Play& Learn Booklet
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Play& Learn Booklet Document Transcript

  • 1. LI SH ED B UB YP 2011 Supported by:
  • 2. About this bookToday, children are going online at an increasingly young age; therefore this book aims atintroducing concepts of modern technology in their daily vocabulary and activities.Whilst this activity book offers children from 4 to 8 years of age 30 pages of fun and games,it also leads them to sharpen their basic language and mathematical, social and culturalskills. It gives them a glimpse of the impact modern technology can have on their everydaylife. Above all it offers an opportunity for parents and teachers to sit together with theirchildren and discuss these important issues.Although the activity book was created in such a way that young children can enjoy and dothe games alone, many of the exercises do have a deeper level. The booklet endeavours toencourage parents and teachers to talk about topics such as privacy and modern technologywith their children and pupils starting from a very young age as these issues undoubtedlyalready play an important role in their lives.The table on page 4 offers parents and teachers an overview of the themes that aretouched upon and the exercises that go with them. Additional information can be found atwww.saferinternet.org. We encourage you to read these guidelines as they will provide moreample information about the pedagogical objectives behind each game and the messagesthe children will hopefully pick up.About InsafeInsafe was established in 2004 as the awareness raising network in the framework of /spearheading the European Commission’s Safer Internet Programme.Today Insafe comprises an awareness centre, a helpline and a youth panel in 30 countriesacross Europe and beyond, as well as a pan EU-youth panel that meets once a year. Additionalinformation can be found at www.saferinternet.org.The Safer Internet Programme of the European Commission, initiated in 1999, sets out toprotect young people online and promote safe, responsible use of online technology.The programme comprises lines of action to: • raise public awareness; • fight against illegal harmful content online; • ensure a safer online environment; • establish a knowledge base about online safety.Additional information can be found at http://ec.europa.eu/saferinternet.
  • 3. Welcome to yourActivity Book.Join us to have funThis book belongs to:my first name: ..............................................................my surname: .................................................................
  • 4. About the contents of “Play and learn: Being online”Each page of the book is rated with one, t wo or three according to the level of difficulty and to cater to the broadly varying needs of 4 - 8 year-olds = easy / ages 4-5 = moderate 6-7 = difficult +8 Themes Pages ICT facets Exercises eSkills/Objectives Possession of IT- Matching pairs, comparing Visual discrimination, status symbols and Back to school p.6*, p.7 devices and spotting differences bullying My profile data: understanding public/ Families and Profiles and Matching profiles, creating p.8, p.9* private. Encouraging critical thinking friends privacy online your own profile about choice of information you spread Finding balance Reflecting on/ordering activities, critical Time slots and activity stickers, Healthy living p.10*, p.11* in your daily thinking on time spent on study, gaming, storytelling activities chatting, hygiene,… Multi-functional Understanding that different devices can Actions and Matching appliances with p.12, p.13 devices, perform a same action and one device capabilities qualities and capabilities convergence can often perform many actions Encouraging critical thinking, making the Show and tell p.14, p.15 Manipulating data Investigation: how it happened distinction between what is real and what is virtual Learning about tangible and intangible, Privacy – Sharing p.16*, p.17 Giving away and keeping safe real and virtual; critical thinking about protecting data protecting information and/or objects Online and offline Measuring and identifying Self knowledge, metacognition (reflecting Learning p.18 skills skills and capabilities on own actions) Technology Evolution in What did my parents and Talking about past and future, evolution p.19* today technology grandparents use? in technology The value of IT devices, critical thinking Ordering and counting, Values p.20* Cost of technology about cost of these devices, which discovering the values children often taken for granted Computing Matching countries and Language p.21 Understanding cultural differences symbols objects Constructing passwords, Keeping things p.22, p.23, Protection of your Problem solving, learning about new matching objects with their safe p.28, p.30 computer symbols, decoding key, word and “find it” games Help functions and Keeping me Language development, metaphors; p.24*, p.29* Location Based Safety crossword puzzle, maze safe understanding anonymity and LBS Services (LBS) Emotions/ Matching emoticons to Dealing with bullying online, learning Online responsibility p.25, p.26 incidents, responding to to express/show (your) emotions and communication (action/reaction) messages empathy Online and offline Distinction between real and virtual, Bullying p.27* Story telling communication asking for help, talking about problems* Exercises with extra level. Complementary explanation for parents and teachers to work with their children is available at www.saferinternet.org
  • 5. Meet the family and their friends Dad Helen Grandpa the babysitter Mum Ben Tom Alex Saraha friend Anna a friend a friend
  • 6. Back to school Today Anna, Tom, Alex and Ben are starting school. Look at their backpacks, lunch boxes, mobile phones and computers. Can you find the matching pairs?6
  • 7. Spot the 5 differences! 7
  • 8. C o n ne c t t h e p rofile w i t h t h e r igh t p e rs o n aI lik e to eat pi zz I love my mum and dad y gu it arI lik e to pl ay m I like to eat ice-cream m ing a fire I dream of be co I like to play on the I lik e to pl ay fo ot ba ll figh te r computer I like to go to the beach mus ic I lik e to eat sp I lik e to lis te n to I would like to be a vet I like to watch cartoons aghe tt i Bl ue is m y favo I live with my mother ri te co lo r 1 and my t wo sisters 3 I h ave a do g, hi s n ame is I like stickers R oc co 2 4 a c b d Ben Sarah Alex Anna 8
  • 9. My family, my friends and me! I can tell everything to: I can tell most things to: I can tell some things to:Fill in your profileWhat’s your name?How old are you? I am Tom.Where do you live? I am 7 years old. I like football.What is your phone number?Where do you go to school?Who is your friend?Circle the images I like to eat CINEMA I like to go to I like to I have Now tick off the to show us who you would tell this to. 9
  • 10. M y d ay : What did you do today? Put the right stickers A in the time window Choose a time. Draw what you did then.10
  • 11. Te ll t he s tor y 11
  • 12. Which objects can… make a picture: send a photo: play music: help you write a letter:12
  • 13. What can you do on the computer? Tick the box to show what is possible. Hi ! 13
  • 14. S H OWand TE LLConnect the dots and see what the pictures look like when they are put together.14
  • 15. C i rc let he pi c t u re s k a rey o u t hi n l n o t re a 1 2 3 4 5 6 15
  • 16. Pr o tect your privacy Colour the frame to show who you would give this to family family and friends everybody My name A secret My password Now, tick the to show which things you can always take back.16
  • 17. Write 3 things you would keep safe in a treasure chest 1 2 3 Write 3 things you would keep safe on your computer 1 2 3 17
  • 18. 18 What are you good at? Tell us by putting the stickers B in the 3 sections I am good at I am quite good at I’m less good at
  • 19. Tick off the circles and show us if...... your grandparents used it ... your parents used it ... you use it 19
  • 20. A CD equals 1, a mobile phone equals 3. Can you find the other values? =1 = =3 = =Now, let’s try some calculations = + = = + = = + + + = = + + =20
  • 21. the @ symbol Follow the lines and find out what the @-symbol is called in these countries Denmark Monkey’s tail Little duck Nor way Elephant’s trunk KoreaThe Netherlands Pig s Pig’s tail Snail Greece 21
  • 22. Can you help the robot to create new passwords ? p!n€@ppl€ = pineapple 0r@ng€ = orange µn!v€r$€ = universe chat (a = @) television (t = +) lullaby (u = µ) energy (e = €) Sarah (s = $) zero (z = 7, o = 0) exit (i = !, t = +)22
  • 23. Lock up!Connect the right key to the object it locks a b 1 2 c e d f 3 4 g 7 65 23
  • 24. C R O S SW O R D puzzle Fill in the words F T O P P L A R policeman T danger exit help sos fire stop doctor firstaid24
  • 25. EMOTIC NS How would you feel?Match the right emoticon stickers C with the images 25
  • 26. How would you feel? Draw your own symbol! I’m coming over to play! You look silly I love you $agr@nbvm qwrszetr26
  • 27. Te llth e s t o r y
  • 28. Cross out the words ‘SPAM’ and ‘VIRUS’ and complete the message in the box by filling in the remaining letters H V I R U S I S D V S P A M O V Y P O I U P W A V I S A N R T T A I V R P M S U O S R M I U A C P S O U S M R S M E A O S R P V U E S R M V U I A A S N P M S I R V M P D P A A P R I L A S P A M P A U V M A Y M A P S M S Hint: look for the words left to right, right to left, up and down and diagonal Alex H_, __ Y_ _ ____ __ _O_ _ ____ _ _D ___Y?28
  • 29. STAY SAFE! Find where Anna is going. Follow her footsteps1 1 3 2 32 4 4 29
  • 30. PR TECT YOUR COMPUTER! Viruses are invading your computer. Can you find all 10?30
  • 31. Insafe in your country Austria www.saferinternet.at Latvia www.drossinternets.lv Belgium www.clicksafe.be Lithuania www.draugiskasinternetas.lt Bulgaria www.safenet.bg Luxembourg www.bee-secure.lu Cyprus www.cyberethics.info Malta www.mca.org.mt Czech Republic www.saferinternet.cz Netherlands www.mijndigitalewereld.nl Estonia www.targaltinternetis.ee Norway www.medietilsynet.no Denmark www.medieraadet.dk Poland www.saferinternet.pl Finland www.ficora.fi Portugal www.internetsegura.pt France www.internetsanscrainte.fr Romania www.sigur.info Germany www.klicksafe.de Russia www.saferunet.ru Greece www.saferinternet.gr Slovakia www.zodpovedne.sk Hungary www.saferinternet.hu Slovenia www.safe.si Iceland www.saft.is Spain www.protegeles.com Ireland www.webwise.ie Sweden www.medieradet.se Italy www.easy4.it United Kingdom www.saferinternet.org.ukPEGIPEGI, also supported by the European Commission’sSafer Internet Programme, informs parents on agesuitability of videogames using a set of icons thatprovide information about the content as well. Thesystem is available in 30 European countries. Furtherinformation is available at www.pegi.infoCREDITS COPYRIGHTCreation Title: Play and learn: Being onlineEuropean Schoolnet publication Prefix: 9789490477Insafe (European network cofunded by the EU Safer Internet pro- ISBN-Number: 9789490477448gramme), supported by Liberty Global EAN : 9789490477448Created in 2011 Copyright: this work is licensed under the Creative CommonsIllustration and design Attribution-Noncommercial-No Derivative Works 3.0 UnportedJacqueline M. Jomain License. To view a copy of this license, visit:Iddifix http://creative commons.org/licenses/by-nc-nd/3.0Special thanks toAnna Karidi Pirounaki, Marianne Kant-Schaps and the teachers,parents and pupils who contributed to the testing and developmentof this publication.
  • 32. Supported by: