Extending, optimizing, and accelerating Xamarin and Xamarin.Forms app develop...James Montemagno
Leveraging C# and it’s awesome features to developer iOS and Android apps with Xamarin allows for rapid application development, but how can you go even further. In this session we will take a look at tools, libraries, and other resources to increase productivity enabling you to write less code and share more code across all of your apps. We will additionally dive through everything new in Xamarin.Forms and several tools that Forms has built in to help with cross platform development. No matter how you are developing applications with Xamarin you will be sure to find something new and fun to use on a day to day basis.
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
Xamarin.Forms is already packed with tons of awesome and recently had a major overhaul with Xamarin.Forms 2.0, but the fun didn’t stop there as there have been amazing new features introduced. Join James as he gives you a full break down of all the spectacular features that have been recently released and a peek into the future of Xamarin.Forms.
Presented at NDC Oslo
C# has become one of the most prolific languages used in game development. Games developed in C# can be created to target desktops, tablets, mobile devices and game consoles, while sharing nearly the entire code base. On mobile devices 2D games in particular are massively popular. In this session, we'll explore how to use C# in conjunction with Microsoft and Xamarin to develop 2D games that will work on iOS, Android and Windows platforms. We'll cover the basics of 2D game development, working with multiple scenes, animation and even physics. By the end of the session, you'll have seen how to make a cross-platform 2D game that you can use as the basis for creating your own games.
Chicago Coder Conference 2015
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in
C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Introduction to Mobile Development with Xamarin -DotNet WestideJames Montemagno
Via: https://www.meetup.com/NET-Developers-Association-Westside/events/260583777/
Code: https://github.com/jamesmontemagno/MonkeyFinder6000
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across any .NET app.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session.
Extending, optimizing, and accelerating Xamarin and Xamarin.Forms app develop...James Montemagno
Leveraging C# and it’s awesome features to developer iOS and Android apps with Xamarin allows for rapid application development, but how can you go even further. In this session we will take a look at tools, libraries, and other resources to increase productivity enabling you to write less code and share more code across all of your apps. We will additionally dive through everything new in Xamarin.Forms and several tools that Forms has built in to help with cross platform development. No matter how you are developing applications with Xamarin you will be sure to find something new and fun to use on a day to day basis.
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
Xamarin.Forms is already packed with tons of awesome and recently had a major overhaul with Xamarin.Forms 2.0, but the fun didn’t stop there as there have been amazing new features introduced. Join James as he gives you a full break down of all the spectacular features that have been recently released and a peek into the future of Xamarin.Forms.
Presented at NDC Oslo
C# has become one of the most prolific languages used in game development. Games developed in C# can be created to target desktops, tablets, mobile devices and game consoles, while sharing nearly the entire code base. On mobile devices 2D games in particular are massively popular. In this session, we'll explore how to use C# in conjunction with Microsoft and Xamarin to develop 2D games that will work on iOS, Android and Windows platforms. We'll cover the basics of 2D game development, working with multiple scenes, animation and even physics. By the end of the session, you'll have seen how to make a cross-platform 2D game that you can use as the basis for creating your own games.
Chicago Coder Conference 2015
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in
C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Introduction to Mobile Development with Xamarin -DotNet WestideJames Montemagno
Via: https://www.meetup.com/NET-Developers-Association-Westside/events/260583777/
Code: https://github.com/jamesmontemagno/MonkeyFinder6000
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across any .NET app.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session.
Xamarin enables C# devs to become native iOS, Android, and Windows mobile app dev overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio. In addition to allowing you to write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. See what’s new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and show you the latest and greatest in native cross-platform development.
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
Evovle 2016 - Everyone Can Create Beautiful Apps with Material DesignJames Montemagno
Building beautiful Android apps doesn't have to be hard. Since its original induction, Material Design (MD) has taken the Android world by storm, generating rapid adoption throughout the dev community. A lot has changed from the original material design specification, with the updates to the Android Support v7 AppCompat library and intro of the Support Design library, MD themes, controls, and features now available on all devices running Android. This session will show you how to transform your app into a stunning work of Material art, and even how to utilize MD in your Xamarin.Forms apps.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Recently Mike & Pierce from Xamarin introduced this amazing library called Azure App Service Helpers. Enabling you to connect to azure in just a few lines of code!
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
Getting Started with iOS & Android Development Using Xamarin & Visual StudioMark Arteaga
Presentation given at TechUnder 20 Pre-Hackathon event giving an overview of how to use Xamarin using Visual Studio 2015. Also has an overview of the Xamarin Evolve 2016 conference and summary of Mobile Ate the World presentation.
Intro to Xamarin for Visual Studio: Native iOS, Android, and Windows Apps in C#Xamarin
James Montemagno shows how to use the power of C# and the .NET framework to create, debug, test, and deploy fully native Android, iOS, and Windows apps. With Xamarin for Visual Studio, you use the language and IDE you know and love to get to market fast, sharing one codebase across all platforms.
Watch webinar recording at aka.ms/xamuintrotovs
Explore Xamarin University at xamarin.com/university
A quick 30-60 minute overview of the announcements from the Xamarin Evolve 2016 conference. This was used to provide the talking points for a user group presentation
Every app needs to navigate from page to page and pass data around too! That is where Xamarin.Forms Shell can help by simplifying the your application structure, provide URL navigation, passing parameters, and even deep linking! Join in for a full session with James Montemagno on how to setup your app and get navigating.
In a mobile first, cloud first world it is essential to have a powerful framework that is high performant and available on every platform you want to target. That framework is .NET and has expanded to every device imaginable. Whether it is server, web, mobile, wearables, or IoT, .NET is there and fully cross-platform. Developers can now leverage Xamarin to craft native Mobile and Desktop applications from a single shared code base while build backends and websites in .NET Core and ASP.NET Core that can run on any operating system to power them.
Join James Montemagno in a general session focused on how you can leverage your existing .NET and C# skills to build apps for any platform. During this session he will take you through everything you need to get started building apps and a few revolutionary tools to help learn the amazing APIs packed into each platform.
Introduction to Xamarin for Visual Studio 2017Xamarin
James Montemagno walks you through how Xamarin for Visual Studio 2017 makes it even easier to deliver fully native Android, iOS, and UWP apps from a single C# codebase. You'll learn what's new, including: the Xamarin Inspector and Profiler, new language features in C# 7, and how Visual Studio 2017 streamlines mobile development for .NET developers everywhere.
Watch webinar recording at https://aka.ms/introtoxamarinvs2017
Visual Studio Toolbox - Introduction To Xamarin.FormsJames Montemagno
Video: http://channel9.msdn.com/Shows/Visual-Studio-Toolbox/VS-Toolbox-Xamarin-Forms
Robert welcomes James Montemagno, a developer evangelist at Xamarin, back on the show for another series on building cross-platform apps with Xamarin and C#. In this episode, part one of four, we take a look at Xamarin.Forms, a cross-platform UI toolkit that sits on top of Xamarin.iOS, Xamarin.Android, and Windows Phone. We will see how to share not only the business logic of an application, but also how to build a fully native cross-platform UI completely in XAML, including features such as data binding, styles, and triggers.
Resources:
Try Xamarin today: www.xamarin.com
Follow James on Twitter and his personal blog
Xamarin developer documentation and blog
Parts one, two, three and four of James' debut Xamarin series
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
Have you ever wanted to build a robot? How about powering it and controlling it completely with C# and .NET? With Monkey.Robotics it is now completely possible. Come learn how Monkey.Robotics simplifies the tasks of building complex .NET Microframework power robots and how you can communicate with them from iOS and Android apps powered by Xamarin. We will take a look at the process of building a robot from start to finish. Then we will implement the microcontroller stack to communicate with sensors and other hardware on a Netduino. Then we will build out a full iOS and Android app in C# to control it!
C# everywhere - Building Cross-Platform Apps with Xamarin and MvvmCrossFlavius-Radu Demian
This presentation consists in a deep dive into Xamarin and also an introduction into MvvmCross which is a MVVM framework. Xamarin has an unique approach when it comes to mobile development approaches.
Session conjointe de Zaak Chalal (RedFabriQ) et de Erik Polzin (Xamarin) au Microsoft Techdays 2014 sur le thème du développement d'applications mobiles en natif.
Xamarin enables C# devs to become native iOS, Android, and Windows mobile app dev overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio. In addition to allowing you to write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. See what’s new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and show you the latest and greatest in native cross-platform development.
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
Evovle 2016 - Everyone Can Create Beautiful Apps with Material DesignJames Montemagno
Building beautiful Android apps doesn't have to be hard. Since its original induction, Material Design (MD) has taken the Android world by storm, generating rapid adoption throughout the dev community. A lot has changed from the original material design specification, with the updates to the Android Support v7 AppCompat library and intro of the Support Design library, MD themes, controls, and features now available on all devices running Android. This session will show you how to transform your app into a stunning work of Material art, and even how to utilize MD in your Xamarin.Forms apps.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Recently Mike & Pierce from Xamarin introduced this amazing library called Azure App Service Helpers. Enabling you to connect to azure in just a few lines of code!
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
Getting Started with iOS & Android Development Using Xamarin & Visual StudioMark Arteaga
Presentation given at TechUnder 20 Pre-Hackathon event giving an overview of how to use Xamarin using Visual Studio 2015. Also has an overview of the Xamarin Evolve 2016 conference and summary of Mobile Ate the World presentation.
Intro to Xamarin for Visual Studio: Native iOS, Android, and Windows Apps in C#Xamarin
James Montemagno shows how to use the power of C# and the .NET framework to create, debug, test, and deploy fully native Android, iOS, and Windows apps. With Xamarin for Visual Studio, you use the language and IDE you know and love to get to market fast, sharing one codebase across all platforms.
Watch webinar recording at aka.ms/xamuintrotovs
Explore Xamarin University at xamarin.com/university
A quick 30-60 minute overview of the announcements from the Xamarin Evolve 2016 conference. This was used to provide the talking points for a user group presentation
Every app needs to navigate from page to page and pass data around too! That is where Xamarin.Forms Shell can help by simplifying the your application structure, provide URL navigation, passing parameters, and even deep linking! Join in for a full session with James Montemagno on how to setup your app and get navigating.
In a mobile first, cloud first world it is essential to have a powerful framework that is high performant and available on every platform you want to target. That framework is .NET and has expanded to every device imaginable. Whether it is server, web, mobile, wearables, or IoT, .NET is there and fully cross-platform. Developers can now leverage Xamarin to craft native Mobile and Desktop applications from a single shared code base while build backends and websites in .NET Core and ASP.NET Core that can run on any operating system to power them.
Join James Montemagno in a general session focused on how you can leverage your existing .NET and C# skills to build apps for any platform. During this session he will take you through everything you need to get started building apps and a few revolutionary tools to help learn the amazing APIs packed into each platform.
Introduction to Xamarin for Visual Studio 2017Xamarin
James Montemagno walks you through how Xamarin for Visual Studio 2017 makes it even easier to deliver fully native Android, iOS, and UWP apps from a single C# codebase. You'll learn what's new, including: the Xamarin Inspector and Profiler, new language features in C# 7, and how Visual Studio 2017 streamlines mobile development for .NET developers everywhere.
Watch webinar recording at https://aka.ms/introtoxamarinvs2017
Visual Studio Toolbox - Introduction To Xamarin.FormsJames Montemagno
Video: http://channel9.msdn.com/Shows/Visual-Studio-Toolbox/VS-Toolbox-Xamarin-Forms
Robert welcomes James Montemagno, a developer evangelist at Xamarin, back on the show for another series on building cross-platform apps with Xamarin and C#. In this episode, part one of four, we take a look at Xamarin.Forms, a cross-platform UI toolkit that sits on top of Xamarin.iOS, Xamarin.Android, and Windows Phone. We will see how to share not only the business logic of an application, but also how to build a fully native cross-platform UI completely in XAML, including features such as data binding, styles, and triggers.
Resources:
Try Xamarin today: www.xamarin.com
Follow James on Twitter and his personal blog
Xamarin developer documentation and blog
Parts one, two, three and four of James' debut Xamarin series
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
Have you ever wanted to build a robot? How about powering it and controlling it completely with C# and .NET? With Monkey.Robotics it is now completely possible. Come learn how Monkey.Robotics simplifies the tasks of building complex .NET Microframework power robots and how you can communicate with them from iOS and Android apps powered by Xamarin. We will take a look at the process of building a robot from start to finish. Then we will implement the microcontroller stack to communicate with sensors and other hardware on a Netduino. Then we will build out a full iOS and Android app in C# to control it!
C# everywhere - Building Cross-Platform Apps with Xamarin and MvvmCrossFlavius-Radu Demian
This presentation consists in a deep dive into Xamarin and also an introduction into MvvmCross which is a MVVM framework. Xamarin has an unique approach when it comes to mobile development approaches.
Session conjointe de Zaak Chalal (RedFabriQ) et de Erik Polzin (Xamarin) au Microsoft Techdays 2014 sur le thème du développement d'applications mobiles en natif.
Slides for the Angular After Hours meetup group: https://www.meetup.com/Angular-AfterHours/events/232687733/
This session is all about pipes: what they are and how to build our own. By the end of this workshop we will build an open source library of angular pipes! Don't forget to checkout the Angular After Hours repository on github: https://github.com/Angular-AfterHours/pipes
Slides for the 2016 Redux & Angular workshop. Redux is a popular library for state management. This workshop is about understanding how to use Redux and how to integrate it wit Angular 2
How Angular2 Can Improve Your AngularJS Apps Today!Nir Kaufman
Are you ready to migrate your Angular1 project to Angular2? through this slides you will discover some tips that can make your current application better and ready for future migration. A link for reference project can be found inside.
Presentation made for the NG-CONF Israel 2015
(http://ng-conf.co.il/)
Angular2 is just around the corner.. so, how can we prepare our angular 1.x code base to the migration?
An example project that come along with those slides available on Github (links inside)
What is the difference between Angular 1 and Angular 2.
Content:
Where Angular 1.x is going?
Angular 2 - motivations and themes
Open-source culture in Angular team
FITC events. For digital creators.
Save 10% off ANY FITC event with discount code 'slideshare'
See our upcoming events at www.fitc.ca
Getting Started with Angular 2
with Rob McDiarmid
OVERVIEW
Angular 2 is a powerful framework that lets you create fast and scalable web apps with clean and readable code. With the lessons learned from previous web frameworks and the advantages of modern web technologies, the Angular team has created a framework that will push the limits of what SPAs are capable of.
In this session we’ll go through building an Angular 2.0 app from the ground up. In the process, you will learn how it handles core concepts like components, templates, services, and routing. You’ll also see how angular takes advantage of ES6 modules, Web Components, and TypeScript. By the end of the session, you’ll have a good understanding of why you might want to use Angular 2 for your next project and how to get started.
OBJECTIVE
Demonstrate what Angular 2 has to offer and reduce the barrier to entry.
TARGET AUDIENCE
Web Developers interested in learning Angular 2.
ASSUMED AUDIENCE KNOWLEDGE
Intermediate experience with JavaScript.
FIVE THINGS AUDIENCE MEMBERS WILL LEARN
1. Core concepts of the Angular 2 framework
2. How to use ES6 modules
3. The benefits of TypeScript annotations
4. How to setup an Angular 2 project from scratch
5. The ecosystem of tools that Angular 2 apps will be built on
Slides of a Workshop deliver at Fista 2017 a yearly Job event of ISCTE University.
The WorkShop was open to all the student and employee comunity.
Main Focus Angular Features and Architecture, build and use Angular in Web enviroment
Building Universal Applications with Angular 2Minko Gechev
Angular is one of the most popular frameworks for the development of Single-Page Applications (SPA). Recently Google announced its second major version, which brings some brand new ideas and improvements. For instance, Angular 2 is written in TypeScript, has much faster change detection and allows development of universal (isomorphic) applications.
In this talk we're going to introduce the motivation behind the new design decisions and the improvements in Angular 2. We'll take a look at the building blocks the framework provides for the development of professional single-page applications.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Xamarin.Forms: a cross-platform mobile UI toolkit - ConFoo 2016Guy Barrette
In this presentation we’ll take a look at Xamarin.Forms, a cross-platform UI toolkit abstraction that allow developers to easily create mobile applications that can be shared across Android, iOS, and Windows Phone. Xamarin.Forms apps are written in C# using Xamarin Studio or Visual Studio, leverage the .NET Framework and are rendered as native applications that retain the appropriate look and feel for each platform.
Microsoft MVP, Shahriar Hossain shows you how to build your first cross platform app with Xamarin. With Xamarin.Forms, you're able to get maximum code reuse to quickly build fully native apps for Android, iOS, and Windows. In this session learn how to share C# code to define the UI and business logic, enabling you to design your screens, fix bugs, and write your app just once. With Xamarin for Visual Studio, you use the language and IDE you know and love to get to market fast, sharing one codebase across all platforms. This slide also covers basic XAML, so those who don't have any xaml experience could find it useful.
Duration(Slide+Demo) : 1hr 30min
Introduction to Cross Platform Mobile Apps (Xamarin)BizTalk360
This presentation is from the TechMeet360 event held on July 9, 2016 at BizTalk360 office premises. In this slide, BizTalk360's Senior Software Developer gives introduction to Cross Platform Mobile Apps (Xamarin) and its amazing features, benefits, extensibility and other customization options.
C# everywhere - Building Cross-Platform Apps with Xamarin and MvvmCrossFlavius-Radu Demian
This presentation consists in a deep dive into Xamarin and also an introduction into MvvmCross which is a MVVM framework. Xamarin has an unique approach when it comes to mobile development approaches.
Xamarin Open House talk - Sela Group - Ofir MakmalOfir Makmal
In a 3 hours talk, I have covered some pros and cons about going the native way, the HTML\JS\CSS hybrid way, and of course, Xamarin.
Most of the talk focused on Xamarin approach, gory implementation details, cross-platform architecture, code sharing ‘tactics’, MvvmCross, tips and more.
Developing Cross-platform Native Apps with Xamarindanhermes
Have you wanted to build a mobile app that works on every popular OS, but haven't had the time to learn each language for each platform? Or maybe, you've heard success and/or horror stories about developing cross platform apps one time with one set of languages? Well join Xamarin MVP and .NET consultant, Dan Hermes, as he dispels some of the rumors and introduces Xamarin, the fully native cross platform mobile app development platform.
Similar to Xamarin Dev Days - Introduction to Xamarin.Forms, Insights, Test Cloud (20)
Join James as he walks through his latest creation, Island Tracker(https://islandtracker.app) for Animal Crossing on iOS and Android. Built full cross-platform with Xamarin.Forms and leveraging Azure Functions and Table Storage as the cloud backend he will discuss his full architecture and demo how it all was pulled together. He will talk about lessons learned, preparing for release, continuous integration, user testing, and more! If you have ever wanted an insight into creating and deploying a cloud connected app then join in.
.NET North UG - What’s new & next for Xamarin developersJames Montemagno
A look at what is changing in the world of device app development with the Xamarin tools. James will cover enhancements to the core platforms, cross-platform development with Xamarin.Forms, and awesome new tooling. He'll then explain what's coming with .NET MAUI and what this next evolution of Xamarin.Forms bring for developers and why he is so excited about the future.
The Elgato Stream Deck has transformed live streaming, production, and general productivity. It is a nifty little box with customizable buttons that can do just about anything. Best of all, you can build custom plugins and extensions. Join James Montemagno as he walk through what the Elgato Stream Deck is, what it can do, and how you can build your first Plugin completely in C# and .NET!
.Net Dev Summit 2020 - What's new and next for Xamarin developersJames Montemagno
Join James Montemagno, Principal Lead PM for .NET Community, and he shows off the latest and greats for Xamarin developers. This includes great enhancements to the core platforms, cross-platform development with Xamarin.Forms, and awesome new tooling to be more productive than ever. He will then talk about the future with .NET MAUI and what this next evolution of Xamarin.Forms bring for developers and why he is so excited.
Join James as he walks through his latest creation, Island Tracker(https://islandtracker.app) for Animal Crossing on iOS and Android. Built full cross-platform with Xamarin.Forms and leveraging Azure Functions and Table Storage as the cloud backend he will discuss his full architecture and demo how it all was pulled together. He will talk about lessons learned, preparing for release, continuous integration, user testing, and more! If you have ever wanted an insight into creating and deploying a cloud connected app then join in.
Expert Day - What's New, Hot, & Awesome for Xamarin DevsJames Montemagno
Join Microsoft’s James Montemagno for a special presentation showing off all of the amazing advancements that are happening for mobile development with Xamarin and .NET. In this packed session James will show off everything that you need to know that is coming for Xamarin developers in the SDKs, Ecosystem Tooling, and much more! You don’t want to miss out!
"Xamarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. This session will also give you the tools to determine how much existing C# code can go mobile to iOS and Android, plus help you determine the architecture necessary to support maximum code sharing and reuse. We will also provide guidance and best practices for handling fragmentation across and within each device platform.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS & Android in C# with Xamarin in Visual Studio."
Xamarin - New & Awesome + Building Xamarin.EssentialsJames Montemagno
Xamarin.Essentials brings over 60 native features to a single cross-platform library for .NET developers! A lot goes into building a library that supports iOS, Android, UWP, tvOS, watchOS, and Tizen! During this session James will walk through how the team plans, builds, tests, and deploys Xamarin.Essentials. This includes with multi-targeting, Azure DevOps, App Center builds, and so much more!
Zebra App Forum 2019 - Building iOS & Android Apps with XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, macOS, watchOS, and tvOS app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin allows you to reuse existing .NET libraries and share your business logic across any .NET app. We'll cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. We'll focus on the code with several live coding adventures throughout the entire session.
Stunning Mobile Apps with the Xamarin Visual Design SystemJames Montemagno
Xamarin.Forms excels at quickly producing cross-platform mobile experiences that look and feel at home on the host platforms. But how do you make sure your app experience is also consistent with your brand experience? Now with Xamarin.Forms Visual you can adopt a singular look and feel across your native applications, and even share that experience across multiple applications. Whether you want Material Design everywhere, or you want to craft your own, in this session you'll learn how to build a Visual implementation, consume it in your app(s), and distribute it. Visual is the next step forward in creating beautiful, native UI with Xamarin. To top it off we will look at the next generation of productivity tools for Xamarin developers to help them create stunning apps.
What's New, Hot, & Awesome for Xamarin Developers!James Montemagno
Presented at: https://www.meetup.com/SeattleMobileDevelopers/events/262787576/
It is official! We are back and officially on the East Side! Join us on July 17th as we re-ignite the user group and have a huge overview of Xamarin including what's new, hot, and awesome! This will be coming off of the Xamarin Developer Summit where there will be tons of announcements so you don't want to miss it!
Optimizing and Extending Xamarin.Forms iOS, Android, and UWP AppsJames Montemagno
Xamarin.Forms helps you build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Apps and then build out your shared UI in C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
This session will focus on the latest developments in Xamarin.Forms that will help you share more code and build more beautiful apps in less time. You will look at Custom Renders, Effects, Platform Specifics, Bindable Native Views, the Xamarin.Forms previewer, and more. You'll also look at tweaking and tuning your Xamarin.Forms applications for the best performance possible.
MS Experiences 17 - Xamarin: Future of Mobile DevelopmentJames Montemagno
Xamarin enabled C # developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing .NET and C # skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you to write your iOS and Android apps in C #, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C #. See what is new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and showing you the latest and greatest in native cross-platform development.
Xcoders - iOS & Android Development in C# with XamarinJames Montemagno
amarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you to write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. See what is new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and showing you the latest and greatest in native cross-platform development. Additionally, we will take a look at the brand new Embeddinator product that enabled developers to take .NET Libraries and compile them to native language libraries for optimal code reuse without having to rewrite your app.
Microsoft Visual Studio 2017 is being launched on March 7. This is the 20th anniversary of Visual Studio! We will host a launch event on April 20th that will focus on some of the new features of Visual Studio 2017 and Mobile development with Xamarin for Visual Studio.
Xamarin Evolve 2016: Mobile search - making your mobile apps stand outJames Montemagno
Did you know that only 26% of apps installed on a user's device are used daily? There are several innovative ways to engage with your users and keep them coming back for more after your app is installed. In this session we will explore all of the search options provided by both Apple and Google for iOS and Android, as well as Xamarin.Forms. We will focus exploring all of the great APIs that iOS and Google Play services have to offer and we'll look at Spotlight search, Universal links, and App Indexing to help you connect to your users like never before.
Saudi Arabia stands as a titan in the global energy landscape, renowned for its abundant oil and gas resources. It's the largest exporter of petroleum and holds some of the world's most significant reserves. Let's delve into the top 10 oil and gas projects shaping Saudi Arabia's energy future in 2024.
Hierarchical Digital Twin of a Naval Power SystemKerry Sado
A hierarchical digital twin of a Naval DC power system has been developed and experimentally verified. Similar to other state-of-the-art digital twins, this technology creates a digital replica of the physical system executed in real-time or faster, which can modify hardware controls. However, its advantage stems from distributing computational efforts by utilizing a hierarchical structure composed of lower-level digital twin blocks and a higher-level system digital twin. Each digital twin block is associated with a physical subsystem of the hardware and communicates with a singular system digital twin, which creates a system-level response. By extracting information from each level of the hierarchy, power system controls of the hardware were reconfigured autonomously. This hierarchical digital twin development offers several advantages over other digital twins, particularly in the field of naval power systems. The hierarchical structure allows for greater computational efficiency and scalability while the ability to autonomously reconfigure hardware controls offers increased flexibility and responsiveness. The hierarchical decomposition and models utilized were well aligned with the physical twin, as indicated by the maximum deviations between the developed digital twin hierarchy and the hardware.
Explore the innovative world of trenchless pipe repair with our comprehensive guide, "The Benefits and Techniques of Trenchless Pipe Repair." This document delves into the modern methods of repairing underground pipes without the need for extensive excavation, highlighting the numerous advantages and the latest techniques used in the industry.
Learn about the cost savings, reduced environmental impact, and minimal disruption associated with trenchless technology. Discover detailed explanations of popular techniques such as pipe bursting, cured-in-place pipe (CIPP) lining, and directional drilling. Understand how these methods can be applied to various types of infrastructure, from residential plumbing to large-scale municipal systems.
Ideal for homeowners, contractors, engineers, and anyone interested in modern plumbing solutions, this guide provides valuable insights into why trenchless pipe repair is becoming the preferred choice for pipe rehabilitation. Stay informed about the latest advancements and best practices in the field.
Sachpazis:Terzaghi Bearing Capacity Estimation in simple terms with Calculati...Dr.Costas Sachpazis
Terzaghi's soil bearing capacity theory, developed by Karl Terzaghi, is a fundamental principle in geotechnical engineering used to determine the bearing capacity of shallow foundations. This theory provides a method to calculate the ultimate bearing capacity of soil, which is the maximum load per unit area that the soil can support without undergoing shear failure. The Calculation HTML Code included.
Welcome to WIPAC Monthly the magazine brought to you by the LinkedIn Group Water Industry Process Automation & Control.
In this month's edition, along with this month's industry news to celebrate the 13 years since the group was created we have articles including
A case study of the used of Advanced Process Control at the Wastewater Treatment works at Lleida in Spain
A look back on an article on smart wastewater networks in order to see how the industry has measured up in the interim around the adoption of Digital Transformation in the Water Industry.
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)MdTanvirMahtab2
This presentation is about the working procedure of Shahjalal Fertilizer Company Limited (SFCL). A Govt. owned Company of Bangladesh Chemical Industries Corporation under Ministry of Industries.
4. ✓ 40+ Pages, layouts, and controls
(Build from code behind or XAML)
✓ Two-way data binding
✓ Navigation
✓ Animation API
✓ Dependency Service
✓ Messaging Center
Shared C# Backend
Shared UI Code
14. • Device Fragmentation
• App Complexity
• Fast Release Cycles
• Short Sessions
• High Mobile User Expectations
15. 5 OS versions
20 devices
20 languages
35 locales
6 screen sizes
9 OS versions
6 Screen configurations
27 screen sizes
39 languages
57 locales
15 Manufacturers
Over 19,000 distinct
devices
16.
17. Thousands of iOS and Android APIs
Public web APIs
Backend integrations
Third party libraries
Memory, CPU and network constraints
18. • Create Automated User Interface
tests all in C#
• Upload to the Test Cloud or run
against a Device or Simulator
• Run directly from Visual Studio or
Xamarin Studio
• FREE to use a Simulator*
• Works on ANY app: Native,
Hybrid, or Xamarin