3. Log into your
Gmail account so
that you are on
the dashboard
(main page) of
your email
account.
Click Compose
A new blank email
window will open
up. In the ‘To’ box,
type the email
address of the
recipient.
Write key words
or a short phrase
to give the
recipient an idea
of the topic of
your email. This
step is optional.
Type your
message in the
main body of your
email.
When you are
happy with your
email, click in the
blue Send button
at the bottom of
the compose
window
First / To start Then/ after that As a result /now
Next/ then After that Finally
4. How to draw on Photoshop
• First, you need to create a new document. Your default toolbars will be on your right. To create a blank
document you can either hit (Control + N) or click File > New. Here is where you define your image’s
dimensions and resolution.
• Now you see a blank box in your workspace along with your toolbar all the way on the right and the layer
bar in between them. Your toolbar contains all of the tools that you can use to manipulate your image. The
layer box shows you what layer you are working in and any relationship between them.
• Let’s use the paintbrush tool to draw a smiley face. Select the tool by clicking on the item in your toolbar.
Next we pick our brush’s size, called the diameter at the top of the screen. Now use your mouse and paint a
smiley face or something more creative. As soon as you start painting a new layer is created for you.
5. How to Add layer effects like drop shadow and
bevel and emboss to a text.
• First, click on Text toolbar ítem. Notice that Photoshop creates a new layer for
your text. Type something in and continue. After selecting the text tool you
can click anywhere on your image and type the word style. You notice your
toolbars at the top of the screen change to have word editing tools like font,
size and color.
• Finally, to add the effects, click on the text layer and click the effects button
below it. Now select the drop shadow and bevel and emboss. After clicking
OK your picture will change.
6. Combining images. Put your test image on a
real background
• First select a box around the image and cut it out. For this we will use the box tool (pressing alt
while hitting this tool cycles through other shapes like a circle or a single column of pixels).
• After you select this tool draw a box with your mouse around your image. Press Control+X or
navigate to Edit > Cut. Your image will disappear. You can also use Edit > Copy (or Control+C) to
leave the original image.
• Now we will open the new image and paste the image we have on our clipboard on top of our
digital picture. We do this by clicking file open (Or Control + O).
• Then go to Edit > Paste (or Control V) and your image is now on top of your digital picture. You can
move it around, manipulate it and even give it some effects. You can apply them to any layer.
• Finally, let’s flatten our image by again going to Image > Flatten Image.
7. Some more vocabulary
• Tabs
• Lock/unlock the layer
• Background
• Grab an image – open it in the program
• Resize the image up/down (make it big/ make it small)
• Move the selection
8. • Fade
• Keep the aspect ratio
• Grab a part of the image
11. • A. Tool Panel: A lot like Photoshop or Flash, this is where you find your selection, zoom, shape,
text, clone and other tools.
• B. Project Panel: This is where all your imported and created assets will live including but not
limited to Compositions, Videos, Audio, Graphics etc.
• C. Layers Panel: AE, again like Photoshop or Flash, uses layers where the top layer sits above the
lower ones [not always the case if you are using AE's 3D mode] Each layer has drop down control
settings along with Layer Mode [blend modes], TrkMat [masks] and Parent [for parenting layers].
• D. Composition Window: Displays the current frame content for the selected composition.
• E. Layer Modes Panel: Additional layer modes switches for Motion Blur, Frame Blending, Shy Hide
and more.
• F. Timeline Panel: Displays the lengths of your layers along with all keyframe data for those layers.
• G. The Timeline Scrubber: Drag this in order to scrub the timeline and see your animation frame
to frame.
• H. The Timeline Render Bar: This slider selects and represents the keyframes you want exported
in the final render.
• I. All Other Panels: There are several such as Time, Audio, Effects etc. These panels are great but
not completely necessary for basic usage. These may be covered in a future post.
• http://studiomaven.org/index.php?title=Course:200c_f13_steinfeld_session_840145