Marel Q1 2024 Investor Presentation from May 8, 2024
Web 2.0 and Brand: Theory and Practice, James Souttar and Dean Russell, Precedent
1. Web 2.0 and Brand: Theory and Practice. A brand-led approach to the use of web2.0 technologies in university’s web presence. Dean Russell and James Souttar, Precedent Communications 22 July 2008
9. Intimacy of relationship with brand Level of engagement with brand the SAFE matrix
10. Intimacy of relationship with brand Level of engagement with brand High Low Low the SAFE matrix High
11. increased efficiency improved learning greater reach deeper understanding The adoption of a particular technology should be assessed by the benefits this provides to the organisation & brand communication based on each communication type, as outlined below. the SAFE matrix
12. By assessing a technology based upon its communication purpose, it is possible to place it within the SAFE matrix framework usually falling under a single quartile. Email Banner ad Second life Online learning the SAFE matrix
15. CSF model for ‘Sensory’ Critical success factor Weighting of importance (multiply by rating) Technology - can be multiple columns for comparison (rate out of 10) Tech 1 Tech 2 Tech 3 Target audience reach 10% 3 (0.15) Innovation curve 55% 9 (6.3) PR/Publicity value 30% 9 (1.8) Measurability 5% 2 (0.1) Total 100% 8.35 (min target = 6.5)
16. CSF model for ‘Awareness’ Critical success factor Weighting of importance (multiply by rating) Technology - can be multiple columns for comparison (rate out of 10) Tech 1 Tech 2 Tech 3 Target audience reach 55% 7 (4.9) Alignment/integration with other activities 20% 9 (0.9) PR/Publicity value to the organisation 5% 2 (0.1) Measurability 20% 8 (1.2) Total 100% 7.1 (min target = 6.0)
17. CSF model for ‘Functional’ Critical success factor Weighting of importance (multiply by rating) Technology - can be multiple columns for comparison (rate out of 10) Tech 1 Tech 2 Tech 3 Increase efficiency/reduce costs 20% 6 (1.2) New approach/solution 30% 9 (2.7) Increase communication effectiveness 30% 8 (2.4) Measurability 20% 3 (0.6) Total 100% 6.9 (min target = 7.0)
18. CSF model for ‘Educational’ Critical success factor Weighting of importance (multiply by rating) Technology - can be multiple columns for comparison (rate out of 10) Tech 1 Tech 2 Tech 3 Improve learning experience 35% 7 (4.9) New approach 10% 5 (0.5) Increase learning effectiveness 35% 5 (0.25) Measurability 20% 8 (1.2) Total 100% 6.85 (min target = 7.0)
19. CSF model for ‘Sensory’ Critical success factor Weighting of importance (multiply by rating) Technology - can be multiple columns for comparison (rate out of 10) e.g. Second Life There.com Whyville Target audience reach 60% 5 (3) 3 (1.8) 7 (4.2) Innovation curve 10% 7 (0.7) 5 (0.5) 4 (o.4) PR/Publicity value 20% 9 (1.8) 3 (0.6) 2 (0.4) Measurability 10% 6 (0.6) 4 (o.4) 1 (0.1) Total 100% 6.1 (min target = 6.0) 3.3 5.1
34. The brand ‘experience’ will become more important than the brand ‘message’ The future?
35. Feedback, comments, queries or questions. Dean Russell & James Souttar Email: dean.russell@precedent.co.uk Tel: +44 (0)20 7426 8900 www.precedent.co.uk
Editor's Notes
Please use the dd month yyyy format for the date for example 11 January 2008. The main title can be one or two lines long.