Kineo Webinar Series   Interactivity?   September 13, 2012Cammy Bean & Steve Won
n   Steve      y Bea            WonCam m
How	  long	  have	  you	  been	  designing/developing	  elearning?	  	  I’m	  brand	  new	  to	  elearning	  	  0-­‐1	  ye...
What is interactivity?
What	  does	  interac?ve	  elearning	  mean	  to	  you?	  	  Write	  your	  answer	  on	  a	  piece	  of	  paper	  and/or	...
NEXT	  
Interac?vity	    defined	  
1.	  Interac?vity:	  two	  things	  that	  	             work	  together…	  
2.	  Interac?ve:	  the	  inputs	  and	  outputs	  of	  	         human-­‐to-­‐device/ar?fact	  contact.	  
3.	  Interac?ve:	  human-­‐to-­‐human	             communica?on!	  
Interac?vity	      lives	  on	  a	    spectrum	  of	  learner	  control	       and	  user	      freedom.	  	  
From	  passive	  ac?vi?es,	  to	  	  complete	  user	  control	  and	  freedom.	  
Why do we think we need it in our elearning?
Why	  does	  elearning	  need	  to	  be	  interac?ve?	  	  Share	  your	  answers	  in	  chat.	  
But	  beware	  the	  dangers	  of	  CCBB!	  	          Clicky!	  Clicky!	  Bling!	  Bling!	  
The	  danger	  of	  “seduc?ve”	  details.	  
Interac?vity	  without	  context…meaningless?	  
Avoid	  interac?vity	  for	  interac?vity’s	                    sake.	      Leads	  to	     Distrac7ng.	        Doesn’t	  ...
So what can interactivity* look like?*The kind that we can build  without blowing our budget?
What	  do	  you	  think	  are	  the	  hallmarks	  of	  really	  effec?ve	  interac?vity?	  	  Share	  your	  answers	  in	 ...
Let’s	  not	  forget	  the	  best	  tool	  we	  have.	                                                        Make	  ‘em	 ...
Now	  let’s	  look	  at	  some	  examples….	  
Get	  them	  reflec7ng!	  
Get	  them	  to	  stop	  and	  think!	  
What	  did	  you	  think	  of	  that	  example?	  	            What	  did	  you	  hear?	  
What	  do	  you	  think	  of	  your	  performance?	  	   What	  areas	  do	  you	  need	  to	  work	  on?	  
How	  confident	  are	  you?	  
Let	  them	  write	  down	  their	  thoughts	  and	                          feelings.	  
Let	  them	  explore	  it	  on	  their	  own.	  
Get	  them	   feeling!	  
Make	  it	  human.	  
Put	  them	  in	  the	  story.	  	  
Hook	  them	  with	  a	  good	  story….	  
And	  then	  make	  them	  really	  think	  about	  it.	  
Ask	  provoca?ve	  ques?ons	  to	  gain	  interest.	  
Make	  it	  uncomfortable.                           	  
Get	  them	   ac7ng!	  
Take	  Note!	  
Get	  them	  into	  the	  ac?on	  and	  assess	  what’s	                           going	  on.	  	  
Make	  it	  relevant.	  
And	  make	  it	  relevant	  again….	  
Drop	  them	  right	  into	  the	  task.	  
Create	  their	  own	  ac?on	  plan!	  
Give	  them	  an	  ac?vity	  to	  try	  offline.	  
Have	  them	  jot	  something	  down	  to	  create	  	   their	  own	  performance	  support	  tools.	  
Get	  them	  to	  iden?fy	  the	  mistakes	  	  (the	  kind	  they’ll	  be	  likely	  make!)	  
Connect	  with	  them—that’s	  	  right,	  human-­‐   to-­‐human	   interac?vity!	  
The	  worksheet	  
Make	  contact!	  
Have	  them	  upload	  assignments	  for	  review.	  
Start	  a	  conversa?on	  with	  their	  manager.	  
And,	  of	  course,	  make	  use	  of	  social	  business	                  tools	  if	  you	  have	  ‘em!	  
Let’s	  review!	  Get	  them	          Get	  them	       Get	  them	  reflec7ng.	             feeling.	       ac7ng/doing.	  
Think	  about	  the	  projects	  you	  work	  on.	  	  	  Is	  there	  anything	  new	  that	  you’ll	  add	  to	  your	  ...
Questions?
Interact with us (really!!)Cammy BeanCammy.bean@kineo.comTwitter: @cammybeanSteve WonSteve.won@kineo.com    www.kineo.comT...
Thank you!
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Interactivity in eLearning

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How can we build more effective interactivity into our self-paced elearning programs without blowing our budgets or completely boring our learners with lots of clicky-clicky bling-bling? In this presentation, Kineo explores some simple ways to build in better interactivity, showcasing lots of examples along the way.

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Interactivity in eLearning

  1. 1. Kineo Webinar Series Interactivity? September 13, 2012Cammy Bean & Steve Won
  2. 2. n Steve y Bea WonCam m
  3. 3. How  long  have  you  been  designing/developing  elearning?    I’m  brand  new  to  elearning    0-­‐1  years    1-­‐5  years    I’m  a  grizzled  veteran  (5+  years)  
  4. 4. What is interactivity?
  5. 5. What  does  interac?ve  elearning  mean  to  you?    Write  your  answer  on  a  piece  of  paper  and/or  share  with  us  in  chat.  
  6. 6. NEXT  
  7. 7. Interac?vity   defined  
  8. 8. 1.  Interac?vity:  two  things  that     work  together…  
  9. 9. 2.  Interac?ve:  the  inputs  and  outputs  of     human-­‐to-­‐device/ar?fact  contact.  
  10. 10. 3.  Interac?ve:  human-­‐to-­‐human   communica?on!  
  11. 11. Interac?vity   lives  on  a   spectrum  of  learner  control   and  user   freedom.    
  12. 12. From  passive  ac?vi?es,  to    complete  user  control  and  freedom.  
  13. 13. Why do we think we need it in our elearning?
  14. 14. Why  does  elearning  need  to  be  interac?ve?    Share  your  answers  in  chat.  
  15. 15. But  beware  the  dangers  of  CCBB!     Clicky!  Clicky!  Bling!  Bling!  
  16. 16. The  danger  of  “seduc?ve”  details.  
  17. 17. Interac?vity  without  context…meaningless?  
  18. 18. Avoid  interac?vity  for  interac?vity’s   sake.   Leads  to   Distrac7ng.   Doesn’t   learner     promote   fa7gue.   deeper   understanding.  
  19. 19. So what can interactivity* look like?*The kind that we can build without blowing our budget?
  20. 20. What  do  you  think  are  the  hallmarks  of  really  effec?ve  interac?vity?    Share  your  answers  in  chat.  
  21. 21. Let’s  not  forget  the  best  tool  we  have.   Make  ‘em   cogitate!  
  22. 22. Now  let’s  look  at  some  examples….  
  23. 23. Get  them  reflec7ng!  
  24. 24. Get  them  to  stop  and  think!  
  25. 25. What  did  you  think  of  that  example?     What  did  you  hear?  
  26. 26. What  do  you  think  of  your  performance?     What  areas  do  you  need  to  work  on?  
  27. 27. How  confident  are  you?  
  28. 28. Let  them  write  down  their  thoughts  and   feelings.  
  29. 29. Let  them  explore  it  on  their  own.  
  30. 30. Get  them   feeling!  
  31. 31. Make  it  human.  
  32. 32. Put  them  in  the  story.    
  33. 33. Hook  them  with  a  good  story….  
  34. 34. And  then  make  them  really  think  about  it.  
  35. 35. Ask  provoca?ve  ques?ons  to  gain  interest.  
  36. 36. Make  it  uncomfortable.  
  37. 37. Get  them   ac7ng!  
  38. 38. Take  Note!  
  39. 39. Get  them  into  the  ac?on  and  assess  what’s   going  on.    
  40. 40. Make  it  relevant.  
  41. 41. And  make  it  relevant  again….  
  42. 42. Drop  them  right  into  the  task.  
  43. 43. Create  their  own  ac?on  plan!  
  44. 44. Give  them  an  ac?vity  to  try  offline.  
  45. 45. Have  them  jot  something  down  to  create     their  own  performance  support  tools.  
  46. 46. Get  them  to  iden?fy  the  mistakes    (the  kind  they’ll  be  likely  make!)  
  47. 47. Connect  with  them—that’s    right,  human-­‐ to-­‐human   interac?vity!  
  48. 48. The  worksheet  
  49. 49. Make  contact!  
  50. 50. Have  them  upload  assignments  for  review.  
  51. 51. Start  a  conversa?on  with  their  manager.  
  52. 52. And,  of  course,  make  use  of  social  business   tools  if  you  have  ‘em!  
  53. 53. Let’s  review!  Get  them   Get  them   Get  them  reflec7ng.   feeling.   ac7ng/doing.  
  54. 54. Think  about  the  projects  you  work  on.      Is  there  anything  new  that  you’ll  add  to  your  list  of  “elearning  interac?vity”  now?  
  55. 55. Questions?
  56. 56. Interact with us (really!!)Cammy BeanCammy.bean@kineo.comTwitter: @cammybeanSteve WonSteve.won@kineo.com www.kineo.comTwitter: @stevewon Twitter: @kineo LinkedIn: Elearning Professionals
  57. 57. Thank you!

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