This presentation was used at "Fun for All: 1st International Conference on Translation and Accessibility in Video Games and Virtual Worlds", on December 3rd, 2010. In this paper, I explained how a fan translation group, Tales Translations, managed to localise the game "Tales of the Abyss". YouTube links (reuploaded): "So I'll show you!" -> https://youtu.be/DZjNlURq8TY "It was totally worth it!" -> https://youtu.be/aqrwrF6mTDU