Affordances in Modern Web Design

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    Affordances in Modern Web Design - Presentation Transcript

    1. Affordances in Modern Web Design July 2009
    2. Hello, My name is... Andrew Interaction & User Experience Designer andrew@uxbooth.com @andrewmaier uxbooth.co hashrocket.c m om Affordance
    3. What does this thing do? Affordance
    4. What does this thing do? Affordance
    5. What does this thing do? Affordance
    6. What does this thing do? Affordance
    7. Affordance The a quality of an object allowing an action–relationship with an actor.
    8. The Birth of Affordances
    9. J. J. Gibson (1904–79) • Visual Psychologist • Gestalt Psychology, Perception and Action • Gibson Affordance Theory • Assess the State of the World: Threats and promises Affordance
    10. “an affordance is not bestowed upon an object by a need of an observer and his act of perceiving it... [for example] to be graspable, an object must have opposite surfaces separated by a distance less than the span of the hand.” – J. J. Gibson Affordance
    11. Don Norman (1935 ) • Neilsen, Norman Group • Doctor of Philosophy in psychology • The Design of Everyday Things • Perceived Affordances • Added the notion of signifiers: Affordance
    12. “We are all detectives, searching for clues to enable us to function in this complex world. Whether it is flags waving in the wind, the difference between empty or crowded train platforms, or the desire lines illustrated by footprints in the fields that suggest paths to follow, we search for significant signs in the world that offer guidance. In the social world comprised of people and technology, these cues are social signifiers.” – Don Norman Affordance
    13. Signifier A discrete unit of meaning, including words, images, gestures, scents, tastes, textures, sounds.
    14. Visual/Behavioral The Language of visual communication • Conceptual models • Constraints • “Affordances” –– Signifiers Affordance
    15. Conceptual • What the system is and what it can do • Three parts: system, interface, mental ... • Communicated indirectly, Affordance
    16. Conceptual System Model Conceptual Model (Physical/Constraint–bearing (User’s Model) Model) Interface Model (Designer’s Model) Affordance
    17. Conceptual • Recognition over Recall • Good: Digital Spreadsheets, Video Games Physics Engines •Questionable: Thermostats, Google Wave Affordance
    18. Constraints (and Tools) • “An entity used to interface between two or more domains...” • Requires the designer to conceptualize various domains • Reduce Implied complexity Affordance
    19. Tools Affordance
    20. Tools vs. Affordance
    21. Affordances & Signifiers • Conventions, patterns and metaphors • Appeals to the senses • Again, requires little–to–no cognition Affordance
    22. Affordance
    23. Affordance
    24. Web Design & System Design
    25. “Web” Design • Visual Design • Interaction; Behavioral Design • System; IA/UX Design Affordance
    26. Manifest • Use Signifiers & Constraints • Recognition over Recall • Create Context with Meta Design Affordance
    27. Signifiers & Constraints • Invitations, labels, Icons • Good visual design principles • Constraints, reduce load Affordance
    28. Affordance
    29. Default Layout “Wiggling” Layout Affordance
    30. Recognition over Recall • Standardization (tabs, resolution, IA...openid, fb) • Shared libraries Affordance
    31. http:// ui-patterns.com http:// developer.yahoo.co m/ypatterns/ Affordance
    32. http:// emberapp.com /explore/ http:// konigi.com Affordance
    33. Designing Interfaces Jennifer Tidwell Affordance
    34. Designing Web Interfaces Bill Scott & Theresa Neil Affordance
    35. Metaphor • Base design off of real–world objects • Instantly forms mental models • Requires no significant ramp–up • Can be very simple: shadows, polaroids Affordance
    36. Affordance
    37. Affordance
    38. Affordance
    39. Create Context • Meta Design: Group related functionality • Information Architecture Affordance
    40. Context Over Consistency Should actions be buttons or links? It depends on the action. Should a calendar view be in list-form or grid-form? It depends where it’s being shown and how long the time period is. Does every global navigation link need to be on every page? Do you need a global search bar everywhere? Do you need the same exact footer on each page? The answer: “It depends.” Getting Real, 37signals Affordance
    41. Affordance
    42. Regular Safari Keyboard Keyboard Affordance
    43. Context Over Consistency Regular Header Post–Search Header Affordance
    44. Overdesign
    45. Over–Design • Sensory Overload • Obscures content •Independent of visceral response –Requires cognition •Not just jealously on my part Affordance
    46. Used with permission from Alex Komarov
    47. Used with permission from Alex Komarov
    48. Realism in Design • Lifelike = Lifeless •Robotics, Videogames, Comics, Movies, etc. • Uncanny valley •Empathy & Possiblity Affordance
    49. vs. Affordance
    50. The Uncanny Valley In 1978, the Japanese roboticist Masahiro Mori noticed something interesting: The more humanlike his robots became, the more people were attracted to them, but only up to a point. If an android become too realistic and lifelike, suddenly people were repelled and disgusted. –Clive Thompson Affordance
    51. Zimbra Microsoft Outlook Affordance
    52. Affordance
    53. Don’t Make Me Think Steve Krug Affordance
    54. Understanding Comics Scott McCloud Affordance
    55. Conclusion
    56. Affordances in Design • Identify action possibilities, goals • Consciously learn from the world, your users do • Manifest your design, use metaphor • Don’t overdesign Affordance
    57. References WEBSITES BOOKS •http://www.usabilitypost.com/ • The Design of Everyday Things •http://www.37signals.com/ • Designing Interfaces •http://www.codinghorror.com/ • Designing Web Interfaces •http://www.slate.com • Bringing Design to Software •http://wikipedia.org •http://jnd.org •http://www.jnd.org/dn.mss/ signifiers_not_affordances.html WHITE PAPERS •http://www.akomarov.com •http://smashingmagazine.com • Affordances Explained, May •http://uiscraps.tumblr.com/ 2003 • http://hci.stanford.edu/bds/2- liddle.html Affordance
    58. Fin

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