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Hollie Lubbock
Digital design director
The Times & Sunday Times
@hollielubbock
Overview
1. What do designers do?
2. How to work with designers
3. Agile vs Waterfall
4. Examples of different types of working
What do designers do?
Designers solve problems
What should are we trying to
achieve with design?
What should are we trying to
achieve with design?
• Clear simple presentations
What are we trying to achieve
with design?
• Clear simple presentations
• Allow users to make up their own mind
What are we trying to achieve
with design?
• Clear simple presentations
• Allow users to make up their own mind
• Inspire users
The web is really young
Lots of designers have only
recently got involved in digital
Work as a team
Should designers code?
Designers and agile
User centred design
Section 3
Stuff I’ve made
Researchspace
Bureau for Visual Affairs
A collection of collections
Rijksbureau voor Kunsthistorische
Yale Centre for British Art
British Museum
http://www.researchspace.org/
Visualisation challenges
How would you like to search?
Open as a core value
Southbank Centre
http://digital.southbankcentre.c
o.uk/
Bureau for Visual Affairs
Open platform
Open community
Open content
Open vocabulary
Open data
Open process
robgethers/status/496573818841083904/
http://digital.southbankcentre.co.u
k/wire-framing-the-new-sc-
website/
Follow our progress here:
http://digital.southbankcentre.c
o.uk/
Thanks for listening
@hollielubbock
Any Questions?

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Working with designers

Editor's Notes

  1. Been working on cultural projects for the last 7 years Mainly on visual design and UX
  2. All the slides are online with the links
  3. They take care of how the product looks and how it feels They create the brand, online and in products this is more about how you interact and make it simple for people The choose design language sympathetic to what you're trying to achieve Visual tone of voice They guide the user through the interactions with visual clues Building in moments of delight for users which mean they keep returning to use the site and build a relationship with the customer
  4. Everyone is a designer everyone has to solve problems Day to day life as a designer
  5. Here we can see our place in the history of the world Example of visualising a difficult concept.. http://hereistoday.com/
  6. What should we be trying to achieve with these designs? clear simple presentations Complex ideas communicated with clarity, precision and efficiency
  7. which allow the user to make up their own mind or inspire them to create something themselves
  8. Family of products across multiple platforms. User centred Throughly tested
  9. We should be looking for inspiration outside of the medium not just looking at what other people in the sector are doing
  10. Coming from other backgrounds it important to work with them and learn together.
  11. Whether agile or just making a concerted effort to get along with the designers and UX people you work with. It'll make the product better and everyone happier
  12. Its good to understand the medium your colleagues are working http://www.slideshare.net/jospencer/design-a-web-page-workshop
  13. Working as a designer in an agile team can be hard you need time to come up with UX for features and then design those Products suffer when one part is built in isolation at a time Designers keep a holistic view across the whole visual language to make sure its cohesive This means rework Talk about Waterfall
  14. Who When Where Why
  15. Why are you so interested in museums? What is their public mission?
  16. prototype third round of work on the project, next stage is working product tool for academics to collaborate no plans for b2c atm adheres to mellon foundations software guidelines and is opensource
  17. British Museum RKD - Netherlands Institute for Art History Yale Center for British Art Each mapping is independent and uses its own vocabularies and fields. There are no mandatory fields and no lowest common denominator.
  18. You can see here the collections mixed together in a search return
  19. Common thesauri / taxonomy—cidoc crm RDF triple store at the heart
  20. Talking to a librarian or archivist search based on sentence structure
  21. Suggesting Auto complete
  22. Related terms building along panel by panel
  23. Describing the relationship / Entities One of the more difficult pieces to work with, it involved a lot of reading and talking to the team about what these relationships actually were and how it could make the search a lot more powerful
  24. Representing a complex SPARQL query
  25. video
  26. So we can actually state that the relationship is a painting FROM india Other options were IS LOCATED IN / IS ABOUT etc etc
  27. open source WC3 Community Guidelines Creative Commons schema.org linked data API blogging about what they are doing
  28. We were consultants working as part of an in-house team
  29. web we want festival public invited into the process
  30. gathering user needs on site a WWW festival
  31. breadth and depth Simply finding events and booking tickets Showcasing and amplifying our festivals Presenting our events to the world Put learning at the heart of the website
  32. Any Questions?