13 Mobile Trends for 2013 and Beyond (April 2013)
Upcoming SlideShare
Loading in...5
×
 

13 Mobile Trends for 2013 and Beyond (April 2013)

on

  • 49,814 views

The mobile is moving well beyond its role as a communication device, becoming an enabler for a wide range of experiences from TV viewing to shopping to banking. And mobile connectivity is disrupting ...

The mobile is moving well beyond its role as a communication device, becoming an enabler for a wide range of experiences from TV viewing to shopping to banking. And mobile connectivity is disrupting industries from retail to auto to finance and beyond. The consensus is that change is occurring at an astonishing scale and speed.

In this report, JWTIntelligence outlines key trends in evidence at the GSMA’s Mobile World Congress, held in Barcelona in late February, along with examples that illustrate these developments and implications for brands. The report also incorporates insights from interviews with several mobile experts and influencers.

Statistics

Views

Total Views
49,814
Views on SlideShare
23,479
Embed Views
26,335

Actions

Likes
115
Downloads
2,081
Comments
1

90 Embeds 26,335

http://www.jwt.com 8258
http://www.jwtintelligence.com 5331
http://elmaaltshift.com 3089
http://jwt.co.uk 1407
http://simon-says.co.nz 1270
http://nowymarketing.pl 1187
http://steveofg.com 963
http://www.futuristgerd.com 923
http://publicite-geolocalisee.com 666
http://profitandleadership.blogspot.ca 518
http://lesideesquiparlent.blogspot.fr 500
https://twitter.com 473
http://www.jwtwow.com 331
http://www.scoop.it 168
http://renaissancechambara.jp 143
http://commintomylife.tumblr.com 124
http://profitandleadership.blogspot.com 87
http://rmg.ie 86
http://saglam.org 86
http://lesideesquiparlent.blogspot.be 84
http://lesideesquiparlent.blogspot.com 57
http://www.mobileinteractiveads.com 51
http://lesideesquiparlent.blogspot.ca 45
http://www.future-commerce.de 39
http://feeds.feedburner.com 35
http://fabianogoldoni.tumblr.com 34
https://tasks.crowdflower.com 34
http://eastbenchbabble.com 31
http://www.suichies.com 26
http://mpcom 24
https://www.rebelmouse.com 19
http://tweets.mediafuturist.com 15
http://www.paperblog.fr 15
http://lesideesquiparlent.blogspot.ru 14
http://www.twylah.com 14
http://www.lesideesquiparlent.blogspot.fr 14
http://systemtest.moolagram.com 12
http://abtasty.com 12
http://futuristgerd.com 9
http://www.redditmedia.com 9
http://pinterest.com 9
http://mitsubishi.180la.com 9
http://translate.googleusercontent.com 8
http://tweepio.com 7
http://lesideesquiparlent.blogspot.de 6
http://www.linkedin.com 6
http://www.google.com 6
http://lesideesquiparlent.blogspot.ie 5
http://webcache.googleusercontent.com 5
http://lesideesquiparlent.blogspot.pt 5
More...

Accessibility

Categories

Upload Details

Uploaded via as Adobe PDF

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment
  • Background Introduction Everything Is Connected Maturation of M2M Communication The Car As a Mobile Device Everyone Gets Connected Connecting the World Mobile As a Gateway to Opportunity Revolutionizing Transactions Mobile Augments Us Gen Z: Mobile Mavens A Million Ways to Say Hi The Disappearing Smartphone Screen Video Unleashed The Mobile-Powered Consumer Mobile As Genie Mobile As Sixth Sense Brands Blend In Appendix More About Our Experts/Influencers Related Trends
  • For the second year, JWTIntelligence attended the GSMA ’s Mobile World Congress, held in Barcelona in late February. The event again broke an attendance record, attracting some 72,000 network operators, mobile manufacturers, developers and many other players looking to profit from an industry that only keeps expanding. This report builds on last year’s (see Appendix for an outline of what we covered in 2012), offering 13 key trends we spotted during the MWC, along with examples that illustrate these ideas and implications for brands. The report also incorporates insights from interviews with several mobile experts and influencers.
  • We’ve been analyzing the mobile phenomenon for some time, from our trend The Mobile Device As the Everything Hub in our 2009 forecast to The Mobile Fingerprint—our identity all in one place—for 2013. The rapid spread of mobile has been dizzying: Consider that tablets, on the market for just three years, are expected to outsell PCs this year and laptops next year. Smartphones are starting to dominate, with close to a billion forecast to sell this year. The GSMA forecasts 3.9 billion global subscribers by 2017, 700 million more than in 2012.   Mobile is disrupting industries from retail to health to autos to finance to education and beyond—and the consensus at MWC was that change is happening at an astonishing scale and speed. The next 10 years will “dwarf” the last 10 in terms of disruption, said speaker Rajeev Chand of Rutberg & Co. One driver of change will be the shift to 4G; another, the millions more consumers who will get connected; and another, the rapid spread of machine-to-machine communication.   Still, several issues may hinder mobile’s untrammeled growth. Many mobile players argued for less government regulation, and urged serious self-regulation when it comes to the hot-button issue of privacy. There are technology challenges too; the industry is still grappling with basic issues like battery life and Wi-Fi availability, for instance. Companies will also need to broaden their horizons: “The next wave of innovation will require a broad environment of collaboration and partnership, and expertise will come from many areas and different players,” said keynote speaker Steve Girsky, General Motors vice chairman.
  • But already the mobile is evolving well beyond its role as a phone and even as a communication device more broadly, becoming an enabler for a wide range of experiences from TV viewing to shopping to banking. In this respect, the mobile is evolving into a primary screen for consumers. To glimpse the future, look no further than the attitudes and behaviors of Gen Z, the generation weaned on mobile screens: They are “growing up with an understanding that you can click and find, click and know, click and buy,” observes Paul Berney of the Mobile Marketing Association. “And that has to change your mentality and mindset as a consumer.” Marketers are starting to get the message: Mobile will soon become “the starting point” for brands, not an add-on or siloed initiative, as Pete Blackshaw, Nestlé’s global head of digital marketing and social media, predicted at one session.
  • M2M was a big buzzword at this year’s MWC, signaling that as new partnerships and more common standards develop, we’ll start seeing more consumer-facing applications of machine-to-machine communication (objects wirelessly communicating with each other through embedded sensors and other devices).   New partnerships such as the nonprofit Internet of Things Consortium and the M2M Multi-Operator Alliance—a coalition of companies including NTT Docomo, Etisalat and Telef ó nica—are promoting common standards that simplify communication between products and services from different manufacturers. Plus, as cheap network cards like the Electric Imp proliferate, making connectivity easy for any device, more brands and consumers will upgrade low-fi products.   As M2M connections proliferate and expand the Internet of Things, we’ll see disruption in sectors and industries from energy to health care to urban planning.   PULL STATISTIC: Worldwide M2M connections are forecast to grow at a compound annual growth of 36% between 2011 and 2021, reaching 2.1 billion. —Analysys Mason, May 2012
  • Qualcomm, AllJoyn: This open-source software platform enables the “Internet of Everything,” allowing any devices that use AllJoyn to communicate. A refrigerator might send an SMS alerting a homeowner that the door is open, for instance, or a washing machine could send an alert about an unbalanced load to an Internet-enabled TV. At the MWC, Qualcomm demonstrated a system that allowed remote control of a coffee maker using a tablet; when the beverage was ready, the machine sent alerts to a tablet, smartphone and television, and could turn the TV on as well.
  • Vodafone, Connected Ice Cream Cooler: Vodafone demonstrated a retail ice cream cooler equipped with a sensor that monitors factors including temperature, how often the door is opened and the inventory inside. This information is transmitted to the brand that owns the cooler, enabling better control over the unit and understanding of how it’s used by retailers.   Fujitsu, Next Generation Cane: Fujitsu demonstrated a prototype Wi-Fi-enabled cane that includes a GPS sensor to help elderly people find their way around; when needed, the cane can point users in the right direction via a vibrate function and built-in LED screen. A heart rate monitor in the handle automatically alerts authorities in case of a cardiac emergency.
  • M2M will present brands with new opportunities to reach consumers on new platforms—the mobile app that syncs with a refrigerator or the screen on a coffee machine. In some cases, this will mean products taking on personalities. Ericsson’s prototype Facebook-like interface allows users to “friend” their connected objects, such as lamps, fridges and ovens. Marketers will need to consider the tone and manner their products will adopt.   Finding new and novel ways to make once-dumb objects intelligent will enable some brands to attract new cohorts.   M2M will provide new sources of data about consumers, allowing manufacturers to analyze how consumers are using their products. Brands can use this data to better understand their consumers and upgrade their products, pushing software updates to the device or adjusting product development strategies.   We’ll see M2M changing cities as infrastructure gets connected to the Web. The global addressable market in smart cities, transport, utilities and intelligent buildings will reach $67.1 billion in 2020, up from $22.8 billion in 2012, according to Machina Research.
  • Some consumers will have a hard time adjusting to the idea of objects that can communicate wirelessly and act autonomously. The challenge will be to design experiences that enhance, rather than clutter, the value delivered to the user. We’ll see a lot of ideas that don’t show much insight into what users need or want. Brands will need to be creative with connectivity but judicious about where and how to implant connectivity.   While advanced technology is at the core of M2M, ultimately the goal is to make it invisible and the user experience the defining feature. Consumers will look for speedy, seamless experiences from the moment they open their item. Products will have to easily activate out of the box.   With more devices sharing data, security and privacy will become increasingly prevalent concerns. Manufacturers will have to build up protection from hackers and allay consumer concerns about the safety of their data.
  • With the advent of in-car 4G, built-in Wi-Fi and ever more partnerships between apps and automakers, the “original mobile device” (as GM’s Steve Girsky put it) is turning into a speedy smartphone. Intel forecasts that by 2014, cars will be one of the three fastest-growing market segments for connected devices and Internet content.   At the MWC, “automakers, not smartphone and tablet manufacturers, stole the spotlight,” as Businessweek noted. GM announced it will start embedding 4G LTE connectivity and touch screens into its vehicles, Ford let attendees test-drive connected cars, and Audi was advertising its A3 Sportback as “The world’s biggest smartphone.”   Connectivity can be achieved by embedding a wireless modem into the car or by the vehicle interfacing with drivers’ smartphones. However it’s executed, the potential that advanced connectivity brings to cars—for improved car safety, myriad entertainment options, geo-local advertising, etc.—is enormous.   QUOTE: “We envision a day when your car becomes just another device in your wireless plan.” —Steve Girsky, vice chairman, General Motors   PULL STATISTIC: Around 1 in 10 cars shipped globally features a connectivity system; by 2017, this will grow to 6 in 10. —ABI Research, July 2012
  • Ford, AppLink: Ford lets drivers issue voice commands, instructing the car to share its location with contacts or social networks (using the Glympse app), for instance, or requesting songs on Spotify (Ford announced a partnership with the streaming music service). Ford’s SYNC technology wirelessly syncs with drivers’ smartphones, allowing them to use Ford-approved apps including iHeartAuto, MOG and Slacker Personal Radio.
  • Volvo, Connected Vehicle Cloud: Starting with 2014 models, Volvo drivers will be able to link in to Ericsson’s Connected Vehicle Cloud—accessing streaming radio, navigation apps, etc.—using an Android-powered touch screen on the dashboard. The system will also automatically schedule an appointment with a local dealer or repair shop if the car’s computer detects a problem. And the Parrot SmartLink app will let users “mirror” their smartphone on the larger touch screen.   GM, 4G LTE: GM plans to start outfitting cars with 4G LTE Internet access, introducing in-vehicle Wi-Fi hot spots, streaming entertainment and car-specific apps designed for its proprietary browser. It’s the first mass-market automaker to do so (Audi was the first to introduce 4G LTE, in its A3 model). 4G LTE will be included in most Chevrolet, Buick, GMC and Cadillac vehicles in North America starting in 2014 (via a partnership with AT&T), and GM said it will subsequently expand to brands including Opel and Vauxhall in Europe. GM also demonstrated a prototype vehicle with embedded cameras that enable owners to remotely monitor their car.
  • Toyota, Friend: Launched in Japan in 2012, Friend is a social network of sorts that connects customers with their cars, dealerships and Toyota HQ. Owners can “friend” their vehicle, getting information such as battery charge and fuel level. The car can also alert owners to issues such as low battery power or tire misalignment with tweet-like notifications. Says Shigeki Tomoyama, managing officer at Toyota Motor Corp., the car is becoming “an information device on wheels.”   “ The car used to be just a product, but in the future it will be a touch point with consumers … an iPhone on wheels. ” — Shigeki Tomoyama, managing officer, Toyota Motor Corp., promotional video
  • Consumers are coming to expect constant connection, and the car will be the next means to achieve this. Already 37% of people want to stay as connected as possible in their vehicle, according to a 2012 report from Deloitte. And, as Ford Motor Co.'s Jim Farley, EVP of global marketing, sales and service and Lincoln, remarked ahead of this year’s New York auto show, in-car technology is an increasingly important priority for consumers. Soon, another layer of connectivity will be infused into our lives. We’ll see a lot more collaborations among automakers, tech companies, app developers, network operators and all kinds of brands, working together to add enhancements and functionality for drivers.   As V2X (vehicle-to-vehicle, vehicle-to-infrastructure) communication expands, we’ll see driving becoming safer and easier, as traffic flow improves. Toyota, for example, is exploring systems that allow vehicles to communicate with each other and with roads, reducing the risk of accidents (e.g., missing a red traffic light).   QUOTE: “Tomorrow’s ‘connected vehicle’ will likely become a node on the mobile communications highway capable of connecting drivers with friends, family and information at a pace they desire.” —Deloitte, “ Connected vehicles enter the mainstream ” report, June 2012
  • As screens proliferate in cars, the vehicle will become a platform for delivering targeted, tailored value to drivers in multiple ways: With cars able to stream content, brands will have opportunities to deliver specialized content for passengers. By combining data points like location, time and user profiles, the car will deliver personalized recommendations and time-sensitive promotions. For instance, Ford owners can ask the vehicle to search for nearby products, such as ice cream. Drivers will get ever smarter, using apps and other resources to find parking spaces or the nearest gas station. The car will be an e-commerce platform, enabling purchases via the dashboard. Toyota’s Entune, for example, lets drivers make restaurant reservations or buy movie tickets using in-car apps. A report from Johnson Controls found that 61% of U.S. vehicle owners would like to pay for items using a debit or credit card linked to their car’s infotainment system. Driver distraction will become a greater concern. In February 2012, U.S. regulators released guidelines for in-car electronics that highlighted the complexity of dashboard displays and pointed to the perils of tweeting in traffic and buying tickets from the driver’s seat. Brands will need to be ultra-sensitive to a wide range of safety implications and anticipate regulation.  
  • While mobile adoption has been skyrocketing—with a billion new subscribers in just the last four years, per the GSMA—that still leaves more than half the world’s population without a mobile subscription.* Mobile companies are focusing on “connecting the next billion,” as Nokia describes its aim, which will require not only cheaper handsets and data costs but a rethink of hardware design and software (apps, discovery, etc.).   In developing regions, many are bypassing PCs altogether and going online for the first time via mobile devices, bringing a different set of expectations and some notable limitations (e.g., unreliable or limited power, low literacy). Meanwhile, expanding 3G and 4G access will greatly boost the capabilities of this mobile population.   *Various studies have shown higher mobile penetration, but the GSMA claims that by identifying inactive SIMs and multiple SIM ownership, its measurement is the most accurate.   PULL STATISTIC: • Mobile subscribers will rise from 3.2 billion today to 4 billion by 2018 (GSMA). • Smartphones now comprise a majority in the U.S.: 125 million (comScore). • 3G and 4G will represent a majority of mobile connections (including Machine-to-Machine) by 2017 (GSMA).
  • Nokia, 105 phone: The BBC’s Tom Chatfield wasn’t alone in finding the Nokia 105 phone “perhaps the most intriguing product released in Barcelona.” At around $20, the phone is the cheapest yet with a color screen. And since the target consumer may not have regular access to power, the phone can lost for 35 days on one charge, and includes a built-in flashlight and FM radio. All lower-end Nokia phones feature its Xpress browser, a cloud-based Internet service that compresses data, saving users data costs and battery life.   “ We’re seeing things like airtime regulators that let you control the data use from your phone, … proxy browsers like Opera Mini making huge penetration because they basically strip out all the excess in a standard website and give you the barebones data you need to see the page. Those types of things are fascinating, and we’re going to see more of them.” —Nathan Eagle, CEO of Jana (formerly txteagle), a mobile rewards platform
  • Huawei, 4Afrika phone: Created in partnership with Microsoft, launched in February in seven countries in Africa (the fastest-growing smartphone market, per the GSMA ). The Windows Phone 8 device, priced at around $150, comes preloaded with apps tailored for each market. Microsoft’s 4Afrika Initiative includes AppFactory centers in South Africa and Egypt that creates apps based on crowdsourced ideas.
  • ecoATM: ecoATM and other services that pay consumers in developed markets for their mobile phones and resell them in other markets will drive the proliferation of cheap secondary handsets. Mobile phones have an average useful design life of about seven years but are used for only 18 months in developed nations.
  • We’ll see “trickle-up innovation” as mobile companies find creative ways to bring costs down for emerging markets and better cater to their needs—and as new mobile consumers start using the technology in new, inventive ways. While targeted at developing markets, Nokia’s 105 phone was also touted as a backup-phone option for developed markets and as “the ultimate festival phone.” Brands that don’t operate in emerging markets would do well to start monitoring them anyway.   “ Innovation seems increasingly sure to arrive from the margins. Or rather, what were once the margins are destined to become the driving force behind a new conception of mobile computing: neither a luxury nor a delicate toy, but a given feature of every single adult life.” —Tom Chatfield, “ Making mobiles for the masses, ” BBC, Feb. 28, 2013   Brands have a unique opportunity to establish themselves at the core of the mobile experience for this newly mobile cohort, who are likely to welcome the value exchange that brands can offer. A WIN/Gallup study presented at the MWC found that many emerging market consumers are mobile “optimists”—the cohort that is “most open to mobility, m-commerce, and mobile advertising”—and concludes that “targeting ads to Optimists is not just possible but also, from their perspective, desirable and useful.”
  • As mobile’s reach expands, brands will now be able to engage consumers who have lived beyond the reach of most traditional media. For example, a category and brand awareness campaign for Unilever’s Active Wheel detergent targeted women in remote areas without easy access to most media, given the lack of electricity, infrastructure and literacy. Consumers who opted in (by calling a toll-free number) received calls back with recorded snippets of humorous conversations. More than 3 million people called in, around 26 million times. The campaign created a medium of entertainment for the consumer and a medium of communication for the brand, as the case study video puts it.
  • “ Mobile is a great leveler,” said Ijaz Shafi Gilani, chairman of Gallup Pakistan, at one MWC session. With mobile adoption comes entrée to the digital world and potentially to the Internet; for many, the smartphone is their first Internet-enabled device. As Nokia CEO Stephen Elop noted during his MWC keynote, the next billion to get connected may earn just a few dollars a day but would have access to the same information as the world’s upper and middle classes.   Connectivity brings positive economic, political and social effects, as speakers noted, and several cited the correlation between GDP and broadband penetration. On an individual level, the mobile device is a tool that can help users do everything from basic chores to acquiring knowledge to running micro-businesses—leading many in emerging regions to see it as enabling upward mobility and a better life.   QUOTE: “Emerging market consumers don't necessarily have as much other technology exposure as their developed word counterparts. And so the expectation they place on this device is higher. They're not buying into a communication device. They're buying something that does not just make voice calls or send text messages, they're looking to buy something that can serve as a flashlight or an FM radio … that can provide them with food prices and can be their credit card. ” —Nathan Eagle, CEO of Jana (formerly txteagle), a mobile rewards platform
  • Consumers optimistic about mobile: A recent WIN/Gallup study of 54 countries classified 31% of respondents as mobile optimists—a cohort that’s highly likely to see the device as helping them achieve their potential at work and in life, learn valuable things, better socialize and so on. Mostly urban, these consumers are concentrated in Asia, South America and Africa (conversely, they’re least likely to be found in the highly developed markets of Western Europe, North America and Oceania).
  • mHealth: The mobile device is a valuable platform for delivering health care services in emerging markets, where as many as 59% of patients use mHealth, compared with 35% in developed markets, according to PwC. Nokia Life, for instance, includes a health-focused pay-per-text subscription program that sends information on subjects such as maternal and child care, fitness and diabetes. Users can personalize their profiles to get more tailored content—for example, specifying a baby’s due date.   mEducation: Education is another key benefit that mobile can bring. Among various similar programs, Bharti Airtel in India offers an Exam Preparation Service (subscribers get daily help to prepare for various entrance exams), an English Guru (with education offered in an array of Indian languages) and a Campus Search service to help parents and students with college admissions, study and career tips.
  • Informing farmers: Connecting off-the-grid farmers to information sources is an oft-cited benefit of mobile, and the MWC hosted an mAgri seminar for the second year. Speakers included Vodafone Turkey’s CEO, who discussed the company’s text-based Farmers’ Club, estimated to have driven a 12% productivity rise among its 700,000 members. Farmers get weather alerts, news updates (on training programs, for instance) and access to a marketplace that allows users to list goods by text. “It is a simple service, but it has been transformative, both for the farmers who previously had no access to radio or television, and for Vodafone Turkey,” reported The Telegraph in November.
  • Mobile represents both a business opportunity and an opportunity to help consumers do everything from building up businesses, improving their health, becoming more informed citizens and connecting with social networks. We’ll see more mobile players shift business models to integrate social issues into their core strategies because, as we noted in one of our 10 Trends for 2012, “By putting shared value at the center of their strategy, brands can benefit their business, their customers and society at large.”   Consumers in emerging markets who are enthused about the power of mobile devices to enhance their lives are more open to marketing messages than consumers in developed markets. Marketers can help these mobile owners become more informed consumers, integrating the brand into the platform. WIN/Gallup found that many in the “optimist” cohort of consumers, most of whom are in emerging markets, see the mobile device as not just an “important” tool to becoming a smarter shopper but “critical.”   QUOTE: “ We needed to create a trust-mark in Turkey for Vodafone. … That means you have to think of how you can improve consumers ’ lives beyond your core proposition, so we don ’ t just offer them telecoms. We go a step further to make sure we are really integrated in their lives. It creates loyalty . ” —Serpil Timuray, CEO of Vodafone Turkey, “ Vodafone Farmers' Club fuels Turkish turnaround, ” The Telegraph , Nov. 19, 2012
  • If mobile is a great equalizer, not having mobile (and especially Internet) access is coming to be a distinct disadvantage as more people get connected. The “socio-techno” divide is akin to the gap between the proletariat and the aristocracy of old, said tech maven Shelly Palmer at one session. As the technology gets cheaper and the infrastructure gets better and better, brands can help to sponsor connectivity at relatively low cost—especially for women, given the gender gap in both mobile usage and Internet access (e.g., in developing nations, 16% fewer women than men are online, per the ITU Telecommunication Development Bureau).
  • Mobile phones have the potential to revolutionize transactions in places where bank accounts and credit cards are the exception. Almost six in 10 adults in developing economies are “unbanked,” per the World Bank, due in part to costs, travel distances and the paperwork involved. As mobile money slowly comes to fruition, it will make a major impact on developed markets, and an even bigger one in developing regions, where it’s already broadening access to financial services.   In Kenya, 68% of adults have used a mobile phone for making a payment, thanks to Safaricom’s hugely popular M-Pesa text-based money service. But 85% of the world’s transactions are still cash-based, a figure several speakers cited, and the race is on to digitize the relationship between merchants, consumers and funds. A recent GSMA report found that more customers are making payments with mobile money accounts, and “providers are beginning to move beyond traditional service options like airtime top-ups to allow their mobile customers to pay for water or electricity bills, to buy goods in shops and supermarkets, or public transport tickets.”   PULL STATISTICS: An estimated 1.7 billion people had a mobile phone but not a bank account in 2012. —G20 Financial Inclusion Experts Group. Of the 150 mobile money services for the unbanked, 41 launched in 2012. —GSMA Mobile money accounts outnumber bank accounts in Kenya, Madagascar, Tanzania and Uganda. —GSMA
  • Turkcell’s mobile wallet: In Turkey, a country that’s 40% unbanked, Turkcell has developed one of the most comprehensive mobile wallets in the world, according to executive Emre Sayın, an MWC speaker. The mobile wallet, which launched last October, enables transactions (payments, air-time top-ups, etc.), lets customers add debit, credit or preloaded cars with an SMS, and sends personalized, location-based offers. Almost a million customers are using the wallet, and 400,000 credit cards are linked, according to CIO İlker Kuruöz.   Telesom’s Zaad: In Somalia’s Somaliland region, Telesom has operated the mobile money service Zaad since 2009, when few financial institutions were operating. Three years after launch, almost 40% of Telesom GSM subscribers were actively using Zaad, making as many as 34 transactions on average per month. “Today, mobile money is effectively replacing cash in Somaliland, and people use it on a daily basis for a broad range of transactions,” according to the GSMA’s February report on global mobile money adoption.
  • Digitizing payments will enable more transactions. As a speaker from MasterCard noted, a cash exchange requires two people to be in the same place at the same time; mobile enables two parties to exchange money anywhere, at any time. And on more platforms: With Turkcell’s mobile wallet system, for instance, customers without credit cards can pay for online goods at participating retailers by entering their mobile number.   Mobile payments open a new channel for communication. Unlike cash or cards, the mobile screen enables interaction, as George Held of Etisalat noted. Operators can work with brands to push targeted, time-sensitive coupons to shoppers that encourage additional purchases or establish an ongoing connection with the consumer.    
  • Members of the youngest generation (born after 1995) take mobile connectivity for granted; many are using mobile almost as soon as they can hold the device. They have come to expect everything—information, products, friends, entertainment—to be instantly available in the palm of their hand. This mobile-informed outlook makes them more impatient, socially connected and constantly stimulated than any generation before.   QUOTE “ [Gen Z’s] experience in the world is that everything can be done in real time; everything can be two-way and dialogue, rather than monologue and broadcast. … They’re growing up in a world where they have access to almost the sum total of human knowledge in their pocket.” —Paul Berney, CMO and managing director, EMEA, Mobile Marketing Association   PULL STATISTIC: Nearly two-thirds of Gen Z ’s older cohort (ages 8 to 18) have access to mobile phones. —NTT Docomo , five-market study Among American teens, 78% now have a cell phone, 37% a smartphone and 23% a tablet. One in four are “cell-mostly” Internet users. —Pew Research Center, March 2013
  • The next Zuckerbergs: Kids are not only learning coding skills but diving in to create mobile products. Last year, Apple opened its developers event to 13- to 17-year-olds for the first time.   Seventeen-year-old Nick D ’Aloisio developed news-browsing app Summly at age 15; in March, Yahoo bought the app for an undisclosed sum (reported as $30 million by AllThingsD) and hired D'Aloisio, who planned to concurrently finish high school and report to the company's London office. Jordan Casey, 13, has created multiple mobile apps and spoken at conferences worldwide. And Ethan Duggan, age 12, launched an app at this year’s SXSW Interactive Festival: LazyHusband, which lets users record complimentary phrases and play them to significant others.   QUOTE: “ We used to think that inviting students as young as 18 years old was great, [but] we would get emails after the developer conference from students 16, 15, 14 years old, saying I already have X number of apps in the app store. I’m a developer. Can I take part in this too? ” —Phil Schiller, SVP of worldwide marketing at Apple, “App Developers Who Are Too Young to Drive,” The Wall Street Journal , June 18, 2012
  • Tech camps: With kids looking to ramp up their skills early in life, tech camps are proliferating. iD Tech Camps, a Californian company, saw the number of attendees at its summer camps grow 70% between 2011 and 2012. CoderDojo is a free, not-for-profit coding club that has spread to 24 countries. CDI Apps for Good is a U.K. program that helps students 11 to 18 create apps that “change their world.” In Sweden, SWE Advertising (a JWT partner agency) created the SWEappcademy, a weeklong camp where kids aged 10-12 create mobile apps. QUOTE: “ Apps and tech is the new rock & roll .” —Iris Lapinski, CEO of AppsforGood, a nonprofit that brings app development courses to schools
  • The next generation has new ideas about how consumers and brands interact. Among other things, they expect brands to be available for quick, seamless communication across platforms, and they expect transparency, which mobile can enable (e.g., via NFC tags or augmented-reality content that lead to information on sourcing or nutritional data, for example).  For many Gen Zers, the mobile device is omnipresent and indispensible, and often the primary device for Internet access. While they will have no patience for websites not optimized for mobile browsing, brands have great opportunities to pop up on Gen Z ’s mobile-roaming radar through SoLoMo (social, local, mobile) strategies.   QUOTE: “[Gen Z] are growing up with an understanding that you can click and find, click and know, click and buy. And that has to change your mentality and mindset, as a consumer. And therefore those people have a much greater expectation that they will be able to connect with each other and with any brand, via every channel possible, but particularly mobile.”  —Paul Berney, CMO and managing director, EMEA, Mobile Marketing Association
  • Brands that spend time with this group can enjoy a two-way learning experience. For its developer conference last year, Apple extended scholarships to 150 youngsters. JWT partner agency SWE Advertising created SWEappcademy last year, which brought together kids and marketers in a mobile-focused summer camp, helping the agency learn more about Gen Z and their mobile habits. Brand-sponsored hackathons can also be a valuable way to both learn from and teach this generation.   As Gen Z enters the workplace, they ’ll bring a distinct set of desires and expectations. Companies will have to fully embrace BYOD and mobile culture (as Marissa Mayer has mandated at Yahoo by requiring employees to use smartphones), and allow this entrepreneurial, independent-minded group the freedom to tinker with products and services.
  • Not so long ago, there were basic voice calls and SMS texts. Today, the “telephone” element of the mobile is diminishing, and new messaging services are starting to take a bite out of traditional texts. People are using the mobile device to communicate in multiple new ways that are more visual, richer, faster, easier, more automated or simply more fun: think Snapchat’s self-destructing pictures and video, virtual stickers, instant-translation apps, Apple’s FaceTime and now Samsung’s Dual Video Call.   Since many of these communication experiences are enabled by over-the-top services, they travel easily across borders and cut users’ data costs. PULL STATISTICS: Snapchat users send more than 60 million “snaps” a day. —Snapchat Line, a messaging app with an emphasis on stickers and drawings, has racked up 120 million downloads. —Line
  • Multimedia messaging: Messaging apps like Line, MessageMe, Viber and KakaoTalk "have become an indispensable form of communication for hundreds of millions of people worldwide," as The Wall Street Journal notes—making messaging more complex and colorful. Depending on the service, users can embed content like songs, video, images (from the Web as well as one’s own) and even doodles; communicate via emoticons and virtual stickers; share location; play games while chatting, and so on. Virtual stickers (some free, some premium) are a world in themselves, from dancing pizza slices to an array of proprietary characters to themes that tap into local hot topics.   To compete with over-the-top apps, mobile operators are launching their own services. Among them, Orange has Libon, T-Mobile USA offers Bobsled and Telefonica has created Tu Go, which lets subscribers call and text over Wi-Fi using their mobile number rather than a username.The GSMA’s Joyn platform for mobile operators promises to “make everyday mobile to mobile communications more engaging” by “combining all the ways you want to be in touch—talk, chat, share videos, photos and files.”
  • Passive communication : Apps that enable automatic alerts take the task of actively communicating basic details out of users’ hands: Twist notifies designated contacts when the user is most likely to arrive, making its calculations by linking up to GPS data and harnessing proprietary traffic algorithms . More broadly, Foursquare and the like let users know where friends are without explicit communication.   Samsung, Dual Video Call: Samsung’s new Galaxy S4 has a feature that builds on existing videoconferencing technology, such as Apple’s FaceTime, by enabling simultaneous use of the phone’s front- and rear-facing cameras. Callers can show their face and their surrounding environment in the same call, giving those on the other end more of a “you are there” experience.
  • Communication is now as efficient, disposable, to-the-point or multilayered as people want it to be. As the array of options expands, consumer preferences are further fragmenting and becoming more varied. More than ever, brands must understand which mode their target consumer currently prefers on which occasions and serve up messaging accordingly. Marketers have various opportunities to become part of the messaging-app ecosystem. For instance, Line’s social networking element includes brand-themed channels that users opt in to in exchange for coupons, news updates, etc. E-commerce partnerships are also possible: Line has a “secret sale” offering in Japan that sells an eclectic array of goods (including underwear and stuffed animals) to app users. Brands can also give away sponsored stickers that tie in with their products or IP content.
  • As we come to take the convenience of smartphones for granted, we’ll want the next level of convenience: not having to pull out a device, unlock it and open the relevant app. Accessories like glasses and wristbands, along with in-car connectivity, will enable a more seamless and discreet experience, infusing the technology into daily routines. Mobile will extend beyond the confines of the device screen to become more human-centered. Connectivity will be contiguous, with you wherever you are, whatever you’re doing.   PULL QUOTE : “People are becoming used to the idea of always being connected, always having access to data, having instant feedback, etc. And … they’re longing for better experiences that are less bulky or disruptive, and more integrated into their lifestyle. People start to think that taking out the cell phone and launching an app to do something is too much work.” —Jennifer Darmour, design director of user experience, Artefact, a product design company PULL STATISTIC The global wearable tech market is forecast to reach $5.8 billion by 2018, up from $750 million in 2012. —Transparency Market Research, January 2013
  • Smart glasses: Accessories like Google Glass integrate a small screen and a microphone, camera and speaker, echoing many of the features of a smartphone. Eventually, users will be able to make calls, send messages and take photos using their voice. Google Glass is expected to launch later this year, as are the M100 glasses from Vuzix. Already on the market, Oakley’s Airwave goggles target skiers and snowboarders, using GPS sensors, Bluetooth and a display to provide information on the slopes.   In the future, contact lenses with LCD screens and connectivity may display information directly to wearers’ eyes. Researchers at Ghent University in Belgium have developed prototype lenses that could eventually function as a heads-up display for users.
  • Smart watches: Bluetooth-enabled wristwatches with touch screens are simplifying the way people interact with their mobile device. Products like G-Shock’s Bluetooth Watch and The Pebble (available for pre-order) allows users to see who’s calling when the smartphone rings, read emails, scan Twitter or Facebook and control their music from their wrist. The Cookoo watch also lets users check in on Facebook or activate the phone’s camera at the touch of a button. Samsung is working on its own smart watch, and Apple and Google are expected to be doing so as well.
  • Consumers themselves will become the mobile device as they adopt more wearable technology and shift from intermittent interactions with a handheld device to a constant state of connectivity.   Mobile experiences will be less intrusive and more discreet, unless the user chooses otherwise. When a message comes in, for instance, users can simply see the sender on their watch or instruct their smart glasses to read the contents aloud. The LinkMe bracelet, currently a Kickstarter project, syncs with users’ smartphones and displays incoming text messages or social media alerts via a light-up display.   QUOTE: “When we evolve from ‘mobile,’ a screen, to a mindset of mobility, we’ll see the full potential of this space. Efforts like Google Glass and Ford’s in-car app strategy are giving us glimpses of what’s possible. Content, be it recipes, your emails or dinner reservations, doesn’t want to be contained by a screen. It wants to be liquid, nimble and free-flowing. We value the idea of mobility more than mobile.” —Adam Kmiec, director of global digital marketing and social media for Campbell Soup, “ Mobile ’ s Next Big Opportunity, ” Digiday.com, March 21, 2013
  • With screens always available, marketers have more opportunities to send short, targeted, geo-local messages. As consumers start accessing multiple content streams from different devices and as the visual real estate shrinks, marketers will have to shorten their messaging to catch the fleeting attention of recipients.   Wearable technology may help drive adoption of mobile wallets; when paying is as easy as swiping a watch over a reader, more consumers may warm to the idea of mobile payments.   QUOTE: “The phone is becoming more of this consumption device, where you have the optimized screen. Wearable technology has the potential to take some of the moments you would have with the technology you access on your phone. For example, … why not wear something that you can easily wave your hand or tap it very discreetly to check in to Foursquare? One of the benefits is to have more of these personal discreet moments with your technology and content.” —Jennifer Darmour, design director of user experience, product design company Artefact
  • The mobile device is starting to become a primary screen for viewing long-form video, thanks to bigger and better screens, faster processors and connectivity, and evolving consumer behaviors.   This evolution is taking place both in developed markets—as tablet proliferate and Wi-Fi extends even to cars—and in developing regions, where mobile users are leapfrogging PCs (and sometimes TV access) but are increasingly able to afford lower-end smartphones and tablets. While conventional wisdom once held that viewers would primarily watch short clips on smaller screens, we ’ll see mobile consumers embrace the idea of instantly available video wherever they are, on the device they’re most attached to. PULL STATISTICS: • 56% of global online consumers watch video on a mobile phone at least once a month. —Nielsen, May 2012 • In the U.S., mobile video viewing increased 24% year-over-year in Q2 2012. —Nielsen, November 2012 • Cisco forecasts that mobile video will increase 16-fold from 2012 to 2017, when video will account for two-thirds of global mobile data traffic. —Cisco, February 2013 • 1 out of 3 digital media consumption minutes takes place on a mobile channel. —comScore
  • Video streaming: More brands are offering apps that enable streaming of long-form content on mobile devices, from companies like Netflix to cable channels like HBO and ESPN to broadcasters like the BBC. U.S. broadcast network ABC is working on an app that would live-stream programming to smartphones and tablets for cable and satellite subscribers. Spotify is reportedly considering expanding into streaming video. And Dish Network recently launched a home DVR box that allows users to send recorded content to their mobile devices. CEO Joseph Clayton remarked, “Customers want video content to be affordable, easy to use and available anywhere.”   Viewers are concurrently changing their habits. In March, mobile viewers of the NCAA college basketball tournament’s opening week watched 61 minutes of live-streamed action, a 42% increase over  2012.
  • Mobile video in emerging markets: Many consumers in emerging markets have only one Internet-enabled device—their mobile phone—and are embracing the opportunity to see a world of content previously unavailable to them. In the Asia-Pacific and Middle East/Africa regions, almost 40% of online consumers watch video on a mobile device at least once a day, according to a May 2012 Nielsen report. A crop of services cater to these viewers, like Afrinolly, an app that provides “African movies in your pocket.”   QUOTE: “ With the growth of smartphones, mobile video consumption is on the rise for entertainment content, particularly in emerging markets, where many consumers leapfrog home Internet altogether in favor of the all-in-one smartphone. ” —Dounia Turrill, SVP of Client Insights, Nielsen, May 2012
  • Airlines turn to tablets: Airlines are starting to embrace mobile rather than seat-back screens for in-flight viewing, whether by supplying the devices or catering to patrons who bring their own. Lufthansa and Virgin Australia have been testing BoardConnect, an in-flight infotainment system that allows travelers to access content wirelessly on their mobile device. Last year, the airlines launched apps that let flyers watch TV and listen to radio on their own devices. American Airlines and El Al are among those replacing built-in entertainment systems in premium cabins with content-loaded tablets.
  • A shift to mobile-based video means an equivalent shift in viewer context, with more people consuming content during daily commutes or on the go (while waiting in line, for instance). Depending on the context and screen size, engagement will shift as well—while fewer viewers will be distracted by other on-screen activities, as on PCs, some will be multitasking in the real world. Samsung now caters to distracted viewers with Smart Pause, a feature in the Galaxy S4 that uses eye-tracking technology to automatically pause video when a viewer looks away.   As the mobile device becomes a primary content channel for some in emerging markets, it will get easier for brands to reach these video-hungry consumers. Marketers have opportunities to create or sponsor relevant content or develop branded video-streaming apps.   Entertainment brands will need to enable their customers to seamlessly hop among platforms so that, for instance, a viewer can start watching something on a tablet and pick up from the same point on his smartphone or television.
  • Note that the rise of mobile video viewing doesn’t mean the death of the first screen, television. In developed markets, daily video consumption is increasing; Bell Labs suggests that by 2020, Americans will access seven hours of video each day, up from 4.8 hours today, an increase due in part to viewing two devices concurrently. And thanks to the rise of second-screening (using a mobile device while watching TV), the mobile can serve as a complement to traditional TV.   QUOTE: “The always-on, always-there nature of mobile phones means that consumers always have access to them, and they are always using them to consume media. For example, while commuting, when users don’t have access to TVs, mobile video is very popular. Even at home it ends up being easier for the consumer to turn on their device than walk over to a PC and wait for it to boot up, which is why we see very high levels of engagement with mobile even when respondents are in bed (82%)—this portability is making long-form content on mobile phones easy and popular.” — Shrikant Latkar, VP of marketing, mobile ad tech firm InMobi
  • Mobile devices are becoming integral to the consumer process. Consumers are tapping into mobile resources as they discover and research goods and services, order and pay, share purchases with social networks, rate products and experiences, and engage with brands post-purchase. Unique mobile technologies like geolocation, augmented reality and NFC will help further integrate mobile into each step.   This is empowering consumers, especially in-store shoppers, but brands are also gaining new opportunities along the consumer path—for instance, the ability to remind consumers to buy what they need at the right moment or to lure a consumer out of a rival’s store.   PULL STATISTICS: • Consumer time spent with iOS and Android retailer apps jumped 525% year-over-year in December 2012, and well over 200% for both price-comparison and purchase-assistant apps (e.g., ShopSavvy). —Flurry, January 2013 • On Cyber Monday 2012, PayPal’s mobile payment volume increased 190% globally year-over-year. —PayPal, November 2012 • As of Q4 2012, more than 1 in 10 retail e-commerce dollars is spent using smartphones or tablets. —comScore, January 2013
  • Foursquare, Visa and MasterCard : Foursquare, which has partnered with American Express for two years to offer its Specials, announced it has signed agreements with Visa and MasterCard. Users connect their Foursquare account with their credit card account to receive automatic discounts when they check in to designated businesses and use the card to pay—turning the geosocial app into a couponing tool.   NFC-enabled outdoor ads: Technology like near field communication (NFC) and QR codes lets mobile consumers interact directly with advertising to get more information about a brand or incentives to buy. Clear Channel has installed more than 10,000 NFC tags and QR codes on outdoor signage in the U.K . To promote the NFC component in its Galaxy S III phones, last year Samsung installed bus shelter and other outdoor ads in New York City with an embedded NFC chip; people who owned the phone could tap the ad to get a free MP3 track.
  • Walmart, Scan & Go: This pilot program, which Walmart recently expanded to more U.S. stores, is one example of many that demonstrates how retailers are trying to integrate mobile into the physical shopping experience. Customers scan items using the iOS app as they shop to see a running tally of the basket total; if the shopper has created an in-app list, items are automatically checked off as they’re scanned. Users then pay at self-checkout terminals, avoiding a wait in line. More than half the app users have returned and used the technology again, Walmart execs have reported.   QUOTE: “ Through our mobile app, we ’ re bringing personalized ecommerce to our customers wherever they go. So whether it ’ s making shopping lists and researching products before they shop or helping them find products while they ’ re in the store, we ’ re turning their smartphones into a powerful tool to improve their shopping experience. ” —Ashley Hardie, manager of corporate communications, Walmart, “ Walmart ramps up mobile in-store strategy to save customers time, ” Mobile Commerce Daily, March 22, 2013 
  • London’s “virtual supermarkets”: Ever since Home Plus, the Korean arm of Tesco, launched a shoppable-by-mobile wall for Seoul commuters in 2011, numerous others have picked up the concept. One of the latest is Transport for London, which recently said it will install virtual supermarkets in Tube stations, allowing commuters to shop via their smartphones via electronic screens with pictures of products and barcodes.
  • By injecting real-time interaction into every step of the consumer’s path, mobile changes the equation for marketers and requires a more contextual and nimble approach. And since a transaction can happen at any time, traditional marketing is starting to meld with other disciplines. “We are not just in the brand building business, we are in the direct response business,” Coca-Cola group director of mobile and search Tom Daly said at an MWC event.   Brands have new opportunities to make shopping simpler, faster and easier, whether by way of shoppable walls, apps with in-store maps and product guides, seamless coupon redemption and so on. But to capture the most mobile-savvy consumers, they will need to perfect every step of the process: finding consumers at the right touchpoint, getting the technology and the supply chain working smoothly and in tandem, making the interface ultra-simple for users, etc. Marketing and IT departments will need to work hand in hand to offer satisfying mobile experiences that work seamlessly.   QUOTE: “Our communication must take into account that whenever we reach a consumer, he or she will talk not with their feet, as we used to say, but with their fingers—and unless we are ready to capture that action, then we will be missing an opportunity.” —Keith Weed, chief marketing and communication officer, Unilever
  • Brands also have new means of connecting with customers as they use the product or service and keep them tied to the brand for future purchases. For instance, an executive from the IHG hotel conglomerate talked about using mobile through the course of the patron’s visit—with an app that serves as a check-in tool, room key, payment hub, virtual concierge, etc.—and then beyond, with messaging that alerts a departing customer when rooms at that location will next be discounted or with a promotional offer for other locations. And with the advent of Intelligent Objects like connected cars or appliances, consumers will become accustomed to interacting with products via mobile.   Brands can now track consumers from the first marketing message or other point of contact through to conversion and beyond. This enables easy ROI measurement for mobile initiatives and results in a trove of new data tied to each step of the consumer’s path.   QUOTE : “The purchase funnel gets very, very short: Awareness, consideration, all the way to purchase and then the loyalty and advocacy—it’s happening in a much more compressed time frame for Millennials. From a retail perspective, you need to build the infrastructure and make it easy for them to stay on that path to purchasing from you.” — Ron Magliocco, global business director, Shopper Marketing, JWT
  • The mobile device can summon what you need, when you need it, where you need it. More companies are using mobile technology to enable consumers to request products and services at the push of a button and have these delivered to any location. As the mobile device turns into a genie of sorts, instant will be redefined to mean truly immediate. Payments will get pushed to the back of consumer experiences, as one MWC speaker noted. The most successful services will let customers purchase and pay easily via the app, then enjoy a seamless experience (simply hopping out of the taxi upon arrival at a destination, for instance).
  • Instant delivery of products: Various services can connect consumers with local couriers, allowing people to order items from their smartphone and get them quickly. eBay Now, which offers an iOS app and a mobile Web version, allows consumers on the go in several cities to receive products from local merchants within hours. Orders are pushed to the courier closest to the vendor in question; users can track the delivery’s progress and phone the valet directly. Postmates offers a similar service, promising delivery in under an hour, as well as couriers who can make in-store purchases and deliver them.   QUOTE: “[Postmates] works like a remote control for your city. You press a button and [in] under an hour the item that you so desire is in your hands.” —Bastian Lehmann, CEO of Postmates, “Stores offer same-day delivery to compete with Amazon,” Los Angeles Times , Dec. 14, 2012
  • Instant delivery of services: Services can also be ordered on-demand via smartphone. Several MWC panelists mentioned Uber as a favorite app: Users specify a pickup location, payment is debited automatically, and a chauffeured vehicle arrives. The service operates in several cities in the U.S., Europe and Australia, as well as Singapore. Similar companies include Olacabs in India and GetTaxi in London, Israel and Moscow.
  • Consumers on the go will increasingly expect to order and receive goods and services with minimal delay—especially the impatient, tech-savvy Millennials. A recent Boston Consulting Group study found that affluent Millennials are particularly attracted by expedited delivery services and are often willing to pay more for it. Brands will need to cater to these demanding consumers by building out their own instant delivery services or partnering with companies like TaskRabbit or Postmates. In a fun example, Durex has trialed an app that allows customers to order condoms for quick and discreet delivery.   As more consumers gain the ability to have goods come to them quickly and easily, brick and mortar outlets will have to entice shoppers by creating “third spaces” or otherwise providing compelling reasons to visit a physical store.
  • The mobile device is becoming a sixth sense for users, harnessing a variety of data streams to enable an enhanced sense of the world.   Smartphones contain an array of sensors that provide real-time information about the device and its surroundings, and thanks to an array of appcessories, they have the potential to add on capabilities as needed.   PULL QUOTE: “ What the smartphone is, is a way of bringing the information that is out there, that you can ’ t physically reach, and bringing it to you. ” —Peter Marx, VP of business development, Qualcomm Labs, Qualcomm Spark video, episode 1.5, September 2012
  • Context-aware apps : Some smartphones contain as many as 18 specialized sensors, such as a gyroscope (to determine the device’s orientation in space), GPS (to identify the device’s location), an accelerometer (to track movement) and a magnetometer (to determine which direction it’s facing). Their data streams enable the mobile device to understand the user’s context and potentially provide relevant information or automatically complete tasks.   Jini is an app that logs users’ routines, activities and surroundings to assess their behavior, and get recommendations based on these. For example, Jini tracks activity and sleep patterns to help users understand how they sleep and when the best time is to go to bed.   PULL QUOTE: “ We imagined a future where your smartphone would behave as a sixth sense to a user, a world in which mobile will become a context-aware device, capable of interpreting your behavior and ‘ automagically ’ understanding what you need. ” —Filip Maertens, founder, Jini, promotional video
  • Appcessory-enabled : Sensor-laded appcessories leverage the mobile device’s computational capabilities to collect and analyze data about the world. The Tinké, for example, plugs into an iPhone, allowing the user to monitor biological data such as heart rate, respiratory rate and blood oxygen level by pressing a thumb against a sensor. Thermodo, currently on Kickstarter, tells users the temperature in their immediate environment. Sensordrone, which bills itself as “the 6 th sense of your smartphone,” can act as a breathalyzer to estimate blood alcohol content and measure carbon monoxide levels, light intensity and humidity. Among other things, the developers imagine parents employing it to ensure comfortable conditions for a baby.
  • LifeWatch V smartphone: The first of its kind, this medical smartphone features built-in sensors for monitoring heart rate, ECG, body temperature and even stress levels. Users can also check blood glucose by inserting test strips into the phone. Results can be shared with caretakers, physicians, etc., via email or text. The phone also reminds users to take medication and includes a pedometer application and diet apps. The device was approved for launch as a medical device in Europe in December.
  • The mobile device will become a key source of contextual, real-time information, potentially helping to make consumers’ lives simpler and easier as it begins to perform context-specific tasks automatically. Consumers will come to expect messaging and promotions to be equally personalized, hyper-relevant and automated.   As sensors get ever smaller, cheaper and more energy efficient, the mobile device will be able to track new data streams. Consumers will use information ranging from air quality to vital signs to improve their health, enhance their lifestyle or simply indulge their curiosity.   As heads-up displays like Google Glass proliferate, the mobile sixth sense will be more seamlessly integrated into daily routines—for instance, serving up weather conditions on the walk to work or heart rate data at the gym. Further in the future, users may be able to see the social media profiles of people they encounter, thanks to facial recognition technology. Brands can provide product-specific augmented reality content and promotions that are activated when shoppers look at an item.
  • As we noted in last year’s report, the mobile device will serve as a wellness guru. And as mobile becomes adept at tracking vital signs and even diagnose illnesses, it will radically disrupt health care. (Qualcomm is offering the $10 million Tricorder X Prize to a company that develops a mobile tool capable of diagnosing a set of 15 diseases.) Consumers will perform their own diagnoses and transmit the information to physicians remotely. Brands can provide these tools and/or enable patients to use them.   Beyond the individual, the mobile device can serve as a sixth sense for governments and other organizations that harness the collective information gleaned from many thousands or millions of smartphone sensors. Street Bump, for instance, is an app that identifies potholes based on crowdsourced accelerometer data from smartphones, while Google Maps leverages users’ anonymized GPS data to monitor their speed and draw conclusions about traffic conditions.
  • Increasingly, we’ll see a move away from asking how brands can advertise on this platform toward a focus on how brands can blend in to the mobile lifestyle. The challenge will be to sync with the user’s frame of mind or intent, potentially predicting just what consumers might need, want or be open to at a given moment.   This will mean sending contextually relevant messaging to those who opt in or providing enough utility or value to become integrated into the mobile routine. More sophisticated data analysis and technology will help brands do this—companies will take into account such details as whether a user is lying down or walking, for instance.   QUOTE: “ Generations of marketers have been brought up to believe that reach and frequency is everything—you want to reach the largest number of people the most number of times you can, in order to cut through so your message is heard. In the mobile space, quite often what we ’ re saying to people is, we ’ d rather reach the right people with the right message at the time that you are most likely to react, rather than continuously broadcast a message hoping it reaches our right audience. ” —Paul Berney, CMO and managing director, EMEA, Mobile Marketing Association
  • Waze: This navigation app, which claims roughly 40 million users around the world, won Best Overall Mobile App at MWC’s Global Mobile Awards contest. Waze launched its ad unit in late 2012 and is working with brands including Dunkin’ Donuts, Taco Bell and Ramada. Drivers doing a search for coffee, for instance, will see Dunkin’ Donuts as a sponsored option. Branded pins appear for locations along the driver’s route, with users given the option to reroute. When a driver is stopped, a screen “takeover” may push a relevant offer, with the option to reroute; users can also save offers in an in-box.   Offers are tailored around contextual factors like time and origin/destination (e.g., a coffee offer during the morning drive to work), as well as weather. Waze is working on a “temporal interest graph” that shows city-specific patterns—e.g., trips to fast food outlets may peak at different times. Offers are also tailored to the route: if the end point is a Walmart or an airport, for instance. The company is working toward segmenting users based on behavior: e.g., classifying users who routinely drive to airports and open the app in different cities as frequent business travelers. “We’re building a picture of how people move through the world and what their patterns are,” says Di-Ann Eisnor, VP of platform and partnerships.
  • Meat Pack, “Hijack”: This trendy shoe retailer in Guatemala, which focuses on limited-edition sneakers, ran an innovative geolocation promotion for mall shoppers last year. An enhancement to Meat Pack’s app recognized when customers entered an athletic brand store and sent a discount that started at 99% and dropped by one percentage each second, spurring the store’s young target to sprint over to Meat Pack. More than 600 costumers were “hijacked.” Redeeming a discount led to an automatic Facebook post about the promotion, “generating a viral competitive attitude,” according to the case study. The Mobile Marketing Association’s Paul Berney cites the campaign as a favorite: a good example of “how you use the concept of location, plus an opt-in to the database, plus sending the right kind of messages to people at the right time.”
  • Gimbal, Qualcomm: This software development kit, which became available last year, boosts context awareness for apps by gathering data from every sensor in the phone (GPS, accelerometer, altimeter, etc.) and creating an interest graph of users that takes into account Web and app usage and locations visited. Push notifications can then be adjusted based on time, location and user profile. An example that Qualcomm gives is the ability to send a promotional family discount for a pizza place on a mom’s route between school and home, several minutes before the car passes the restaurant.   Société de transport de Montréal,: The transit authority is testing an app that pushes personalized offers, events and services suggestions to riders. Users provide basic data about likes and dislikes, which is funneled into a system that can recognize where a rider is on the transit system. Merchants can make on-the-spot personalized offers.
  • While most mobile phone advertising will be permission-based, fine-tuned messaging will likely win brands significant opt-in. AT&T presented participant opinions about the company’s new Alerts, a location-based deals program, reporting that 3 in 4 are likely to recommend Alerts to friends or family. Paul Berney of the Mobile Marketing Association reports that Turkcell has roughly 13 million opted-in users, and O2 in the U.K. has around 10 million. But brands only have one chance to get it right; consumers will have zero tolerance for mobile experiences that aggravate or frustrate.   As technology evolves, we’ll see more and more Predictive Personalization (one of our 10 Trends for 2013, the idea that brands will increasingly be able to predict customer behavior, needs or wants, and will tailor offers and communications very precisely)—which will help to drive consumer opt-in. Coca-Cola, for instance, is in the early stages of testing how mobile can be used to anticipate needs, such as the inclusion of a sensor that detects when people need rehydration.   QUOTE: “We are already able to tell when a consumer is walking in the park (we know his location) on a hot day (we know what the weather is like there) and where the nearest place is to buy a Magnum and send him a code for a discount.” —Keith Weed, chief marketing and communication officer, Unilever
  • More than any other platform, most mobile phone advertising will revolve around some kind of value exchange, from the blatant (watching an ad in exchange for free mobile minutes) to the more nuanced (e.g., most users of Waze will understand that the branded pins on their map help to enable the free service). “Without adding value to consumers through the mobile experience, we will most likely annoy them by intruding in a space that they feel is personal,” says George Felix, a brand manager at Procter & Gamble, on Digiday.com.   Everything brands do on mobile will need to take into account the 3 P’s: privacy, permission and preference.   QUOTE: “ We have a totally different level of acceptance for unsolicited messaging online and coming through our mailbox, and coming through our home phones even, than we do for our mobiles. We feel very differently about mobiles. We feel we own the mobile channel; it ’ s very personal to us. So there ’ s absolutely a priority to get [marketing] right, and to respect people ’ s privacy, and understand the difference in the user experience that ’ s expected. ” —Paul Berney, CMO and managing director, EMEA, Mobile Marketing Association
  • Paul Berney, CMO and managing director, EMEA, Mobile Marketing Association Berney has over 25 years experience in a wide variety of sales, marketing, business development and commercial roles spanning several industries and market sectors, including automotive, printing, Internet development and management consultancy. He has spent the past nine years in mobile marketing and has been a speaker at more than 220 mobile events across the world, speaking to more than 32,000 people. Berney is a Business Leader in The Marketing Society, writing regularly for their blog, a fellow of the Institute of Direct Marketing, a Chartered Marketer in the Chartered Institute of Marketing, a member of the CMO Council and a mentor in the Marketing Academy. Jennifer Darmour, design director, user experience, Artefact At award-winning product design firm Artefact, Darmour focuses on designing next-generation user experiences. She began investigating wearable technology in graduate school at Art Center College of Design in Pasadena, Calif., where she designed projects exploring wearable computing, soft textiles and the aesthetics of circuitry. Darmour lives in Seattle, where she is designing on-body and technology products for brands including Xbox, Microsoft Surface, Windows Mobile, HTC, Blackberry, Google, Lenovo, Sonos and American Eagle. She blogs at and runs electricfoxy.com, dedicated to new interactions that are beautiful, wearable and able to connect with software and services.   Nathan Eagle, CEO and co-founder, Jana Jana helps global brands connect directly with people in emerging growth markets via mobile phones, rewarding consumers with mobile airtime in return for taking market research surveys and trying out products. The company is working with global clients including P&G, Unilever, Danone, General Mills, Nestlé, Johnson & Johnson, Microsoft, the World Bank and the United Nations. Eagle is also an adjunct assistant professor at Harvard University; his research explores how the petabytes of data generated about human movements, financial transactions and communication patterns can be used for social good. In 2012, Wired named Eagle one of the “50 people who will change the world.” He has been elected to MIT’s TR35, a group of the world’s top innovators under 35, and serves on the World Economic Forum’s Global Agenda Council for Data Driven Development.
  • Di-Ann Eisnor, VP, platform and partnerships, Waze Eisnor runs U.S. operations for Waze and is crafting the cartography of “live mapping” for the crowdsourced navigation and real-time traffic startup. She is a neogeography pioneer and serial entrepreneur employing all means to increase the world’s citizen mappers. Prior to Waze, Eisnor founded Platial, the Peoples' Atlas and Eisnor Interactive, which she sold to Omnicom. Eisnor believes social mapping is a critical tool for cultural diplomacy. She sits on the board of Gray Area Foundation for the Arts in San Francisco.   Shrikant Latkar, VP of marketing, InMobi Latkar is responsible for all marketing activities at InMobi, a leader in mobile-first technology platforms and the largest independent mobile ad network. Latkar also oversees market research (InMobi Insights) and corporate communications. He has spent over 18 years in the technology industry in a wide variety of marketing, product management and engineering leadership roles. Prior to InMobi, Latkar was responsible for marketing all products and solutions for the Aricent Group. He has also held various roles in marketing, product management and engineering at Juniper Networks, Avaya and Lucent Technologies Bell Labs. Iris Lapinski, CEO, CDI Apps for Good Lapinski runs CDI Apps for Good, an award-winning technology education movement where young people in schools learn to create apps that solve problems they care about and change their world. From a modest start in two centers, two teachers and 50 students in 2010, Apps for Good has grown to 100 schools and 5,000-plus 11-18 year-olds across the U.K. and is aiming for 400 schools with 20,000 students by September 2013. Apps for Good is supported by hundreds of leading-edge technology entrepreneurs, UX designers and developers as expert volunteers, as well as tech industry partners like Facebook, Dell, Thomson Reuters, Blackberry and Barclaycard. In 2012, the Observer and Nesta named Lapinski one of Britain's “50 New Radicals” for her work with Apps for Good.
  • These trends from last year’s annual mobile trends forecast interrelate with one or more of our 2013 trends. Full write-ups on these trends can be accessed via JWTIntelligence or on SlideShare.   Access Over Ownership With the proliferation of cloud-based services and Internet-enabled devices, consumers will shift from owning media to accessing it through subscriptions however they want (via various connected devices) and wherever they want. Using the next generation of high-speed mobile networks (4G, LTE and ever-faster Wi-Fi), people will listen to Spotify, Pandora and the like from Internet-enabled cars, speakers and even fridges; watch movies on tablets or TVs using services like Netflix and the upcoming Vdio or the new “digital content locker” UltraViolet; and catch up with TV everywhere as providers gradually expand access.   The Data-Sharing Debate While third parties will seek access to more data (location, browsing history, social graph, etc.) in order to fine-tune personalization engines, people will increasingly think more closely about what they should share. This push-pull over data-sharing will spotlight what personal data is worth and how it’s used, forcing brands to make a bigger point of asking consumers to opt in and, in some cases, to add incentives for doing so.   Everything Is ‘Smart’ It’s no longer just our mobile phones that are getting “smart”—that is, gaining access to the Web and the ability to communicate wirelessly. All kinds of things, from cars to refrigerators and entire homes, are getting connected in this way as well. Down the road, as more manufacturers embed Wi-Fi, SIM cards and other technologies into more products, expect anything and everything to link in to the intelligent Internet of Things.
  • Friction-Free Purchasing The smartphone will become a passkey to the retail experience. QR codes allow smartphone users to shop anytime, anywhere, as we’re seeing with the rise of retailers’ coded out-of-home displays. The integration of NFC in handsets will enable fast and easy mobile payments. And as e-commerce and brick-and-mortar retailing integrate and overlap, shopping may entail simply snapping a photo or tapping a sensor, then collecting the order or having it immediately delivered.   The Humanization of Tech As voice and gesture control become more common, our technology (mobile included) will adapt to us, rather than us adapting to it. Our digital experiences will become simpler and more user-friendly. Devices will also take on more human-like qualities, with personalities, individual quirks and other elements that make them more understandable and accessible.   Hyper-Personalization Mobile devices will increasingly use the data they’re privy to—from purchases made to social interactions to location—to offer information tailored to the user. They will analyze past and current behavior and activity to provide recommendations on where to go, what to do and what to buy.   Media Multitasking The mobile is becoming a complement to or distraction from most other types of media platforms and content. Consumers are hopping between screens (and the printed page), toying with their tablet or smartphone as they watch television, play video games, work on their computer and so on. Sometimes they’re multitasking, and sometimes they’re using the mobile device’s unique capabilities (e.g., apps that recognize audio content or scan QR codes) to augment the experience at hand.
  • Mobile Device As Lifesaver Internet-enabled mobile devices are becoming important tools in broadening access to health care, diagnosing diseases and saving lives in crisis situations. In developing regions, where network coverage is steadily expanding to remote areas, people who lack access to medical care for economic and/or logistical reasons can use their phone to connect with health professionals. And as smartphone computing power explodes, we’ll see Star Trek -like devices that perform diagnoses on the go; some will even act automatically to ensure users’ safety.   Mobile Device As Wellness Guru Smartphones will help people lead healthier lives by providing information, recommendations and reminders based on data gathered through sensors embedded in users’ clothing (shoes, wristbands, etc.) or through other phone capabilities (its motion detector, camera, etc.). We’ll track everything from physical activity to sleep patterns and then get tailored advice on how to make improvements in real time.
  • Seamless Living As all kinds of devices get connected to cloud services, mobile technology will help us navigate the world more seamlessly. And as key players like Microsoft, Google and Apple expand their product lines across devices—from televisions to tablets—we’ll see more unified experiences across platforms.   Security Consciousness App usage, mobile browsing and mobile payments all put personal data at risk, and security threats are rising. The Android system, the top target of malicious software, saw a near-fivefold increase in malware between July and November 2011. We’ll also see a rise in cloud security concerns and claimed solutions as people share more personal data with third parties and as more businesses store customer and proprietary information in the cloud.   Smartphone As Everything Interface The smartphone will become the key interface between connected devices and products (the Internet of Things) and their users. Among other things, people will use the device to remotely control household appliances, interact with screens and automatically adjust car settings to their preferences.

13 Mobile Trends for 2013 and Beyond (April 2013) 13 Mobile Trends for 2013 and Beyond (April 2013) Presentation Transcript

  • 13 MOBILE TRENDSFOR 2013 AND BEYOND April 2013 Image credit: martin.mutch
  • WHAT WE’LL COVER• Background• Introduction• Everything Is Connected - Maturation of M2M Communication - The Car As a Mobile Device• Everyone Gets Connected - Connecting the World - Mobile As a Gateway to Opportunity - Revolutionizing Transactions• The Mobile-Driven Life - Gen Z: Mobile Mavens - A Million Ways to Say Hi - The Disappearing Smartphone Screen - Video Unleashed - The Mobile-Powered Consumer - Mobile As Genie - Mobile As Sixth Sense - Brands Blend In• Appendix - More About Our Experts/Influencers - Our 2012 Mobile Trends Image credits: Nokia; Turkcell; Cookoo; Virgin Australia
  • BACKGROUNDFor the second year, JWTIntelligence attended the GSMA’s Mobile World Congress, held inBarcelona in late February. The event again broke an attendance record, attracting some 72,0003 GENERATION GOnetwork operators, mobile manufacturers, developers and many other players looking to profitfrom an industry that only keeps expanding. This report builds on last year’s (see Appendix for anoutline of what we covered in 2012), offering 13 key trends we spotted during the MWC, alongwith examples that illustrate these ideas and implications for brands. The report alsoincorporates insights from interviews with several mobile experts and influencers.EXPERTS AND INFLUENCERS* PAUL BERNEY JENNIFER DARMOUR NATHAN EAGLE CMO and managing director, Design director, CEO and co-founder, EMEA, user experience, Jana Mobile Marketing Association Artefact DI-ANN EISNOR SHRIKANT LATKAR IRIS LAPINSKI VP, platform and partnerships, VP of marketing, CEO, Waze InMobi CDI Apps for Good *See Appendix to learn more about these experts and influencers.
  • INTRODUCTIONWe’ve been analyzing the mobile phenomenon for some time, from our trend The Mobile DeviceAs the Everything Hub in our 2009 forecast to The Mobile Fingerprint—our identity all in one3 GENERATION GOplace—for 2013. The rapid spread of mobile has been dizzying: Consider that tablets, on themarket for just three years, are expected to outsell PCs this year and laptops next year.Smartphones are starting to dominate, with close to a billion forecast to sell this year. And theGSMA forecasts 3.9 billion global subscribers by 2017, 700 million more than in 2012.Mobile is disrupting industries from retail to health to autos to finance to education andbeyond—and the consensus at MWC was that change is happening at an astonishing scale andspeed. The next 10 years will “dwarf” the last 10 in terms of disruption, said speaker RajeevChand of Rutberg & Co. One driver of change will be the shift to 4G; another, the millions moreconsumers who will get connected; and another, the rapid spread of machine-to-machinecommunication.Still, several issues may hinder mobile’s untrammeled growth. Many speakers argued for lessgovernment regulation and urged serious self-regulation when it comes to the hot-button issueof privacy. There are technology challenges too; the industry is still grappling with basic issueslike battery life and Wi-Fi availability, for instance. Companies will also need to broaden theirhorizons: “The next wave of innovation will require a broad environment of collaboration andpartnership, and expertise will come from many areas and different players,” said keynotespeaker Steve Girsky, General Motors vice chairman.
  • INTRODUCTION (cont’d.)But already the mobile is moving well beyond its role as a phone and even as a communicationdevice more broadly, becoming an enabler for a wide range of experiences from TV viewing to3 GENERATION GOshopping to banking. In this respect, the mobile is evolving into a primary screen for consumers.To glimpse the future, look no further than the attitudes and behaviors of Gen Z, the generationweaned on mobile screens: They are “growing up with an understanding that you can click andfind, click and know, click and buy,” observes Paul Berney of the Mobile Marketing Association.“And that has to change your mentality and mindset as a consumer.” Marketers are starting toget the message: Mobile will soon become “the starting point” for brands, not an add-on orsiloed initiative, as Pete Blackshaw, Nestlé’s global head of digital marketing and social media,predicted at one session.
  • EVERYTHING IS CONNECTED
  • 1 MATURATION OF M2M COMMUNICATIONM2M was a big buzzword at this year’s MWC, signaling that as new partnerships and commonstandards develop, we’ll start seeing more consumer-facing applications of machine-to-machinecommunication (objects wirelessly communicating with each other through embedded sensorsand other devices).Partnerships such as the nonprofit Internet of Things Consortium and the M2M Multi-OperatorAlliance—a coalition of companies including NTT Docomo, Etisalat and Telefónica—are promotingcommon standards that simplify communication between products and services from differentmanufacturers. Plus, as cheap network cards like the Electric Imp proliferate, makingconnectivity easy for any device, more brands and consumers will upgrade low-fi products.As M2M connections proliferate and expand the Internet of Things, we’ll see disruption in sectorsand industries from energy to health care to urban planning. Worldwide M2M connections are forecast to grow at a compound annual rate of 36% between 2011 and 2021, reaching 2.1 billion. —Analysys Mason, May 2012
  • 1 MATURATION OF M2M COMMUNICATIONIN ACTIONQualcomm, AllJoyn: This open-source softwareplatform enables the “Internet of Everything,” allowingany devices that use AllJoyn to communicate. Forinstance, a washing machine could send an alert aboutan unbalanced load to an Internet-enabled TV.Qualcomm demonstrated a system that allowed remotecontrol of a coffee maker using a tablet; when thebeverage was ready, the machine sent alerts to atablet, smartphone and television, and could turn theTV on as well. Image credits: CNETFrance
  • 1 MATURATION OF M2M COMMUNICATIONIN ACTION (cont’d.)Vodafone, Connected Ice Cream Cooler: Vodafonedemonstrated a retail ice cream cooler equipped with asensor that monitors factors including temperature,how often the door is opened and the inventory inside.This information is transmitted to the brand that ownsthe cooler, enabling better control over the unit andunderstanding of how it’s used by retailers.Fujitsu, Next Generation Cane: Fujitsu demonstrated aprototype Wi-Fi-enabled cane that includes a GPSsensor to help elderly people find their way around;when needed, the cane can point users in the rightdirection via a vibrate function and built-in LED screen.A heart rate monitor in the handle automatically alertsauthorities in case of a cardiac emergency. Image credits: Vodafone; CNET TV
  • 1 MATURATION OF M2M COMMUNICATIONIMPLICATIONS FOR MARKETERS• M2M will present brands with opportunities to reach consumers on new platforms—the mobile app that syncs with a refrigerator or the screen on a coffee machine. In some cases, this will mean products taking on personalities. Ericsson’s prototype Facebook-like interface allows users to “friend” their connected objects, such as lamps, fridges and ovens. Marketers will need to consider the tone and manner their products will adopt.• Finding new and novel ways to make once-dumb objects intelligent will enable some brands to attract new cohorts.• M2M will provide new sources of data about consumers, allowing manufacturers to analyze how consumers are using their products. Brands can use this data to better understand their consumers and upgrade their products, pushing software updates to the device or adjusting product development strategies.• We’ll see M2M changing cities as infrastructure gets connected to the Web. The global addressable market in smart cities, transport, utilities and intelligent buildings will reach $67.1 billion in 2020, up from $22.8 billion in 2012, according to Machina Research.
  • 1 MATURATION OF M2M COMMUNICATIONIMPLICATIONS FOR MARKETERS (cont’d.)• Some consumers will have a hard time adjusting to the idea of objects that can communicate wirelessly and act autonomously. The challenge will be to design experiences that truly enhance the value delivered to the user.• We’ll see a lot of ideas that don’t show much insight into what users need or want. Brands will need to be creative with connectivity but judicious about where and how to implant it.• While advanced technology is at the core of M2M, ultimately the goal is to make it invisible and the user experience the defining feature. Consumers will look for speedy, seamless experiences from the moment they open their item. Products will have to easily activate out of the box.• With more devices sharing data, security and privacy will become increasingly prevalent concerns. Manufacturers will have to ensure protection from hackers and allay consumer concerns about the safety of their data.
  • 2 THE CAR AS A MOBILE DEVICEWith the advent of in-car 4G, built-in Wi-Fi and ever more partnerships between apps andautomakers, the “original mobile device” (as GM’s Steve Girsky put it) is turning into a speedysmartphone. Intel forecasts that by 2014, cars will be one of the three fastest-growing marketsegments for connected devices and Internet content.At the MWC, “automakers, not smartphone and tablet manufacturers, stole the spotlight,” asBusinessweek noted. GM announced it will start embedding 4G LTE connectivity and touchscreens into its vehicles, Ford let attendees test-drive connected cars, and Audi was advertisingits A3 Sportback as “The world’s biggest smartphone.”Connectivity can be achieved by embedding a wireless modem into the car or by the vehicleinterfacing with drivers’ smartphones. However it’s executed, the potential that advancedconnectivity brings to cars—for improved car safety, myriad entertainment options, geo-localadvertising, etc.—is enormous. We envision a day when your car becomes just another device in your wireless plan.” — STEVE GIRSKY, vice chairman, General Motors Around 1 in 10 cars shipped globally features a connectivity system; by 2017, this will grow to 6 in 10. —ABI Research, July 2012
  • 2 THE CAR AS A MOBILE DEVICEIN ACTIONFord, AppLink: Ford lets drivers control in-carapps with voice commands, instructing the carto share its location with contacts or socialnetworks (using the Glympse app), for instance,or requesting songs on Spotify (Ford announceda partnership with the streaming musicservice). Ford’s SYNC technology wirelesslysyncs with drivers’ smartphones, allowing themto use Ford-approved apps includingiHeartAuto, MOG and Slacker Personal Radio. Image credits: Ford
  • 2 THE CAR AS A MOBILE DEVICEIN ACTION (cont’d.)GM, 4G LTE: GM plans to start outfitting cars with 4G LTE,introducing in-vehicle Wi-Fi hot spots, streamingentertainment and apps designed for its proprietary browser.It’s the first mass-market automaker to do so (Audi was thefirst to introduce 4G LTE, in its A3 model). 4G LTE will beincluded in most Chevrolet, Buick, GMC and Cadillac vehiclesin North America starting in 2014 (via a partnership withAT&T), and GM said it will subsequently expand to brandsincluding Opel and Vauxhall in Europe. GM also demonstrateda prototype vehicle with embedded cameras that enableowners to remotely monitor their car.Volvo, Connected Vehicle Cloud: Starting with 2014 models,Volvo drivers will be able to link in to Ericsson’s ConnectedVehicle Cloud—accessing streaming radio, navigation apps,etc.—using an Android-powered touch screen on thedashboard. The system will also automatically schedule anappointment with a local repair shop if the car’s computerdetects a problem. And the Parrot SmartLink app will letusers “mirror” their smartphone on the larger touch screen. Image credits: GM; VolvoCarsNews
  • 2 THE CAR AS A MOBILE DEVICEIN ACTION (cont’d.)Toyota, Friend: Launched in Japan in 2012, Friend is asocial network of sorts that connects customers withtheir cars, dealerships and Toyota HQ. Owners can“friend” their vehicle, getting information such asbattery charge and fuel level. The car can also alertowners to issues such as low battery power or tiremisalignment with tweet-like notifications. The car used to be just a product, but in the future it will be a touch point with consumers … an iPhone on wheels.” — SHIGEKI TOMOYAMA, managing officer, Toyota Motor Corp., promotional video Image credit: Salesforce
  • 2 THE CAR AS A MOBILE DEVICEIMPLICATIONS FOR MARKETERS• Consumers are coming to expect constant connection, and the car will be the next means to achieve this. Already 37% of people want to stay as connected as possible in their vehicle, according to a 2012 report from Deloitte. And, as Ford Motor Co.’s Jim Farley remarked ahead of this year’s New York auto show, in-car technology is an increasingly important priority for car buyers. Soon, another layer of connectivity will be infused into our lives.• We’ll see a lot more collaborations among automakers, tech companies, app developers, network operators and all kinds of brands, working together to add enhancements and functionality for drivers.• As V2X (vehicle-to-vehicle, vehicle-to-infrastructure) communication expands, we’ll see driving becoming safer and easier, as traffic flow improves. Toyota, for example, is exploring systems that allow vehicles to communicate with each other and with roads, reducing the risk of accidents (e.g., missing a red traffic light). Tomorrow’s ‘connected vehicle’ will likely become a node on the mobile communications highway capable of connecting drivers with friends, family and information at a pace they desire.” — DELOITTE, “Connected vehicles enter the mainstream” report, June 2012
  • 2 THE CAR AS A MOBILE DEVICEIMPLICATIONS FOR MARKETERS (cont’d.)• As screens proliferate in cars, the vehicle will become a platform for delivering targeted, tailored value to drivers in multiple ways:- With cars able to stream video, brands will have opportunities to deliver specialized content for passengers.- By combining data points like location, time and user profiles, the car will deliver personalized recommendations and time-sensitive promotions. For instance, Ford owners can ask the vehicle to search for nearby products, such as ice cream.- Drivers will get ever smarter, using apps and other resources to find parking spaces or the nearest gas station.- The car will be an e-commerce platform, enabling purchases via the dashboard. Toyota’s Entune, for example, lets drivers make restaurant reservations or buy movie tickets using in-car apps. A report from Johnson Controls found that 61% of U.S. vehicle owners would like to pay for items using a debit or credit card linked to their car’s infotainment system.• Driver distraction will become a greater concern. In February 2012, U.S. regulators released guidelines for in-car electronics that highlighted the complexity of dashboard displays and pointed to the perils of tweeting in traffic and buying tickets from the driver’s seat. Brands will need to be ultra-sensitive to a wide range of safety implications and anticipate regulation.
  • EVERYONE GETS CONNECTED
  • 3 CONNECTING THE WORLDWhile mobile adoption has been skyrocketing—with a billion new subscribers in just the last fouryears, per the GSMA—that still leaves more than half the world’s population without a mobilesubscription.* Mobile companies are focusing on “connecting the next billion,” as Nokia describesits aim, which will require not only cheaper handsets and data costs but a rethink of hardwaredesign and software (apps, discovery, etc.).In developing regions, many are bypassing PCs altogether and going online for the first time viamobile devices, bringing a different set of expectations and some notable limitations (e.g.,unreliable or limited power, low literacy). Meanwhile, expanding 3G and 4G access will greatlyboost the capabilities of this mobile population.• Mobile subscribers will rise from 3.2 billion today to 4 billion by 2018. —GSMA• 3G and 4G will represent a majority of mobile connections (including machine-to-machine) by 2017. —GSMA*Various studies have shown higher mobile penetration, but the GSMA claims that by identifying inactive SIMs and multiple SIMownership, its measurement is the most accurate.
  • 3 CONNECTING THE WORLD Data credit: GSMA
  • 3 CONNECTING THE WORLDIN ACTIONNokia,105 phone: The BBC’s Tom Chatfield wasn’talone in finding the Nokia 105 phone “perhaps the mostintriguing product released in Barcelona.” At around$20, the phone is the cheapest yet with a color screen.And since the target consumer may not have regularaccess to power, the phone can last for 35 days on onecharge, and includes a built-in flashlight and FM radio.All lower-end Nokia phones feature its Xpress browser, acloud-based Internet service that compresses data,saving users data costs and battery life. We’re seeing things like airtime regulators that let you control the data use from your phone, … proxy browsers like Opera Mini making huge penetration because they basically strip out all the excess in a standard website and give you the barebones data you need to see the page. Those types of things are fascinating, and we’re going to see more of them.” — NATHAN EAGLE, CEO of Jana (formerly txteagle), a mobile rewards platform Image credit: Nokia
  • 3 CONNECTING THE WORLDIN ACTION (cont’d.)Huawei, 4Afrika phone: Created in partnershipwith Microsoft, this phone launched in February inseven countries in Africa (the fastest-growingsmartphone market, per the GSMA). The WindowsPhone 8 device, priced at around $150, comespreloaded with apps tailored for each market.Microsoft’s 4Afrika Initiative includes AppFactorycenters in South Africa and Egypt that create appsbased on crowdsourced ideas. Image credit: Microsoft
  • 3 CONNECTING THE WORLDIN ACTION (cont’d.)ecoATM: ecoATM and similar services that payconsumers in developed markets for their mobilephones and resell them in other markets will drivethe proliferation of cheap secondary handsets. Mobilephones have an average useful design life of aboutseven years but are used for an average of only 18months in developed nations. Image credit: ecoATM
  • 3 CONNECTING THE WORLDIMPLICATIONS FOR MARKETERS• We’ll see “trickle-up innovation” as mobile companies find creative ways to bring costs down for emerging markets and better cater to their needs—and as new mobile consumers start using the technology in new, inventive ways. While targeted at developing markets, Nokia’s 105 phone was also touted as a backup-phone option for developed markets and as “the ultimate festival phone.” Brands that don’t operate in emerging markets would do well to start monitoring them anyway. Innovation seems increasingly sure to arrive from the margins. Or rather, what were once the margins are destined to become the driving force behind a new conception of mobile computing: neither a luxury nor a delicate toy, but a given feature of every single adult life.” — TOM CHATFIELD, “Making mobiles for the masses,” BBC, Feb. 28, 2013• Brands have a unique opportunity to establish themselves at the core of the mobile experience for this newly mobile cohort, who are likely to welcome the value exchange that brands can offer. A WIN/Gallup study presented at the MWC found that many emerging market consumers are mobile “optimists”—the cohort that is “most open to mobility, m-commerce, and mobile advertising”—and concludes that “targeting ads to Optimists is not just possible but also, from their perspective, desirable and useful.”
  • 3 CONNECTING THE WORLDIMPLICATIONS FOR MARKETERS (cont’d.)• As mobile’s reach expands, brands will now be able to engage consumers who have lived beyond the reach of most traditional media. For example, a category and brand awareness campaign for Unilever’s Active Wheel detergent targeted Indian women in remote areas without easy access to most media, given the lack of electricity, infrastructure and literacy. Consumers who opted in (by calling a toll-free number) received calls back with recorded snippets of humorous conversations. More than 3 million people called in, around 26 million times. The campaign created a medium of entertainment for the consumer and a medium of communication for the brand, as the case study video puts it.
  • 4 MOBILE AS A GATEWAY TO OPPORTUNITY“Mobile is a great leveler,” said Ijaz Shafi Gilani, Emerging market consumerschairman of Gallup Pakistan, at one MWC session.With mobile adoption comes entrée to the digital dont necessarily have asworld and potentially to the Internet; for many, the much other technologysmartphone is their first Internet-enabled device. As exposure as their developedNokia CEO Stephen Elop noted during his MWC keynote, word counterparts. And sothe next billion to get connected may earn just a few the expectation they placedollars a day but would have access to the same on this device is higher. Theyre notinformation as the world’s upper and middle classes. buying into a communication device. Theyre buying something that does notConnectivity brings positive economic, political and just make voice calls or send textsocial effects, as speakers noted, and several cited messages, theyre looking to buythe correlation between GDP and broadband something that can serve as a flashlightpenetration. On an individual level, the mobile device or an FM radio … that can provide themis a tool that can help users do everything from basic with food prices and can be their creditchores to acquiring knowledge to running micro- card.” — NATHAN EAGLE,businesses—leading many in emerging regions to see it CEO of Jana (formerly txteagle), a mobile rewards platformas enabling upward mobility and a better life.
  • 4 MOBILE AS A GATEWAY TO OPPORTUNITYIN ACTIONEmerging-market consumers optimistic about mobile: A recent WIN/Gallup study of 54countries classified 31% of respondents as mobile optimists—a cohort that’s highly likely tosee the device as helping them achieve their potential at work and in life, learn valuablethings, better socialize and so on. Mostly urban, these consumers are concentrated in Asia,South America and Africa (conversely, they’re least likely to be found in the highly developedmarkets of Western Europe, North America and Oceania). Data credit: WIN/Gallup
  • 4 MOBILE AS A GATEWAY TO OPPORTUNITY IN ACTION (cont’d.)mHealth: The mobile device is a valuable platform fordelivering health care services in emerging markets,where as many as 59% of patients use mHealth,compared with 35% in developed markets, according toPwC. Nokia Life, for instance, includes a health-focused pay-per-text subscription program that sendsinformation on subjects such as maternal and childcare, fitness and diabetes. Users can personalize theirprofiles to get more tailored content—for example,specifying a baby’s due date.mEducation: Education is another key benefit thatmobile can bring. Among various similar programs,Bharti Airtel in India offers an Exam PreparationService (subscribers get daily help to prepare forvarious entrance exams), an English Guru (witheducation offered in an array of Indian languages) anda Campus Search service to help parents and studentswith college admissions, study and career tips. Image credits: Nokia; Airtel
  • 4 MOBILE AS A GATEWAY TO OPPORTUNITY IN ACTION (cont’d.)Informing farmers: Connecting off-the-gridfarmers to information sources is an oft-citedbenefit of mobile, and the MWC hosted an mAgriseminar for the second year. Speakers includedVodafone Turkey’s CEO, who discussed thecompany’s text-based Farmers’ Club, estimated tohave driven a 12% productivity rise among its700,000 members. Farmers get weather alerts,news updates (on training programs, for instance)and access to a marketplace that allows users tolist goods by text. “It is a simple service, but it hasbeen transformative, both for the farmers whopreviously had no access to radio or television, andfor Vodafone Turkey,” reported The Telegraph inNovember. Image credit: GSMA
  • 4 MOBILE AS A GATEWAY TO OPPORTUNITYIMPLICATIONS FOR MARKETERS• Mobile represents both a business opportunity and an opportunity to help consumers do everything from building up businesses, improving their health, becoming more informed citizens and connecting with social networks. We’ll see more mobile players shift business models to integrate social issues into their core strategies because, as we noted in one of our 10 Trends for 2012, “By putting shared value at the center of their strategy, brands can benefit their business, their customers and society at large.”• Consumers in emerging markets who are enthused about the power of mobile devices to enhance their lives are more open to marketing messages than consumers in developed markets. Marketers can help these mobile owners become more informed consumers, integrating the brand into the platform. WIN/Gallup found that many in the “optimist” cohort of consumers, most of whom are in emerging markets, see the mobile device as not just an “important” tool to becoming a smarter shopper but “critical.” We needed to create a trust-mark in Turkey for Vodafone. … That means you have to think of how you can improve consumers’ lives beyond your core proposition, so we don’t just offer them telecoms. We go a step further to make sure we are really integrated in their lives. It creates loyalty.” — SERPIL TIMURAY, CEO of Vodafone Turkey, “Vodafone Farmers’ Club fuels Turkish turnaround,” The Telegraph, Nov. 19, 2012
  • 4 MOBILE AS A GATEWAY TO OPPORTUNITYIMPLICATIONS FOR MARKETERS (cont’d.)• If mobile is a great equalizer, not having mobile (and especially Internet) access is coming to be a distinct disadvantage as more people get connected. The “socio-techno” divide is akin to the gap between the proletariat and the aristocracy of old, said tech maven Shelly Palmer at one session. As the technology gets cheaper and the infrastructure gets better and better, brands can help to sponsor connectivity at relatively low cost—especially for women, given the gender gap in both mobile usage and Internet access (e.g., in developing nations, 16% fewer women than men are online, per the ITU Telecommunication Development Bureau).
  • 5 REVOLUTIONIZING TRANSACTIONSMobile phones have the potential to revolutionize transactions in places where bank accountsand credit cards are the exception. Almost 6 in 10 adults in developing economies are“unbanked,” per the World Bank, due in part to costs, travel distances and the paperworkinvolved. As mobile money slowly comes to fruition, it will make a major impact on developedmarkets, and an even bigger one in developing regions, where it’s already broadening access tofinancial services.In Kenya, 68% of adults have used a mobile phone for making a payment, thanks to Safaricom’shugely popular M-Pesa text-based money service. But 85% of the world’s transactions are stillcash-based, a figure several speakers cited, and the race is on to digitize the relationshipbetween merchants, consumers and funds. A recent GSMA report found that more customers aremaking payments with mobile money accounts, and “providers are beginning to move beyondtraditional service options like airtime top-ups to allow their mobile customers to pay for wateror electricity bills, to buy goods in shops and supermarkets, or public transport tickets.” • An estimated 1.7 billion people had a mobile phone but not a bank account in 2012. —G20 Financial Inclusion Experts Group • Of the 150 mobile money services for the unbanked, 41 launched in 2012. —GSMA • Mobile money accounts outnumber bank accounts in Kenya, Madagascar, Tanzania and Uganda. —GSMA
  • 5 REVOLUTIONIZING TRANSACTIONSIN ACTIONTurkcell, mobile wallet: In Turkey, a country that’s 40%unbanked, Turkcell has developed one of the mostcomprehensive mobile wallets in the world, according toexecutive Emre Sayın, an MWC speaker. The mobile wallet,which launched last October, enables transactions(payments, airtime top-ups, etc.); lets customers add debit,credit or preloaded cards with an SMS; and sendspersonalized, location-based offers. Almost a millioncustomers are using the wallet, and 400,000 credit cards arelinked, according to CIO İlker Kuruöz.Telesom, Zaad: In Somalia’s Somaliland region, Telesom hasoperated the mobile money service Zaad since 2009, when fewfinancial institutions were operating. Three years after launch,almost 40% of Telesom GSM subscribers were actively usingZaad, making as many as 34 transactions on average permonth. “Today, mobile money is effectively replacing cash inSomaliland, and people use it on a daily basis for a broad rangeof transactions,” according to the GSMA’s February report onglobal mobile money adoption. Image credits: Turkcell; Zaad
  • 5 REVOLUTIONIZING TRANSACTIONSIMPLICATIONS FOR MARKETERS• Digitizing payments will enable more transactions. As a speaker from MasterCard noted, a cash exchange requires two people to be in the same place at the same time; mobile enables two parties to exchange money anywhere, at any time. And on more platforms: With Turkcell’s mobile wallet system, for instance, customers without credit cards can pay for online goods at participating retailers by entering their mobile number.• Mobile payments open a new channel for communication. Unlike cash or cards, the mobile screen enables interaction, as George Held of Etisalat noted. Operators can work with brands to push targeted, time-sensitive coupons to shoppers that encourage additional purchases or establish an ongoing connection with the consumer.
  • THE MOBILE-DRIVEN LIFE Image credit: tobiastoft
  • 6 GEN Z: MOBILE MAVENSMembers of the youngest generation (born after1995) take mobile connectivity for granted; many [Gen Z’s] experience in theare using mobile almost as soon as they can hold the world is that everything candevice. They have come to expect everything— be done in real time;information, products, friends, entertainment—to be everything can be two-wayinstantly available in the palm of their hand. This and dialogue, rather thanmobile-informed outlook makes them more monologue and broadcast.impatient, socially connected and constantly … They’re growing up in a world wherestimulated than any generation before—presenting a they have access to almost the sumnew challenge for marketers looking to engage with total of human knowledge in theirthis cohort. pocket.” — PAUL BERNEY, CMO and managing director, EMEA, Mobile Marketing Association • Nearly two-thirds of Gen Z’s older cohort (ages 8 to 18) have access to mobile phones. —NTT Docomo five-market study • Among American teens, 78% now have a cell phone, 37% a smartphone and 23% a tablet. One in four are “cell-mostly” Internet users. —Pew Research Center, March 2013
  • 6 GEN Z: MOBILE MAVENS IN ACTIONThe next Zuckerbergs: Already Gen Z is starting to We used to think thatharness their mobile knowhow to produce innovative inviting students as young asproducts. Last year, Apple opened its developers event 18 years old was great, [but]to 13- to 17-year-olds for the first time. we would get emails after the developer conference from studentsSeventeen-year-old Nick D’Aloisio developed news- 16, 15, 14 years old, saying I alreadybrowsing app Summly at age 15; in March, Yahoo bought have X number of apps in the app store.the app for an undisclosed sum (reported as $30 million I’m a developer. Can I take part in thisby AllThingsD) and hired DAloisio, who planned to too?” — PHIL SCHILLER,concurrently finish high school and report to the SVP of worldwide marketing at Apple,companys London office. Jordan Casey, 13, has created “App Developers Who Are Too Young to Drive,”multiple mobile apps and spoken at conferences The Wall Street Journal, June 18, 2012worldwide. And Ethan Duggan, age 12, launched an appat this year’s SXSW Interactive Festival: LazyHusband,which lets users record complimentary phrases and playthem to significant others.
  • 6 GEN Z: MOBILE MAVENSIN ACTION (cont’d.)Tech camps: With kids looking to ramp up their skillsearly in life, tech camps are proliferating. iD TechCamps, a Californian company, saw the number ofattendees at its summer camps grow 70% between 2011and 2012. CoderDojo is a free, not-for-profit codingclub that has spread to 24 countries. CDI Apps for Goodis a U.K. program that helps students 11 to 18 createapps that “change their world.” In Sweden, SWEAdvertising (a JWT partner agency) created theSWEappcademy, a weeklong camp where kids 10-12create mobile apps. Apps and tech is the new rock & roll.” — IRIS LAPINSKI, CEO of CDI Apps for Good Image credit: SWE Advertising
  • 6 GEN Z: MOBILE MAVENSIMPLICATIONS FOR MARKETERS• The next generation has new ideas about how [Gen Zers] are growing up with consumers and brands interact. Among other an understanding that you can things, they expect brands to be available for click and find, click and know, quick, seamless communication across platforms, click and buy. And that has to and they expect transparency, which mobile can change your mentality and enable (e.g., via NFC tags, QR codes or mindset, as a consumer. And augmented-reality content that lead to therefore those people have a much information on sourcing or nutritional data). greater expectation that they will be able to connect with each other and with any• For many Gen Zers, the mobile device is brand, via every channel possible, but omnipresent and indispensible, and often the particularly mobile.” — PAUL BERNEY, primary device for Internet access. While they CMO and managing director, EMEA, will have no patience for websites not optimized Mobile Marketing Association for mobile browsing, brands have great opportunities to pop up on Gen Z’s mobile- roaming radar through SoLoMo (social, local, mobile) strategies.
  • 6 GEN Z: MOBILE MAVENSIMPLICATIONS FOR MARKETERS (cont’d.)• Brands that spend time with this group can enjoy a two-way learning experience. For its developer conference last year, Apple extended scholarships to 150 youngsters. JWT partner agency SWE Advertising created SWEappcademy last year, which brought together kids and marketers in a mobile-focused summer camp, helping the agency learn more about Gen Z and their mobile habits. Brand-sponsored hackathons can also be a valuable way to both learn from and teach this generation.• As Gen Z enters the workplace, they’ll bring a distinct set of desires and expectations. Companies will have to fully embrace BYOD and mobile culture (as Marissa Mayer has mandated at Yahoo by requiring employees to use smartphones), and allow this entrepreneurial, independent-minded group the freedom to tinker with products and services.
  • 7 A MILLION WAYS TO SAY HINot so long ago, there were basic voice calls and SMS texts. Today, the “telephone” element ofthe mobile is diminishing, and new messaging services are starting to take a bite out oftraditional texts. People are using the device to communicate in multiple new ways that aremore visual, richer, faster, easier, more automated or simply more fun: think Snapchat’s self-destructing pictures and video, virtual stickers, instant-translation apps, Apple’s FaceTime andnow Samsung’s Dual Video Call.Since many of these communication experiences are enabled by over-the-top services, theytravel easily across borders and cut users’ data costs. • Snapchat users send more than 60 million “snaps” a day. • Line, a messaging app with an emphasis on stickers and drawings, has racked up 120 million downloads.
  • 7 A MILLION WAYS TO SAY HIIN ACTIONMultimedia messaging: Messaging apps like Line, MessageMe,Viber and KakaoTalk “have become an indispensable form ofcommunication for hundreds of millions of people worldwide,” asThe Wall Street Journal notes—making messaging more complexand colorful. Depending on the service, users can embed contentlike songs, video, images and even doodles; communicate viaemoticons and virtual stickers; share location; play games whilechatting, and so on. Virtual stickers (some free, some premium)are a world in themselves, from dancing pizza slices to an array ofproprietary characters to themes that tap into local hot topics.To compete with over-the-top apps, mobile operators arelaunching their own services. Among them, Orange has Libon,T-Mobile USA offers Bobsled, and Telefónica has created Tu Go,which lets subscribers call and text over Wi-Fi using their mobilenumber rather than a username. And the GSMA’s Joyn platform formobile operators promises to “make everyday mobile to mobilecommunications more engaging” by “combining all the ways youwant to be in touch—talk, chat, share videos, photos and files.” Image credits: Line
  • 7 A MILLION WAYS TO SAY HIIN ACTION (cont’d.)Passive communication: Apps that enable automaticalerts take the task of actively communicating basicdetails out of users’ hands: Twist notifies designatedcontacts when the user is most likely to arrive, makingits calculations by linking up to GPS data and harnessingproprietary traffic algorithms. More broadly, Foursquareand the like let users know where friends are withoutexplicit communication.Samsung, Dual Video Call: Samsung’s new Galaxy S4 hasa feature that builds on existing videoconferencingtechnology, such as Apple’s FaceTime, by enablingsimultaneous use of the phone’s front- and rear-facingcameras. Callers can show their face and theirsurrounding environment in the same call, giving thoseon the other end more of a “you are there” experience. Image credits: Twist; Samsung
  • 7 A MILLION WAYS TO SAY HIIMPLICATIONS FOR MARKETERS• Communication is now as efficient, disposable, to-the-point or multilayered as people want it to be. As the array of options expands, consumer preferences are further fragmenting and becoming more varied. More than ever, brands must understand which mode their target consumer currently prefers on which occasions and serve up messaging accordingly.• Marketers have various opportunities to become part of the messaging-app ecosystem. For instance, Line’s social networking element includes brand-themed channels that users opt in to in exchange for coupons, news updates, etc. E-commerce partnerships are also possible: Line has a “secret sale” offering in Japan that sells an eclectic array of goods (including underwear and stuffed animals) to app users. Brands can also give away sponsored stickers that tie in with their products or IP content.
  • 8 THE DISAPPEARING SMARTPHONE SCREENAs we come to take the convenience of People are becoming usedsmartphones for granted, we’ll want the next levelof convenience: not having to pull out a device, to the idea of always beingunlock it and open the relevant app. Accessories connected, always havinglike glasses and wristbands, along with in-car access to data, havingconnectivity, will enable a more seamless and instant feedback, etc. Anddiscreet experience, infusing the technology into … they’re longing for betterdaily routines. experiences that are less bulky or disruptive, and more integrated intoMobile will extend beyond the confines of the their lifestyle. People start to thinkdevice screen to become more human-centered. that taking out the cell phone andConnectivity will be contiguous, with you wherever launching an app to do something is tooyou are, whatever you’re doing. much work.” —JENNIFER DARMOUR, design director of user experience, product design company Artefact The global wearable tech market is forecast to reach $5.8 billion by 2018, up from $750 million in 2012. —Transparency Market Research, January 2013
  • 8 THE DISAPPEARING SMARTPHONE SCREENIN ACTIONSmart glasses: Accessories like Google Glassintegrate a small screen and a microphone, cameraand speaker, echoing many smartphone features.Eventually, users will be able to make calls, sendmessages and take photos using their voice.Google Glass is expected to launch later this year, asare the M100 glasses from Vuzix. Already on themarket, Oakley’s Airwave goggles target skiers andsnowboarders, using GPS sensors, Bluetooth and adisplay to provide information on the slopes.In the future, contact lenses with LCD screens andconnectivity may display information directly towearers’ eyes. Researchers at Ghent University inBelgium have developed prototype lenses that couldeventually function as a heads-up display for users. Image credits: Google; Vuzix
  • 8 THE DISAPPEARING SMARTPHONE SCREENIN ACTION (cont’d.)Smart watches: Bluetooth-enabled wristwatches withtouch screens are simplifying the way people interactwith their mobile device. Products like G-Shock’sBluetooth Watch and The Pebble (available for pre-order) allow users to see who’s calling when thesmartphone rings, read emails, scan Twitter orFacebook, and control their music from their wrist.The Cookoo watch also lets users check in onFacebook or activate the phone’s camera at thetouch of a button. Samsung is working on its ownsmart watch, and Apple and Google are expected tobe doing so as well. Image credits: Pebble; Cookoo
  • 8 THE DISAPPEARING SMARTPHONE SCREENIMPLICATIONS FOR MARKETERS• Consumers themselves will become the mobile device as they adopt more wearable technology and shift from intermittent interactions with a handheld device to a constant state of connectivity.• Mobile experiences will be less intrusive and more discreet, unless the user chooses otherwise. When a message comes in, for instance, users can simply see the sender on their watch or instruct their smart glasses to read the contents aloud. The LinkMe bracelet, currently a Kickstarter project, syncs with users’ smartphones and displays incoming text messages or social media alerts via a light-up display. When we evolve from ‘mobile,’ a screen, to a mindset of mobility, we’ll see the full potential of this space. Efforts like Google Glass and Ford’s in-car app strategy are giving us glimpses of what’s possible. Content, be it recipes, your emails or dinner reservations, doesn’t want to be contained by a screen. It wants to be liquid,nimble and free-flowing. We value the idea of mobility more than mobile.” — ADAM KMIEC, director of digital marketing and social media for Campbell Soup, “Mobile’s Next Big Opportunity,” Digiday.com, March 21, 2013
  • 8 THE DISAPPEARING SMARTPHONE SCREENIMPLICATIONS FOR MARKETERS (cont’d.)• With screens always available, marketers have The phone is becoming more opportunities to send short, targeted, geo- more of this consumption local messages. device, where you have the optimized screen. Wearable• As consumers start accessing multiple content technology has the streams from different devices and as the visual potential to take some of real estate shrinks, marketers will have to the moments you would have with the shorten their messaging to catch the fleeting technology you access on your phone. attention of recipients. For example, … why not wear something that you can easily wave• Wearable technology may help drive adoption of your hand or tap it very discreetly to mobile wallets; when paying is as easy as swiping check in to Foursquare? One of the a watch over a reader, more consumers may benefits is to have more of these warm to the idea of mobile payments. personal discreet moments with your technology and content.” —JENNIFER DARMOUR, design director of user experience, product design company Artefact
  • 9 VIDEO UNLEASHEDThe mobile device is starting to become a primary screen for viewing long-form video, thanks tobigger and better screens, faster processors and connectivity, and evolving consumer behaviors.This evolution is taking place both in developed markets—as tablets proliferate and Wi-Fiextends even to cars—and in developing regions, where mobile users are leapfrogging PCs andsometimes TV access but are increasingly able to afford lower-end smartphones and tablets.While conventional wisdom once held that viewers would primarily watch short clips on smallerscreens, we’ll see mobile consumers embrace the idea of instantly available video whereverthey are, on the device they’re most attached to.• 56% of global online consumers watch video on a mobile phone at least once a month. —Nielsen, May 2012• In the U.S., mobile video viewing increased 24% year-over-year in Q2 2012. —Nielsen, November 2012• Cisco forecasts that mobile video will increase 16-fold from 2012 to 2017, when video will account for two- thirds of global mobile data traffic. —Cisco, February 2013• 1 out of 3 digital media consumption minutes takes place on a mobile channel. —comScore
  • 9 VIDEO UNLEASHEDIN ACTION (cont’d.)Video streaming: More brands are offering apps thatenable streaming of long-form content on mobiledevices, from companies like Netflix to cable channelslike HBO and ESPN to broadcasters like the BBC. U.S.broadcast network ABC is working on an app thatwould live-stream programming to smartphones andtablets for cable and satellite subscribers. Spotify isreportedly considering expanding into streamingvideo. And Dish Network recently launched a homeDVR box that allows users to send recorded content totheir mobile devices. CEO Joseph Clayton remarked,“Customers want video content to be affordable, easyto use and available anywhere.”Viewers are concurrently changing their habits. InMarch, mobile viewers of the NCAA college basketballtournament’s opening week watched 61 minutes oflive-streamed action, a 42% increase over 2012. Image credits: Dish Network; BBC
  • 9 VIDEO UNLEASHEDIN ACTION (cont’d.)Mobile video in emerging markets: Many consumers inemerging markets have only one Internet-enableddevice—their mobile phone—and are embracing theopportunity to see a world of content previouslyunavailable to them. In the Asia-Pacific and MiddleEast/Africa regions, almost 40% of online consumerswatch video on a mobile device at least once a day,according to a May 2012 Nielsen report. A crop ofservices cater to these viewers, like Afrinolly, an appthat provides “African movies in your pocket.” Image credit: Afrinolly
  • 9 VIDEO UNLEASHEDIN ACTIONAirlines turn to tablets: Airlines are starting to embrace mobilerather than seat-back screens for in-flight viewing, whether bysupplying the devices or catering to patrons who bring theirown. Lufthansa and Virgin Australia have been testingBoardConnect, an in-flight infotainment system that allowstravelers to access content wirelessly on their mobile device.Last year, the airlines launched apps that let flyers watch TVand listen to radio on their own devices. American Airlines andEl Al are among those replacing built-in entertainment systemsin premium cabins with content-loaded tablets. Image credit: Virgin Australia
  • 9 VIDEO UNLEASHEDIMPLICATIONS FOR MARKETERS• A shift to mobile-based video means an equivalent shift in viewer context, with more people consuming content during daily commutes or on the go (while waiting in line, for instance). Depending on the context and screen size, engagement will shift as well—while fewer viewers will be distracted by other on-screen activities, as on PCs, some will be multitasking in the real world. Samsung now caters to distracted viewers with Smart Pause, a feature in the Galaxy S4 that uses eye-tracking technology to automatically pause video when a viewer looks away.• As the mobile device becomes a primary content channel for some in emerging markets, it will become easier for brands to reach these video-hungry consumers. Marketers have opportunities to create or sponsor relevant content or develop branded video-streaming apps.• Entertainment brands will need to enable their customers to seamlessly hop among platforms so that, for instance, a viewer can start watching something on a tablet and pick up from the same point on his smartphone or television.
  • 9 VIDEO UNLEASHEDIMPLICATIONS FOR MARKETERS (cont’d.)• Note that the rise of mobile video viewing The always-on, always- doesn’t mean the death of the first screen, there nature of mobile television. In developed markets, daily video phones means that consumption is increasing; Bell Labs suggests that consumers always have by 2020, Americans will access seven hours of access to them, and they video each day, up from 4.8 hours today, an are always using them to increase due in part to viewing two devices consume media. For example, while concurrently. And thanks to the rise of second- commuting, when users don’t have screening (using a mobile device while watching access to TVs, mobile video is very TV), the mobile can serve as a complement to popular. Even at home it ends up being traditional TV. easier for the consumer to turn on their device than walk over to a PC and wait for it to boot up, which is why we see very high levels of engagement with mobile even when respondents are in bed (82%)—this portability is making long-form content on mobile phones easy and popular.” — SHRIKANT LATKAR, VP of marketing, mobile ad tech firm InMobi
  • 10 THE MOBILE-POWERED CONSUMERMobile devices are becoming integral to the consumer process. Consumers are tapping intomobile resources as they discover and research goods and services, order and pay, sharepurchases with social networks, rate products and experiences, and engage with brands post-purchase. Unique mobile technologies like geolocation, augmented reality and NFC will helpfurther integrate mobile into each step.This is empowering consumers, especially in-store shoppers, but brands are also gaining newopportunities along the consumer path—for instance, the ability to remind consumers to buywhat they need at the right moment or to lure a consumer out of a rival’s store. • Consumer time spent with iOS and Android retailer apps jumped 525% year-over-year in December 2012, and well over 200% for both price-comparison and purchase-assistant apps (e.g., ShopSavvy). —Flurry • On Cyber Monday 2012, PayPal’s mobile payment volume increased 190% globally year-over-year. • As of Q4 2012, more than 1 in 10 retail e-commerce dollars is spent using smartphones or tablets. —comScore
  • 10 THE MOBILE-POWERED CONSUMERIN ACTIONFoursquare, Visa and MasterCard: Foursquare, which haspartnered with American Express for two years to offer itsSpecials, announced agreements with Visa and MasterCard.Users connect their Foursquare account with their creditcard account to receive automatic discounts when theycheck in to designated businesses and use the card to pay—turning the geosocial app into a couponing tool.NFC-enabled outdoor ads: Technology like near fieldcommunication (NFC) and QR codes lets mobile consumersinteract directly with advertising to get more informationabout a brand or incentives to buy. In the U.K., ClearChannel has installed more than 10,000 NFC tags and QRcodes on outdoor signage. To promote the NFC componentin its Galaxy S III phones, last year Samsung installed busshelter and other outdoor ads in New York City with anembedded NFC chip; people who owned the phone couldtap the ad to get a free MP3 track. Image credits: Foursquare; Nokia
  • 10 THE MOBILE-POWERED CONSUMERIN ACTION (cont’d.)Walmart, Scan & Go: This pilot program, which Walmartrecently expanded to more U.S. stores, is one example ofmany that demonstrates how retailers are trying tointegrate mobile into the physical shopping experience.Customers scan items using the iOS app as they shop to seea running tally of the basket total; if the shopper hascreated an in-app list, items are automatically checked offas they’re scanned. Users then pay at self-checkoutterminals, avoiding a wait in line. More than half the appusers have returned and used the technology again,Walmart execs have reported. Through our mobile app, we’re bringing personalized ecommerce to our customers wherever they go. So whether it’s making shopping lists and researching products before they shop or helping them find products while they’re in the store, we’re turning their smartphones into a powerful tool to improve their shopping experience.” — ASHLEY HARDIE, manager of corporate communications, Walmart, “Walmart ramps up mobile in-store strategy to save customers time,” Mobile Commerce Daily, March 22, 2013 Image credit: Walmart
  • 10 THE MOBILE-POWERED CONSUMERIN ACTION (cont’d.)London’s “virtual supermarkets”: Ever since Home Plus,the Korean arm of Tesco, launched a shoppable-by-mobilewall for Seoul commuters in 2011, numerous others havepicked up the concept. One of the latest is Transport forLondon, which recently said it will install virtualsupermarkets in Tube stations, allowing commuters to shopusing their smartphones via electronic screens featuringpictures of products and barcodes. Image credits: TFL
  • 10 THE MOBILE-POWERED CONSUMERIMPLICATIONS FOR MARKETERS• By injecting real-time interaction into every step of the consumer’s path, mobile changes the equation for marketers and requires a more contextual and nimble approach. And since a transaction can happen at any time, traditional marketing is starting to meld with other disciplines. “We are not just in the brand building business, we are in the direct response business,” Coca-Cola group director of mobile and search Tom Daly said at an MWC event.• Brands have new opportunities to make shopping simpler, faster and easier, whether by way of shoppable walls, apps with in-store maps and product guides, seamless coupon redemption and so on. But to capture the most mobile-savvy consumers, they will need to perfect every step of the process: finding consumers at the right touchpoint, getting the technology and the supply chain working smoothly and in tandem, making the interface ultra-simple for users, etc. Marketing and IT departments will need to work hand in hand to offer satisfying mobile experiences that work seamlessly. Our communication must take into account that whenever we reach a consumer, he or she will talk not with their feet, as we used to say, but with their fingers—and unless we are ready to capture that action, then we will be missing an opportunity.” — KEITH WEED, chief marketing and communication officer, Unilever
  • 10 THE MOBILE-POWERED CONSUMERIMPLICATIONS FOR MARKETERS (cont’d.)• Brands also have new means of connecting with customers as they use the product or service and keeping them tied to the brand for future purchases. For instance, an executive from the IHG hotel conglomerate talked about using mobile through the course of the patron’s visit— with an app that serves as a check-in tool, room key, payment hub, virtual concierge, etc.— and then beyond, with messaging that could alert a departing customer when rooms at that location will next be discounted or with a promotional offer for other locations. And with the advent of Intelligent Objects like connected cars or appliances, consumers will become accustomed to interacting with products via mobile.• Brands can now track consumers from the first marketing message or other point of contact through to conversion and beyond. This enables easy ROI measurement for mobile initiatives and results in a trove of new data tied to each step of the consumer’s path. The purchase funnel gets very, very short: Awareness, consideration, all the way to purchase and then the loyalty and advocacy—it’s happening in a much more compressed time frame for Millennials. From a retail perspective, you need to build the infrastructure and make it easy for them to stay on that path to purchasing from you.” — RON MAGLIOCCO, global business director, Shopper Marketing, JWT
  • 11 MOBILE AS GENIEThe mobile device can summon what you need when you need it and where you need it. Morecompanies are using mobile technology to enable consumers to request products and services atthe push of a button and have these delivered to any location. As the mobile device turns into agenie of sorts, “instant” will be redefined to mean truly immediate.Payments will get pushed to the back of consumer experiences, as one MWC speaker noted. Themost successful services will let customers purchase and pay easily via the app, then enjoy aseamless experience (simply hopping out of the taxi upon arrival at a destination, for instance).
  • 11 MOBILE AS GENIEIN ACTIONInstant delivery of products: Various services can connectconsumers with local couriers, allowing people to orderitems from their smartphone and get them quickly. eBayNow, which offers an iOS app and a mobile Web version,allows consumers on the go in several cities to receiveproducts from local merchants within hours. Orders arepushed to the courier closest to the vendor in question;users can track the delivery’s progress and phone the valetdirectly. Postmates offers a similar service, promisingdelivery in under an hour, as well as couriers who canmake in-store purchases and deliver them. “[Postmates] works like a remote control for your city. You press a button and [in] under an hour the item that you so desire is in your hands.” — BASTIAN LEHMANN, CEO of Postmates, “Stores offer same-day delivery to compete with Amazon,” Los Angeles Times, Dec. 14, 2012 Image credit: Postmates
  • 11 MOBILE AS GENIEIN ACTION (cont’d.)Instant delivery of services: Services can also be orderedon-demand via smartphone. Several MWC panelistsmentioned Uber as a favorite app: Users specify a pickuplocation, payment is debited automatically, and achauffeured vehicle arrives. The service operates inseveral cities in the U.S., Europe and Australia, as well asSingapore. Similar companies include Olacabs in India andGetTaxi in London, Israel and Moscow. Image credit: Uber
  • 11 MOBILE AS GENIEIMPLICATIONS FOR MARKETERS• Consumers on the go will increasingly expect to order and receive goods and services with minimal delay—especially the impatient, tech-savvy Millennials. A recent Boston Consulting Group study found that affluent Millennials are particularly attracted by expedited delivery service and are often willing to pay more for it. Brands will need to cater to these demanding consumers by building out their own instant delivery services or partnering with companies like TaskRabbit or Postmates. In a fun example, Durex has trialed an app that allows customers to order condoms for quick and discreet delivery.• As more consumers gain the ability to have goods come to them quickly and easily, brick-and- mortar outlets will have to entice shoppers by creating “third spaces” or otherwise providing compelling reasons to visit a physical store.
  • 12 MOBILE AS SIXTH SENSEThe mobile device is becoming a sixth sense for What the smartphone is,users, harnessing a variety of data streams to enablean enhanced sense of the world. is a way of bringing the information that is outSmartphones contain an array of sensors that there, that you can’tprovide real-time information about the device and physically reach, and bringing it to you.”its surroundings, and thanks to an array of — PETER MARX,appcessories, they have the potential to add on VP of business development, Qualcomm Labs, Qualcomm Sparkcapabilities as needed. video, episode 1.5, September 2012
  • 12 MOBILE AS SIXTH SENSE IN ACTIONContext-aware apps: Some smartphones contain as many as18 specialized sensors, such as a gyroscope (to determine thedevice’s orientation in space), GPS (to identify location), anaccelerometer (to track movement) and a magnetometer (todetermine which direction it’s facing). Their data streamsenable the mobile device to understand the user’s context andpotentially provide relevant information or automaticallycomplete tasks.For instance, Jini is an app that logs users’ routines, activitiesand surroundings to assess their behavior and serve uprelevant recommendations. For example, Jini tracks activityand sleep patterns to help users understand how they sleepand when the best time is to go to bed. We imagined a future where your smartphone would behave as a sixth sense to a user, a world in which mobile will become a context-aware device, capable of interpreting your behavior and ‘automagically’ understanding what you need.” — FILIP MAERTENS, founder, Jini, promotional video Image credit: Jini
  • 12 MOBILE AS SIXTH SENSEIN ACTION (cont’d.)Appcessories: Sensor-laded appcessories leverage themobile device’s computational capabilities to collectand analyze data about the world. The Tinké, forexample, plugs into an iPhone, allowing the user tomonitor biological data such as heart rate, respiratoryrate and blood oxygen level by pressing a thumbagainst a sensor. Thermodo, currently on Kickstarter,tells users the temperature in their immediateenvironment. Sensordrone, which bills itself as “the6th sense of your smartphone,” can act as abreathalyzer to estimate blood alcohol content andmeasure carbon monoxide levels, light intensity andhumidity. Among other things, its developers imagineparents employing it to ensure comfortable conditionsfor a baby. Image credits: Zensorium; Robocat; Sensorcon
  • 12 MOBILE AS SIXTH SENSEIN ACTION (cont’d.)LifeWatch V smartphone: The first of its kind, thismedical smartphone features built-in sensors formonitoring heart rate, ECG, body temperature andeven stress levels. Users can also check blood glucoseby inserting test strips into the phone. Results can beshared with caretakers, physicians, etc., via email ortext. The phone also reminds users to take medicationand includes a pedometer application and diet apps.The device was approved for launch as a medicaldevice in Europe in December. Image credit: LifeWatch
  • 12 MOBILE AS SIXTH SENSEIMPLICATIONS FOR MARKETERS• The mobile device will become a key source of contextual, real-time information, potentially helping to make consumers’ lives simpler and easier as it begins to perform context-specific tasks automatically. Consumers will come to expect messaging and promotions to be equally personalized, hyper-relevant and automated.• As sensors get ever smaller, cheaper and more energy efficient, the mobile device will be able to track new data streams. Consumers will use information ranging from air quality to vital signs to improve their health, enhance their lifestyle or simply indulge their curiosity.• As heads-up displays like Google Glass proliferate, the mobile sixth sense will be more seamlessly integrated into daily routines—for instance, serving up weather conditions on the walk to work or heart rate data at the gym. Further in the future, users may be able to see the social media profiles of people they encounter, thanks to facial recognition technology. Brands can provide product-specific augmented reality content and promotions that are activated when shoppers look at an item.
  • 12 MOBILE AS SIXTH SENSEIMPLICATIONS FOR MARKETERS (cont’d.)• As we noted in last year’s report, the mobile device will serve as a wellness guru. And as mobile becomes adept at tracking vital signs and even diagnose illnesses, it will radically disrupt health care. (Qualcomm is offering the $10 million Tricorder X Prize to a company that develops a mobile tool capable of diagnosing a set of 15 diseases.) Consumers will perform their own diagnoses and transmit the information to physicians remotely. Brands can provide these tools and/or enable patients to use them.• Beyond the individual, the mobile device can serve as a sixth sense for governments and other organizations that harness the collective information gleaned from many thousands or millions of smartphone sensors. Street Bump, for instance, is an app that identifies potholes based on crowdsourced accelerometer data from smartphones, while Google Maps leverages users’ anonymized GPS data to monitor their speed and draw conclusions about traffic conditions.
  • 13 BRANDS BLEND INIncreasingly, we’ll see a move away from asking how Generations of marketers havebrands can advertise on this platform toward a focus been brought up to believeon how brands can blend in to the mobile lifestyle. that reach and frequency isThe challenge will be to sync with the user’s frame everything—you want to reachof mind or intent, potentially predicting just what the largest number of peopleconsumers might need, want or be open to at a the most number of times yougiven moment. can, in order to cut through so your message is heard. In the mobile space,This will mean sending contextually relevant quite often what we’re saying to people is,messaging to those who opt in or providing enough we’d rather reach the right people with theutility or value to become integrated into the mobile right message at the time that you areroutine. More sophisticated data analysis and most likely to react, rather thantechnology will help brands accomplish this— continuously broadcast a message hoping itcompanies will take into account such details as reaches our right audience.”whether a user is lying down or walking, for instance. — PAUL BERNEY, CMO and managing director, EMEA, Mobile Marketing Association
  • 13 BRANDS BLEND ININ ACTIONWaze: This navigation app, which claims roughly 40 million users around theworld, won Best Overall Mobile App at MWC’s Global Mobile Awards contest.Waze launched its ad unit in late 2012 and is working with brands includingDunkin’ Donuts, Taco Bell and Ramada. Drivers doing a search for coffee, forinstance, will see Dunkin’ Donuts as a sponsored option. Branded pins appearfor locations along the driver’s route, with users given the option to reroute.When a driver is stopped, a screen “takeover” may push a relevant offer,with the option to reroute; users can also save offers in an in-box.Offers are tailored around contextual factors like time and origin/destination(a coffee offer during the morning drive to work), as well as weather. Wazeis working on a “temporal interest graph” that shows city-specific patterns—e.g., trips to fast food outlets may peak at different times. Offers are alsotailored to the route (if the end point is a Walmart or an airport). Thecompany is working toward segmenting users based on behavior: e.g.,classifying users who routinely drive to airports and open the app in differentcities as frequent business travelers.“We’re building a picture of how people move through the world and whattheir patterns are,” says Di-Ann Eisnor, VP of platform and partnerships. Image credit: Waze
  • 13 BRANDS BLEND ININ ACTION (cont’d.)Meat Pack, “Hijack”: This trendy shoe retailer inGuatemala, which focuses on limited-editionsneakers, ran an innovative geolocation promotionfor mall shoppers last year. An enhancement to MeatPack’s app recognized when customers entered anathletic brand store and sent a discount that startedat 99% and dropped by one percentage each second,spurring the store’s young target to sprint over toMeat Pack. More than 600 consumers were“hijacked.” Redeeming a discount led to anautomatic Facebook post about the promotion,“generating a viral competitive attitude,” accordingto the case study.The Mobile Marketing Association’s Paul Berney citesthe campaign as a favorite: a good example of “howyou use the concept of location, plus an opt-in to thedatabase, plus sending the right kind of messages topeople at the right time.” Image credit: awards359
  • 13 BRANDS BLEND ININ ACTION (cont’d.)Gimbal, Qualcomm: This software development kit,which became available last year, boosts contextawareness for apps by gathering data from everysensor in the phone (GPS, accelerometer, altimeter,etc.) and creating an interest graph of users thattakes into account Web and app usage and locationsvisited. Push notifications can then be adjustedbased on time, location and user profile. Anexample that Qualcomm gives is the ability to senda promotional family discount for a pizza place on amom’s route between school and home, severalminutes before the car passes the restaurant.Société de transport de Montréal: The transitauthority is testing an app that pushes personalizedoffers, events and services to riders. Users providebasic data about likes and dislikes, which is funneledinto a system that can recognize where a rider is onthe transit system. Merchants can make on-the-spotpersonalized offers. Image credits: GimbalSDK; SAP
  • 13 BRANDS BLEND INIMPLICATIONS FOR MARKETERS• While most mobile phone advertising will be permission-based, fine-tuned messaging will likely win brands significant opt-in. AT&T presented customer opinions about the company’s new Alerts, a location-based deals program, reporting that 3 in 4 say they are likely to recommend Alerts to friends or family. Paul Berney of the Mobile Marketing Association reports that Turkcell has roughly 13 million opted-in users, and O2 in the U.K. has around 10 million. But brands have only one chance to get it right; consumers will have zero tolerance for mobile experiences that aggravate or frustrate.• As technology evolves, we’ll see more and more Predictive Personalization (one of our 10 Trends for 2013, the idea that brands will increasingly be able to predict customer behavior, needs or wants, and will tailor offers and communications very precisely)—which will help to drive consumer opt-in. Coca-Cola, for instance, is in the early stages of testing how mobile can be used to anticipate needs, such as the inclusion of a sensor that detects when people need rehydration. We are already able to tell when a consumer is walking in the park (we know his location) on a hot day (we know what the weather is like there) and where the nearest place is to buy a Magnum [ice cream] and send him a code for a discount.” — KEITH WEED, chief marketing and communication officer, Unilever
  • 13 BRANDS BLEND INIMPLICATIONS FOR MARKETERS (cont’d.)• More than any other platform, most mobile We have a totally different phone advertising will revolve around some kind level of acceptance for of value exchange, from the blatant (watching unsolicited messaging online an ad in exchange for free mobile minutes) to and coming through our the more nuanced (e.g., most users of Waze will mailbox, and coming through understand that the branded pins on their map our home phones even, than help to enable the free service). “Without adding we do for our mobiles. We feel very value to consumers through the mobile differently about mobiles. We feel we own experience, we will most likely annoy them by the mobile channel; it’s very personal to intruding in a space that they feel is personal,” us. So there’s absolutely a priority to get says George Felix, a brand manager at Procter & [marketing] right and to respect people’s Gamble, on Digiday.com. privacy and understand the difference in the user experience that’s expected.”• Everything brands do on mobile will need to take — PAUL BERNEY, into account the 3 P’s: privacy, permission and CMO and managing director, EMEA, Mobile Marketing Association preference.
  • APPENDIX April 2013 Image credit: martin.mutch
  • APPENDIX: MORE ABOUT OUR EXPERTS/INFLUENCERS PAUL BERNEY, CMO and managing director, EMEA, Mobile Marketing Association Berney has over 25 years experience in a wide variety of sales, marketing, business development and commercial roles spanning several industries and market sectors, including automotive, printing, Internet development and management consultancy. He has spent the past nine years in mobile marketing and has been a speaker at more than 220 mobile events across the world, speaking to more than 32,000 people. Berney is a Business Leader in The Marketing Society, writing regularly for their blog, a fellow of the Institute of Direct Marketing, a Chartered Marketer in the Chartered Institute of Marketing, a member of the CMO Council and a mentor in the Marketing Academy. JENNIFER DARMOUR, design director, user experience, Artefact At award-winning product design firm Artefact, Darmour focuses on designing next-generation user experiences. She began investigating wearable technology in graduate school at Art Center College of Design in Pasadena, Calif., where she designed projects exploring wearable computing, soft textiles and the aesthetics of circuitry. Darmour lives in Seattle, where she is designing on-body and technology products for brands including Xbox, Microsoft Surface, Windows Mobile, HTC, Blackberry, Google, Lenovo, Sonos and American Eagle. She blogs at and runs electricfoxy.com, dedicated to new interactions that are beautiful, wearable and able to connect with software and services. NATHAN EAGLE, CEO and co-founder, Jana Jana helps global brands connect directly with people in emerging growth markets via mobile phones, rewarding consumers with mobile airtime in return for taking market research surveys and trying out products. The company is working with global clients including P&G, Unilever, Danone, General Mills, Nestlé, Johnson & Johnson, Microsoft, the World Bank and the United Nations. Eagle is also an adjunct assistant professor at Harvard University; his research explores how the petabytes of data generated about human movements, financial transactions and communication patterns can be used for social good. In 2012, Wired named Eagle one of the “50 people who will change the world.” He has been elected to MIT’s TR35, a group of the world’s top innovators under 35, and serves on the World Economic Forum’s Global Agenda Council for Data Driven Development.
  • APPENDIX: MORE ABOUT OUR EXPERTS/INFLUENCERS (cont’d.) DI-ANN-EISNOR, VP, platform and partnerships, Waze Eisnor runs U.S. operations for Waze and is crafting the cartography of “live mapping” for the crowdsourced navigation and real-time traffic startup. She is a neogeography pioneer and serial entrepreneur employing all means to increase the world’s citizen mappers. Prior to Waze, Eisnor founded Platial, the Peoples Atlas and Eisnor Interactive, which she sold to Omnicom. Eisnor believes social mapping is a critical tool for cultural diplomacy. She sits on the board of Gray Area Foundation for the Arts in San Francisco. SHRIKANT LATKAR, VP of marketing, InMobi Latkar is responsible for all marketing activities at InMobi, a leader in mobile-first technology platforms and the largest independent mobile ad network. Latkar also oversees market research (InMobi Insights) and corporate communications. He has spent over 18 years in the technology industry in a wide variety of marketing, product management and engineering leadership roles. Prior to InMobi, Latkar was responsible for marketing all products and solutions for the Aricent Group. He has also held various roles in marketing, product management and engineering at Juniper Networks, Avaya and Lucent Technologies Bell Labs. IRIS LAPINSKI, CEO, CDI Apps for Good Lapinski runs CDI Apps for Good, an award-winning technology education movement where young people in schools learn to create apps that solve problems they care about and change their world. From a modest start in two centers, two teachers and 50 students in 2010, Apps for Good has grown to 100 schools and 5,000-plus 11-18 year-olds across the U.K. and is aiming for 400 schools with 20,000 students by September 2013. Apps for Good is supported by hundreds of leading-edge technology entrepreneurs, UX designers and developers as expert volunteers, as well as tech industry partners like Facebook, Dell, Thomson Reuters, Blackberry and Barclaycard. In 2012, the Observer and Nesta named Lapinski one of Britains “50 New Radicals” for her work with Apps for Good.
  • APPENDIX: OUR 2012 MOBILE TRENDSThe following are the 15 trends outlined in our 2012 mobile report, all of which remain relevantin 2013. To read the full report, see JWTIntelligence or SlideShare.Access Over OwnershipWith the proliferation of cloud-based services and Internet-enabled devices, consumers will shift from owningmedia to accessing it through subscriptions however they want (via various connected devices) and whereverthey want. Using the next generation of high-speed mobile networks (4G, LTE and ever-faster Wi-Fi), people willlisten to Spotify, Pandora and the like from Internet-enabled cars, speakers and even fridges; watch movies ontablets or TVs using services like Netflix; and catch up with TV everywhere as providers gradually expand access.The Data-Sharing DebateWhile third parties will seek access to more data (location, browsing history, social graph, etc.) in order to fine-tune personalization engines, people will increasingly think more closely about what they should share. Thispush-pull over data-sharing will spotlight what personal data is worth and how it’s used, forcing brands to make abigger point of asking consumers to opt in and, in some cases, to add incentives for doing so.Everything Is ‘Smart’It’s no longer just our mobile phones that are getting “smart”—that is, gaining access to the Web and the abilityto communicate wirelessly. All kinds of things, from cars to refrigerators and entire homes, are gettingconnected in this way as well. Down the road, as more manufacturers embed Wi-Fi, SIM cards and othertechnologies into more products, expect anything and everything to link in to the intelligent Internet of Things.
  • APPENDIX: OUR 2012 MOBILE TRENDS (cont’d.)Friction-Free PurchasingThe smartphone will become a passkey to the retail experience. QR codes allow smartphone users to shopanytime, anywhere, as we’re seeing with the rise of retailers’ coded out-of-home displays. The integration ofNFC in handsets will enable fast and easy mobile payments. And as e-commerce and brick-and-mortar retailingintegrate and overlap, shopping may entail simply snapping a photo or tapping a sensor, then collecting the orderor having it immediately delivered.The Humanization of TechAs voice and gesture control become more common, our technology (mobile included) will adapt to us, ratherthan us adapting to it. Our digital experiences will become simpler and more user-friendly. Devices will also takeon more human-like qualities, with personalities, individual quirks and other elements that make them moreunderstandable and accessible.Hyper-PersonalizationMobile devices will increasingly use the data they’re privy to—from purchases made to social interactions tolocation—to offer information tailored to the user. They will analyze past and current behavior and activity toprovide recommendations on where to go, what to do and what to buy.Media MultitaskingThe mobile is becoming a complement to or distraction from most other types of media platforms and content.Consumers are hopping between screens (and the printed page), toying with their tablet or smartphone as theywatch television, play video games, work on their computer and so on. Sometimes they’re multitasking, andsometimes they’re using the mobile device’s unique capabilities (e.g., apps that recognize audio content or scanQR codes) to augment the experience at hand.
  • APPENDIX: OUR 2012 MOBILE TRENDS (cont’d.)Mobile Device As LifesaverInternet-enabled mobile devices are becoming important tools in broadening access to health care, diagnosingdiseases and saving lives in crisis situations. In developing regions, where network coverage is steadily expandingto remote areas, people who lack access to medical care for economic and/or logistical reasons can use theirphone to connect with health professionals. And as smartphone computing power explodes, we’ll see Star Trek-like devices that perform diagnoses on the go; some will even act automatically to ensure users’ safety.Mobile Device As Wellness GuruSmartphones will help people lead healthier lives by providing information, recommendations and remindersbased on data gathered through sensors embedded in users’ clothing (shoes, wristbands, etc.) or through otherphone capabilities (its motion detector, camera, etc.). We’ll track everything from physical activity to sleeppatterns and then get tailored advice on how to make improvements in real time.Mobile IdentityWith the mobile device serving as an Everything Hub—an ongoing trend we’ve spotlighted—it will become asummation of who we are all in one place. It will be packed with personal information and images we’veaccumulated over time and serve as our mobile wallet and keychain, enabled by secure and seamlesstechnologies.“NoMoPhobia”This term for “no mobile phobia” refers to the fear people feel when separated from their mobile device. High-tech devices in general are becoming as integral to people as food and clothing (a macro trend we’ve termed Eat,Pray, Tech). With the mobile in particular, our attachments are deepening as the smartphone evolves into anindispensible Everything Hub and as it becomes more closely linked to our identity (see Mobile ID). Increasingly,going without this appendage will provoke real anxiety.
  • APPENDIX: OUR 2012 MOBILE TRENDS (cont’d.)Seamless LivingAs all kinds of devices get connected to cloud services, mobile technology will help us navigate the world moreseamlessly. And as key players like Microsoft, Google and Apple expand their product lines across devices—fromtelevisions to tablets—we’ll see more unified experiences across platforms.Security ConsciousnessApp usage, mobile browsing and mobile payments all put personal data at risk, and security threats are rising.We’ll also see a rise in cloud security concerns and claimed solutions as people share more personal data withthird parties and as more businesses store customer and proprietary information in the cloud.Smartphone As Everything InterfaceThe smartphone will become the key interface between connected devices and products (the Internet of Things)and their users. Among other things, people will use the device to remotely control household appliances,interact with screens and automatically adjust car settings to their preferences.Widening AccessThe United Nations declared Internet access a human right in June 2011, underscoring the importance ofconnectivity to people around the globe. The public and private sectors are working to open up access. Mobileproviders are expanding infrastructure in rural areas and bolstering existing systems to ensure the growing ranksof smartphone owners can communicate. Affordability is also a key issue. Another barrier to access isgovernment constraints on citizens.
  • THANK YOU 13 Mobile Trends for 2013 and Beyond CONTACT: Written by Marian Berelowitz Ann M. Mack 212-210-7378 Will Palley ann.mack@jwt.com Edited by Marian Berelowitz @annmmack Director of trendspotting Ann M. Mack www.jwt.com | @JWT_Worldwide Marian Berelowitz Trends associate Nicholas Ayala www.jwtintelligence.com | @JWTIntelligence marian.berelowitz@jwt.com Design Peter Mullaney www.anxietyindex.com | @AnxietyIndex @melonbee Will Palley 212-210-7225 william.palley@jwt.com @wpalley © 2013 J. Walter Thompson Company. All Rights Reserved.JWT: JWT is the world’s best-known marketing communications brand. Headquartered in New York, JWT is a true global network withmore than 200 offices in over 90 countries employing nearly 10,000 marketing professionals. JWT consistently ranks among the top agencynetworks in the world and continues a dominant presence in the industry by staying on the leading edge—from producing the first-ever TVcommercial in 1939 to today, developing award-winning branded content. JWT embraces a WORLDMADE philosophy, making thingsinspired by the world through blending technological innovation with international imagination. JWT has forged deep relationships withclients including Bayer, Bloomberg, Brand USA, Diageo, Ford, HSBC, Johnson & Johnson, Kellogg’s, Kimberly-Clark, Kraft, Macy’s,Mondelez, Nestlé, Nokia, Rolex, Royal Caribbean, Schick, Shell, Unilever, Vodafone, Vonage and many others. JWT’s parent company isWPP (NASDAQ: WPPGY). For more information, please visit www.jwt.com and follow us @JWT_Worldwide.JWTIntelligence: JWTIntelligence is a center for provocative thinking that is a part of JWT. We make sense of the chaos in a world ofhyper-abundant information and constant innovation—finding quality amid the quantity.We focus on identifying changes in the global zeitgeist so as to convert shifts into compelling opportunities for brands. We have done this onbehalf of multinational clients across several categories including pharmaceuticals, cosmetics, food, and home and personal care.