabled by social technologies. It covers several key points:
1) People actively use social media like email, meetup sites, and mobile phones to coordinate social activities with friends and find others interested in similar activities.
2) New technologies allow for "mega-collaboration" where millions of people can work collectively towards goals through user-generated content and grassroots organizing.
3) Mobile phones in particular enable "hyper-awareness" and "smart convergence" as people can easily update their location and plans in real-time to coordinate social events.
This document provides information about the Fourth International Congress of Qualitative Inquiry to be held from May 14-18, 2008 at the University of Illinois at Urbana-Champaign. The theme of the congress is "Ethics, Evidence and Social Justice." Over 900 people from over 55 nations have registered for previous congresses. This congress will explore the relationship between ethics, evidence and social justice and their implications for qualitative inquiry. Sessions will address topics such as alternative models of social justice, the politics of evidence, criteria for evaluating qualitative inquiry, and using qualitative research in policymaking. The congress will involve keynote speakers, plenary sessions, workshops, and opportunities for scholars to present innovative methodologies and formats for dissemin
The document summarizes the methodology used to create a publication sharing stories from adolescents around the world. Reference teams of adolescents from different countries reviewed over 400 contributions submitted in response to an online survey. The teams selected essays and messages to feature in the publication while preserving the original voice and style of the writers. The teams communicated virtually to discuss themes, edits, and design and had input into all aspects of the project. However, they note that not all important adolescent issues could be addressed due to limitations such as contributors only writing about one topic.
The document discusses a forum held at USC's School of Cinematic Arts on May 16-17, 2011 about how entertainment media can ignite education reform. It notes US students' declining performance in international assessments and how learning occurs outside of school. Digital media presents both threats and opportunities for children's development. The forum's goal was to stimulate change through collaboration to leverage kids' media consumption for vulnerable children. Challenges discussed were improving 4th grade reading proficiency, advancing STEM literacy, and developing digital and inquiry skills. Sifteo cubes were presented as one response to address these challenges through playful learning.
This document discusses social media and its use in museums. It provides quotes from museum professionals on using social media to engage communities and get feedback. It also defines key social media concepts like hashtags, folksonomy, RSS feeds, and the importance of relationships over technology. Additional resources on the topic are listed at the end.
This document discusses partnerships between youth and nonprofits. It notes that youth are global citizens with powerful online tools who can help drive impactful campaigns. Nonprofits are encouraged to treat all people equally, not underestimate the power of youth, be where youth are (including social media), think like a brand by relinquishing some control, and redefine activism using mobile tools. Effective engagement requires clear calls to action, leadership opportunities for youth, and meeting them on their terms across various platforms.
5 Ways to Increase Traffic to Your Museum in 2013missionkeycomm
The document provides 5 tips for increasing foot traffic to museums in 2013: 1) Get the word out through various marketing channels like social media, brochures, and local media. 2) Let the community see the museum by having executives visible at community events. 3) Host evening events with appetizers and activities. 4) Make non-members jealous by showcasing exclusive member benefits. 5) Get young people excited by creating interactive spaces catered to social media where they can learn and share their experience. The document promotes a communications firm that can help museums implement these tips.
Internet and participatory culture opportunities and challenges-pptArulselvan Senthivel
The document discusses the opportunities and challenges of increased participation in internet culture. It finds that while internet usage in India has grown significantly, with over 100 million users, only 19% of users can be considered truly participatory by creating and sharing content. Younger users and those in urban areas are more likely to participate. The opportunities of participatory culture include user-generated content, virtual communities, and empowered civic engagement. However, challenges include a participation gap among non-internet users and issues around transparency, gatekeeping, and the breakdown of traditional training models with new media.
This document announces a panel discussion titled "Situated Exploitation? From Mobile Playgrounds to Sweatshop City!" featuring four speakers. The panel will discuss the shift from mobile playgrounds to sweatshop labor in cities. It provides details on the date, time, and location of the event at the Cabinet venue in Brooklyn, New York. Links and images related to topics like crowdsourcing, digital labor, and sweatshops are also included.
From the Telegraph to ARPANET. “Alternative” Networks, Counter Culture, the I...The New School
The document discusses the history and development of computer networking from the 18th century through the 1970s. It covers early experiments with electrical connections between devices in the 1700s, the development of packet switching and proposals for distributed networks in the 1960s, and the creation of the ARPANET network connecting four universities in 1969, which was an early precursor to the modern Internet. It also references various other related technologies and networks from this era.
The Expropriation of Digital Labor and What to Do About ItThe New School
The document discusses the expropriation of digital labor and potential solutions. It notes that billions of people participate online without realizing they are generating value, such as by generating metadata, gold farming, or improving search engines through clicks. This digital labor is often exploited by large platforms. Potential responses include promoting data portability, supporting non-profit platforms and free/open source software, unionization of digital workers, and hacks or artistic resistance against platforms.
This course examines the role of technology in political activism. It discusses how social media has impacted authoritarian regimes and whether it can enable long-term activist campaigns. Key issues include social media's ability to quickly report events and organize protests, though setting up blogs only helps if people post despite risks of arrest. The impact of social media is less significant in the US than transitioning countries. Case studies of specific tools and campaigns will be compared to analyze their affordances and limitations within different political contexts.
The Israel-Gaza Conflict: Social Media Become the Informational Front LineThe New School
This document discusses how social media became the main source of information about the Israel-Gaza conflict due to restrictions on traditional media access. It provides examples of YouTube videos, tweets, blogs and online games used by both sides to share information and perspectives with the global public. The document also examines how social media can function as a public forum and tool for political activism and debates issues around objectivity and narrative framing in user-generated content from conflicts.
Wisdom of the Crowd vs. Collective Intelligence.The New School
The document summarizes the topics covered in weeks 5-15 of a course on social media. Week 5 focuses on the difference between the wisdom of crowds and collective intelligence, discussing how crowds can produce intelligent results through decentralized and independent judgments. Week 6 covers participation levels in social media, noting that while the percentage of participatory users is growing, most people only consume content rather than contribute. Week 14 discusses issues around ethics, labor, and control of user-generated content in social networks and online communities.
Week # 2 Social Media: Histories of the InternetThe New School
The document provides an overview of the history and development of the Internet from the 1940s through the 1980s. It discusses early computer networks like ARPANET and key developments like the creation of email in 1971. Important concepts in networking like packet switching were developed in the 1960s. Standards like TCP/IP emerged in the 1970s allowing for greater connectivity. Bulletin board systems and early online communities in the 1970s-80s helped popularize networking before the commercial internet. The document covers many pioneers and innovations that paved the way for the interconnected world we see today.
The document outlines the syllabus and schedule for a 15-week course on participation literacy. The course covers topics like blogging, social networking, sharing media, and collaboration. It is divided into 6 sections: Conversation, Sharing, Collective Action, Attention, Collaboration, and Social Bookmarking. Each week focuses on readings, assignments, and group projects related to emerging technologies and participation online. Requirements include weekly blog responses, assignments on tools like RSS and Twitter, and a group project in Second Life.
The document discusses various motivations for participation on the Social Web based on a survey conducted by the author. The survey found that the most common activities were reading, browsing photos, watching videos, and commenting. Other frequent motivations included communication, sharing, self-expression, collaboration, access to information, relaxation, and finding entertainment. The document also discusses how participation can satisfy needs for group belonging, social capital, emotional support, and contributing to the greater good.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
Thinking of getting a dog? Be aware that breeds like Pit Bulls, Rottweilers, and German Shepherds can be loyal and dangerous. Proper training and socialization are crucial to preventing aggressive behaviors. Ensure safety by understanding their needs and always supervising interactions. Stay safe, and enjoy your furry friends!
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
Assessment and Planning in Educational technology.pptxKavitha Krishnan
In an education system, it is understood that assessment is only for the students, but on the other hand, the Assessment of teachers is also an important aspect of the education system that ensures teachers are providing high-quality instruction to students. The assessment process can be used to provide feedback and support for professional development, to inform decisions about teacher retention or promotion, or to evaluate teacher effectiveness for accountability purposes.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
1. FIRST IN A SERIES OF BIENNIAL CONFERENCES
ABOUT THE POLITICS OF DIGITAL MEDIA
THE INTERNET
AS PLAYGROUND
AND FACTORY
NOVEMBER 12–14, 2009
AT THE NEW SCHOOL, NEW YORK CITY
www.digitallabor.org
The conference is sponsored by Eugene Lang College The New School for Liberal Arts and
presented in cooperation with the Center for Transformative Media at Parsons The New School for
Design, Yale Information Society Project, 16 Beaver Group, The New School for Social Research,
The Change You Want To See, The Vera List Center for Art and Politics, New York University’s Council
for Media and Culture, and n+1 Magazine.
2. Acknowledgements General Event Support
Lula Brown, Alison Campbell, Alex Cline,
Conference Director Patrick Fannon, Keith Higgons, Geoff
Trebor Scholz Kim, Ellen-Maria Leijonhufvud, Stephanie
Lotshaw, Brie Manakul, Lindsey Medeiros,
Executive Conference Production Farah Momin, Heather Potts, Katharine
Trebor Scholz, Larry Jackson Relth, Jesse Ricke, Joumana Seikaly,
Ndelea Simama, Andre Singleton, Lisa
Conference Production Taber, Yamberlie Tavarez, Brandon Tonner-
Deepthie Welaratna, Farah Momin, Connolly, Jolita Valakaite, Cynthia Wang,
Julia P Carrillo
. Deepthi Welaratna, Tatiana Zwerling
Production of Video Series Voices from Registration Staff
The Internet as Playground and Factory Alison Campbell, Alex Cline, Keith Higgons,
Assal Ghawami Geoff Kim, Stephanie Lotshaw, Brie Manakul,
Overture Video Lindsey Medeiros, Heather Potts, Jesse
Assal Ghawami Ricke, Joumana Seikaly, Andre Singleton,
Deepthi Welaratna, Tatiana Zwerling
Video Mashup
James Blake Video Documentation
Matt Sussman (CEA), Alex Cline, Jean Claire
Web Design Dy, Stephanie Lotshaw, Lindsey Medeiros,
Chris Barr Heather Potts, Jesse Ricke, Joumana Seikaly,
Ndelea Simama, Brandon Tonner-Connolly,
Conference Discussion
Jolita Valakaite, Tatiana Zwerling, 99
all members of the iDC mailing list
Advice and Encouragement
Mailing List Moderator
Neil Gordon, Ken Wark, Arien Mack,
Trebor Scholz
Roberta Sutton, Colleen Macklin, Victoria
iDC Twitter Stream Vesna, Katie Salen, Michael Schober,
Trebor Scholz Gabriella Coleman, Jenny Perlin, Kathleen
Breidenbach, Sven Travis, Alexander
Event PR, Marketing, Poster Design Drai nger, Rachel Sherman, Orit Halpern,
Communications and External Affairs, Karl Mendoca, Jeffrey Goldfarb, Verna de
The New School LaMothe, Dawnja Burris, Robin Mookerjee,
Photo Documentation Julia Foulkes, Stefania deKenessey, Timothy
Conway Liao Quigley, Caveh Zahedi, Ely Kaplan, Shannon
Mattern, Jonah Bossewitch, Dmitri Nikulin,
Collaboration Prelude Events Ella Turenne, Scott Rosenberg, Laura
Beka Economopoulos (November 11), DeNardis at the Yale Information Society
Carin Kuoni, Alyssa Phoebus (September 29) Project, Dorothy Kidd, Leah Belsky at
Kaltura, Ted Magder at New York University’s
Live Streaming
Council for Media and Culture, Mark Greif
Victoria Vesna, Simeon Poulin
at n+1 Magazine and Ayreen Anastas and
Rene Gabri at 16 Beaver Group, and all
our colleagues at The New School who
enthusiastically and generously support this
conference series.
XX%
Cert no. XXX-XXX-000
Text stock: Rolland Enviro 100 Print, 60 lb.,100% post-
consumer waste, certi ed Ecologo, Processed Chlorine Free,
FSC recycled and manufactured using biogas energy.
3. Dear all,
Welcome to Eugene Lang College The New Labor: Digital Democracy or Centralized
School for Liberal Arts for the rst event in Sweatshop?” took place at The Change You
a series of biennial conferences about the Want To See Gallery.
politics of digital media.
Moving forward, the next conference in the
This inaugural conference, The Internet as Politics of Digital Media series, The Internet
Playground and Factory, alerts us to the as Playground and University, will be held
fact that hundreds of millions of people at Eugene Lang College in the fall of 2011.
continuously make the totality of their life It will focus on a novel kind of participatory
energy available to a handful of businesses. media literacy that underwrites students for
the commons. A preparatory event in April
At this international event about 100 2010 will focus on the death of lm school
activists, lawyers, media scholars, and the rebirth of screen education.
anthropologists, artists, activists, students,
programmers, historians, and social media In 2013, the third conference in the series,
experts come together to reevaluate free The Internet as Barricade and Soap Box,
labor, play, and pleasure in an economy that will focus on media activism outside
is increasingly driven by the expropriation of the United States and Europe. Internet
online sociality. cultures have radically internationalized
over the past ve years. English-language
One aspiration of this conference is to content no longer dominates the Web.
offer an accessible analysis of the ways in The digital divide is not what it used to
which people are used—from traditional be. The Internet is not accessible to the
labor markets to the Internet. Most people vast majority of people in economically
who are active users of social networking developing countries, these populations
services are not aware of the ways in which have a larger density of mobile phones than
their attention is captured and their data those in the overdeveloped world.
tracks are collected, analyzed, and sold.
Enjoy the presentations and discussions,
Many speakers will investigate the changing make new friends, tweet, blog, catch up with
sites of speculative and actual nancial colleagues, start a collaboration, have a
value creation. In response to the awareness glass of wine, dance, walk through New York
of patterns of expropriation, they will point to City at night, and stay in touch with us here
a few starting points where we can tangibly at Eugene Lang College.
politicize our lives.
Trebor Scholz
Beyond dreams of refusal of Internet
cultures we propose support for data
portability, decentralization, Free and Open
Source Software, peer-created and owned
public media, and alternative business
models that do not merely strive for the
biggest pro t. If we better understand the
granularities of today’s labor we will be able
to discuss the lives we may lead tomorrow
with more con dence.
Two prelude events have set the stage for
The Internet as Playground and Factory
conference. “Changing Labor Value” at the
Vera List Center for Art Politics discussed
the changing meaning of labor in the digital
era. The second event, “Crowdsourced
1
4. THE INTERNET Play the BackChatter
Conference Game!
AS PLAYGROUND BackChatter is a game about predicting
AND FACTORY Twitter trends designed to be played
at conferences like this one. Beating
BackChatter means sharpening your
First in a series of biennial conferences sociolinguistic smarts. The game is divided
about the politics of digital media into rounds that correspond to sessions at
event where BackChatter is taking place.
November 12–14, 2009 at Each round, you pick three words that you
The New School, New York City think will be popular in tweets about the
conference during the next game round. You
Live Stream send in your votes with a direct message to
Sections of this conference will be live streamed the game consisting of the three words you
at www.streamingculture.parsons.edu want to pick. During the next round, you get
points whenever anyone uses your words
Twitter in a tweet about the event (tweets marked
The hash tag for this event is #IPF09. with #IPF09). The value of a word is based
Add this to the end of each tweet. on how many people voted on it: the MORE
people that picked a word, the LESS valuable
it is. So the most valuable words are the
words that no one else selected.
A website keeps track of player scores from
round to round, and has other useful info,
like a dynamic word cloud formed from
tweets about the event. If you do visit the
game site, just remember that a game might
not be in session so there might not be any
game data showing.
BackChatter is a project by Mike Edwards,
Colleen Macklin, John Sharp and Eric
Zimmerman. www.backchatter.org
Play Rooms
You did not come to this conference just to
get inspired, learn, dance, and network. You’ll
want to catch up with friends, compare notes,
and start collaborations. This is not always
easy at an urban campus and in the context
of a conference. The play rooms are empty
rooms reserved for you to use as you see t.
Thursday: 6 East 16th Street, 8 to 10 p.m.
Rooms 910 and 1009
Friday: 6 East 16th Street, 9 a.m. to 7 p.m.
Rooms 734, 906, 913, 1002, 1132
Saturday: 6 East 16th Street, 9 a.m. to 7 p.m.
Rooms 704, 705, 901, 902, 903, 904, 908,
911, 912, 1004, 1008
2
5. AGENDA Friday, November 13
10:30 a.m.–1:15 p.m.
Thursday, November 12
SESSION A: VIRTUAL WORLDS,
5:00 p.m. CIVIL RIGHTS, AND SLAUGHTER
Location Sheila Johnson Design Center,
Kick-off film screening: Sleep Dealer
66 Fifth Avenue, Kellen Auditorium
Location: Alvin Johnson Building,
Digital Labor, Digital Immigration, and
66 West 12th Street, room 404
Transnationality or Why Virtual Worlds Need a
Q&A with director Alex Rivera
Civil Rights Movement, Lisa Nakamura; The
7:15–10:00 p.m. Absolute and the Virtual, Alexander Galloway;
Digital Slaughter, Timothy Pachirat; Whatever
Registration and Reception Blogging, Jodi Dean. Moderator Ferentz
Location: Eugene Lang College Café, LaFargue.
65 West 11th Street
(across the courtyard from the SESSION B: PERFORM OR ELSE:
Alvin Johnson Building) AMAZON.COM’S MECHANICAL TURK
Location: Alvin Johnson Building,
Friday, November 13 66 West 12th Street, room 404
Exploitation and Agency in Amazon’s
8:00–9:30 a.m. Registration Mechanical Turk, Lilly Irani; Emoji Dick, Fred
Benenson; Cognitive Labor, Crowdsourcing,
10:00 a.m.
and the Cultural History of Human/Machine
OPENING PLENARY Assemblages, Ayhan Aytes; The Mechanical
Location: Tishman Auditorium, Turk Performance Handbook, Francesco
66 West 12th Street, main oor Gagliardi. Moderator Edward Maloney.
Remarks by SESSION C: IDEOLOGY AND THE
Bob Kerrey, President of The New School EROTICS OF “PLAYBOR”
Neil Gordon, Dean of Eugene Lang College Location: Alvin Johnson Building,
The New School for Liberal Arts 66 West 12th Street, room 407
Trebor Scholz, conference convener, member On Social Lubrication: Between the Digital
of the faculty of Eugene Lang College and Chthonic, Dominic Pettman; The Digital
Ideology, Jonathan Beller; Work Hard, Play
Harder—Labor, Playbor, and the Ideology of
Play, Julian Kücklich; Estranged Free Labor,
Mark Andrejevic. Moderator Deborah Levitt.
SESSION D: ARE THE POETS USING YOU?
Location: Alvin Johnson Building,
66 West 12th Street, room 510
Reading from “Implementation,” “Mystery
House Taken Over,” “Book and Volume,”
and “ppg256,” Nick Montfort; The Poetics
of Uncreativity, Darren Wershler. Moderator
Kate Eichhorn.
CAMPUS MAP ON BACK COVER
3
6. Friday, November 13 6:00–6:30 p.m.
FACEBOOK USER LABOR ENACTMENTS
1:15–2:15 p.m. Break Performance by Ursula Endlicher
in collaboration with Burak Arikan
2:15–5:00 p.m. Location: 66 West 12th Street, room 404
SESSION A: THE GIFT OF 6:00–7:15 p.m.
IMMATERIAL LABOR
Location: Wollman Hall, 65 West 11th Street, SESSION A: WORK, LABOR, AND
5th oor THE PRODUCTIVITY OF FUN
After Tolerance, Sean Cubitt; Gift, Game, Location: 66 West 12th Street, room 510
Work, and Labor, McKenzie Wark; Where’s the Fun in ERPs? Labor, Logistics
Immaterial Labor 2.0, Mark Cote; America and the Frontier of Biopolitical Regimes,
Online Volunteers: Lessons from an Early Ned Rossiter; Work/life: Gatekeeping,
Co-production Community, Hector Postigo. Ethics, Online Culture, Catherine Driscoll;
Respondent: Julian Dibbell. Moderator Productivity is Fun, Martin Roberts; Class
Meredith McGill. and Exploitation on the Internet: Theoretical
Foundations and the Example of Social
SESSION B: JUSTICE, ETHICS, Networking Sites, Christian Fuchs.
AND EQUALITY: DIRECTIONS AND Moderator Joseph Heathcott.
NEAR FUTURE SCENARIOS
Location: 66 West 12th Street, room 407 SESSION B: COPYRIGHT AND HEALTH:
Workers of the Net, Disassemble!, Ulises PRACTICE AS LABOR
Mejias; The Ethical Economy, Adam Location: 66 West 12th Street, room 407
Arvidsson; Distributive Justice Online, Frank Governing Content in the Social Web, Niva
Pasquale. Moderator Mark Larrimore. Elkin-Koren; Ends and Means: Digital Labor
in the Context of Health, Robert Mitchell;
SESSION C: EXPROPRIATING LABOR Ethical Visions of Copyright Law, James
IN VIRTUAL WORLDS Grimmelman. Moderator Elizabeth Stark.
Location: 66 Fifth Avenue, Kellen Auditorium
Free Labor, Collective Intelligence, SESSION C: THE CHANGING SITES OF VALUE
and Artistic Production, Christiane Paul; Location: 66 Fifth Avenue, Kellen Auditorium
Software Art-Work For-Itself, Geoff Cox; The Digital Affect and Measure Beyond
Invisible Threads, Stephanie Rothenberg; Biopolitics, Patricia Ticineto Clough;
No Matter, Scott Kildall, Victoria Scott; The Scanning Eye: Knowledge and Visuality
Performing Value: Labor and Contingency in Cybernetics, Orit Halpern; Affective Labor:
in Virtual Worlds, Thomas Malaby. Past and Present, Melissa Gregg.
Moderator Amanda McDonald Crowley. Moderator Judith Rodenbeck.
SESSION D: ATTENTION, ELITISM, 7:30-10:00 p.m.
AND VOLUNTEERISM: Friday Evening Party with DJ N-RON
INTERROGATING MODES OF LABOR Wine will be served (ID may be needed)
Location: 66 West 12th Street, room 510 Location: Wollman Hall, 65 West 11th Street,
How Play Works Out and Work Plays Out in 5th oor (enter at 66 West 12th Street)
an Attention-Centered Economy, Michael
Goldhaber; Old Skill, New Skill, or No Skill,
Paolo Carpignano; Volunteerism at Global
Voices, Ivan Sigal. Moderator Julia Sonnevend.
4
7. Saturday, November 14 1:45–4:30 p.m.
SESSION A: THE EMANCIPATORY
8:00–9:45 a.m. Second Day Registration
POTENTIAL OF PLAY
Location: 66 Fifth Avenue,
Location: 66 Fifth Avenue, Kellen Auditorium
Ground oor lobby outside Kellen Auditorium
Pleasure: Labor: Labor: Pleasure, Gabriella
10:00 a.m.–12:45 p.m. Coleman; Dreaming the End of Bureaucracy:
Network Theory and the Legacy of
SESSION A: GOVERNANCE IN THE AGE Counterculture, Fred Turner; No Fun: Work
OF VULNERABLE PUBLICS and Labor in Free Software, Chris Kelty;
Location: 66 Fifth Avenue, Kellen Auditorium Arendt and the Creative Toil of Counting,
Internet Governance: Where Digital Labor Ben Peters. Moderator Ted By eld.
Determines Digital Freedom, Laura DeNardis;
Minds for Sale, Jonathan Zittrain; From Open SESSION B: LABOR METRICS:
Source to Crowdsourcing: How Corporations ATTENTION, IDENTITY, COMPENSATION
Co-Opt Collaboration, Douglas Rushkoff; Location: 6 East 16th Street, room 1009
Predatory Networks, Self-Defense, and Society, Are peer producers the subject of the P2P
Brian Holmes. Moderator Laura Y. Liu. Revolution?, Michel Bauwens; Now What?
Beyond Expropriation, Trebor Scholz; Identity
SESSION B, PANEL DISCUSSION: and the Social: Data Politics and Ethics,
PARTICIPATION LITERACY AND Hendrick Speck; Play and the Constitution of
DIGITAL LABOR the Net, Pat Kane. Moderator Heather Chaplin.
Location: 6 East 16th Street, room 1009
Howard Rheingold; Panarchy: Politics, and SESSION C: USER LABOR:
Polycentrism, Paul Hartzog; Queer Theory and CREATIVE RESPONSES
The Dichotomies of Work and Play, Christina Location: 6 East 16th Street, room 906
McPhee; Learning in the Networked Factory, User Generated Social Structures (UGSS),
Alex Halavais. Moderator Yuri Takhteyev. Jonah Brucker-Cohen; Capital Implications,
Kenneth Rogers; User Labor, Burak Arikan;
SESSION C: DIGITAL LABOR AND THE BODY Caught You Looking: A Report from the
Location: 6 East 16th Street, room 906/913 Bureau of Workplace Interruptions, Chris Barr.
Catching Up With Color Online: Against The Moderator Brooke Singer.
Concept of Immaterial Labor, Carolyn Lee
Kane; Putting Everybody To Work, Lauren SESSION D: FAN LABOR, RISKY BUSINESS,
Ellsworth; The Digital Securitization of Labor, AND THE SOCIAL WEB
David Golumbia; The Internet Is a Totalitarian Location: Wollman Hall, 65 West 11th Street,
Regime, Luis Vincent Nuñez; Digital Bodies, 5th oor. Session D starts 2:00 p.m.
Digital Labor: De/Reconstructing the Post- Fan Labor as Paid Labor, Abigail De Kosnik;
human Subject, Brittany Anne Chozinski. Writing for the Algorithm: Digital Labor and
Moderator Sumita Chakravarty. Mobile Work, Laura Forlano; Venture Labor:
The Risks of Work in Social Media, Gina Neff;
12:45–1:45 p.m. Break Creative Resistance in the Brave New Workplace,
Jesse Drew. Moderator Banu Bargu.
4:30–5:00 p.m. Break
5:00–7:00 p.m.
CLOSING PLENARY DISCUSSION
Location: Wollman Hall, 65 West 11th Street,
5th oor
Lisa Nakamura, Trebor Scholz, Howard
Rheingold, Idil Abshir, Gabriella Coleman,
Jonathan Beller, André D. Singleton,
Fred Turner, Pat Kane, Ellen Goodman,
and you.
5
8. Speakers and Abstracts productive formations—online phenomena like
Web 2.0 and FLOSS, off-line practices like urban
Mark Andrejevic, Estranged Free Labor “creative scenes” and booming local alternative
Abstract: Accounts of free, immaterial, and economies, and new business elds like Open
effective labor invoke both the notion of autonomy Innovation and Ethical Consumerism. This paper
and that of exploitation. This presentation focuses argues that these diverse phenomena take part
on the role of exploitation, drawing on examples in the common emergence of a new and radically
taken from commercial social networking different economic system, an Ethical Economy
applications to explore what it might mean, where production is mainly collaborative and
following Antonio Negri, to de ne exploitation socialized and value is based on the quality
in terms of the “production of an armory of of social relations (rather than on the input of
instruments for the control of the time of social productive time). The talk proposes the beginnings
cooperation.” The presentation argues for the of a theory of this ethical economy with particular
centrality of estrangement and structural forms of emphasis on its new ethical value logic. It
coercion to a critical conception of exploitation in suggests an analysis of its historical emergence,
the digital era. showing how it can be understood to result from
“My work focuses on the productive aspect of a dialectic between cooperation and competition
surveillance and monitoring in the digital era. In inherent to industrial capitalism from the start.
particular I explore the ways in which the capture Finally it indicates how the concept of an ethical
of detailed information about citizens becomes a economy can cast new light on present struggles
source of value creation and generation within the around the capitalist appropriation of digital
context of the emerging interactive commercial labor and other forms of social production and
model. I am an associate professor in the how such a perspective can cast new light on the
Department of Communication Studies at the future of capitalism.
University of Iowa and a postdoctoral researcher Adam Arvidsson teaches sociology at the University
at the University of Queensland, where I am of Milano. He is the author of Brands. Meaning
researching attitudes toward the disclosure of and Value in Media Culture (London; Rouledge
personal information online.” www.uiowa.edu/ 2006), and has published on social production,
~commstud/people/faculty/andrejevic creativity and creative industries, and the political
Burak Arikan, User Labor economy of cognitive capitalism in general.
Abstract: We propose an open data structure, Presently he is involved in four major projects:
User Labor Markup Language (ULML), to outline activist research on the conditions of “creative
the metrics of user participation in social web labor” in the fashion industry in Milano; a research
services. Our aim is to construct criteria and project on the nancial value of reputation housed
context for determining the value of user labor, at the Copenhagen Business School; an EU funded
which is currently a monetized asset for the attempt to develop bottom-up collaborative brands
service provider but not for the user herself. We for small entrepreneurs in the creative industries,
believe that universal, transparent, and self- and a new book, The Ethical Economy, co-authored
controlled user labor metrics will ultimately lead with Nicolai Peitersen and forthcoming from
to more sustainable social web. User Labor is Columbia University Press in 2010.
initiated by Burak Arikan and Engin Erdogan. www.ethicaleconomy.com/info/book
Burak Arikan is an artist and researcher based Ayhan Aytes, Cognitive Labor, Crowdsourcing, and
in New York and Istanbul. He creates networked Cultural History of Human/Machine Assemblages
systems that evolve with the interactions of Abstract: Amazon’s MTurk is a signi cant example
people and machines. His work confronts issues of valorization of collective intelligence in the
ranging from cultural sustainability to participatory networked economy. Mediated by this online
economy to art and politics in networked platform, the workers of the “arti cial arti cial
environments. www.burak-arikan.com; www.twitter. intelligence” system search, nd, and ful ll human
com/arikan; www.facebook.com/burakarikan intelligence tasks (HITs) requested by developers.
Adam Arvidsson, The Ethical Economy This assemblage represents a crucial formation
Abstract: We are witnessing a wave of new on a global scale as it facilitates the supply of the
intellectual labor needs of (mainly) U.S. based
6
9. businesses by workers from across the world. Turkey, 2000-2007. Her research and teaching
The particular conditions of intellectual labor in interests include modern, late modern, and critical
this crowdsourcing scheme maintain a transient, theory, theories of sovereignty, violence (particularly
task-based, and limited-time relationship between different forms of political self-sacri ce), labor, and
the worker and the requester and do not require democracy. www.newschool.edu/NSSR/faculty
direct communication between the parties. The Chris Barr, Caught You Looking: A Report from
Chess Playing Automaton of 18th-century inventor the Bureau of Workplace Interruptions
von Kempelen is the metaphor for the relationship Abstract: Recent shifts in labor constructs to
this system establishes between intellectual what is being termed “immaterial labor” or “Post-
labor and seemingly automated complex tasks Fordism,” parallel the rise of artistic practices
since, in both cases, the performance of workers that have as their basis viewer collaboration and
who animate the arti ce is obscured by the participation. This presentation looks at artworks
spectacle of the machine. This relationship can by the presenter and others that engage the
be further scrutinized by approaching the concept digital workplace. Speci cally, pieces such as
of automata in the entire cultural history of the “Bureau of Workplace Interruptions” aim to
human machine assemblage in the West. Within intervene in the communication ow of a normal
this genealogy of machine animating specters, workday in order to free bandwidth for more
the linkage between von Kempelen’s Chess intimate communication. This discussion revolves
Playing Automaton and Amazon’s crowdsourcing around tactics to slow workplace production with
enterprise appear to be more than a mere communication technologies and invisible theater.
trade insight, especially in the context of the
disembodiment of information formulated Chris Barr is an artist and designer concerned with
through the postwar cybernetic discourse, contemporary labor patterns, communication, and
which has largely contributed to the current workspace dynamics. His work spans various media
conceptualization of cognitive labor. including networked performance, installation,
and video, and has been exhibited internationally,
Ayhan Aytes is a media researcher studying notably at the Albright-Knox Art Gallery in Buffalo,
cultural interfaces by means of media archaeology. the Lab in San Francisco, and Centre de Cultura
His focus is on understanding pre-modern media Contemporània de Barcelona. Chris is an assistant
such as maps, automata and clocks within professor in the Department of Art and Design at
their social, cultural and political context. His West Virginia University. www.chrisbarr.net
photography and multimedia works were recently
exhibited in a joint project in Istanbul, Reading the Michel Bauwens, Are Peer Producers the
City of Signs: Istanbul: Revealed or Mysti ed. He Subject of the P2P Revolution?
holds a master’s degree in Communication Design Abstract: Addressing social contracts and social
from the Institute of Design in Chicago. He is a con icts in peer production, the presentation
PhD candidate at the University of California at covers three different models of online value
San Diego in the Department of Communication creation characterized by different social
and a research assistant in the University contracts and social con icts. The contradiction
of California multi-campus research group between users/value creators and platform
Transliteracies. www.ayhanaytes.net owners is assessed for its emancipatory potential
in the new context of knowledge labor.
Banu Bargu (moderator) is an assistant
professor of Political Science at The New School Michel Bauwens is an active writer, researcher,
for Social Research and Eugene Lang College, and speaker on the subject of technology, culture,
teaching political theory. She received her PhD and business innovation. He is the founder of the
from the Department of Government at Cornell Foundation for Peer-to-Peer Alternatives and works
University in 2008. She has received numerous in collaboration with a global group of researchers
teaching and research awards, including the John in the exploration of peer production, governance,
M. and Emily B. Clark Award for Distinguished and property. He has been an analyst for the United
Teaching, Luigi Einaudi Fellowship, and the Janice States Information Agency, knowledge manager for
N. and Milton J. Esman Prize for Best Dissertation. British Petroleum, and eBusiness strategy manager
She is currently nishing a book manuscript, for Belgacom, as well as an internet entrepreneur in
Human Weapons: The Death Fast Struggle of native Belgium. He coproduced the TV documentary
7
10. Technocalyps with Frank Theys and co-edited a Beller is the author of The Cinematic Mode of
two-volume book about the anthropology of digital Production: Attention Economy and the Society
society with Salvino Salvaggio. Michel is Primavera of the Spectacle and Acquiring Eyes: Philippine
Research Fellow at the University of Amsterdam and Visuality, Nationalist Struggle and the World-
an external expert for the Ponti cal Academy of Social Media System. He has taught in the History of
Sciences. He currently lives in Bangkok, Thailand. In Consciousness and Literature program at University
February 2009, he joined Dhurakij Pundit University’s of California at Santa Cruz, at San Francisco State
International College as a lecturer, assisting with the University, at Barnard College, and is currently
development of the Asian Foresight Institute. professor of Humanities and Media Studies at
www.p2pfoundation.net; www.re-public.gr/en Pratt Institute. www.jonathanbeller.wordpress.com
Ted Byfield (moderator) is an assistant professor Jonah Brucker-Cohen, User-generated
in the School of Art, Media, and Technology of Social Structures
Parsons The New School for Design. He has worked Abstract: Digital communication tools are a
for more than a decade as a freelance book critical component of everyday life for many
editor for academic and public-interest publishers, people. The appropriate or inappropriate design of
including Cambridge University Press, the Dia Center communication tools in uences and shapes how
for the Arts, the New Press, Scribner/Macmillan, we connect, interact, and collaborate in local and
and Zone Books, and has been co-editor of “ICANN distributed groups. Many of the digital tools we use
Watch” since 2001 and co-moderator of the Nettime arose organically, without explicit understanding of
mailing list since 1998. He has presented at many the complex effects they have on human behaviour.
conferences, including Tulipomania (Amsterdam, For example, mailing lists emerged more than 30
2000), blur_02 (New York City, 2002), the Next 5 years ago, and yet the social experience of mailing
Minutes 4 (Amsterdam, 2003), Library 2.0 (Yale lists has remained nearly unchanged, e.g. mailing
University, 2008). His writings on subjects ranging lists do not exist that are designed to explicitly
from space photography to internet governance have support business processes. THWONK is an
been published in First Monday, Frieze, Le Monde ongoing collaborative project (with Mike Bennett)
Diplomatique, and Mute to name a few. He has to research Human-Computer Interaction (HCI) and
consulted for the BBC, the Kitchen, the Open Society Computer Mediated Communication (CMC). CMC
Institute, and the Waag Society for Old and New is concerned with the design and study of online
Media. His honors include contributing to the winner communication tools like email, instant messaging,
of the 1997 Rotterdam Design Prize, a Design Trust text messaging, social networks, and Twitter.
for Public Space Fellowship in Journalism in 2002, THWONK is a free website, authoring application,
and a 2003 grantfrom the Open Society Institute. and infrastructure designed for crowd-sourcing and
He was a contributor in 2003-2004 to the Social simplifying the creation and rapid prototyping of
Science Research Council’s Information Technology novel CMC systems so that non-technical users can
and International Cooperation workgroup. invent and explore their own CMC. Our purposes
Jonathan Beller, The Digital Ideology with THWONK are to shed new light on possible
Abstract: “Digital” has become the mantra for all CMC designs and to simplify the process of CMC
things contemporary and, as such, signals that the implementation and research.
capitalist market is present in the very articulation Jonah Brucker-Cohen, researcher and artist, is a
of digitality. We can be sure that unless we PhD candidate in the Disruptive Design Team of
ourselves develop an antagonistic relation to “the the Networking and Telecommunications Research
digital” and “digital culture,” our creativity, if that’s Group (NTRG) of Trinity College, Dublin. His work
what it is, will continue to serve that system, which and thesis focuses on the theme of “Deconstructing
structurally guarantees the accumulation of wealth Networks,” which includes projects that attempt
by a tiny minority and the intensifying immiseration to critically challenge and subvert accepted
of the global majority. Thus, from the standpoint of perceptions of network interaction and experience.
social justice, any theory of labor/value that does He received his masters degree from the Interactive
not reckon with structural inequality and the larger Telecommunications program of New York
contradictions of capitalism is pernicious. University’s Tisch School of the Arts. Since 2003, he
has co-led the Scrapyard Challenge Workshops with
Katherine Moriwaki, held in more than 14 countries
8
11. across Europe, South America, North America, Asia, Sumita Chakravarty (Moderator), is associate
and Australia. His work has been exhibited at the professor of Media Studies, former chair of
San Francisco Museum of Modern Art, Museum Culture and Media at Eugene Lang College The
of Modern Art (MoMA, New York), Institute of New School for Liberal Arts in New York. She is
Contemporary Art (London), Whitney Museum of the author of National Identity in Indian Popular
American Art ArtPort, Ars Electronica, ZKM Museum Cinema, 1947–1987 (Univ. of Texas Press,
of Contemporary Art, Dutch Electronic Art Festival, 1993); The Enemy Within: The Films of Mrinal
Art Futura, SIGGRAPH, ISEA, Chelsea Art Museum, Sen (London: Flicks Books, 2000); “Fragmenting
and others. www.coin-operated.com; www.twitter. the Nation: Images of Terrorism in Indian Popular
com/coinop29 Cinema” in Terrorism, Media, Liberation (2005);
Paolo Carpignano, Old Skill, New Skill, or No Skill? “The Erotics of History: Gender and Transgression
Abstract: The paper traces the genealogy of the in New Asian Cinemas” in Rethinking Third World
current crisis of work by revisiting the canonical Cinema (2003). Recent publications include
transition between Fordism and Post-fordism and “Cultural Studies Legacies: Visiting James
proposes a historical and conceptual context Carey’s Border Country” and essays on media
for the discussion of digital labor. Rather than globalization. She is currently working on two book
focusing on the institutional changes in labor projects: one on technology and the erotic, and
processes and management strategies, it looks the other on media and immigration.
at them from the point of view of the changing www.newschool.edu/lang/faculty
nature of skill, critically examining notions such Heather Chaplin (Moderator) is a professor of
as craftsmanship, deskilling, and multitasking, journalism at The New School and author of the
which have been used to describe the quality of acclaimed book, Smartbomb: The Quest for Art
labor in manufacturing, mass production, and Entertainment and Big Bucks in the Videogame
distributed production. It questions traditional Revolution. She recently participated in a Ford
dichotomies such as unproductive and productive Foundation grant looking at issues of the public
labor, employment and unemployment, expertise interest in the next generation of the Internet focusing
and amateurism, free labor and waged labor, on digital literacy and journalism. She has been
etc. In particular, the paper focuses on the interviewed for and cited in publications such as the
present nancial crisis and what it dramatically New Yorker, the Atlantic Monthly, New York Times
reveals about the structural changes taking Magazine, Businessweek, and the Believer and has
place in the nature of labor practices. It argues appeared on shows such as Talk of the Nation, and
that the nancialization of daily life and the CBS Sunday Morning. Her work has appeared in the
systemic condition of “precarity” and “forced New York Times, the Los Angeles Times, GQ, Details,
entrepreneurship” are but aspects of the blurring and Salon. She is a regular contributor on game
of the distinction between labor skills and “naked culture for All Things Considered.
living.” Ultimately, the paper expects to contribute Mark Coté, Immaterial Labour 2.0
to the questioning of the notion of labor, not Abstract: In previous research, I proposed the
only as an analytical category but as subjective concept of immaterial labour 2.0 as one way in
practice. which we might unpack the relationship between
Paolo Carpignano is an associate professor of play and labour in distributed digital networks. For
Sociology and Media Studies at The New School this conference, I explore more basic questions
and coordinator of the MA/PhD program in the raised about the relation between the human and
sociology of media. He is also a writer, consultant, technology as suggested by contemporary media
and producer for production companies in the theory, particularly via Bernard Stiegler and Mark
United States, Brazil, and Italy. He is the author Hansen. Following the proposition that technics
of articles on sociology, social history and media marks an originary condition of the human, I
theory, and co-author of Crisis and Workers’ want to consider the latest prosthetic condition
Organization and The Formation of the Mass of social networks as mapped by a “medium
Worker in the USA, and of the online project cartography” inspired by Deleuzian ethology. As
Televisuality. He is currently working on a new such, play would transpire on an immanent plane
book on the relationship between work and media. marking the power of socially-networked selves
www.newschool.edu/mediastudies/faculty in terms of both temporal-spatial extensions and
9
12. affective capacity. Conversely, labour would be earlier co-authored work on affect itself, the
captured on a plane of transcendence in all its conceptualization of which involves reevaluating
technico-jurudical forms. What social bodies can certain assumptions necessary to theorizing
do in these contested spaces remains in tension. digital labor. These assumptions concern
For the past two years Mark Coté has been the relationship of energy, matter, work and
an assistant professor in Cultural Studies at information on one hand and on the other the
Trent University with a focus on media and relationship of measure and value. In suggesting
communication. He has published extensively that the digital is instigating a transvaluation of
on networked new media in Theory & Event value, I offer comments on labor power, economy,
(under review), Ephemera, Canadian Journal of and governmentality. The presentation is meant
Communications, Derive Approdi La Revista, and as an intervention or an inserted re ection
borderlands, among others. His work deploys raising the question who or what is laboring in the
contemporary media theory, autonomist theory and conceptualization of digital labor?
continental thought to understand the relations Patricia Ticineto Clough is professor of Sociology
between the human and technology and affect and and Women’s Studies at the City University of New
political economy. www.facebook.com/cote.mark York-Queens College and the Graduate Center.
Brittany Anne Chozinski, Digital Labor: She is the author of Autoaffection: Unconscious
Re/Deconstructing the Post-human Subject Thought in the Age of Teletechnology (2000),
Abstract: How does this invisible interaction labor Feminist Thought: Desire, Power and Academic
affect our bodies? What were key steps in the Discourse (1994), and The End(s) of Ethnography:
history of interaction design that managed to From Realism to Social Criticism (1998). She is
mobilize and structure the social participation of editor of The Affective Turn: Theorizing the Social
bodies and psyches in order to capture value? (2007) and, with Craig Willse, editor of Beyond
Biopolitics: Essays on the Governance of Life and
Brittany Anne Chozinksi is currently completing Death (forthcoming). Clough’s work has drawn on
her PhD in sociology at The New School for theoretical traditions concerned with technology,
Social Research, where she previously earned a affect, unconscious processes, timespace, and
master’s degree in sociology. By day, she works as political economy. She is currently working on
a multimedia specialist for a nonpro t adoption Ecstatic Corona an ethnographic historical
agency, handling everything from social media to research and experimental writing project about
digital video and web editing. She has taught as where she grew up in Queens, New York.
an adjunct professor of sociology at Marymount www.soc.qc.cuny.edu/faculty/clough
Manhattan College and is currently in her second
year as a research assistant for Dr. Jaeho Kang on Gabriella Coleman,
his work involving propaganda, the Frankfurt School, Pleasure: Labor: Labor: Pleasure
and communications studies. Her work revolves Abstract: One of the distinctive features of
around media and subjectivity, with particular contemporary Internet labor is pleasure. Whether
interest in the digital screen, alterity and mimesis, it is the pleasure of writing a review on Amazon or
and the body and subject is highly mediated digital crafting your own clothes (and then selling them
environments. Though labor has not been a key on Etsy), a sense of pleasure and pride often
focus of her work, it is a reoccurring them, and follows from these activities of labor common on
she has previous written on televisual labor and the Internet. In this talk, I examine the politics of
how this shifts with battles of convergence with the labor and pleasure by addressing a new class
internet and mobile media. Chozinksi has a strong of character also common on the Internet, the
background in cinema studies and the Frankfurt griefer and troll who, as their name suggests,
School and seeks to apply critical theoretical cause grief on the Internet for the sake of the lulz
analysis to media and technology studies within (aka pleasure). With a focus on recent battles
sociology. www.facebook.com/brittany.chozinski; between Anonymous (the trolls) and the Church of
www.twitter.com/topshelf Scientology, I explore the importance of pleasure
(that often bubbles directly from labor) for
Patricia Ticineto Clough, The Digital Affect understanding not only this speci c case but for
and Measure Beyond Biopolitics critically grappling more generally with the nexus
Abstract: My presentation returns to an between labor and pleasure on the Internet.
10
13. Trained as an anthropologist, Gabriella Coleman (2007) and is currently working on a book project.
is an assistant professor in the Department of He is an editor for the DATA Browser book series
Media, Culture, and Communication at NYU. (published by Autonomedia) and co-edited
She teaches courses on hacking and digital Economising Culture (2004), Engineering Culture
politics and has done the bulk of her research (2005) and Creating Insecurity (2009).
on the politics of free software. www.anti-thesis.net/work
www.steinhardt.nyu.edu/faculty_bios/view/ Jeff Crouse (participant in Prelude event,
Gabriella_Coleman; gabriellacoleman.org/blog Nov. 11) talks about a few projects of his that
Geoff Cox, Software Art-Work For-Itself use Internet labor, including Invisible Threads, a
Abstract: With software, not only is the virtual online sweatshop; Crowded, a radio show
programmer’s work dif cult to identify (often produced by Mechanical Turk workers; Dirt Party,
hidden behind the interface) but the user’s labor where personal information about party-goers is
also disappears into the operating system. In a gathered by online workers to create a live visual
contemporary scenario, this is exempli ed by presentation; and You3b, a community site for the
the operations of “social media,” wherein the creation of YouTube triptychs.
social relation is produced in restrictive form, Jeff Crouse makes playful parodies commenting
underpinned by the socio-technical hierarchical on the role of technology in our lives. His work
logic of server-client relations. The participatory takes many forms, including software, Web
work-play ethic of social media can thus be applications, installations, games, and video.
understood as an expression of new forms of His piece Invisible Threads, a mixed-reality
control, such that the value stolen no longer installation about virtual labor, was featured at
relates simply to labor power but to subjectivity the New Frontiers Gallery at the Sundance Film
too. The associated dislocation of social Festival in 2007. James Chimpton, a robotic
antagonism remains useful to conceptualize monkey, interviewed the artists of the 2008
the way that exploitation is subsumed into the Whitney Biennial using information harvested from
wider social realm. Consequently, the control of the web in real time. Another piece, Dirt Party,
social media, and the labor related to it, are key made people at the 2008 Futuresonic Festival
sites of antagonism that need to be identi ed in Manchester confront their online identities by
for alternatives to be engaged. The presentation crowdsourcing the task of digging up “dirt” about
refers to a number of artistic projects that draw them from the Internet. His work has also been
attention to the contradictions expressed in the shown at the DC FilmFest, the Come Out and Play
complexities of production, and the continued Festival in Amsterdam, Laboral in Gíjon, Spain, the
importance of antagonism as a mechanism for Obie Awards, and the Eyebeam Art & Technology
social change. The phrase software-art-work is Center in New York. He has received grants from
expressed in a deliberately ambiguous way—to Rhizome and Turbulence, and is has been a fellow
indicate the work involved in making software, at Eyebeam since 2007. BS, Individualized Study,
the work involved in using software, as well as the New York University; MS, Digital Media, Georgia
work that software does in-itself—taken together Tech. Crouse joined the Bennington faculty in
to establish the necessity of software-art-work Computing in the fall of 2009. www.jeffcrouse.info
operating “for-itself.”
Amanda McDonald Crowley (Moderator)
Geoff Cox is a lecturer at the University of brings to Eyebeam a substantial and international
Plymouth (UK), an occasional artist, writer, background in media arts. She is a cultural
and associate curator of Online Projects at worker, curator and facilitator who specialises in
Arnol ni, Bristol (UK). He is part of Art & Social creating new media and contemporary art events
Technologies Research at Plymouth, as well as and programs that encourage cross-disciplinary
an adjunct faculty member at Transart Institute practice, collaboration and exchange. She moved
(Donau University, Austria). He has a research to New York in October 2005, relocating from her
interest in software (art) studies expressed in native Australia where she had been based while
various projects such as the co-curated touring working nationally and throughout Europe and
exhibition Generator (2002/03), his PhD thesis Asia. She served as the executive producer of the
Antithesis: The Dialectics of Software Art (2006), 2004 International Symposium of Electronic Art
the co-curated public art project Social Hacking
11
14. (ISEA2004), developing the event from concept the idea of “whatever being” as a tag for a
to major conferences, exhibitions, performances, contemporary mode of belonging unbound by
concerts and site speci c installations on a ferry in the inscriptions of disciplinary identity. Some
the Baltic Sea and locations in Estonia and Finland. agree that this mode could herald a better
She was associate director for the Adelaide Festival coming community. Linking whatever being
2002 where she was also chair of the working to appearances of whatever in networked
group that curated the exhibition and symposium communications and positioning it within a brief
conVerge: where art and science meet. From 1995 history of the interconnections between media
to 2000 McDonald Crowley was Director of the and identity, I argue that whatever being is the
Australian Network for Art and Technology (ANAT), wrong model for a subject capable of left political
an organization with a national brief to foster links practice and opposition.
between the arts, sciences and new technology. Jodi Dean is professor of Political Science at
She has done residencies in Berlin, Germany Hobart and William Smith Colleges and Erasmus
(1994/5), Banff Center for the Arts (2002), and at Professor of the Humanities in the Faculty of
Sarai in Delhi, India (2002/3), regularly speaks at Philosophy at Erasmus University. She is the
international conferences and festivals, and lurks on author or editor of nine books. The most recent
a lot of media, technology, and culture email lists. is Democracy and Other Neoliberal Fantasies:
www.eyebeam.org/people/amanda-mcdonald- Communicative Politics and Left Politics.
crowley www.deanicite.typepad.com; www.twitter.com/
Sean Cubitt, After Tolerance Jodi3425; www.facebook.com/jodidean
Abstract: Where the gift of labor has been Laura E. DeNardis, Internet Governance:
commercialized, as it has in social networking, the Where Digital Labor Determines Digital Freedom
surveillance functions of the database economy Abstract: The work of Internet governance—such as
serve not only to target but to average. Here the managing Internet resources and setting technical
virtual nature of the crowd, its power to act, is standards—is not only an issue of technical design
removed by a process of forecasting how much but a form of technological rulemaking about the
deviance is tolerable in a population. The challenge public’s civil liberties online. For example, some
then is to challenge the auto-archiving of network Internet standards are at the center of technology
activity with its extension. What is essential is not and law questions about copyright ltering,
the actual, nor identity, but precisely non-identity: surveillance and censorship, and individual privacy.
the non-identical nature of the world to which The work of Internet governance is primarily done
Western thought perpetually ascribes identity. by private institutions, often operating outside
The challenge is to drive the logic of individualism the jurisdiction of traditional governments and
to its far side, to turn the compulsory choice of completely out of public view. While the production
consumerism into actual freedom. of content may be increasingly democratized, the
Sean Cubitt is director of the program in production of technical architecture is not. DeNardis
Media and Communications at the University will examine the shift from the traditional policy work
of Melbourne and Honorary Professor of the of governments and citizens to the more diffusive
University of Dundee. His publications include and private institutional labor of Internet governance
Timeshift: On Video Culture, Videography: Video structures and will examine the role of openness,
Media as Art and Culture, Digital Aesthetics, transparency, and other democratic values in
Simulation and Social Theory, The Cinema helping to legitimate such a shift.
Effect and EcoMedia. He is the series editor for Dr. Laura DeNardis is the executive director of
Leonardo Books at MIT Press. His current research the Yale Information Society Project. She is an
is on public screens and the transformation of Internet scholar, teaches at Yale Law School, and
public space and on genealogies of digital light is the author of Protocol Politics: The Globalization
technologies. www.culture-communication. of Internet Governance (The MIT Press 2009),
www.unimelb.edu.au/media-communications; Information Technology in Theory (Thompson
www.seancubitt.blogspot.com 2007 with Pelin Aksoy), and numerous book
Jodi Dean, Whatever Blogging chapters and articles. www.lauradenardis.org;
Abstract: Giorgio Agamben has introduced www.twitter.com/LauraDeNardis; yaleisp.org
12
15. Julian Dibbell (Moderator) has been writing of gifts, of social networking from maintaining
about online culture for nearly two decades. He family bonds to dating or socialising with friends,
is the author of two books about online worlds, and of just passing the time—overlap in so many
Play Money: Or How I Quit My Day Job and Made ways with work spaces, work tools, and the
Millions Trading Virtual Loot (Basic, 2006) and virtually compulsory elements of everyday life like
My Tiny Life: Crime and Passion in a Virtual banking or schooling. I draw for this discussion
World (Henry Holt, 1999). He has written essays not only on critical theoretical approaches to
and articles about hackers, computer viruses, labour, including speculative terms such as
online communities, encryption technologies, affective and immaterial labour, but also on policy
music pirates, and the heady cultural, political, documents designed to manage the incursion
and philosophical questions that tie these and of life on work, on activist claims regarding the
other digital-age phenomena together. He lives in protection of life against the uncursions of work,
Chicago, Illinois. www.juliandibbell.com and on ethnographic research across MMORPG
Jesse Drew, Creative Resistance gaming, MUVE participants, fan ction journal
in the Brave New Workplace communities and archives, and academic use of
Abstract: Communications has always been social networking sites.
a key component of wage labor’s attempts to Catherine Driscoll is senior lecturer in Gender
leverage better pay, improve conditions of work, and Cultural Studies at the University of Sydney.
or creatively protest the boredom and monotony She works in a range of elds, including cultural
of work. How have these practices evolved as the theory, online culture, modernity, rural studies,
digital workplace has supplanted more traditional and youth culture. Her publications include
employment? Is there a continuity between the Girls: Feminine Adolescence in Popular Culture
fax machine and the photocopier and social and Cultural Theory (Columbia UP, 2002) and
networking and mobile technologies? What is the Modernist Cultural Studies (UP of Florida, 2009).
relationship between individual acts of creative Forthcoming publications include Teen Film: A
expression and a collective labor response to new Critical Introduction (Berg, 2010), Broadcast
forms of exploitation in the new workplace? These Yourself: Intimacy, Presence and Community
are the questions I will explore in my presentation. Online (with Melissa Gregg), and a book on
Jesse Drew is a writer and media artist whose work Australian country girlhood. Other current projects
on participatory media in a democratic society, include an Australia Research Council project on
labor communications and media technology country towns. www.arts.usyd.edu.au/departs/
have appeared in numerous publications gcs/staff/pro les/cdriscoll.shtml
and anthologies. Drew’s documentary and Kate Eichhorn (Moderator), Are the Poets
experimental lm/video work has been exhibited Using You? A Reading and Discussion
internationally and domestically in many different with Nick Montford and Darren Wershler
venues. For many years he was a labor activist in Abstract: Corporations are not alone in the
both traditional smokestack factories and modern desire to expropriate the value of online users’
electronic assembly plants. He is currently director labor. Alongside corporate entities, writers and
and associate professor of Technocultural Studies artists are redeploying users’ work and works,
at the University of California at Davis. words and images, codes and innovations. In
www.jessedrew.com contrast to corporations, however, their gain is
Catherine Driscoll, Work/Life: Gatekeeping, primarily aesthetic rather than monetary, but is
Ethics, Online Culture expropriated labor for aesthetic gain necessarily
Abstract: In this presentation I want to think about less problematic than expropriated labor for
the messiness of what is often referred to as monetary gain? More importantly, what might we
work/life balance and understood by distinctions learn about the complexity and contradictions
between leisure and labour in moves to manage of digital labor from writers and artists who
what online culture means in the everyday lives chose to work within commercial platforms,
of participants. It is not enough to acknowledge especially those actively appropriating other
that work and life can’t be distinguished in the users’ labor? Is their work a mere extension and/
same way when the tools of leisure—of games, or enacted critique of corporate expropriations
of online users’ everyday forms of participation
13
16. and creation? More broadly, what decisions institutions which govern access to content—
drive writers and artists to work within or copyright and contracts. Social production is
outside commercial platforms, and to what driven, to a large extent, by social motivation; it is
extent do these decisions affect their status as often collaborative in nature, and it is created and
cultural workers, the nature of their work and shared within a social context designed by social
its long-term archivability? In this reading and media platforms. This social dimension is currently
moderated discussion, writers Nick Montfort and missing from our regulatory approach to content.
Darren Wershler investigate the possibilities and While the current intellectual property regime
limitations of cultural production produced both focuses on central control, social production
within and against commercial platforms and requires us to articulate a matrix of relationships
the meaning of digital labor across literary and which has three pillars: the individual, the
artistic communities. facilitator (either commercial or non-commercial,
Kate Eichhorn is an assistant professor of Culture private or governmental) and the community of
and Media Studies at The New School. Her research users. A better understanding of this complex
focuses on material culture, the theory and practice dynamics—between individuals, crowds and
of the archive, and the poetics of everyday life. social media platforms— is necessary in order to
Recent articles have appeared or are forthcoming design adequate policies for the social web. The
in Public Culture, Invisible Culture, Cultural Studies paper underlines the limitations of the current
= Critical Methodologies and Women’s Studies: An regime and points to the need for rethinking
Interdisciplinary Journal. She is also the author of our conceptual framework. I describe the social
two books of poetry, including Fond (2008), and nature of UGC and analyze the implications of
co-editor of Prismatic Publics (2009). She serves social production for the different stakeholders.
as review editor for Topia: Canadian Journal of The social web creates a mixture of commercial
Cultural Studies and is currently completing a book- and non-commercial interactions, transitory
length study entitled Reading the Refuse: Archiving and enduring stakes, ad-hoc collaboration and
and the Poetics of Everyday Life. www.newschool. sustainable communities. I explain why social
edu/lang/faculty production and UGC might be incompatible with
the current copyright regime. I also discuss market
Beka Economopoulos, (Moderator; also analysis and argue that the view of users-platform
participant in Prelude event, Nov. 11), has 15 interaction as a market transaction for goods and
years experience as a grassroots eld and online services governed by contracts, is rather limited.
organizer, working with local, national, and Finally, I offer several insights on the institutions
international NGOs and activist mobilizations. She that should govern access to User Generate
is currently the vice president of Fission Strategy, Content in the social web.
a consultancy specializing in Web 2.0 and new
media approaches to online advocacy, organizing, Niva Elkin-Koren is the dean of the University of
marketing, and communications. Prior to joining Haifa Faculty of Law. She is the founding director
Fission, she directed the Online Organizing team of the Haifa Center for Law & Technology (HCLT).
at Greenpeace USA, managing online/of ine She received her LLB from Tel-Aviv University
integration, distributed labor, and social media School of Law in 1989, her LLM from Harvard
strategy. Beka is also a co-founder of Not An Law School in 1991, and her SJD from Stanford
Alternative, a volunteer-run non-pro t organization Law School in 1995. Her research focuses on the
based in Brooklyn, New York, whose mission aims legal institutions that facilitate private and public
to integrate art, activism, technology and theory in control over the production and dissemination
order to affect popular understandings of events, of information. She has written and spoken
symbols and history. www. ssionstrategy.com; extensively about the privatization of information
www.notanalternative.net policy, copyright law and democratic theory, the
effects of cyberspace on the economic analysis
Niva Elkin-Koren, Governing Content in the of law, liability of information intermediaries,
Social Web the regulation of search engines, and the legal
Abstract: The prevalence of social production strategies for enhancing the public domain.
and the rise of user generated content (UGC) www.law.haifa.ac.il/faculty/eng/elkin.htm
destabilize the fundamental premises of the legal
14
17. Lauren Ellsworth, Putting the Entire Population using also data from an ULML stream, which is
To Work getting updated from a running system. In the
Abstract: Lauren Ellsworth explores social media, presentation/show the participants, the audience,
and the way in which media and interpersonal the students, are able to submit “movement
relationships shift with the introduction of descriptions”—describing what the lead dancer
international communities of communication. Is creates from scratch—and submit this to the
participation in these communities labor? Are database, to be used again by the second dancer.
we putting the entire population to work? Or are The returned data from the live-stream is used
we transferring existing work to a new medium, as well and, together with the submissions,
that coincidentally yields a greater capacity for in uences the course of the show and co-creates
aggregating and processing consumer data. a new physical representation of the Web.
Ellsworth is a senior at the University of Chicago Since the mid-90s the Internet has had an
studying computer science and law, with a focus impact on Ursula Endlicher’s practice, which
on legal implications of Internet technologies, bridges the Web and physical reality. She uses
particularly surrounding data portability, reputation the Web’s ‘hidden’ languages—its HTML code—to
regulation, and expectation of privacy. She is choreograph performances, visualizes HTML in
interested in the role that developers play in installations, and translates it into sound. Her work
innovation, the shifting role of media with the was recently shown at Light Industry, Brooklyn; at
introduction of social media, and the internet as a Theater am Neumarkt in Zürich, Switzerland; at
network, in which personal network relations still Quartier21/Museumsquartier, Vienna, Austria; at
reign supreme. www.redyaf e.com; www.twitter. BM-Suma Contemporary Art Center in Istanbul,
com/redyaf e Turkey; at Woodstreet Galleries, Pittsburgh, PA; and
Ursula Endlicher, Facebook User Labor Enactments at the LMCC Swing Space@Seaport in New York.
Abstract: For the conference I am staging a She received commissions from Turbulence.org/
performance, which will translate XML (an New Radio and Performing Arts, Inc., and from
HTML-based language) into dance movements. the Whitney Museum for its artport website. Her
The code “behind” the Web will be made visual, work is included in Rhizome’s Art Base, and in
physical, and experiential. My artwork resides the ursula blicke videoarchiv at Kunsthalle Wien,
on the intersection of Internet, performance, and Austria. Endlicher has lectured about her work
installation. Previous works include a net art internationally and has contributed to several
piece called “html_butoh”, and a live performance publications about net art, performance and
series, Website Impersonations, both translate interactivity; she discusses these topics on her
HTML tags into movements. In the performance blog, Curating Netart, which she runs together with
series, dancers were creating new dance Ela Kagel. She was born in Vienna, Austria and
movements based on the functionality of HTML lives in New York since 1993. www.ursenal.net
tags; the dance vocabulary was added to an Laura Forlano, Writing for the Algorithm:
online archive, the “html-movement-library”, and Digital Labor and Mobile Work
reused on stage by other dancers. The audience Abstract: The Internet has enabled the emergence
played an active role during these shows: they of virtual, decentralized and digital labor, which
were invited to interpret the dance movements has reorganized the way people work, where
into descriptions, brief sentences, and add them they work and what they do. Based on a 3-year
to the ever growing HTML movement alphabet. study of mobile work practices and an ongoing
Trebor Scholz introduced me to Burak Arikan, experiment in mobile work called Breakout!, this
asking both of us if we might be interested presentation will examine individual accounts
working on a performance piece together for of these changing work practices, environments
the conference. The plan is to perform ULML and professions. For example, the growing ranks
(user-labor mark-up language), based on Burak of freelance, self-employed and independent
Arikan’s website “userlabor.org.” I have extended workers have formed new types of face-to-
my current HTML-movement library and included face “communities” including membership in
ULML tags. I will practice with my performers coworking spaces such as New Work City in New
and introduce this new content, based on the York, which are supported by a range of social
ULML grammar, to them. Burak suggested networking tools such as Twitter and MeetUp
15
18. groups; the exibility and mobility of labor has of the exploited class is advanced. The relationship
allowed for new spaces like cafes, parks and of class and knowledge labor is outlined and
public spaces to be appropriated for work; and, implications for new media are discussed. The
new jobs such as search engine optimizers (SEO) paper also discusses how useful categories such
have been created. Such phenomenon point as the multitude by Antonio Negri and Michael
towards the reorientation of individual identities Hardt, reproductive labor by Marxist feminism,
away from rms and towards ad-hoc, place-based and audience commodity by Dallas Smythe, are
networks of likeminded individuals that perform for a concept of class in informational capitalism.
various forms of unpaid labor for one another in The contemporary proletariat constantly creates
absence of rm-structured relations. In contrast and recreates spaces of common experience,
to mass media and advertising accounts of such as the Internet, educational institutions,
virtual, decentralized and mobile work, which knowledge spaces, culture, etc through their
present a vision of anytime, anywhere work, these practices. These spaces and experiences are
new forms of labor are contextual and deeply appropriated and thereby expropriated and
rooted in place. It is vital that these place-based exploited by capital in order to accumulate capital.
aspects of digital labor are taken into account in The notion of the Internet prosumer commodity is
order to understand the overall socio-economic introduced as theoretical category that describes
transformations that are occurring. contemporary Internet-based capital accumulation
Laura Forlano is a visiting fellow at the Information strategies. Social networking sites (SNS) such
Society Project at Yale Law School. She received as MySpace, Facebook, or studiVZ are Internet-
her PhD in Communications from Columbia based integrated forms of communication and
University in 2008. Her dissertation, When Code community-building. Based on this theoretical
Meets Place: Collaboration and Innovation at foundation, a case study of social networking site
WiFi Hotspots, explores the intersection between usage by students is presented. An online survey
organizations, technology (in particular, mobile was based on a questionnaire consisting of 35
and wireless technology) and the role of place (single and multiple) choice questions, 3 open-
in communication, collaboration and innovation. ended questions, and 5 interval-scaled questions,
Forlano is an adjunct faculty member in the was carried out (N=674). The respondents were
Design and Management department at Parsons asked about the major perceived advantages
and the graduate programs in International Affairs and disadvantages of SNS. The results show
and Media Studies at The New School, where she that public information and discussion about
teaches courses on innovation, new media and surveillance and social networking platforms
global affairs, technology and the city, technology is important for activating critical information
policy, sustainable design and business ethics. behaviour. The results also allow the conclusion
She serves as a board member of NYCwireless and that there are no easy solutions to economic
the New York City Computer Human Interaction and political surveillance on SNS in an age of
Association. Forlano received a master’s in surveillance and new imperialism and that the
International Affairs from Columbia University, a topic should be analyzed critically by framing it
diploma in International Relations from the Johns the context of larger societal issues.
Hopkins University and a bachelor’s in Asian Christian Fuchs holds a venia docendi in the
Studies from Skidmore College. research eld of ICTs and society. His main
www.law.yale.edu/intellectuallife/forlano research interests are critical social theory, general
Christian Fuchs, Class and Exploitation social theory, media and society, critical political
on the Internet: Theoretical Foundations and economy, critique of the political economy of the
the Example of Social Networking Sites media and information, and information society
Abstract: In this paper, I argue that class is a studies. He is author of more than 100 academic
central concept for understanding the economic publications, including the monograph Internet
processes of informational capitalism. The category and Society: Social Theory in the Information Age
of class is conceived based on Marxian theory (Routledge 2008). www.fuchs.icts.sbg.ac.at
as a process of exploitation. It is not con ned to Francesco Gagliardi, The Mechanical Turk
capital as the exploiting class and wage labour as Performance Handbook
the exploited class, but rather an expanded notion Abstract: While Amazon’s Mechanical Turk is
16
19. often regarded as a paramount example of neoliberalism, race and class today have been
exploitation, according to a number of surveys “liberated,” but at the same time, they exist now
several (western) MTurk workers engage with in a purely simulated form. I suggest that the
the outrageously underpaid “HITs” (Human age-old logic of exploitation has never been more
Intelligence Tasks) crowdsourced through the alive, never more purely actualized, than in today’s
service for reasons other than monetary gain. The computer simulations.
repetitiveness and mechanical nature of many Alexander R. Galloway is an author and
tasks offered through Amazon’s “crowdsourcing programmer. He is a founding member of the
marketplace” dovetails with deep-seated habits of software collective RSG and coauthor, with Eugene
compulsive multitasking to generate a troubling Thacker, of The Exploit: A Theory of Networks
form of entertainment. This performance/ (Minnesota, 2007) as well as two other books on
presentation will report on an ongoing project digital culture. He teaches at New York University.
exploring the performative aspects of this www.cultureandcommunication.org/galloway;
mode of engagement with MTurk (and similar) www.r-s-g.org
tasks. The project, which involves designing and
commissioning tasks through the Amazon service, Michael Goldhaber, How Play Works Out and
is funded entirely by working on HITs. Work Plays Out in an Attention-centered Economy
Abstract: While many see the Internet and digital
Francesco Gagliardi is a performance artist, labor on it as simply a new source of capitalist
historian of performance, and lmmaker based in pro ts, I see it rather differently. What I will call
New York City. He has been working internationally the attention system is a new, post-capitalist
as an actor, director and performance artist for “mode of production” that revolves around the
over a decade. In 2000 he translated, directed, paying and receiving of what is most intrinsically
and performed in the rst Italian production of scarce: attention from other human beings. The
Gertrude Stein’s Doctor Faustus Lights the Lights. recipients are also individual people, much more
Programs of his work were recently presented than either groups or corporations. Thus it is a
in Los Angles (The Wulf, December 2008), new class system, composed of net attention
Berlin (Miss Micks, January 2009), Torino, Italy receivers, stars, and net attention payers “fans.”
(quindicifebbraio, June 2009), and New York City The class relations are quite different from those
(Ontological-Hysteric Theater, September 2009). of capitalism. Paying attention is a form of labor,
He is currently working on a series of invisible even though under most conditions it seems
performances of mental tasks, and on a video fully voluntary. One is aligning one’s mind to that
series exploring the performative aspects of of the attention recipient, and in this state one
translation. He is writing about the photographic is in general willing to try to some extent to do
documentation of performance art in the 1960s what that recipient wants. When one has a huge
and 70s, and researching the work of Stuart number of fans, this attention wealth can be
Sherman. He holds a BPhil from Oxford University quite powerful. While it is true that companies
and a PhD in Philosophy from the University of seek and sometimes make large pro ts through
Turin. www.francescogagliardi.net the Internet, I view that as entirely a secondary
Alexander Galloway, The Absolute and the Virtual phenomenon. One way to demonstrate that this
Abstract: While the new condition of digital life new mode is already very nearly dominant over
is one in which the distinction between play and the old capitalist one is in terms of an index that I
labor has collapsed, at the same time a number call the TPI index, which can be roughly evaluated
of new divisions have appeared: segregations according to the different kinds of “transaction”
between us and them, segregations between in each mode. The index value for the attention
text and image, or segregations between race system turns out to be far higher today than that
and class. Drawing primarily on the game World of the capitalist mode.
of Warcraft, I examine the way in which many I began my professional life as a theoretical
games today subscribe to a speci c concept physicist and early on was a founder of Science
of class and race, one still based on all the old for the People. I soon turned to questions of
demons: segregation, division, essentialism, and technology and society, taught socialism and
exploitation. How did this happen? After the labor Marxism, authored Reinventing Technology: Policies
movement, after Jim Crow, after civil rights, after
17
20. for Democratic Values and about 24 years ago and on questions of the relationship between
originated the idea of a new kind of economy culture and language diversity. He has published
based on attention, which I think has come to widely on digital media and cultural studies; his
dominate. This is the attention system. Formerly rst book, The Cultural Logic of Computation, was
I called it the Attention Economy though that published by Harvard University Press in Spring
expression has been hijacked as far as its common 2009. www.people.virginia.edu/~dg6n
meaning. It is an extremely prominent aspect of Ellen Goodman, Public Media 2.0:
the Internet. I’ve written many articles, columns New Policy Directions
and blog entries relating to this. Other interests Abstract: I will present the emerging conception
include extending human rights, human evolution, of public media 2.0 and how the original
abstract painting, photography, gardens, elephants, mandate of public broadcasting to engage in
philosophy and post-modernism, and Democratic outreach and engagement is evolving. Public
Party politics. I live in the SF Bay area. media entities are both inviting and resisting
www.goldhaber.org; www.twitter.com/mgoldh; public contributions to new media productions
www.facebook.com/michael.goldhaber and activities. The relationship between public
David Golumbia, The Digital Securitization of Labor media professionals and publics in the work of
Abstract: While the lines between “digital haves” creation, curation, and connection implicates
and “digital have-nots” do not map precisely onto private and public media policies.
the line between the lower and middle classes, Ellen Goodman is a professor at Rutgers University
the association is close enough to raise disturbing School of Law at Camden, specializing in
questions. Because the system of capital and the information law and policy. Professor Goodman’s
economic exploitation on which it rests ultimately scholarship probes the appropriate role of
determine the strati cation of society into classes, government policy, markets, and social norms in
only changing that system can change class supporting a robust information environment. She
relations in any signi cant way. In this sense, has focused recently on the future of public media
“crossing the digital divide” for a member of the and recently authored a book chapter entitled
lower class is poorly understood in isolation, even Public Service Media 2.0. This and recent law
if it sometimes occurs in isolation. Rather, it must review articles are available at ssrn.com. Professor
be seen as a species of class mobility in capitalist Goodman has spoken before a wide range of
societies that is characteristic of other forms audiences around the world, has consulted with
of such mobility—in principle available to many, the U.S. government on communications policy,
but in practice distributed very unevenly. When and has served as an advisor to President Obama’s
industries are digitized, part of what happens presidential campaign and transition team. She is
is a process parallel to what Wall Street calls a Visiting Scholar at the University of Pennsylvania’s
securitization—the conversion of a “non-derivative” Annenberg School of Communications and has
asset (e.g., a share of stock that provides direct visited at Penn’s Wharton School and Law School.
ownership in a company)—to a “derivative” asset. Prior to joining the Rutgers faculty in 2003,
Typically, the part of an asset most valuable to Professor Goodman was a partner at Covington &
capital is arti cially separated from the less Burling LLP where she practiced in the information
,
valuable part. This division profoundly distorts technology area. A graduate of Harvard College
the nature of the assets themselves, by dividing and Harvard Law School, Professor Goodman was
industries like mining and agriculture even more a law clerk for Judge Norma Shapiro on the federal
fully than they had previously been into their court for the Eastern District of Pennsylvania. She
“control” aspects and their “execution” assets— lives near Philadelphia with her husband and three
and labor. Here we ask how we might theorize the children. www-camlaw.rutgers.edu/bio/1020
role for non-digital labor in a world managed by
what is largely a digital elite. Melissa Gregg, Affective Labour: Past and Present
Abstract: This paper provides an overview of the
David Golumbia is Assistant Professor of Media concept of “affective labour” in media and cultural
Studies, English, and Linguistics at the University theory to isolate two trends that seem speci c
of Virginia, and holds a PhD in English (University to the digital era. It begins with an overview of
of Pennsylvania, 1999). His teaching and research feminist writings on immaterial labour that precede
focus on issues of representation in digital media
18
21. both the Italian tradition lately dominant (in the implicit ethics, which are used to validate a vision
work of Hardt and Negri, Virno, Lazzarato) and of respectful and market-oriented exchange
the fan tradition of affective labour highlighted between creator and consumer. Proponents of
by Henry Jenkins and others interested in expansive copyright law and strong enforcement
“playbour” (Kucklich), the rise of the “pro-am” regularly deploy ethical rhetoric rooted in this
(Leadbeater and Miller), “prosumer” (Tof er) and/ vision. Perhaps more surprisingly, so do some
or “produser” (Bruns). Bourdieu’s taxonomy of of their critics. I use this ethical lens to explore
capital is used to suggest that current attempts some of the ways in which people envision an
to quantify the exchange value of online digital ethical or unethical copyright system of production
labour underestimate the signi cance of social and and exchange and to illustrate some interesting
cultural capital in social networking practices and tensions in the arguments of copyright critics.
the degree of resistance to corporate exploitation James Grimmelmann, a former programmer, is
already evident in online communities. Situating an Associate Professor of Law at New York Law
today’s online social networking practices in a wider School. www.james.grimmelmann.net
history of professionally-oriented “instrumental
leisure” (Banks), the paper shows how affective Alex Halavais, Learning in the Networked Factory
labour has become standardised in a wider range Abstract: The school is a factory for factory
of white collar professional work than the male- workers. The school environment, traditionally one
dominated work cultures of the past. Drawing on a of enclosure, intended to shape behaviors around
three year study of information professionals, the the time-and-space regulation of the factory
uniqueness of digital affective labour is shown to (and hospital and prison), has of late begun to
lie in its anticipatory and prospective dimensions. dissolve into networked systems. This shift from
In the digital era, workers engage in networking for the place to the networked space of the student
the end goal of employability rather than security has been gradual, but has accelerated with the
of employment (Boltanski & Chiapello). This shift help of networking technologies in the last few
in the career narratives imagined by information years. As this shift occurs, we can locate shear
professionals will be shown to necessitate a new points in the fabric of the life of the learner: a
labour politics organised around “event” as opposed sixth grader expelled for what is found on his
to “clock” time (Adkins). contraband mobile phone, a fty-year-old nishing
her BA via an entirely price-driven online learning
Melissa Gregg is a leading gure in the eld of network. Five-year-olds with demanding calendars
affect theory and work. She is the author of Cultural that (as with “recess” for older students and
Studies’ Affective Voices (2006) and co-editor of “3-day weekends” for adults) carefully hem in
The Affect Theory Reader (with Gregory J. Seigworth, “play dates” designed to re ect the “work hard,
Duke UP forthcoming). Her writing on digital
, play hard” motto of their parents. At the same
culture and labour has been published in a range time, the decentralization of control provides
of journals including Convergence, Continuum, for temporary pockets of play within the larger
Feminist Media Studies and Media International network. The shift in production from temporally
Australia. With Mark Andrejevic, Melissa convened and spatially restricted factory to ubiquitous and
one of the rst graduate courses on digital labour always-on freelance learning re ects and shapes
post-Web-2.0, The Work of Media Consumption, at the networked factory.
the University of Queensland. She currently teaches
in the Gender and Cultural Studies Department at I am a social architect, interested in ways of helping
the University of Sydney where she is nishing two form a culture of creativity, freedom, and justice.
manuscripts on professional identity, friendship and In particular, I help people to understand how
labour: Work’s Intimacy (Polity, forthcoming 2010) social media is changing the nature of scholarship
and Broadcast Yourself: Presence, Intimacy, and and learning, and allowing for new forms of
Community Online (with Catherine Driscoll). collaboration and self-government. I also have
www.homecookedtheory.com; www.twitter.com/ institutional af liations. www.alex.halavais.net
melgregg Orit Halpern, The Scanning Eye:
James Grimmelman, Ethical Visions of Knowledge and Visuality in Cybernetics
Copyright Law Abstract: This paper investigates attitudes to
Abstract: Copyright law comes with a set of pedagogy and perception in post-war design,
19