2. To enumerate and distinguish the different
Modern Technologies in the classroom.
To identify the different uses of Modern
Technologies in the classroom.
3. The Digital Revolution, known as the Third Industrial Revolution, is the
change from analog, mechanical, and electronic technology to digital
technology which began anywhere from the late 1950s to the late 1970s
with the adoption and proliferation of digital computers and digital
record keeping that continues to the present day. Implicitly, the term also
refers to the sweeping changes brought about by digital computing and
communication technology during (and after) the latter half of the 20th
century. Analogous to the Agricultural Revolution and Industrial
Revolution, the Digital Revolution marked the beginning of the
Information Age.
4. Entertainment technology is the discipline of using manufactured or
created components to enhance or make possible any sort of
entertainment experience. Because entertainment categories are so broad,
and because entertainment models the world in many ways, the types of
implemented technology are derived from a variety of sources. Thus, in
theatre, for example, entertainment technology practitioners must be able
to design and construct scenery, install electrical systems, build clothing,
use motors if there is scenery automation, provide plumbing (if
functioning kitchen fixtures are required, or if "singing in the rain"), etc.
In this way, the entertainment technology field intersects with most other
types of technology.
5. An interactive whiteboard (IWB) is a large interactive display that
connects to a computer. A projector projects the computer's desktop onto
the board's surface where users control the computer using a pen, finger,
stylus, or other device. The board is typically mounted to a wall or floor
stand.
6. Videoconferencing (or video conference) means to conduct a conference
between two or more participants at different sites by using computer
networks to transmit audio and video data. For example, a point-to-point
(two-person) video conferencing system works much like a video
telephone. Each participant has a video camera, microphone, and
speakers mounted on his or her computer. As the two participants speak
to one another, their voices are carried over the network and delivered to
the other's speakers, and whatever images appear in front of the video
camera appear in a window on the other participant's monitor.
7.
8.
9. As a future teacher, what would be the
advantages of using these technologies in
teaching and learning process?
10. Enumerate the different Modern
Technologies in the classroom, and how this
technology differ from other technologies.