The document describes a board game designed by young people to educate their peers about sexual health risks. The game was created as part of a project working with disadvantaged young men in a deprived area. Barriers to engaging these young men included stigma, lack of trust, and services not meeting their needs. The project overcame barriers by building long-term relationships, ensuring youth ownership, and making the project fun and reflective of the group's interests. The board game incorporates question and scenario cards to prompt discussion of sexual health issues while gaming.