- Xamarin allows developers to write native mobile apps in C# that can be compiled and run on Android, iOS, and Windows platforms. This enables significant code reuse across platforms.
- With Xamarin, the user interface is fully native while business logic is shared. Developers benefit from productivity of .NET and C# while delivering native experiences.
- Xamarin's approach includes tools for building apps visually or in code, and libraries like Xamarin.Forms that further increase code sharing capabilities.
Building your first android app using XamarinGill Cleeren
Do you have a great knowledge about C#? Maybe you’ve already built a great mobile app on Windows Phone or Windows 8? Would you like to be able to use your knowledge to build an Android app without having to resort to other languages or IDEs? Well, now you can! With Xamarin. In this session, Gill Cleeren will take you through the creation of your first Android application. We’ll see how we can use our trusted Visual Studio for this task, how we can create apps with mulitple screens and how we can call services. We’ll also look at how we can deploy the application and how we can debug our code.
More and more companies are building their applications to support smart phones and tablets, as a result of tremendous growth on those markets.
The big questions is how you can build your application to support multiple devices and operation systems? Building the same application for different platforms is not just time consuming but also require a lot of maintenance and different skill set for each platform - Each bug or feature need to be develop for all platforms.
In this session we’ll talked about Hybrid mobile development platforms such as Cordova and Xamarin, we’ll talked about ROI, UI\UX, Learning curve and how you can developer mobile app for all platform with a single code base.
Developing Cross-platform Native Apps with Xamarindanhermes
Have you wanted to build a mobile app that works on every popular OS, but haven't had the time to learn each language for each platform? Or maybe, you've heard success and/or horror stories about developing cross platform apps one time with one set of languages? Well join Xamarin MVP and .NET consultant, Dan Hermes, as he dispels some of the rumors and introduces Xamarin, the fully native cross platform mobile app development platform.
Presentation (Dutch): https://www.youtube.com/watch?v=J7GHFf3M9Ow
With the release of Xamarin 3.0, a new way has been created to develop the UI for mobile applications. This library, named Xamarin.Forms, is the next generation of abstraction and makes it possible for developers to create cross-platform applications with 99,9% code re-use.
Using Xamarin.Forms, you'll be able to use C# or XAML to define the mobile UI using one single way. Xamarin deliveres a load of standard controls, but makes it possible to create custom controls for a specific platform with ease. This way, you can create full native controls, and get the best performance and user experience out of your app.
We'll dive into some basics of Xamarin.Forms, and check the power of the library as well as some bumps you might run into.
Building your first android app using XamarinGill Cleeren
Do you have a great knowledge about C#? Maybe you’ve already built a great mobile app on Windows Phone or Windows 8? Would you like to be able to use your knowledge to build an Android app without having to resort to other languages or IDEs? Well, now you can! With Xamarin. In this session, Gill Cleeren will take you through the creation of your first Android application. We’ll see how we can use our trusted Visual Studio for this task, how we can create apps with mulitple screens and how we can call services. We’ll also look at how we can deploy the application and how we can debug our code.
More and more companies are building their applications to support smart phones and tablets, as a result of tremendous growth on those markets.
The big questions is how you can build your application to support multiple devices and operation systems? Building the same application for different platforms is not just time consuming but also require a lot of maintenance and different skill set for each platform - Each bug or feature need to be develop for all platforms.
In this session we’ll talked about Hybrid mobile development platforms such as Cordova and Xamarin, we’ll talked about ROI, UI\UX, Learning curve and how you can developer mobile app for all platform with a single code base.
Developing Cross-platform Native Apps with Xamarindanhermes
Have you wanted to build a mobile app that works on every popular OS, but haven't had the time to learn each language for each platform? Or maybe, you've heard success and/or horror stories about developing cross platform apps one time with one set of languages? Well join Xamarin MVP and .NET consultant, Dan Hermes, as he dispels some of the rumors and introduces Xamarin, the fully native cross platform mobile app development platform.
Presentation (Dutch): https://www.youtube.com/watch?v=J7GHFf3M9Ow
With the release of Xamarin 3.0, a new way has been created to develop the UI for mobile applications. This library, named Xamarin.Forms, is the next generation of abstraction and makes it possible for developers to create cross-platform applications with 99,9% code re-use.
Using Xamarin.Forms, you'll be able to use C# or XAML to define the mobile UI using one single way. Xamarin deliveres a load of standard controls, but makes it possible to create custom controls for a specific platform with ease. This way, you can create full native controls, and get the best performance and user experience out of your app.
We'll dive into some basics of Xamarin.Forms, and check the power of the library as well as some bumps you might run into.
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
A session at the Sela Developer Practice delivered jointly with Shai Raiten and Ofir Makmal from Sela. We provided an overview of the three primary mobile development paradigms -- native mobile apps (Windows Phone, iOS, Android), Xamarin, and PhoneGap.
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
A session at the Sela Developer Practice covering the latest news on the Microsoft platform: Windows 8, Windows Azure, managed languages, the CLR, and more.
C# everywhere: Xamarin and cross platform developmentGill Cleeren
C# is hotter than ever. Using Xamarin, we can use C# to not only build our apps on Windows Phone but also on iOS and Android. The magic that sits between are PCLs (Portable Class Libraries) that we can re-use on all these platforms. The goal is of course achieving the highest level of code sharing and re-using.
In this talk, we'll see how we can share code between Windows Phone, iOS and Android to build a cross-platform app using Xamarin. You'll also see how much of the marketing fluff is real: do we really get a lower time-to-market when sharing code and is this approach really cheaper than building 3 apps separately? Come to this talk and learn all about it
Chicago Coder Conference 2015
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in
C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Nesta palestra (slides feitos pela Xamarin) apresento a plataforma de desenvolvimento Xamarin de ponta a ponta: Dev, Tests, Build/Release. Desde Xamarin Tradicional, passando por Xamarin Forms, Test Cloud, HockeyApp/Mobile Center.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
A session at the Sela Developer Practice delivered jointly with Shai Raiten and Ofir Makmal from Sela. We provided an overview of the three primary mobile development paradigms -- native mobile apps (Windows Phone, iOS, Android), Xamarin, and PhoneGap.
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
A session at the Sela Developer Practice covering the latest news on the Microsoft platform: Windows 8, Windows Azure, managed languages, the CLR, and more.
C# everywhere: Xamarin and cross platform developmentGill Cleeren
C# is hotter than ever. Using Xamarin, we can use C# to not only build our apps on Windows Phone but also on iOS and Android. The magic that sits between are PCLs (Portable Class Libraries) that we can re-use on all these platforms. The goal is of course achieving the highest level of code sharing and re-using.
In this talk, we'll see how we can share code between Windows Phone, iOS and Android to build a cross-platform app using Xamarin. You'll also see how much of the marketing fluff is real: do we really get a lower time-to-market when sharing code and is this approach really cheaper than building 3 apps separately? Come to this talk and learn all about it
Chicago Coder Conference 2015
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in
C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
The Great Mobile Debate: Native vs. Hybrid App DevelopmentNick Landry
It’s not easy being a mobile developer. iOS and Android dominate the market, Windows Phone is climbing into third place, and we’re not really sure if BlackBerry still matters. Do you focus on one platform or many? What size of the mobile population do you really want to reach? Each mobile platform comes with its own programming languages, SDKs, IDEs and application lifecycle & architecture. Are we really expected to learn all of this? Isn’t HTML5 supposed to be the Silver Bullet so we can finally write apps once and run them everywhere? This session will demystify all these questions, walking you through the modern mobile ecosystem, and explore your options as a developer. We’ll review the native story on each major platform, discuss the pros & cons of both mobile native and web development, cover some of the cross-platform solutions available to developers, and explore best practices and guidelines to insure a successful mobile strategy. Don’t just blindly pick a side or assume that “one size fits all”, this session covers one of the most hotly contested debates in modern IT. Come join us and be a part of the conversation.
Slides for my session at Xamarin Evolve 2014.
Code for the Todo app is here
https://github.com/xamarin/xamarin-forms-samples/tree/master/Todo/PCL
(there is a XAML version here)
https://github.com/conceptdev/xamarin-forms-samples/tree/master/TodoXaml
And the 8ball app is mentioned here
https://github.com/xamarin/mini-hacks/tree/master/Xamarin.Forms
Building cross-platform native UIs with one shared codebase was once just a dream. With Xamarin.Forms, this dream is now a reality. Xamarin.Forms allows you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows Phone apps. Leverage the .NET Framework to build out your shared business logic including integration with web services and Azure Mobile Services and then build out your shared UI in C# or XAML. Xamarin.Forms also features a built-in two-way data binding, dependency service to help you implement platform-specific code, an advanced cross-platform animation system, support for custom controls, and lots of other powerful features to help you build the best apps possible in the least amount of time.
During this session we will cover the Xamarin platform and the brand new Xamarin.Forms library to share even more code across iOS, Android, and Windows Phone. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS, Android, and Windows Phone mobile apps in C# with Xamarin and Xamarin.Forms.
Xamarin.Forms: a cross-platform mobile UI toolkit - ConFoo 2016Guy Barrette
In this presentation we’ll take a look at Xamarin.Forms, a cross-platform UI toolkit abstraction that allow developers to easily create mobile applications that can be shared across Android, iOS, and Windows Phone. Xamarin.Forms apps are written in C# using Xamarin Studio or Visual Studio, leverage the .NET Framework and are rendered as native applications that retain the appropriate look and feel for each platform.
Cross Platform Mobile Application Development Using Xamarin and C#EastBanc Tachnologies
Did you know that you don’t have to choose between the platforms anymore? Being experts at building cross-platform mobile applications for all major platforms – iOS, Android and Windows, our software developers at EastBanc Technologies believe that today the entirely new approach is the way to go. And that is – using Xamarin development environment and C#
DevTeach - Azure Grand Tour for the Web DeveloperGuy Barrette
The presentation I did at DevTeach Montreal 2017 on July 4, 2017.
Here's the description:
Have you looked at the number of services available on Azure?Holy smokes! Looks like you need a PHD just to figure out what services to pick to host and run Web apps! If you feel a bit overwhelmed by Azure this is the right session to attend. You'll take a grand tour of the services making sense for Web developers no matter what language (.NET, Python, Java, Node, PHP) or platform you use. We'll also have plenty of time for questions and discussion.As a bonus, you'll see different programs to get you free Azure credits.
Great! You completed your connected object design and now, you need to figure out how to gather, store and analyze all that telemetry. In this presentation, we’ll take a look at how you can use Microsoft Azure to do just that. We’ll first see how you can “pick and choose” services that you can combine to build your own custom solution. Services like Event Hub that can receive millions of events per second, Stream Analytics that let you perform real-time analytics on those millions of events, Machine Learning that let you do predictive analytics and Power BI that let you display data in super neat graphs. Then we’ll look at Azure IoT Hub and its benefits compared to Event Hub. Finally, we’ll see how Azure IoT Suite let you quickly start using preconfigured solutions.
Retour sur la conférence Xamarin Evolve 2014Guy Barrette
Sujet: Retour sur la conférence Xamarin Evolve 2014
Conférenciers: Guy Barrette, MVP Azure et Laurent Duveau, MVP Windows Platform Development
Guy et Laurent reviennent tout juste de la conférence Xamarin Evolve qui s'est tenue à Atlanta la semaine du 6 octobre. Ils nous feront un compte rendu des annonces et des nouveautés dans le monde des applications mobiles avec la plate forme Xamarin.
evolve.xamarin.com
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
4. Silo Approach
Build Apps Multiple Times
• Multiple Teams
• Multiple Code Bases
• Different toolsets
5. Write Once, Run Anywhere: Web Approach
• Build a mobile version of an existing
Web site
• No apps to deploy to the stores
6. Write Once, Run Anywhere: Hybrid Approach
• Use PhoneGap/Cordova with
HTML5
• Basically, a native app with a Web
viewer displaying HTML5 pages
• Native look is simulated with CSS
• Apps are packaged as native apps
11. First
release of
Xamarin.Mac
Launch
Partner
Program
200,000
Developers
Xamarin
Founded
First release of
Xamarin.Android
Xamarin.iOS
launches (originally
known as
MonoTouch)
Ximian
Founded
Over a Decade of Enterprise Production Use
2001 2003 2009 2011 2012 2013
Mono
Launches
Ximian Acquired
by Novell
Xamarin 2.0
Component Store
Xamarin Test Cloud
Evolve 2013
Microsoft Partnership
500,000
Developers
100+ Partners
100+ Components
2014
//
Xamarin 3
2000
SAP Partnership
Fire TV Support
Salesforce partnership
Visionary in Gartner
Magic Quadrant
Google Glass Support
Visual Studio Partner
of the Year
Android Wear Support
Xamarin Evolve 2014
800,000
Developers
200+ Partners
200+ Components
20. Xamarin.iOS does full Ahead Of
Time (AOT) compilation to produce
an ARM binary for Apple’s App
Store.
Native Performance
Xamarin.Android takes advantage
of Just In Time (JIT) compilation
on the Android device.
23. Xamarin Studio
PC or Mac
Visual Studio Plugin
VS 2010 and Higher
Development Environment
24. Cost - Software
Cost per dev and per device
platform:
• iOS
• Android
• Discount for startups and MSDN
subscribers
25. Cost - Hardware
• Android
• Development can be done on Windows or Mac
• iOS
• A Mac is required
• Development can be done on a Windows machine
but compilation MUST be done on a Mac
• Compilation can be done on a networked Mac
26. Cost - Hardware
• Emulators are OK for
development
• But always test on physical
devices
27. Visual Studio Integration
A single solution:
• iOS
• Android
• Windows Phone
• Windows Store
Leverage the entire
Microsoft ecosystem:
• ReSharper
• Team Foundation Server
• Your favorite code coverage
and profiling tools
28. Xamarin Studio
• Optimized for cross-platform
mobile development
• Explore native APIs with code
completion
• World class Android and iOS
designers
• Powerful debugging on
simulator or device
29. Android Designer
• Android designer
• Available in:
• Xamarin Studio
• Visual Studio
• Create UI with drag & drop
simplicity
• Target multiple screen sizes,
resolutions and Android
versions
• Layouts saved in standard
Android XML files
30. iOS Designer
• iOS Designer available in
Xamarin Studio and Visual
Studio
• Follows familiar Visual Studio
designer idioms
• Supports all UIKit elements
• Edit custom and 3rd party
components
• Live preview of changes to
properties
33. 40+ Pages, Layouts, and Controls
Build from code behind or XAML
Two-way Data Binding
Navigation
Animation API
Dependency Service
Messaging Center
Shared UI Code
What’s Included
34. Use a single API to generate native, platform-
specific user interfaces
At runtime, each Xamarin.Forms page and its
controls are mapped to platform-specific
native user interface elements
Xamarin.Forms Example
35. C# or XAML, No Designer Yet
var red = new Label
{
Text = "Stop",
BackgroundColor = Color.Red,
Font = Font.SystemFontOfSize (20),
WidthRequest = 100
};
var yellow = new Label
{
Text = "Slow down",
BackgroundColor = Color.Yellow,
Font = Font.SystemFontOfSize (20),
WidthRequest = 100
};
var green = new Label
{
Text = "Go",
BackgroundColor = Color.Green,
Font = Font.SystemFontOfSize (20),
WidthRequest = 200
};
Content = new StackLayout
{
Spacing = 10,
VerticalOptions = LayoutOptions.End,
Orientation = StackOrientation.Horizontal,
HorizontalOptions = LayoutOptions.Start,
Children = { red, yellow, green }
};
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="HelloXamarinFormsWorldXaml.StackLayoutExample3"
Padding="20">
<StackLayout Spacing="10"
VerticalOptions="End"
Orientation="Horizontal"
HorizontalOptions="Start">
<Label Text="Stop"
BackgroundColor="Red"
Font="20"
WidthRequest="100" />
<Label Text="Slow down"
BackgroundColor="Yellow"
Font="20"
WidthRequest="100" />
<Label Text="Go"
BackgroundColor="Green"
Font="20"
WidthRequest="200" />
</StackLayout>
</ContentPage>
41. Xamarin benefits
• Xamarin enables developers to reach all major mobile platforms!
– Native User Interface
– Native Performance
– Shared Code Across Platforms
– C# & .NET Framework
50. Always Up-to-Date
Track record of offering
same-day support:
iOS 5, iOS 6, iOS 7, iOS 7.1, iOS 8
Full support for:
• Google Glass
• Android Wear
• Amazon Fire TV
• More!
51. • Xamarin Studio
• VS coming soon
• Supports:
– iOS
– Android
– Mac
– Xamarin.Forms
• developer.xamarin.com/guides/cross-platform/sketches/
Live Coding Environment
Sketches
52. Xamarin Profiler Preview
• Analyze and Polish your C#
Mobile Apps
• iOS, Android, and
Xamarin.Forms
• Windows or Mac
• Xamarin.com/profiler
53. Xamarin Component Store
Build Apps Faster
• Add high quality pre-built
app components directly
from Visual Studio and
Xamarin Studio
• Beautiful cross-platform UI
controls, cloud services and
enterprise backend
integrations are just a few
clicks away
54. Xamarin Android Player
High Speed Android Emulator
• Mac or PC
• Runs side-by-side Windows
Phone Emulator
Free for Xamarin Subscribers:
• Xamarin.com/Android-Player
55. .NET Mobility Scanner
How mobile is your .NET?
• Go to: http://scan.xamarin.com
• Scan .exe or .dll to determine compatibility
• Generates full report:
58. • IBM MobileFirst SDK for Xamarin
• IBM MobileFirst Add-Ons for
Xamarin Studio and Visual Studio
• xamarin.com/ibm
IBM Partnership
59. Microsoft and Xamarin Partner Globally
With Xamarin, developers combine all of the
productivity benefits of C#, Visual Studio 2013
and Windows Azure with the flexibility to
quickly build for multiple device targets.”
S. Somasegar, Corporate Vice President, Microsoft
Editor's Notes
Xamarin Introduction!
Let’s talk about the state of mobile development today
Multiple Teams
Multiple Code Bases
Expensive & Slow
Positive = Great apps delivered to user’s platform
Negative = Development hampered by multiple code bases & fragmentation
Let’s talk about the state of mobile development today
UI build natively per platform, leveraging C#
C# + XAML
C# + XML
C# + XIB
One shared app logic code base, iOS, Android, Mac, Windows Phone, Windows Store, Windows
Xamarin recently introduced Xamarin.Forms a new library for cross platform user interface. We will touch up on this later, but this enables you to be highly productive, share code, but build out UI on each platform and access platform APIs.
With Xamarin.Forms you now have a nice Shared UI Code layer, but still access to platform APIs
You can start from native, pick a few screens, or start with forms, and replace with native later
You can think of iOS and Android development the same with Xamarin. You can see we have all of our .NET namespaces and libraries, but Xamarin give us 100% api coverage of each iOS API in it’s SDK that we access view C#.
The same is true for Android as well.
If you have ever developed for a Windows Platform before these .NET namespaces might look familiar.
However, if we go to a new platform such as Windows Phone or Store we have a new SDK to use and a new set of namespaces.
There is no compromise on performance.
Xamarin apps look and feel native because they are native.
Portable Class Libraries are awesome!
You can write all of your C# code in one assembly and share across all platforms
Before the Xamarin & Microsoft Partnership PCLs were limited ONLY to Windows Platforms
Now add official support to create and use PCLs in Visual Studio and Xamarin Sudio
Compiles down to APK or IPA that you can distribute anywhere, any store.
Or even internal enterprise
Xamarin Studio
PC -> Android
Mac -> iOS, Android, Mac
Visual Studio: iOS, Android Windows
Additionally Supports Visual Studio 2010, 2012, & of course 2013
Additionally support desktop apps on Windows: WPF, ASP.NET, Silverlight, WinForms!
The same Solution & Projects open in BOTH Xamarin Studio and Visual Studio!
Xamarin Studio is available for Android development on the PC.
Xamarin Studio on Mac offers: Android, iOS and Mac development
World Class IDE with great features:
Code Analysis
Upload to Test Flight
Git & Subversion Integration
Code Completion
Code Navigation
Easy transition from Visual Studio
The same Solution & Projects open in BOTH Xamarin Studio and Visual Studio!
State of the art features:
View different Themes
View different device sizes
Multi-view editing!
We see here the Xamarin approach we talked about earlier
This enables you to be highly productive, share code, but build out UI on each platform and access platform APIs
With Xamarin.Forms you now have a nice Shared UI Code layer, but still access to platform APIs
You can start from native, pick a few screens, or start with forms, and replace with native later
Xamarin.Forms is much more that just a framework and includes everything you need to get up and running to build out full native applications.
If you are used to MVVM type of development you will feel right at home.
Here is an example of Xamarin.Forms in action using C# in the code behind to create a login screen. You can see how each is rendered with the native controls on iOS, Android, and Windows Phone.
Several enterprise component vendors announced their support for Xamarin.Forms. Enabling developers to use beautiful charts, grids, and other controls from their shared C# code.
Additional Resources that might be interesting for your group. Includes: Evolve, Test Flight, Case studies, and Xamarin University.
Apple has a developer preview where Xamarin has alphas ready. Google does not offer this.
Android versions are usually 4 to 8 weeks out for a stable release, but alphas and betas are usually earlier.
Xamarin realizes how important having iOS ready because within 24 hours a large portion of iOS users upgrade
Android on the other hand is much different. After 4 months on the market Android 4.4 only had 1% adoption
We have had a straight C# REPL(Read-Eval-Print Loop) for a while now, however Sketches takes it to an entirely new level.
This is a live interactive coding environment for:
iOS,
Android
Xamarin.Forms!
Write code and see it live before your eyes!
The Xamarin Profiler enables developer to dive deep into their mobile apps to analyze and finely tune every last bit of performance. It has several key features.
Available for Xamarin Business Edition Subscribers
Add high quality pre-built app components directly from Visual Studio.
Includes dozens of beautiful UI controls and web services – adding a theme or a 3rd party library is just a few clicks away
Complements existing .NET NuGet ecosystem
Differentiator: focus on UI controls and themes – we are making developers better designers across all platforms
Xamarin Android Player runs on Mac or PC and is built natively on each platform with Xamarin.Mac and WPF.
On PC you will have no issues running the Xamarin Android Player if Hyper-V is enabled as you can run it side-by-side with no issues.
Generates a full report of all method calls to determine compatibility with Xamarin.Android, Xamarin.iOS, Windows Phone, and Windows 8.
IBM MobileFirst SDK for Xamarin: A pre-built software library that Xamarin and IBM developers can embed in their mobile apps to connect, secure and manage the apps using IBM Worklight, a part of the IBM MobileFirst portfolio.
IBM MobileFirst Add-Ons for Xamarin Studio and Visual Studio: Extensions that enable developers to configure and access the IBM Worklight server from a single environment.
Major announcement at the end of 2013:
Truly Portable Class Libraries
Support for VS 2013
Special offers for MSDN Subscribers
20 City Roadshow!