Game Development

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These are the slides used for lecture at UWEC on 10/12/11 for Student ACM

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  • Game Development

    1. 1. Video Game Development sichas.com
    2. 2. Topics for Today• Game Design• Mobile Development (iOS)• Interactive Fiction with Java & Eclipse• Unity3d Engine• Autodesk Maya modeling
    3. 3. Game Design
    4. 4. Game Design• Who am I developing for?
    5. 5. Game Design• Who am I developing for?• What do I want their experience to look like?
    6. 6. Game Design• Who am I developing for?• What do I want their experience to look like?• How am I going to structure this?
    7. 7. Game Design• Who am I developing for?• What do I want their experience to look like?• How am I going to structure this?• Why will this project be successful?
    8. 8. Design Tips
    9. 9. Design Tips• If the game isn’t fun within the first 3 minutes, you’ve failed. It doesn’t matter how amazing your story is.
    10. 10. Design Tips• If the game isn’t fun within the first 3 minutes, you’ve failed. It doesn’t matter how amazing your story is.• Once you’ve designed a great interface, throw it away and do it again.
    11. 11. Design Tips“Good artists copy, but great artists steal.” -Steve Jobs
    12. 12. Mobile Development
    13. 13. Mobile Development• iOS gamers want to listen to their music while they play
    14. 14. Mobile Development• iOS gamers want to listen to their music while they play• They don’t want the game to demand so much that they miss their train or bus
    15. 15. Mobile Development• iOS gamers want to listen to their music while they play• They don’t want the game to demand so much that they miss their train or bus• They expect the game to remember where they were and pick right back up
    16. 16. Mobile Development• iOS gamers want to listen to their music while they play• They don’t want the game to demand so much that they miss their train or bus• They expect the game to remember where they were and pick right back up• They want to play for about 2-3 minutes at a time when on the go.
    17. 17. Interactive Fiction
    18. 18. Interactive Fiction• Text based, minimal artwork
    19. 19. Interactive Fiction• Text based, minimal artwork• Engaging, exciting story
    20. 20. Interactive Fiction• Text based, minimal artwork• Engaging, exciting story• Control is in the user’s hands
    21. 21. Interactive Fiction• Text based, minimal artwork• Engaging, exciting story• Control is in the user’s hands• Expandable, upgradable
    22. 22. Interactive Fiction• Text based, minimal artwork• Engaging, exciting story• Control is in the user’s hands• Expandable, upgradable• Easy to understand, pick up and play
    23. 23. GodWars
    24. 24. GodWars• Original, epic story
    25. 25. GodWars• Original, epic story• Phenomenal hand-drawn artwork by Nick Baldwin
    26. 26. GodWars• Original, epic story• Phenomenal hand-drawn artwork by Nick Baldwin• Customize your character
    27. 27. GodWars• Original, epic story• Phenomenal hand-drawn artwork by Nick Baldwin• Customize your character• Many expansions planned
    28. 28. GodWars• Original, epic story• Phenomenal hand-drawn artwork by Nick Baldwin• Customize your character• Many expansions planned• Hiatus in development, will resurface as an iOS app in 2012
    29. 29. Demo
    30. 30. Unity3d
    31. 31. Unity3d• “The most powerful game engine this side of a million dollars”
    32. 32. Unity3d• “The most powerful game engine this side of a million dollars”• All-in-one development environment
    33. 33. Unity3d• “The most powerful game engine this side of a million dollars”• All-in-one development environment• 3 languages supported: JavaScript, C#, Boo
    34. 34. Unity3d• “The most powerful game engine this side of a million dollars”• All-in-one development environment• 3 languages supported: JavaScript, C#, Boo• Port your games to iOS, Android, Windows, Mac OS X, PlayStation 3, PSP, XBOX 360 with very little revision
    35. 35. Unity3d• “The most powerful game engine this side of a million dollars”• All-in-one development environment• 3 languages supported: JavaScript, C#, Boo• Port your games to iOS, Android, Windows, Mac OS X, PlayStation 3, PSP, XBOX 360 with very little revision• Seamless integration with popular 3D modeling tools, such as Autodesk Maya and Blender
    36. 36. Unity3d• “The most powerful game engine this side of a million dollars”• All-in-one development environment• 3 languages supported: JavaScript, C#, Boo• Port your games to iOS, Android, Windows, Mac OS X, PlayStation 3, PSP, XBOX 360 with very little revision• Seamless integration with popular 3D modeling tools, such as Autodesk Maya and Blender• Built-in physics, collision, light mapping, animation, and more
    37. 37. PricingUnity Basic Unity Pro iOS iOS pro Android Android Pro FREE $1500 $400 $1500 $400 $1500
    38. 38. Pricing UnrealUnity Basic Unity Pro iOS iOS pro Android Android Pro Engine 3 FREE $1500 $400 $1500 $400 $1500 $750,000
    39. 39. Demo
    40. 40. Autodesk Maya
    41. 41. Autodesk Maya• Most popular, powerful, professional 3d modeling software
    42. 42. Autodesk Maya• Most popular, powerful, professional 3d modeling software• South Park, Call of Duty, Uncharted, World of Warcraft all use it
    43. 43. Autodesk Maya• Most popular, powerful, professional 3d modeling software• South Park, Call of Duty, Uncharted, World of Warcraft all use it• Low barriers to entry
    44. 44. Autodesk Maya• Most popular, powerful, professional 3d modeling software• South Park, Call of Duty, Uncharted, World of Warcraft all use it• Low barriers to entry• Only limited by you!
    45. 45. Pricing
    46. 46. Pricing Autodesk Maya through freeAutodesk Maya Student Program$3,495 FREE
    47. 47. Pricing Autodesk Maya through freeAutodesk Maya Student Program$3,495 FREE
    48. 48. Demo
    49. 49. sichas.com // resources• All materials from this lecture (including slides and video) are available at sichas.com, including links to Autodesk Maya, Unity3D, Eclipse, and Blender.• Download the free demo of GodWars from sichas.com• Curriculum in development• Articles posted multiple times per week!

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