Personal Information
Organization / Workplace
Palo Alto United States
Occupation
Director of Product
Website
mediajunkie.com
About
I lead product teams with an approach rooted in UX. I recruit top talent and set them up to try, fail, learn, and succeed. I am particularly interested in holistic cross-platform experiences with a mobile fulcrum and, while I have never seen data design or invent anything, I believe that data-informed product ideation (and rapid iteration based on empirical feedback) is the key to progressing beyond a primitive, brute-force approach to digital product design.
At AOL I helped Matte Scheinker build a consumer experience practice and directed a strategic projects team that roamed the company doing good and avoiding evil. I launched user blogging on (and developed a social strategy for) Pat...
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ued
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See more
Presentations
(24)
See all
Likes
(110)
See all
The ux of user experience
Andy Budd
•
8 years ago
How to win in app store optimization
harisikram84
•
8 years ago
UX of Sales - IA Summit 2014
Erin Malone
•
9 years ago
Mind the Product 2013: Sprint Zero
Harry Max
•
9 years ago
A Look at the Lenses
Thomas Vander Wal
•
9 years ago
Why We Share
Angel Anderson
•
11 years ago
Stop It! Taking on the bad habits that hurt design discussions.
Adam Connor
•
10 years ago
On Beauty
Andrea Resmini
•
10 years ago
Links, Nodes, & Order
Jorge Arango
•
10 years ago
Broken Experiences: Fixing UX One Pixel at a Time
Gabi Moore
•
11 years ago
Designing For Flow
Bruno Figueiredo
•
14 years ago
Sell Yourself Better 1.0
Jason Mesut
•
12 years ago
Aol & Nielsen content sharing study
Mitya Voskresensky
•
12 years ago
Redesign Must Die
Louis Rosenfeld
•
12 years ago
From Flab to Fab! Design Secrets for Overweight Interfaces
Kim Bieler
•
12 years ago
Effect Mapping: A Better Way to Get Really Usable Results Out of IT Projects
Jonas Söderström
•
12 years ago
Start Using UX as a Strategic Weapon
Erin Malone
•
12 years ago
UX Week Workshop- Designing Social Interfaces
Erin Malone
•
12 years ago
Designing The Social In
Erin Malone
•
13 years ago
Space & Narrative: Designing for Social Software
Xianhang Zhang
•
13 years ago
IAI Workshop for IA SUmmit 2010 - Designing Social Interfaces
Erin Malone
•
13 years ago
Bringing Geo Home To Roost
stlhood
•
13 years ago
Healthcare Napkins All
Dan Roam
•
13 years ago
ActivityStrea.ms: Is It Getting Streamy In Here?
Chris Messina
•
13 years ago
Christian Crumlish on Designing for Play
Ignite Bay Area
•
13 years ago
RIA Screen Layouts
Theresa Neil
•
13 years ago
The Dude Abides: Self-Help, Lebowski Style | Ignite Denver 6
Josh Mishell
•
13 years ago
Saab Drivers Never Forget
Matthew Milan
•
14 years ago
Keys to Success as a Volunteer Organization (BayCHI Ignite CLS West2010)
Nancy Frishberg
•
13 years ago
Los Angeles IxDA - Designing Social Interfaces
Erin Malone
•
13 years ago
Presentations
(24)
See all
Likes
(110)
See all
The ux of user experience
Andy Budd
•
8 years ago
How to win in app store optimization
harisikram84
•
8 years ago
UX of Sales - IA Summit 2014
Erin Malone
•
9 years ago
Mind the Product 2013: Sprint Zero
Harry Max
•
9 years ago
A Look at the Lenses
Thomas Vander Wal
•
9 years ago
Why We Share
Angel Anderson
•
11 years ago
Stop It! Taking on the bad habits that hurt design discussions.
Adam Connor
•
10 years ago
On Beauty
Andrea Resmini
•
10 years ago
Links, Nodes, & Order
Jorge Arango
•
10 years ago
Broken Experiences: Fixing UX One Pixel at a Time
Gabi Moore
•
11 years ago
Designing For Flow
Bruno Figueiredo
•
14 years ago
Sell Yourself Better 1.0
Jason Mesut
•
12 years ago
Aol & Nielsen content sharing study
Mitya Voskresensky
•
12 years ago
Redesign Must Die
Louis Rosenfeld
•
12 years ago
From Flab to Fab! Design Secrets for Overweight Interfaces
Kim Bieler
•
12 years ago
Effect Mapping: A Better Way to Get Really Usable Results Out of IT Projects
Jonas Söderström
•
12 years ago
Start Using UX as a Strategic Weapon
Erin Malone
•
12 years ago
UX Week Workshop- Designing Social Interfaces
Erin Malone
•
12 years ago
Designing The Social In
Erin Malone
•
13 years ago
Space & Narrative: Designing for Social Software
Xianhang Zhang
•
13 years ago
IAI Workshop for IA SUmmit 2010 - Designing Social Interfaces
Erin Malone
•
13 years ago
Bringing Geo Home To Roost
stlhood
•
13 years ago
Healthcare Napkins All
Dan Roam
•
13 years ago
ActivityStrea.ms: Is It Getting Streamy In Here?
Chris Messina
•
13 years ago
Christian Crumlish on Designing for Play
Ignite Bay Area
•
13 years ago
RIA Screen Layouts
Theresa Neil
•
13 years ago
The Dude Abides: Self-Help, Lebowski Style | Ignite Denver 6
Josh Mishell
•
13 years ago
Saab Drivers Never Forget
Matthew Milan
•
14 years ago
Keys to Success as a Volunteer Organization (BayCHI Ignite CLS West2010)
Nancy Frishberg
•
13 years ago
Los Angeles IxDA - Designing Social Interfaces
Erin Malone
•
13 years ago
Personal Information
Organization / Workplace
Palo Alto United States
Occupation
Director of Product
Website
mediajunkie.com
About
I lead product teams with an approach rooted in UX. I recruit top talent and set them up to try, fail, learn, and succeed. I am particularly interested in holistic cross-platform experiences with a mobile fulcrum and, while I have never seen data design or invent anything, I believe that data-informed product ideation (and rapid iteration based on empirical feedback) is the key to progressing beyond a primitive, brute-force approach to digital product design.
At AOL I helped Matte Scheinker build a consumer experience practice and directed a strategic projects team that roamed the company doing good and avoiding evil. I launched user blogging on (and developed a social strategy for) Pat...
Tags
social
design
ux
patterns
ia
ued
designpatterns
iasummit
chaos
games
control
play
socialdesign
web
yahoo
performance
frameworks
masks
social design patterns
information architecture
pattern
iasummit2008
holistic ux
music
product design
uke
pentatonic scales
pentatonic
geeks
ukulele
fretboard
antipatterns
design patterns
socialpatterns
social design
ia summit
mobile information architecture
mobile
iasummit07
architecture
identity
attention
socialweb
patternlibrary
iasummit08
webvisions
sxd
uxi live
ubiquity
mobile ux
tablet first
ias13
#ias13
product
product management
uxlx11
uxlx2011
uxlx
flow
patch
mapquest
aol
inception
ias2011
curation
playful
tuning
generativity
generative
scales
modes
hackers
code
little dippers
digital product design
pattern library
little dipper
blue notes
big dipper
hexatonic
ignitesydney
dippers
ignite
ui
plop
agile
plop09
plop2009
socialdesignpatterns
social patterns
agileux
openhack08
hackday
stencils
hacking
interaction
wireframes
experiencedesign
ue
experience
userexperience
socialmedia
socialnetworking
patternlanguage
presence
See more