Design For Social Sharing - Presentation Transcript
Designing for Social Sharing Rashmi Sinha www.uzanto.com www.rashmisinha.com
browsing alone
Part I: Why NOW?
The web has become a social sphere
Who is online
Broadband penetration is at more than 50%
From Pew Internet Research, for US only
From Pew Internet Research, for US only
Just for fun! 34% men , 26% women 37% of 18-29 yrs old , and 20% of 65 and over go online, on any given day, just for fun… From Pew Internet Research, for US only
The web has become a social sphere Massively multiplayer online games
6.5 million people
WOW is millions of people with diverse backgrounds collaborating, socializing, and learning while having fun. It represents the future of real-time collaborative teams in an always-on, diversity-intensive, real-time environment. WOW is a glimpse into our future. Joi Ito in Wired Magazine
240,000 users
Wells Fargo StageCoach Island
American Apparel
Four draws of such games
the ability to socialize
an achievement system that gives players an incentive to improve
complex and satisfying strategy that makes combat fun
underlying narrative that players want to learn more about
Many games also update continuously, adding features and addressing user requests
Alone together
Social interaction in online gaming (Ducheneaut et al. 2006)
Surrounded by others. Feel their presence, not interacting all the time
Analogy: Reading book in a cafe
Spectacle: Performing for an audience
Analogy: Playing pinball with others watching
Social facilitation (Zajonc, 1960)
Improved performance in presence of others (even if presence is passive)
Observed even in cockroaches!
The web has become a social sphere Massively multiplayer online games Rich interfaces enable richer interactions
Part II
Part II: What is social sharing?
Hi I found you while I was searching my network at LinkedIn. Let's connect directly, so we can help each other with referrals. If we connect, both of our networks will grow. To add me as your connection, just follow the link below.
First generation Social Networks (Friendster, LinkedIn…) 1) I am linked to -> -> to you ---> --->You are linked to her -> ---> so on…
How it works
Individuals connected to each other
Relationships can be marked, hubs identified
Concept of six degrees of separation
“ Are you my friend” type of awkwardness
Object mediated social networks “… call for the rethinking of sociality along lines that include objects in the concept of social relations.” Katrin-Knorr Cetina
Coffee Dance performance Tomatoes
Second generation social networks
Put objects at the center
Social sharing
Tagging
Viral sharing
Social News Creation
Social sharing of our stuff (social networks with objects in between) e.g., Flickr, Yahoo answers 1) I share my pics -> -> with you ---> -->You share your pics -> ---> with him
How it works
People share objects and watch others
Social connections are through objects
Formation of social streams of information with emergence of popular, interesting items
Viral sharing (passing on interesting stuff) e.g., YouTube videos 1) I send video I like -> -> to you. You pass on --> --> to her, who sends on to her, who passes on…
How it works
Individual to individual to individual
Popularity based navigation helps track “viral” items
Tag-based social sharing (linked by concepts…) e.g., Flickr, del.icio.us 1) I tag my bookmarks -> you see my tags -->You share your tags ->
How it works
Saving & tagging your stuff (creating bookmarks).
Tags mediate social connections
Formation of social/conceptual information streams. Emergence of popular, interesting items
politics lebanon Global voices politics technology Global voices web JAVA CNN networks blogs science science science brain
Social news creation (rating news stories) e.g., digg, Newsvine 1) I find interesting story -> you rate story -->Others rate stories
How it works
Finding and rating stories
Popular stories rise to top
5 4
Objects invite us to
Connect
Play
React
Reach out
Part III: So you want to design for social sharing?
Forget the ipod!
Give up control This is messy!
Some principles…
1: Make system personally useful
For end-user system should have strong personal use
Memorable Personal Snippets (e.g., Del.icio.us & Flickr)
Self-expression (e.g., Newsvine)
Social status: Digg
Don’t count on altruism
System should thrive on people’s selfishness
Bite-sized self-expression
Creative self-expression
Artistic expression (Flickr, YouTube)
Humor (YouTube)
Individual piece should be small
Can create sets & lists
Do Mashups
Simple, guessable URLs for everything
Leave room for games & social play
Appreciation
Stalking (some!)
Gossip
2: Identify symbiotic relationship between personal & social
Personal snippets > Social stream
Pictures > Organized by Events
Music > Organized by Playlists
3: Create porous boundary between public & private
Earlier systems
Personal (Personal Desktop Software, e.g., Picasa, EndNote)
OR Social websites (Shutterfly)
Rethink public & private
People share for the right returns
Set defaults to public, allow easy change to private
Why do people digg? “ commenting, digging, burying comments, typing descriptions, reading hundreds of articles and… … for a lot of nerds, using digg is just a casual free-time activity. Entertaining. Fun. Engaging.”
how to encourage participation
Insights from Social Psychology
Highlight unique contribution
Allow for smaller local groups
Highlight benefit to self from
Highlight benefit to group
Source: Using social psychology to motivate contributions to online communities, Ling et al. 2005
5. Let people feel the presence of others
What paths are well worn
User profiles / photos
Real-time updating
Like a conversation
Sense that others are out there
What people are digging right now!
6. And yet, moments of Independence…
Choreography: when alone, when part of group
Prevent mobs
Don’t make it too easy to mimic others
Incentives for originality & uniqueness
Allow for alternative viewpoints & perspectives
Social sharing can lead to tyranny of dominant view
People of a group agree
Viewpoint rises to top (popularity lists, tag clouds)
Create conditions for wise crowds
Cognitive Diversity
Independence
Decentralization
Easy Aggregation
Wise Crowds: Cognitive Diversity
Need many perspectives for good answers
Groups become homogenous
Members bring lesser new information in
Diversity reduces groupthink
Groupthink works by shielding members from outside opinions
Diversity reduces conformity
Chance that you will change opinion to match group
Wise Crowds: Independence
Keeps people’s mistakes from getting correlated (uncorrelated mistakes averaged out)
Encourages people to bring in new viewpoints (diversity)
Concept of Social Proof
Milgram experiment
People assume that groups know what they are doing
Assuming crowd is wise, leads to herd like behavior
Can sometimes lead to good decisions
Information Cascades
Sequence of uninformed choices, building upon each other
Wise Crowds: Decentralization “ A crowd of decentralized people working to solve a problem on their own without any central effort to guide them, come up with better solutions, rather than a top-down driven solution.” Suroweicki
Wise Crowds: Easy Aggregation
A decentralized system can pick right solution
With easy way for information to be aggregated across system
Example: votes on Digg
7. Enable Serendipity
Don’t make navigation all about popularity
Access to some popular stuff (keep this fast moving)
Make the “long tail” accessible
Popularity as a jump off point to other ways of exploring
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