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Designing Your
Capstone Project
Andrew Sears
President
City Vision
MTM Program Objectives
To graduate you need to be able to demonstrate in your capstone project that
you can:
1. Develop ef...
MTM Learning Philosophy (Pedagogy)
 Constructionism (project-based)
◦ http://en.wikipedia.org/wiki/Constructionism_(learn...
Goals of Final Project
1. Create a major product (content, technology, entrepreneurial) that
significantly contributes tow...
Project Focus
Personal Goals
Marketplace
Environment
Organizational
Goals
Project Focus
Types of Capstone Projects
 Content-Focused Project. The student will produce a major work
of content that can be of use ...
Four Components of Capstone
1. Research Paper. This will provide a summary of major reading,
research and background relev...
1. Theology
of
Technology
3 .
Organizational
Systems
Emerging
Media
Electives
4. Tech
Cross
Cultural
Ministry and
the Poor...
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Designing your Technology and Ministry Masters Capstone Project

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Designing your Technology and Ministry Masters Capstone Project

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Designing your Technology and Ministry Masters Capstone Project

  1. 1. Designing Your Capstone Project Andrew Sears President City Vision
  2. 2. MTM Program Objectives To graduate you need to be able to demonstrate in your capstone project that you can: 1. Develop effective technology initiatives in a way that takes into account the unique cultures they will be serving and how to use technology to serve the poor. 2. Understand the Biblical basis, theology and historical context of technology and how to apply that in professional and ministry settings. 3. Understand the Christian vocation of Science, Technology, Engineering and Math careers and their unique identity and role within their field in a way that maximizes their calling and enables Christian ministry 24/7. 4. Understand complex systems in a way that helps them to effectively lead others and apply technology in ministry and professional environments. 5. Understand some of the limits of technology and how counter some of the negative implications of technology and its effect on relationships and creation of new addictions.
  3. 3. MTM Learning Philosophy (Pedagogy)  Constructionism (project-based) ◦ http://en.wikipedia.org/wiki/Constructionism_(learning_theory)  Interdisciplinary ◦ http://en.wikipedia.org/wiki/Interdisciplinarity  Integrative ◦ http://en.wikipedia.org/wiki/Integrative_learning  Experiential learning and education ◦ http://en.wikipedia.org/wiki/Experiential_learning ◦ http://en.wikipedia.org/wiki/Experiential_education  Practical focus
  4. 4. Goals of Final Project 1. Create a major product (content, technology, entrepreneurial) that significantly contributes toward the field of MTM in a way that can be used and replicated by others. 2. Synthesize materials learned in the MTM program and apply it toward a significant program or opportunity in the field. 3. Collect and evaluate comprehensive research in a particular domain of MTM and apply that toward significant program or opportunity in the field. 4. Help spread this solution by communicating, defending and distributing (in written, oral and multimedia formats) a solution to a particular problem or opportunity in the field of MTM in a way that can be effectively replicated by others.
  5. 5. Project Focus Personal Goals Marketplace Environment Organizational Goals Project Focus
  6. 6. Types of Capstone Projects  Content-Focused Project. The student will produce a major work of content that can be of use to others. This content could be a course, content-focused website, toolkit, book or major research paper or some combination of these.  Technology-Focused Project. The student will create a new technology tool which might include a mobile/web app, module, open source software, project, code-driven website or other project that focuses on developing a technology product or component. These projects will be modeled similar to Google’s Summer of Code. Students will work with the Capstone Course Instructor to define their coding project.  Entrepreneurial-Focused Project. The student will work to create a new business, organization or initiative. The completed work might include a business or strategy plan and other practical elements of launching the initiative.
  7. 7. Four Components of Capstone 1. Research Paper. This will provide a summary of major reading, research and background relevant to the student’s project. 2. Product. This will include the end product related to the student’s project. This could include a course, website, toolkit, book, research paper, mobile/web app, module, open source software project, business plan or other elements of a new initiative. 3. Presentation/Oral Defense. This will provide a summary of the overall project. The presentation should be one hour and will be presented to other students and faculty via video conference. 4. Project Web page on CityVision.edu. For all projects this will serve as an archive of all elements of the project including the research paper, product elements and presentation. For website and content driven projects, this will include the content produced in the project.
  8. 8. 1. Theology of Technology 3 . Organizational Systems Emerging Media Electives 4. Tech Cross Cultural Ministry and the Poor 2. Theology of Work (Identity) Capstone Course MSTSM Program Design

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