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Finance 2050Retirement Saving Project
Purpose:
To gain an understanding of the affect of start date, rate of
return, inflation and taxes on what it will take you to save a set
amount of money by the time you retire at age 65.
1. Prepare an Excel table (template available on Pilot) showing
your expected income at the following ages: 25, 35, 45, and 55
(if you are older than any of these ages start with your current
age, then use the remaining ages above). If you are realistic
with your income expectations the exercise will be more
meaningful. Start with your salary expectation at graduation
and inflate that amount each year to determine your salary at
each age level.
2. Assume you need to save an additional $1,000,000 (in
today’s dollars) to supplement your retirement at age 65.
3. Let’s explore the affect of start date and investment rate of
return on your retirement savings and lifestyle. Determine what
dollar amount you have to save and what percentage of your pay
would have to be saved if you earned either 8% or 10% return
on your investments. (E.g., if you started saving at age 25 how
much would you need to invest each year earning 8% annually
to accumulate $1,000,000 at age 65?) Repeat this same
calculation assuming you delayed starting your savings until
age 35, 45, and 55. Note:The goal is to accumulate $1,000,000
at age 65. What changes is the number of years you have to
save… 40, then 30, 20 and finally 10.
4. Now let’s explore the affect of taxes on your retirement
income. Assume you are age 65 today and you have achieved
your goal of $1,000,000 in retirement savings. Further assume
that you will live in retirement for 30 years until age 95. Also
assume that your retirement savings portfolio earns 6% annually
and that your average tax rate is 20%. How much can you
withdraw annually from your investment savings and still have
it last 30 years? Now take this annual amount and subtract
federal income tax from it to establish the actual cash available
to buy your retirement lifestyle. Could you live comfortably in
retirement on this amount of income? What factors might affect
your ability to live comfortably on the calculated amount?
Comment and show your calculations.
5. Now let’s explore the affects of inflation on your savings
goal! In step 4 above, we determined how much annual income
could be derived from our $1,000,000 retirement savings
assuming we were age 65 TODAY. But how much would you
have to save annually to have an amount of retirement saving
that has the same purchasing power at your age 65 as
$1,000,000 today? If inflation averages 3% each year during
the time before you retire at age 65, how much would you need
to save to achieve the equivalent of $1,000,000 today? In step 2
your goal was $1,000,000 in today’s dollars. To maintain the
purchasing power of $1,000,000 today how much would you
need at retirement at age 65? Repeat the table in 3 above,
savings for an inflation adjusted $1,000,000. Show your
calculation for the inflation adjusted savings goal.
6. What conclusions would you make regarding when you
should begin investing for your retirement, the affect of
different investment rates of return, and the affects of inflation
on retirement saving plans. Has this project has helped you
understand the importance of having goals and having a plan to
achieve those goals?
Sport MarHetIng Quarterly, 2009, 18, 112-116, © 2009 West
Virginia University
Protectiinig A e
Patrick Kraft and Jason W. Lee
Building the House
"We're not taking this lying down...It's a war," warns
Ken Barker, director of apparel at Adidas America
(Salter, 2005, p. 70). Baker's statement is in reference
to the rapid success in the apparel market by a young
and up-and-coming Under Armour brand. The Under
Armour brand dominates the performance apparel cat-
egory so much (with around 75% market share) that
the name has become synonymous with the product
(Salter, 2005). The consistent growth of total revenue
from $115.4 million in 2003 to $607.7 million in 2007
indicates the rapid success that Under Armour has
experienced (Think Equity Partners, 2007).
The Under Armour Company was created by Kevin
Plank, a former collegiate football player who felt he
and his teammates' needs were not being met when it
came to performance wear. Plank has taken a unique
T-shirt company and turned it into a market share
leader, and in the process he brought a fledgling and
obscure market category into the forefront of the con-
sumers' minds.
Founder Kevin Plank's passion for success could be
seen from his football days where he came in as a walk-
on fullback for the University of Maryland, and
through hard work and determination, he left as a full
scholarship athlete and captain of special teams. This
same will and determination, coupled with Plank's
work ethic, has served as the backbone of Under
Patrick Kraft, PhD, is a clinical professor of sport
management in the School of Business Administration at
the University of Loyola-Chicago. His research interests
include brand development, brand equity, marketing,
and sponsorship.
Jason W. Lee, PhD, is an assistant professor in the
Department of Leadership, Counseling and Instructional
Technology at the University of North Florida. His
research interests include socio-cultural aspects of sport,
sport branding, and the use of film as an educational tool
in sport management.
Armour during its rise to becoming one of the most
successful apparel companies of all time. The mission
of Under Armour is to make technically advanced
products that are engineered with superior fabric con-
struction, to provide proven innovation available to
the masses—aimed at making athletes perform better
(UnderArmour.com, 2008).
The modest beginnings of this young market leader
were formed out of Plank's grandmother's townhouse
in Washington D.C. It was here where Plank, along
with his good ñ îend and former Maryland lacrosse
player Kip Fulks, who eventually become the compa-
ny's Vice President of Production, started the company
with $20,000 of their own money, $40,000 from credit
and $250,000 from a small business loan ("Under
Armour performance apparel," 2004). By the end of
the company's first year, 500 Under Armour HeatGear
(sweat-resistant) shirts had been sold in various styles,
amounting to about $17,000 in sales.
The Uncomfortable Cotton
During Plank's playing days at the University of
Maryland, he felt that his team's workout gear could be
improved. Plank realized that the cotton garments that
were being used by the UM athletic department in all
sports were not properly wicking sweat off the athlete's
body, causing the material to become heavy with per-
spiration. Plank was frustrated with having to continu-
ally change his cotton T-shirt during games and
practice, and wondered why no one had created a
much needed alternative (Thomaselli, 2001). Plank
believed that the associated feeling of heaviness the
athlete was feeling was having a significant negative
psychological effect on athletes. Plank felt that if ath-
letes could feel lighter and more comfortable it would
ultimately lead to better performance.
Plank's initial plan was to produce a product that
would help improve performance by regulating ath-
letes' body temperature, allowing them to keep cool,
dry, and light. The initial concept was simple: create a
T-shirt that would be affordable, featherweight, mois-
ture-wicking, helpful to every individual athlete's body
type and training environment, and would fit skin
tight so it would lie flat under straps and pads
(Shannon, 2003).
Letting the Product Develop the Brand
At its genesis. Under Armour was posed with the chal-
lenges that may face any new company in a crowded
marketplace; how can it successfully develop its brand,
create a buzz, and grow awareness in a power-brand
dominated market. The power brands of Nike, Adidas,
Russell, and Champion all were active in the market-
112 Volume 18 • Number 2 • 2009 • Sport Marketing Quarterly
place at the time of Under Armour's entry into the
active wear category. In 2000, as Under Amour was
just trying to enter the market, Nike owned 21% of the
athletic apparel market, including 32.5% of the
shirt/miscellaneous tops market. Nike also ranked first
in market share revenue among men (23.7%) and
women (19.0%). Adidas was second in the market with
a market share of 13%. Adidas was the leader in athlet-
ic apparel for boys (18.6%) and girls (17.1%) at that
time ("Athletic apparel market...strong showing,"
2000).
Another challenge for Under Armour was the fact
that they had a minimal marketing budget. Lacking
financial resources, it became essential for Under
Armour to generate unique means for allowing its
product to hit the marketplace, and ultimately grow in
visibility. To do this. Under Armour employed various
marketing initiatives aimed at developing its corporate
brand image and reaching its target audiences. With
the lack of financial resources of its competitors.
Under Armour needed to create inexpensive marketing
strategies that not only aligned with the organization's
overall brand strategy but also would help it rise above
the clutter in the market.
UA decided to employ marketing initiatives including
• athlete endorsement and product seeding;
• word of mouth marketing;
• popular culture; and
• product placement.
Athlete Endorsement
Believing in his product. Plank felt that the Under
Armour merchandise could be utilized as marketing
agents themselves. To do this he needed to get his new
style of performance T-shirts in the hands of the ath-
letes that the product was meant for. These athletes
could leverage their public exposure by promoting the
product directly to the consumer (McCracken, 1989).
The powerful motivation to purchase a product via
attractive spokespeople convinces marketers to lever-
age the use of celebrity in product endorsement
(Roger, Woonbong, Gabriel, & Sonali, 2008).
Plank decided he needed to reach prospective con-
sumers, so he filled his Ford Explorer with UA product
and traveled to every Atlantic Coast Conference school
to pitch his new product. Plank's first major contract
was with Georgia Tech University (Under
Armour...history, 2003), that was shortly followed by
a contract with the Pac-lO's Arizona State University.
In today's marketplace, athlete endorsers are used to
accomplish several objectives, including
• capture the attention of consumers;
• strengthen recall of the brand name;
• reinforce the image of the product;
• give the message credibility;
• increase product attractiveness;
• increase liking and recall of the ad; and
• increase the likelihood of purchase
(Burnett, Menon, & Smart, 1993; Martin, 1996;
Thwaites, 1995).
Some industry advisors question the future success
of athlete endorsement due to the questionable actions
of some athletes, and the financial investment required
to be successful (Bernstein, 1998; Broughton, Lee, &
Nethery, 1999; Lane, 1996; Mahony & Howard, 2001).
To be effective when utilizing athlete endorsers, it is
important that the athlete connects with the product
and the consumer in a way that aligns itself with the
organization's strategic plan (Douglas & Isherwood,
1979; McCracken, 1986, 1989; Peetz, Parks, & Spencer,
2001; Solomon, 1983). The utilization of athlete
endorsers is a successful method of marketing because
of the desire of young athletes to play sports and act as
the professionals act (Stone, Joseph, & Joe, 2003).
Shank (1999) has noted that athlete endorsement is
successful because of two main factors, credibility and
attractiveness.
Initially, Plank was able to recruit some friends who
were playing football in college as well as in the NFL to
use his product free of cost (Salter, 2005). These athletes
became, in essence, walking billboards and increased the
word of mouth marketing in the marketplace.
Word of Mouth
Word of mouth marketing is defined as the number of
people the consumer engages in conversation about
the brand (O'Brien, 1971). Word of mouth marketing
is one of most impactful methods of marketing, influ-
encing awareness, expectations, perceptions, attitudes,
behavioral intentions, and actual purchase (Ha, 2004;
Reichheld & Schefter, 2000; Roman & Cuestas, 2008;
Ward & Lee, 2000). Past research revealed that word of
mouth marketing has more potential impact upon cus-
tomers' valuation and the final purchase of prod-
ucts/services than other channels (Arndt, 1967; Brown
& Reingen, 1987; Engel, Kegerreis, & Blackwell, 1969;
Feldman & Spencer, 1965; Katz & Lazarsfeld, 1955;
Reingen & Kernan, 1986; Richins, 1983).
Arndt (1967) explains that word of mouth marketing
has become an emerging force in the marketplace. As
the word of mouth for the growing product line of
Under Armour started to stretch past the locker room,
the message was soon received by friends of friends
and then their friends and so on. Under Armour's
brand visibility started to spread as more and more
collegiate athletic trainers and athletes started actively
seeking out the product. Soon demand mushroomed
(Mullins, 2007). This word of mouth buzz was perfect-
Volume 18 • Number 2 • 2009 • Sport Marketing Quarterly 113
Table I.
Movie examples in which Under Armour has a
prominent role:
Bad News Bears (2005 updated version)
Gridiron Gang
Fantastic Four
Friday Night Lights
Dodgeball
• Game Plan
I Now Pronounce you Chuck & Larry
Million Dollar Baby
Mr. 3000
(Brand cameo, 2007, 2009)
Table 2.
Television program examples in which Under
Armour has a prominent role:
Amazing Race
The Apprentice
Clubhouse
Friday Night Lights
MTV's The Inferno
Playmakers
Real World Road Rules Challenge
Two-A-Days
Today Show (Matt Lauer segment in
Antarctica)
The Wire
(Brand cameo, 2007, 2009)
ly aligned with the marketing strategy put in place by
Plank and his staff. In a recent interview, Steve Battista,
Under Armour's Vice President of Branding, stated,
"Two things we can guarantee with every (new prod-
uct) launch is that we will deliver great innovation
with the product and that the brand will deliver entire-
ly new energy and buzz into whatever category it
enters" (MuUman, 2009, p. 16).
be able to appeal to consumers. To differentiate its
product line from its competitors Under Armour lever-
aged its sophisticated design software, new manufactur-
ing techniques, the latest in material engineering, and
robust information technology systems to produce vir-
tually everything it makes (Mehta, 2009). Plank has
said, "We're willing to look at wild, out-there ideas if
they can make our products perform better" (p. 29).
Removed only a few years from when Kevin Plank
first loaded up his Ford Explorer in route to the
Atlantic Coast Conference schools. Under Armour
capitalized on athlete endorsement as a method of free
advertising. Plank stated in an interview with Ad Age,
"We knew players would get injured [and remove their
jersey], or do postgame interviews in their [Under
Armour] T-shirt, or maybe a prégame workout. We
knew it would be seen" (Thomaselli, 2001, p. 10).
Under Armour was worn by athletes in interviews and
was visible in other athlete-featured articles involving
working out, conditioning, or even their home life.
Under Armour gear was also worn by celebrities work-
ing out, walking around town, and in magazines. With
the impact that media has on society, popular culture
can create fashion trends and icons of individuals in a
very short period of time (Kenyon, W^oods, & Parsons,
2008). Today the impact of the consumers' culture can
form the basis of their social reality (Lau, Chiu, & Lee,
2001). The use of TV personalities and media exposure
helps extend the cultural value of the brand to those
not rooted within a singular personal community
(Kenyon et al, 2008).
In growing as a pop culture icon, it is important for
Under Armour to understand that every individual's
vision and interpretation of what is popular can differ
and change over time (Warner, 1990). Pop culture can
be a double-edged sword. The brand does not want to
turn the consumer off by having an influx of pop cul-
ture references, which can impact the organic credibili-
ty that has been developed (Friedman, 1985).
Product Placement
Infusion of Pop Culture and Buzz Marketing
Kerner and Pressman (2007) stated, "Buzzworthy prod-
ucts almost always cut through the clutter" (p. 81).
"Cool cuts through, it's the ultimate point of differ-
ence" (Kerner & Pressman, 2007, p. xi). When brands
are able to evoke the energy and emotion of what is
cool at the moment, they are more likely to stand out in
today's cluttered marketplace. The look and appeal of
Under Armour was ideal as it was the marriage of the
intense, hard core athletic gear that could help with
performance coupled with a hip, fresh look that would
114 Volume 18'Number 2-2009
With a marketing budget that was a fraction of that of
its main competitors. Under Armour looked to lever-
age any opportunities it could to grow its brand aware-
ness to its target market (Thomaselli, 2001). With the
increase in non-traditional media, such as video games
and Tivo, traditional 30-second TV inventory was not
as effective as it has been in the past ("IMC revolution-
izes...Tivo," 2007). Product (or brand) placement has
grown significantly over the past decade; marketers
now frequently use placements as the basis for multi-
million dollar advertising and promotional campaigns
(Karrh, Mcee, & Pardun, 2003). In today's overcrowd-
ed marketplace, creative advertising campaigns include
Sport Marheting Quarterly
multiple marketing methods, proving more effective
than traditional advertising methods
(Balasubramanian, 1994). People are not sitting
through commercials like they used to. Advertisers
have had to be creative in the way they communicate
with their consumers and how they position their
brand. Now more than ever, involvement around the
action of the game, in-field signage, or computer
enhanced signage has become very valuable. The
advertiser must make sure that their brand image can
be seen while the game is in play. According to Robert
Birge, CMO of IMG Worldwide, "We're taking event
properties into the digital space. Not just broadband—
we are a big producer of mobile content" ("IMG revo-
lutionizes...Tivo," 2007).
Under Armour has infused their products and their
brand image in various visual media forms, including
over a dozen popular television shows and numerous
motion pictures (see Tables 1 and 2). The utilization of
the marketing technique of product placement in tele-
vision, movies, and video games has allowed Under
Armour to promote the benefits of its product line to a
larger audience (Mark, 2000). In 1998, Warner
Brothers studio was working on two football movies
{Any Given Sunday and The Replacements) and was
searching for an outfitter that would provide a level of
authenticity for their actors (Under Armour...history,
2003). Shortly thereafter, ESPN struck a deal with
Under Armour to use product in their pseudo-reality
show, Playmakers, which featured the lives of players,
coaches, and families of a fictional professional football
team (Dash, 2003). Production companies, television
networks, and movie studios started seeking out the
Under Armour brand even more.
Under Armour has recently ventured into the gam-
ing world as well. Advertising and marketing execu-
tives are starting to acknowledge tbe benefits to tbeir
brand development when including their brands in
video games (Nelson, 2002). In 2005 Under Armour
partnered with Ubisoft Entertainment and EA Sports
to outfit characters in their video games (Logan, 2005).
This provides another outlet for brand development.
Further Brand Activation
Strategy alone does not allow a brand to develop and
grow; it takes the proper execution of the strategy
(Berry, 1999). The early strategy enacted by Kevin
Plank allowed the Under Armour brand to be devel-
oped through marketing efforts such as athlete
endorsement and product seeding, word of mouth
marketing, popular culture, and product placement.
Under Armour's success has materialized in continued
market share growth, expanded industry stature and
revenue, the utilization of more traditional marketing
methods such as television advertisement during sport-
ing events like the Super Bowl or on networks like the
NFL Network, team sponsorship deals (e.g., in-field
signage, promotional elements), licensing deals with
Major League Baseball and the National Hockey
League, as well as title sponsorships for events (e.g..
Under Armour High School All-America and Under
Armour Senior Bowl football games) or organizational
national championships (e.g. Under Armour College
Bass National Championship [for the Bass Angler's
Sportsman Society (B.A.S.S.)]) (Thomaselli, 2001).
Values are the ideals, principles, and philosophy at
the center of the Under Armour organization (Berry,
1999). Such core components are at Under Armour's
heart and soul; where founder Kevin Plank has not
deviated from his original concept of developing a
product that would help make all athletes, amateur to
professional, feel good about themselves when being
active. This speaks to Plank's values, as well as the val-
ues that have been passed down and instilled in his
company to his employees, sponsored athletes, and
most importantly—the consumers.
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116 Volume 18 • Number 2 • 2009 • Sport Marheting Quarterly

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  • 1. Finance 2050Retirement Saving Project Purpose: To gain an understanding of the affect of start date, rate of return, inflation and taxes on what it will take you to save a set amount of money by the time you retire at age 65. 1. Prepare an Excel table (template available on Pilot) showing your expected income at the following ages: 25, 35, 45, and 55 (if you are older than any of these ages start with your current age, then use the remaining ages above). If you are realistic with your income expectations the exercise will be more meaningful. Start with your salary expectation at graduation and inflate that amount each year to determine your salary at each age level. 2. Assume you need to save an additional $1,000,000 (in today’s dollars) to supplement your retirement at age 65. 3. Let’s explore the affect of start date and investment rate of return on your retirement savings and lifestyle. Determine what dollar amount you have to save and what percentage of your pay would have to be saved if you earned either 8% or 10% return on your investments. (E.g., if you started saving at age 25 how much would you need to invest each year earning 8% annually to accumulate $1,000,000 at age 65?) Repeat this same calculation assuming you delayed starting your savings until age 35, 45, and 55. Note:The goal is to accumulate $1,000,000 at age 65. What changes is the number of years you have to save… 40, then 30, 20 and finally 10. 4. Now let’s explore the affect of taxes on your retirement income. Assume you are age 65 today and you have achieved your goal of $1,000,000 in retirement savings. Further assume that you will live in retirement for 30 years until age 95. Also assume that your retirement savings portfolio earns 6% annually and that your average tax rate is 20%. How much can you withdraw annually from your investment savings and still have
  • 2. it last 30 years? Now take this annual amount and subtract federal income tax from it to establish the actual cash available to buy your retirement lifestyle. Could you live comfortably in retirement on this amount of income? What factors might affect your ability to live comfortably on the calculated amount? Comment and show your calculations. 5. Now let’s explore the affects of inflation on your savings goal! In step 4 above, we determined how much annual income could be derived from our $1,000,000 retirement savings assuming we were age 65 TODAY. But how much would you have to save annually to have an amount of retirement saving that has the same purchasing power at your age 65 as $1,000,000 today? If inflation averages 3% each year during the time before you retire at age 65, how much would you need to save to achieve the equivalent of $1,000,000 today? In step 2 your goal was $1,000,000 in today’s dollars. To maintain the purchasing power of $1,000,000 today how much would you need at retirement at age 65? Repeat the table in 3 above, savings for an inflation adjusted $1,000,000. Show your calculation for the inflation adjusted savings goal. 6. What conclusions would you make regarding when you should begin investing for your retirement, the affect of different investment rates of return, and the affects of inflation on retirement saving plans. Has this project has helped you understand the importance of having goals and having a plan to achieve those goals? Sport MarHetIng Quarterly, 2009, 18, 112-116, © 2009 West Virginia University Protectiinig A e Patrick Kraft and Jason W. Lee
  • 3. Building the House "We're not taking this lying down...It's a war," warns Ken Barker, director of apparel at Adidas America (Salter, 2005, p. 70). Baker's statement is in reference to the rapid success in the apparel market by a young and up-and-coming Under Armour brand. The Under Armour brand dominates the performance apparel cat- egory so much (with around 75% market share) that the name has become synonymous with the product (Salter, 2005). The consistent growth of total revenue from $115.4 million in 2003 to $607.7 million in 2007 indicates the rapid success that Under Armour has experienced (Think Equity Partners, 2007). The Under Armour Company was created by Kevin Plank, a former collegiate football player who felt he and his teammates' needs were not being met when it came to performance wear. Plank has taken a unique T-shirt company and turned it into a market share leader, and in the process he brought a fledgling and obscure market category into the forefront of the con- sumers' minds. Founder Kevin Plank's passion for success could be seen from his football days where he came in as a walk- on fullback for the University of Maryland, and through hard work and determination, he left as a full scholarship athlete and captain of special teams. This same will and determination, coupled with Plank's work ethic, has served as the backbone of Under Patrick Kraft, PhD, is a clinical professor of sport management in the School of Business Administration at the University of Loyola-Chicago. His research interests include brand development, brand equity, marketing, and sponsorship.
  • 4. Jason W. Lee, PhD, is an assistant professor in the Department of Leadership, Counseling and Instructional Technology at the University of North Florida. His research interests include socio-cultural aspects of sport, sport branding, and the use of film as an educational tool in sport management. Armour during its rise to becoming one of the most successful apparel companies of all time. The mission of Under Armour is to make technically advanced products that are engineered with superior fabric con- struction, to provide proven innovation available to the masses—aimed at making athletes perform better (UnderArmour.com, 2008). The modest beginnings of this young market leader were formed out of Plank's grandmother's townhouse in Washington D.C. It was here where Plank, along with his good ñ îend and former Maryland lacrosse player Kip Fulks, who eventually become the compa- ny's Vice President of Production, started the company with $20,000 of their own money, $40,000 from credit and $250,000 from a small business loan ("Under Armour performance apparel," 2004). By the end of the company's first year, 500 Under Armour HeatGear (sweat-resistant) shirts had been sold in various styles, amounting to about $17,000 in sales. The Uncomfortable Cotton During Plank's playing days at the University of Maryland, he felt that his team's workout gear could be improved. Plank realized that the cotton garments that were being used by the UM athletic department in all sports were not properly wicking sweat off the athlete's body, causing the material to become heavy with per-
  • 5. spiration. Plank was frustrated with having to continu- ally change his cotton T-shirt during games and practice, and wondered why no one had created a much needed alternative (Thomaselli, 2001). Plank believed that the associated feeling of heaviness the athlete was feeling was having a significant negative psychological effect on athletes. Plank felt that if ath- letes could feel lighter and more comfortable it would ultimately lead to better performance. Plank's initial plan was to produce a product that would help improve performance by regulating ath- letes' body temperature, allowing them to keep cool, dry, and light. The initial concept was simple: create a T-shirt that would be affordable, featherweight, mois- ture-wicking, helpful to every individual athlete's body type and training environment, and would fit skin tight so it would lie flat under straps and pads (Shannon, 2003). Letting the Product Develop the Brand At its genesis. Under Armour was posed with the chal- lenges that may face any new company in a crowded marketplace; how can it successfully develop its brand, create a buzz, and grow awareness in a power-brand dominated market. The power brands of Nike, Adidas, Russell, and Champion all were active in the market- 112 Volume 18 • Number 2 • 2009 • Sport Marketing Quarterly place at the time of Under Armour's entry into the active wear category. In 2000, as Under Amour was just trying to enter the market, Nike owned 21% of the athletic apparel market, including 32.5% of the
  • 6. shirt/miscellaneous tops market. Nike also ranked first in market share revenue among men (23.7%) and women (19.0%). Adidas was second in the market with a market share of 13%. Adidas was the leader in athlet- ic apparel for boys (18.6%) and girls (17.1%) at that time ("Athletic apparel market...strong showing," 2000). Another challenge for Under Armour was the fact that they had a minimal marketing budget. Lacking financial resources, it became essential for Under Armour to generate unique means for allowing its product to hit the marketplace, and ultimately grow in visibility. To do this. Under Armour employed various marketing initiatives aimed at developing its corporate brand image and reaching its target audiences. With the lack of financial resources of its competitors. Under Armour needed to create inexpensive marketing strategies that not only aligned with the organization's overall brand strategy but also would help it rise above the clutter in the market. UA decided to employ marketing initiatives including • athlete endorsement and product seeding; • word of mouth marketing; • popular culture; and • product placement. Athlete Endorsement Believing in his product. Plank felt that the Under Armour merchandise could be utilized as marketing agents themselves. To do this he needed to get his new style of performance T-shirts in the hands of the ath- letes that the product was meant for. These athletes could leverage their public exposure by promoting the product directly to the consumer (McCracken, 1989).
  • 7. The powerful motivation to purchase a product via attractive spokespeople convinces marketers to lever- age the use of celebrity in product endorsement (Roger, Woonbong, Gabriel, & Sonali, 2008). Plank decided he needed to reach prospective con- sumers, so he filled his Ford Explorer with UA product and traveled to every Atlantic Coast Conference school to pitch his new product. Plank's first major contract was with Georgia Tech University (Under Armour...history, 2003), that was shortly followed by a contract with the Pac-lO's Arizona State University. In today's marketplace, athlete endorsers are used to accomplish several objectives, including • capture the attention of consumers; • strengthen recall of the brand name; • reinforce the image of the product; • give the message credibility; • increase product attractiveness; • increase liking and recall of the ad; and • increase the likelihood of purchase (Burnett, Menon, & Smart, 1993; Martin, 1996; Thwaites, 1995). Some industry advisors question the future success of athlete endorsement due to the questionable actions of some athletes, and the financial investment required to be successful (Bernstein, 1998; Broughton, Lee, & Nethery, 1999; Lane, 1996; Mahony & Howard, 2001). To be effective when utilizing athlete endorsers, it is important that the athlete connects with the product and the consumer in a way that aligns itself with the
  • 8. organization's strategic plan (Douglas & Isherwood, 1979; McCracken, 1986, 1989; Peetz, Parks, & Spencer, 2001; Solomon, 1983). The utilization of athlete endorsers is a successful method of marketing because of the desire of young athletes to play sports and act as the professionals act (Stone, Joseph, & Joe, 2003). Shank (1999) has noted that athlete endorsement is successful because of two main factors, credibility and attractiveness. Initially, Plank was able to recruit some friends who were playing football in college as well as in the NFL to use his product free of cost (Salter, 2005). These athletes became, in essence, walking billboards and increased the word of mouth marketing in the marketplace. Word of Mouth Word of mouth marketing is defined as the number of people the consumer engages in conversation about the brand (O'Brien, 1971). Word of mouth marketing is one of most impactful methods of marketing, influ- encing awareness, expectations, perceptions, attitudes, behavioral intentions, and actual purchase (Ha, 2004; Reichheld & Schefter, 2000; Roman & Cuestas, 2008; Ward & Lee, 2000). Past research revealed that word of mouth marketing has more potential impact upon cus- tomers' valuation and the final purchase of prod- ucts/services than other channels (Arndt, 1967; Brown & Reingen, 1987; Engel, Kegerreis, & Blackwell, 1969; Feldman & Spencer, 1965; Katz & Lazarsfeld, 1955; Reingen & Kernan, 1986; Richins, 1983). Arndt (1967) explains that word of mouth marketing has become an emerging force in the marketplace. As the word of mouth for the growing product line of Under Armour started to stretch past the locker room,
  • 9. the message was soon received by friends of friends and then their friends and so on. Under Armour's brand visibility started to spread as more and more collegiate athletic trainers and athletes started actively seeking out the product. Soon demand mushroomed (Mullins, 2007). This word of mouth buzz was perfect- Volume 18 • Number 2 • 2009 • Sport Marketing Quarterly 113 Table I. Movie examples in which Under Armour has a prominent role: Bad News Bears (2005 updated version) Gridiron Gang Fantastic Four Friday Night Lights Dodgeball • Game Plan I Now Pronounce you Chuck & Larry Million Dollar Baby Mr. 3000 (Brand cameo, 2007, 2009) Table 2. Television program examples in which Under Armour has a prominent role: Amazing Race The Apprentice Clubhouse
  • 10. Friday Night Lights MTV's The Inferno Playmakers Real World Road Rules Challenge Two-A-Days Today Show (Matt Lauer segment in Antarctica) The Wire (Brand cameo, 2007, 2009) ly aligned with the marketing strategy put in place by Plank and his staff. In a recent interview, Steve Battista, Under Armour's Vice President of Branding, stated, "Two things we can guarantee with every (new prod- uct) launch is that we will deliver great innovation with the product and that the brand will deliver entire- ly new energy and buzz into whatever category it enters" (MuUman, 2009, p. 16). be able to appeal to consumers. To differentiate its product line from its competitors Under Armour lever- aged its sophisticated design software, new manufactur- ing techniques, the latest in material engineering, and robust information technology systems to produce vir- tually everything it makes (Mehta, 2009). Plank has said, "We're willing to look at wild, out-there ideas if they can make our products perform better" (p. 29). Removed only a few years from when Kevin Plank first loaded up his Ford Explorer in route to the Atlantic Coast Conference schools. Under Armour capitalized on athlete endorsement as a method of free advertising. Plank stated in an interview with Ad Age, "We knew players would get injured [and remove their jersey], or do postgame interviews in their [Under Armour] T-shirt, or maybe a prégame workout. We
  • 11. knew it would be seen" (Thomaselli, 2001, p. 10). Under Armour was worn by athletes in interviews and was visible in other athlete-featured articles involving working out, conditioning, or even their home life. Under Armour gear was also worn by celebrities work- ing out, walking around town, and in magazines. With the impact that media has on society, popular culture can create fashion trends and icons of individuals in a very short period of time (Kenyon, W^oods, & Parsons, 2008). Today the impact of the consumers' culture can form the basis of their social reality (Lau, Chiu, & Lee, 2001). The use of TV personalities and media exposure helps extend the cultural value of the brand to those not rooted within a singular personal community (Kenyon et al, 2008). In growing as a pop culture icon, it is important for Under Armour to understand that every individual's vision and interpretation of what is popular can differ and change over time (Warner, 1990). Pop culture can be a double-edged sword. The brand does not want to turn the consumer off by having an influx of pop cul- ture references, which can impact the organic credibili- ty that has been developed (Friedman, 1985). Product Placement Infusion of Pop Culture and Buzz Marketing Kerner and Pressman (2007) stated, "Buzzworthy prod- ucts almost always cut through the clutter" (p. 81). "Cool cuts through, it's the ultimate point of differ- ence" (Kerner & Pressman, 2007, p. xi). When brands are able to evoke the energy and emotion of what is cool at the moment, they are more likely to stand out in today's cluttered marketplace. The look and appeal of Under Armour was ideal as it was the marriage of the
  • 12. intense, hard core athletic gear that could help with performance coupled with a hip, fresh look that would 114 Volume 18'Number 2-2009 With a marketing budget that was a fraction of that of its main competitors. Under Armour looked to lever- age any opportunities it could to grow its brand aware- ness to its target market (Thomaselli, 2001). With the increase in non-traditional media, such as video games and Tivo, traditional 30-second TV inventory was not as effective as it has been in the past ("IMC revolution- izes...Tivo," 2007). Product (or brand) placement has grown significantly over the past decade; marketers now frequently use placements as the basis for multi- million dollar advertising and promotional campaigns (Karrh, Mcee, & Pardun, 2003). In today's overcrowd- ed marketplace, creative advertising campaigns include Sport Marheting Quarterly multiple marketing methods, proving more effective than traditional advertising methods (Balasubramanian, 1994). People are not sitting through commercials like they used to. Advertisers have had to be creative in the way they communicate with their consumers and how they position their brand. Now more than ever, involvement around the action of the game, in-field signage, or computer enhanced signage has become very valuable. The advertiser must make sure that their brand image can be seen while the game is in play. According to Robert Birge, CMO of IMG Worldwide, "We're taking event properties into the digital space. Not just broadband—
  • 13. we are a big producer of mobile content" ("IMG revo- lutionizes...Tivo," 2007). Under Armour has infused their products and their brand image in various visual media forms, including over a dozen popular television shows and numerous motion pictures (see Tables 1 and 2). The utilization of the marketing technique of product placement in tele- vision, movies, and video games has allowed Under Armour to promote the benefits of its product line to a larger audience (Mark, 2000). In 1998, Warner Brothers studio was working on two football movies {Any Given Sunday and The Replacements) and was searching for an outfitter that would provide a level of authenticity for their actors (Under Armour...history, 2003). Shortly thereafter, ESPN struck a deal with Under Armour to use product in their pseudo-reality show, Playmakers, which featured the lives of players, coaches, and families of a fictional professional football team (Dash, 2003). Production companies, television networks, and movie studios started seeking out the Under Armour brand even more. Under Armour has recently ventured into the gam- ing world as well. Advertising and marketing execu- tives are starting to acknowledge tbe benefits to tbeir brand development when including their brands in video games (Nelson, 2002). In 2005 Under Armour partnered with Ubisoft Entertainment and EA Sports to outfit characters in their video games (Logan, 2005). This provides another outlet for brand development. Further Brand Activation Strategy alone does not allow a brand to develop and grow; it takes the proper execution of the strategy (Berry, 1999). The early strategy enacted by Kevin
  • 14. Plank allowed the Under Armour brand to be devel- oped through marketing efforts such as athlete endorsement and product seeding, word of mouth marketing, popular culture, and product placement. Under Armour's success has materialized in continued market share growth, expanded industry stature and revenue, the utilization of more traditional marketing methods such as television advertisement during sport- ing events like the Super Bowl or on networks like the NFL Network, team sponsorship deals (e.g., in-field signage, promotional elements), licensing deals with Major League Baseball and the National Hockey League, as well as title sponsorships for events (e.g.. Under Armour High School All-America and Under Armour Senior Bowl football games) or organizational national championships (e.g. Under Armour College Bass National Championship [for the Bass Angler's Sportsman Society (B.A.S.S.)]) (Thomaselli, 2001). Values are the ideals, principles, and philosophy at the center of the Under Armour organization (Berry, 1999). Such core components are at Under Armour's heart and soul; where founder Kevin Plank has not deviated from his original concept of developing a product that would help make all athletes, amateur to professional, feel good about themselves when being active. This speaks to Plank's values, as well as the val- ues that have been passed down and instilled in his company to his employees, sponsored athletes, and most importantly—the consumers. References Arndt, J. (1967). Role of product-related conversations in the diffusion of a
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