This is a short talk about the current state of Firefox OS in the market and an explanation of the ideas behind the mobile operating system and its release.
1) Google Chrome OS is an open source operating system designed by Google to run exclusively on web applications using specifically designed hardware based on Linux.
2) Key features include ultra-fast boot times of less than 7 seconds, relying on cloud storage rather than local storage, and a simplified interface focused on web applications.
3) The architecture has three main components - the Chromium-based browser and window manager, system level software and services, and firmware. It is designed for netbooks and tablets with an interface optimized for web use.
Google announced an open source operating system called Chrome OS in November 2009. Based on the Linux family and Ubuntu, Chrome OS is designed to be used primarily for web applications with an emphasis on being always connected, instantly booting up, having security built in, and automatically receiving updates. Chrome notebooks boot up in about 10 seconds and resume from sleep instantly while providing access to web apps, the cloud, and integrated Wi-Fi and 3G connectivity.
The document discusses virtual reality (VR) experiences on the open web compared to closed VR systems, and some early experiments with VR on the web. It notes that while VR today relies on closed platforms, the open web may enable high-quality VR without downloads by using technologies like WebGL, WebSockets and browser extensions. It also introduces some VR experiments built with tools like vr.js, Three.js and GLAM that allow VR experiences to be built for browsers.
An Introduction to Google Chrome OS..........VAST TRICHUR
- Google Chrome OS is an open-source, lightweight operating system designed by Google to run web applications and be used primarily on netbooks and other secondary devices.
- The OS focuses on speed, simplicity and security and requires an internet connection to access web apps since it offers limited functionality offline.
- Early versions of Chrome OS demonstrated by Google in 2010 ran on both x86 and ARM processors and consumed very little storage space compared to Windows 7.
The presentation provided background information on Google Chrome OS, a web-based operating system inspired by faster computers and the natural extension of Google Chrome. Chrome OS runs on netbooks from Samsung and Acer, uses a web-based interface instead of installed applications, and focuses on web search with additional security features like application sandboxing and automatic software updates. However, it requires a constant internet connection and stores user information online.
Minko - Why we created our own Flash platform and why you should careMinko3D
The document discusses the Flash platform and issues with its commitment from Adobe, as well as the benefits of the Minko platform as an alternative. Some key points made include: Minko was selected for NVIDIA's Early Stage Challenge, Minko offers more supported platforms than Flash, and Minko provides bindings for ActionScript to allow development in Flash languages while deploying to more platforms through Minko. The presentation concludes by discussing upcoming Minko betas and examples to demonstrate its capabilities.
This document presents information about Google Chrome OS, including its introduction, specifications, features, security overview, software architecture, and comparison to Windows. Google Chrome OS is a Linux-based operating system developed by Google to be simple, fast, and secure. It is optimized for web applications and includes automatic updates. The key aspects are speed, simplicity, security, and its web-centric design. Pros include free of cost, virus protection, and fast boot time, while cons are reliance on internet and lack of support for some devices and file management.
Google Chrome OS is a new open source, lightweight operating system created by Google to be used primarily for web applications. It is based on Google's Chrome browser and the Linux kernel. The OS is fast, simple to use, and secure. It is targeted at netbooks initially and will run on both ARM and x86 chips. Google plans to partner with PC makers and offer the OS either free or at a nominal charge in an effort to compete with Microsoft's Windows operating system and capture market share.
1) Google Chrome OS is an open source operating system designed by Google to run exclusively on web applications using specifically designed hardware based on Linux.
2) Key features include ultra-fast boot times of less than 7 seconds, relying on cloud storage rather than local storage, and a simplified interface focused on web applications.
3) The architecture has three main components - the Chromium-based browser and window manager, system level software and services, and firmware. It is designed for netbooks and tablets with an interface optimized for web use.
Google announced an open source operating system called Chrome OS in November 2009. Based on the Linux family and Ubuntu, Chrome OS is designed to be used primarily for web applications with an emphasis on being always connected, instantly booting up, having security built in, and automatically receiving updates. Chrome notebooks boot up in about 10 seconds and resume from sleep instantly while providing access to web apps, the cloud, and integrated Wi-Fi and 3G connectivity.
The document discusses virtual reality (VR) experiences on the open web compared to closed VR systems, and some early experiments with VR on the web. It notes that while VR today relies on closed platforms, the open web may enable high-quality VR without downloads by using technologies like WebGL, WebSockets and browser extensions. It also introduces some VR experiments built with tools like vr.js, Three.js and GLAM that allow VR experiences to be built for browsers.
An Introduction to Google Chrome OS..........VAST TRICHUR
- Google Chrome OS is an open-source, lightweight operating system designed by Google to run web applications and be used primarily on netbooks and other secondary devices.
- The OS focuses on speed, simplicity and security and requires an internet connection to access web apps since it offers limited functionality offline.
- Early versions of Chrome OS demonstrated by Google in 2010 ran on both x86 and ARM processors and consumed very little storage space compared to Windows 7.
The presentation provided background information on Google Chrome OS, a web-based operating system inspired by faster computers and the natural extension of Google Chrome. Chrome OS runs on netbooks from Samsung and Acer, uses a web-based interface instead of installed applications, and focuses on web search with additional security features like application sandboxing and automatic software updates. However, it requires a constant internet connection and stores user information online.
Minko - Why we created our own Flash platform and why you should careMinko3D
The document discusses the Flash platform and issues with its commitment from Adobe, as well as the benefits of the Minko platform as an alternative. Some key points made include: Minko was selected for NVIDIA's Early Stage Challenge, Minko offers more supported platforms than Flash, and Minko provides bindings for ActionScript to allow development in Flash languages while deploying to more platforms through Minko. The presentation concludes by discussing upcoming Minko betas and examples to demonstrate its capabilities.
This document presents information about Google Chrome OS, including its introduction, specifications, features, security overview, software architecture, and comparison to Windows. Google Chrome OS is a Linux-based operating system developed by Google to be simple, fast, and secure. It is optimized for web applications and includes automatic updates. The key aspects are speed, simplicity, security, and its web-centric design. Pros include free of cost, virus protection, and fast boot time, while cons are reliance on internet and lack of support for some devices and file management.
Google Chrome OS is a new open source, lightweight operating system created by Google to be used primarily for web applications. It is based on Google's Chrome browser and the Linux kernel. The OS is fast, simple to use, and secure. It is targeted at netbooks initially and will run on both ARM and x86 chips. Google plans to partner with PC makers and offer the OS either free or at a nominal charge in an effort to compete with Microsoft's Windows operating system and capture market share.
Google Chrome OS is a lightweight, web-based operating system developed by Google. It is based on the Linux kernel and focuses on running web applications. The OS is designed for netbooks and other lightweight devices. It emphasizes speed, simplicity, and security. When booting, Chrome OS loads directly into the Chrome browser where users can access web apps tied to their Google account. All data and apps are cloud-based. The OS aims to challenge Microsoft's dominance with Windows.
Chrome OS is a Linux-based operating system developed by Google to work primarily with web applications. It is designed to be lightweight and boot and run quickly. The user interface consists almost entirely of the Google Chrome web browser. While Chrome OS emphasizes web apps and cloud storage of files, it still faces some limitations including heavy reliance on internet connectivity and lack of full-featured offline applications like photo editors. It also lacks local printing capability when offline.
Google Chrome OS is a lightweight operating system built on the Linux kernel and designed primarily for web applications and web browsing. It is based on the Google Chrome browser and aims to provide a fast, simple, and secure computing experience. Key features include booting in seconds, requiring only a Google login, automatic updates, and storing all data in the cloud to avoid data loss. Applications are web-based and run in a sandbox for security. While hardware-dependent currently, Chrome OS is open source and Google is working with OEMs to make Chrome OS machines available later this year.
Google Chrome OS is an open source operating system designed by Google to run exclusively on web applications. It is based on Linux and runs on custom hardware. Google Chrome OS focuses on speed and simplicity, with boot times as fast as 7 seconds and login times of 3 seconds. It has a three-tier architecture including firmware, a web browser, and system-level software and services. Features include printing via Google Cloud Print and handling of file links. Versions include Cherry, Flow, Zero and Vanilla. Google Chrome OS and Android are two open source operating systems from Google that are converging over time.
Chrome OS is a lightweight, web-based operating system developed by Google. It is designed to boot and feel faster than Windows and be centered around web apps rather than traditional programs. Chrome OS loads in 3-4 seconds compared to 45-60 seconds for Windows and runs entirely from RAM for improved speed. It has automatic updates, integrated access to Google Drive storage, and is optimized for online access rather than local software. Some drawbacks are that it is heavily reliant on Google services and lacks the ability to install common desktop programs.
Firefox OS and the Internet of Things - NDC London 2014Jan Jongboom
This document discusses the potential for using Firefox OS and the JanOS operating system to power Internet of Things devices by accessing device sensors and features through HTML, CSS, and JavaScript. It provides examples of projects like a home security camera, Bluetooth doorbell, and tracking device that are made possible by the open web technologies of Firefox OS and JanOS. The document encourages developers to get their own rootable Firefox OS phones and create their own Internet of Things scripts and projects.
Chrome OS is a stateless operating system developed by Google that focuses on simplicity, security, and speed. It is designed to be used primarily for web browsing and cloud-based applications. Chrome OS emphasizes features like fast boot times, automatic updates, verified boot security, sandboxing of apps, and encryption of user data. The operating system discards unused app and browser tabs to maximize memory and speed, and uses technologies like Zswap to keep the system running smoothly. Looking ahead, Chrome OS will continue to integrate more with Android apps and provide users with a consistent experience across different devices.
Google Chrome OS is an open-source operating system designed by Google to work exclusively with web applications. It is based on the Linux kernel and can only run on specific hardware. The OS is focused on being fast, simple, and secure. It loads in only a few seconds and keeps users' data in the cloud rather than on a hard drive. Google hopes Chrome OS will make the browser and web the center of users' computing experience.
The document summarizes a seminar about the Chrome OS. It discusses how Chrome OS is based on cloud computing and its architecture. Chrome OS is a fast, web-based operating system developed by Google. It has a minimal local data storage and is designed to run applications and data from the cloud. The seminar covered topics such as the introduction of Chrome OS, how it differs from traditional operating systems, and demonstrated how to install it in Windows 7.
Google Chrome OS is a Linux-based operating system designed for web applications and cloud computing. It powers Chromebooks and Chromeboxes. Chrome OS offers advantages like automatic updates, fast booting speeds, and built-in security features like sandboxing. Studies show Chromebooks can reduce IT management costs and improve reliability in education. However, Chrome OS also has limitations in that it only runs on specific hardware and has a limited selection of software compared to other operating systems.
The document discusses Google Chrome OS, an open-source operating system based on Linux and cloud computing. It provides a brief history of Chrome OS, describing its initial release in 2009 and prototype hardware in 2010. The core features of Chrome OS are explained as instant boot times, cloud computing, a consistent experience across devices, and built-in security. Design goals and differences between Chrome OS, Windows, and Linux are also outlined. The document concludes with examples of Chrome OS apps and a discussion of advantages like security and disadvantages like lack of offline functionality.
Chrome OS is an operating system developed by Google that is based on the Linux kernel. It is designed to be lightweight and run web applications from the cloud. Some key points:
- Chrome OS focuses on web-based applications and stores all data in the cloud rather than locally. This allows it to boot very quickly and be secure since losing the physical device does not mean losing data.
- The interface is web-based and integrates with Google services. Applications can be accessed through the Google Chrome Web Store.
- It is open source and designed to be low cost to run on low-powered hardware like netbooks given its lightweight and cloud-focused nature. Regular updates also keep it secure.
The document summarizes the Adobe MAX 2010 conference held in Los Angeles from October 23-27, 2010. Over 4,600 attendees participated in keynotes, parallel sessions, and a community summit focused on web development, digital publishing, video delivery across platforms, enterprise solutions, and gaming. Major themes included the shift to mobile/tablet development, HTML5, and multi-screen applications. The BlackBerry PlayBook tablet was also discussed.
Firefox OS is an open source operating system built using HTML5 that aims to fulfill the promises made by HTML5 as a platform. It gives developers full access to device hardware through Web APIs while allowing app distribution through the web. The OS is already available on low-cost devices in certain markets. It uses the Gecko rendering engine and a simple architecture based on Linux and Android. This allows it to provide predictable HTML5 support and security for web apps. Developers can build apps using standard web technologies and distribute them via the Firefox OS marketplace or by installing them directly from the web.
The document summarizes key aspects of building Firefox OS to address issues with the mobile web. Firefox OS is Mozilla's attempt to make the web a first-class citizen on phones and tablets by starting with the web stack rather than trying to add the web to an existing OS. It has launched in several countries and aims to be an affordable alternative to feature phones and closed platforms. The architecture is based on Linux, Gecko, and web technologies. It provides predictable HTML5 support and addresses performance, fragmentation, security and hardware access through its design and web APIs.
Bringing the Open Web & APIs to mobile devices with Firefox OS - GOTO confer...Robert Nyman
This document discusses Firefox OS and its use of open web technologies like HTML5, CSS and JavaScript to build mobile apps. It describes how Firefox OS uses a manifest file and web APIs to access device capabilities. The document outlines the security levels for web content and apps as well as both regular and privileged web APIs for features like notifications, vibration and payment. It also discusses future plans for additional Firefox OS APIs.
Bringing the Open Web & APIs to mobile devices with Firefox OS, JSFoo, IndiaRobert Nyman
Firefox OS uses open web technologies like HTML5, CSS and JavaScript to build apps that run on mobile devices. It includes various web APIs that allow access to device capabilities while maintaining a multi-level security model. The document provides examples of APIs for accessing features like battery status, vibration, screen orientation and more. It also outlines how packaged apps can integrate with device functions through web activities and privileged APIs.
Christian Heilmann gave a talk on the state of HTML5. He discussed both the promises and realities of HTML5, including performance issues, fragmentation, security concerns, and limitations in accessing hardware. He explained that while native apps aim to provide the best experience for a single environment, web apps strive for broad reach across many devices and contexts. Firefox OS was highlighted as an open HTML5-based platform targeting emerging markets with low-cost phones. Key HTML5 features like the battery status API, web activities, and application manifests were covered.
The document discusses Firefox OS, an open source mobile operating system developed by Mozilla. It provides an overview of key aspects of Firefox OS including its use of open web technologies like HTML5, its architecture consisting of layers like Gonk and Gecko, and the various web APIs available to developers to access device capabilities. It also covers topics like app security, packaging vs hosting apps, and tools for developing and testing Firefox OS apps.
Firefox OS, the Open Web & WebAPIs - Geek Meet VästeråsRobert Nyman
Mozilla is a nonprofit dedicated to empowering users and shaping the future of the web. Firefox OS uses HTML5, CSS, and JavaScript to build apps that can access device APIs. It provides different security levels for web content and packaged apps. The document outlines several device APIs available to Firefox OS apps, including battery status, notifications, screen orientation, vibration, and web payments. It also discusses future planned APIs and Mozilla's goal of providing core apps like contacts and settings as open web apps.
Firefox OS, the Open Web & WebAPIs - HTML5DevConf, San FranciscoRobert Nyman
Mozilla is a nonprofit dedicated to putting users in control of their online experiences and shaping the future of the web for the public good. Firefox OS uses HTML5, CSS, JavaScript, and web APIs to build apps and customize the user interface. It provides both regular and privileged web APIs for functions like notifications, device storage, and web activities. The document outlines the capabilities and APIs available in Firefox OS and provides resources for developing apps and trying out the platform.
Google Chrome OS is a lightweight, web-based operating system developed by Google. It is based on the Linux kernel and focuses on running web applications. The OS is designed for netbooks and other lightweight devices. It emphasizes speed, simplicity, and security. When booting, Chrome OS loads directly into the Chrome browser where users can access web apps tied to their Google account. All data and apps are cloud-based. The OS aims to challenge Microsoft's dominance with Windows.
Chrome OS is a Linux-based operating system developed by Google to work primarily with web applications. It is designed to be lightweight and boot and run quickly. The user interface consists almost entirely of the Google Chrome web browser. While Chrome OS emphasizes web apps and cloud storage of files, it still faces some limitations including heavy reliance on internet connectivity and lack of full-featured offline applications like photo editors. It also lacks local printing capability when offline.
Google Chrome OS is a lightweight operating system built on the Linux kernel and designed primarily for web applications and web browsing. It is based on the Google Chrome browser and aims to provide a fast, simple, and secure computing experience. Key features include booting in seconds, requiring only a Google login, automatic updates, and storing all data in the cloud to avoid data loss. Applications are web-based and run in a sandbox for security. While hardware-dependent currently, Chrome OS is open source and Google is working with OEMs to make Chrome OS machines available later this year.
Google Chrome OS is an open source operating system designed by Google to run exclusively on web applications. It is based on Linux and runs on custom hardware. Google Chrome OS focuses on speed and simplicity, with boot times as fast as 7 seconds and login times of 3 seconds. It has a three-tier architecture including firmware, a web browser, and system-level software and services. Features include printing via Google Cloud Print and handling of file links. Versions include Cherry, Flow, Zero and Vanilla. Google Chrome OS and Android are two open source operating systems from Google that are converging over time.
Chrome OS is a lightweight, web-based operating system developed by Google. It is designed to boot and feel faster than Windows and be centered around web apps rather than traditional programs. Chrome OS loads in 3-4 seconds compared to 45-60 seconds for Windows and runs entirely from RAM for improved speed. It has automatic updates, integrated access to Google Drive storage, and is optimized for online access rather than local software. Some drawbacks are that it is heavily reliant on Google services and lacks the ability to install common desktop programs.
Firefox OS and the Internet of Things - NDC London 2014Jan Jongboom
This document discusses the potential for using Firefox OS and the JanOS operating system to power Internet of Things devices by accessing device sensors and features through HTML, CSS, and JavaScript. It provides examples of projects like a home security camera, Bluetooth doorbell, and tracking device that are made possible by the open web technologies of Firefox OS and JanOS. The document encourages developers to get their own rootable Firefox OS phones and create their own Internet of Things scripts and projects.
Chrome OS is a stateless operating system developed by Google that focuses on simplicity, security, and speed. It is designed to be used primarily for web browsing and cloud-based applications. Chrome OS emphasizes features like fast boot times, automatic updates, verified boot security, sandboxing of apps, and encryption of user data. The operating system discards unused app and browser tabs to maximize memory and speed, and uses technologies like Zswap to keep the system running smoothly. Looking ahead, Chrome OS will continue to integrate more with Android apps and provide users with a consistent experience across different devices.
Google Chrome OS is an open-source operating system designed by Google to work exclusively with web applications. It is based on the Linux kernel and can only run on specific hardware. The OS is focused on being fast, simple, and secure. It loads in only a few seconds and keeps users' data in the cloud rather than on a hard drive. Google hopes Chrome OS will make the browser and web the center of users' computing experience.
The document summarizes a seminar about the Chrome OS. It discusses how Chrome OS is based on cloud computing and its architecture. Chrome OS is a fast, web-based operating system developed by Google. It has a minimal local data storage and is designed to run applications and data from the cloud. The seminar covered topics such as the introduction of Chrome OS, how it differs from traditional operating systems, and demonstrated how to install it in Windows 7.
Google Chrome OS is a Linux-based operating system designed for web applications and cloud computing. It powers Chromebooks and Chromeboxes. Chrome OS offers advantages like automatic updates, fast booting speeds, and built-in security features like sandboxing. Studies show Chromebooks can reduce IT management costs and improve reliability in education. However, Chrome OS also has limitations in that it only runs on specific hardware and has a limited selection of software compared to other operating systems.
The document discusses Google Chrome OS, an open-source operating system based on Linux and cloud computing. It provides a brief history of Chrome OS, describing its initial release in 2009 and prototype hardware in 2010. The core features of Chrome OS are explained as instant boot times, cloud computing, a consistent experience across devices, and built-in security. Design goals and differences between Chrome OS, Windows, and Linux are also outlined. The document concludes with examples of Chrome OS apps and a discussion of advantages like security and disadvantages like lack of offline functionality.
Chrome OS is an operating system developed by Google that is based on the Linux kernel. It is designed to be lightweight and run web applications from the cloud. Some key points:
- Chrome OS focuses on web-based applications and stores all data in the cloud rather than locally. This allows it to boot very quickly and be secure since losing the physical device does not mean losing data.
- The interface is web-based and integrates with Google services. Applications can be accessed through the Google Chrome Web Store.
- It is open source and designed to be low cost to run on low-powered hardware like netbooks given its lightweight and cloud-focused nature. Regular updates also keep it secure.
The document summarizes the Adobe MAX 2010 conference held in Los Angeles from October 23-27, 2010. Over 4,600 attendees participated in keynotes, parallel sessions, and a community summit focused on web development, digital publishing, video delivery across platforms, enterprise solutions, and gaming. Major themes included the shift to mobile/tablet development, HTML5, and multi-screen applications. The BlackBerry PlayBook tablet was also discussed.
Firefox OS is an open source operating system built using HTML5 that aims to fulfill the promises made by HTML5 as a platform. It gives developers full access to device hardware through Web APIs while allowing app distribution through the web. The OS is already available on low-cost devices in certain markets. It uses the Gecko rendering engine and a simple architecture based on Linux and Android. This allows it to provide predictable HTML5 support and security for web apps. Developers can build apps using standard web technologies and distribute them via the Firefox OS marketplace or by installing them directly from the web.
The document summarizes key aspects of building Firefox OS to address issues with the mobile web. Firefox OS is Mozilla's attempt to make the web a first-class citizen on phones and tablets by starting with the web stack rather than trying to add the web to an existing OS. It has launched in several countries and aims to be an affordable alternative to feature phones and closed platforms. The architecture is based on Linux, Gecko, and web technologies. It provides predictable HTML5 support and addresses performance, fragmentation, security and hardware access through its design and web APIs.
Bringing the Open Web & APIs to mobile devices with Firefox OS - GOTO confer...Robert Nyman
This document discusses Firefox OS and its use of open web technologies like HTML5, CSS and JavaScript to build mobile apps. It describes how Firefox OS uses a manifest file and web APIs to access device capabilities. The document outlines the security levels for web content and apps as well as both regular and privileged web APIs for features like notifications, vibration and payment. It also discusses future plans for additional Firefox OS APIs.
Bringing the Open Web & APIs to mobile devices with Firefox OS, JSFoo, IndiaRobert Nyman
Firefox OS uses open web technologies like HTML5, CSS and JavaScript to build apps that run on mobile devices. It includes various web APIs that allow access to device capabilities while maintaining a multi-level security model. The document provides examples of APIs for accessing features like battery status, vibration, screen orientation and more. It also outlines how packaged apps can integrate with device functions through web activities and privileged APIs.
Christian Heilmann gave a talk on the state of HTML5. He discussed both the promises and realities of HTML5, including performance issues, fragmentation, security concerns, and limitations in accessing hardware. He explained that while native apps aim to provide the best experience for a single environment, web apps strive for broad reach across many devices and contexts. Firefox OS was highlighted as an open HTML5-based platform targeting emerging markets with low-cost phones. Key HTML5 features like the battery status API, web activities, and application manifests were covered.
The document discusses Firefox OS, an open source mobile operating system developed by Mozilla. It provides an overview of key aspects of Firefox OS including its use of open web technologies like HTML5, its architecture consisting of layers like Gonk and Gecko, and the various web APIs available to developers to access device capabilities. It also covers topics like app security, packaging vs hosting apps, and tools for developing and testing Firefox OS apps.
Firefox OS, the Open Web & WebAPIs - Geek Meet VästeråsRobert Nyman
Mozilla is a nonprofit dedicated to empowering users and shaping the future of the web. Firefox OS uses HTML5, CSS, and JavaScript to build apps that can access device APIs. It provides different security levels for web content and packaged apps. The document outlines several device APIs available to Firefox OS apps, including battery status, notifications, screen orientation, vibration, and web payments. It also discusses future planned APIs and Mozilla's goal of providing core apps like contacts and settings as open web apps.
Firefox OS, the Open Web & WebAPIs - HTML5DevConf, San FranciscoRobert Nyman
Mozilla is a nonprofit dedicated to putting users in control of their online experiences and shaping the future of the web for the public good. Firefox OS uses HTML5, CSS, JavaScript, and web APIs to build apps and customize the user interface. It provides both regular and privileged web APIs for functions like notifications, device storage, and web activities. The document outlines the capabilities and APIs available in Firefox OS and provides resources for developing apps and trying out the platform.
This document discusses Firefox OS and web development for mobile devices. It highlights that the web is becoming the dominant mobile platform, and Firefox OS allows developers to build apps using HTML5, CSS3 and JavaScript. It describes the Gecko, Gaia and Gonk layers that make up Firefox OS and provides examples of various web APIs available to Firefox OS apps, including battery status, notifications, screen orientation, vibration and more. It also discusses app security, packaging and installation on Firefox OS devices.
Firefox OS, the Open Web & WebAPIs - LXJS, PortugalRobert Nyman
Firefox OS uses HTML5, CSS, JavaScript and Web APIs to build apps that can be installed on Firefox OS devices. It has different security levels for web content, installed web apps, and certified privileged web apps. The document outlines the Web APIs available to Firefox OS apps, including regular APIs for vibration, ambient light sensors, and page visibility as well as privileged APIs for contacts, storage and sockets. It provides links to the Firefox OS simulator and a boilerplate app template to get started developing for Firefox OS.
This document discusses Firefox OS and open web apps. It provides an overview of Firefox OS as a mobile platform based on open web technologies. It describes how apps are built using HTML, CSS and JavaScript instead of native languages. It outlines several web APIs available to Firefox OS apps for accessing device capabilities like vibration, notifications, sensors and storage. It also discusses app security and privileges as well as features for packaging and installing apps. The document provides resources for developing Firefox OS apps including links to documentation, tools, components and forums for getting help.
The document discusses Firefox OS and its open web platform. It describes the key layers and components of Firefox OS including Gonk (infrastructure), Gecko (web engine), and Gaia (applications). It provides an overview of various web APIs available to Firefox OS applications for accessing device capabilities like notifications, vibration, battery status, and contacts. It also covers app development topics such as permissions, packaging versus hosting apps, and installing apps.
Firefox OS - A (web) developers dream - muxCamp 2014Carsten Sandtner
Firefox OS is a fully open source, HTML5-based mobile operating system developed by Mozilla. Apps for Firefox OS are written as regular web apps using HTML5, CSS, and JavaScript. The OS provides web APIs to access device hardware and services. App development does not require an SDK - apps are just web apps that can be hosted, privileged with permissions, or certified for distribution. The Gecko rendering engine displays HTML5-based apps and the Gaia UI provides access to the underlying OS. Developers can test apps using simulators, remote debugging tools, and UI component libraries. Apps can be distributed by hosting them online or submitting them to the Firefox OS marketplace.
This presentation was used during a lecture I delivered in Hive Pilani 2015 on Firefox OS and Firefox OS App Development for newbies.
The presentation aims to educate the audience enough to smooth the move to actual Firefox OS Development. The presentation therefore covers topics such as - Architecture, Bootstrap Process, Layer View of the OS etc.
This document provides an overview of contributing to and developing apps for Firefox OS. It discusses Firefox OS architecture including Linux/Gonk, Gecko, HTML5 apps, and web APIs. It also covers setting up a build environment, hardware requirements, porting guidelines, bug reporting, adding features, and developing apps using a manifest file and web APIs like battery status and making phone calls. Contact information is provided for further assistance.
Empowering the “Mobile Web”
with Chris Mills
“Mobile web” applications are often criticised for having inferior performance and a limited feature set, compared to “native” apps. To redress the balance, browser vendors are working on a number of technologies to grant them superpowers.
In this talk, Chris Mills will discuss the inherent historic problems with mobile apps and which technologies are stepping up to fill the holes. This includes device APIs such as Web Activities, Notification, Network Information and Vibration, offline apps, installable apps and performance enhancers such as asm.js and Emscripten.
Presented at FITC Toronto 2014 on April 27-29, 2014
More info at www.FITC.ca
This document discusses empowering the mobile web. It begins by defining the mobile web as the web experienced on mobile devices, with considerations for usability and responsiveness. It then addresses common arguments that native apps are better and outlines Mozilla's solutions, including their Firefox OS mobile platform, installable web apps, and APIs that allow access to device capabilities from the web. The document discusses the developer experience and tools provided by Mozilla and techniques like Web Workers, asm.js, and Emscripten that can improve web performance.
This document discusses empowering the mobile web. It begins by defining the mobile web as the web experienced on mobile devices, with considerations for usability and responsiveness. It then addresses concerns about the web versus native apps, and outlines Mozilla's solutions including their app ecosystem with installable apps, the Firefox OS mobile platform, and APIs that allow web apps to access device capabilities. The document also covers developer experience tools and techniques to improve web app performance.
Firefox OS - The platform you deserve - Athens App Days - 2013-11-27Frédéric Harper
This document provides an overview of Firefox OS, including:
- Firefox OS is an open source mobile operating system that uses HTML5, CSS3, and JavaScript to build apps.
- It has a number of web APIs for accessing device capabilities like the ambient light sensor, battery status, contacts, and more.
- Apps can be hosted on the web or packaged; packaged apps have access to more privileged web APIs and web activities.
- Web activities allow apps to share data and functionality through activities like making phone calls, picking images, or creating contacts.
- Firefox OS has been released in several countries and aims to provide an affordable platform for emerging markets using low-end hardware.
We are obsessed with coding and creating automated workflows and optimisations. And yet our final products aren't making it easy for people to use them. Somewhere, we lost empathy for our end users and other developers. Maybe it is time to change that. Here are some ideas.
This document discusses ways to improve how web developers learn best practices through browser and tooling improvements. It suggests that linting and inline insights directly in code editors could help prevent mistakes by flagging issues early. A tool called webhint is highlighted that provides one-stop checking and explanations of hints related to performance, accessibility, security and more. The document advocates for customizing hints based on a project's specific needs and environment. Overall, it argues for accelerated learning through context-sensitive, customizable best practices integrated into development workflows.
This document discusses privilege in the context of social media and the internet. It acknowledges privileges like internet access, the ability to communicate, and supportive online communities. It warns that machine learning and algorithms risk creating echo chambers and guided messaging if they are not kept in check by human curation. The document advocates taking back the web for decent, thinking and loving humans and using privileges to help others gain access to learning, communication, and communities.
This document discusses artificial intelligence and how it can help humans. It covers that AI is not new, having originated in the 1950s, and is now more advanced due to increased computing power. It also discusses how AI utilizes pattern recognition and machine learning. The document then covers several applications of AI including computer vision, natural language processing, sentiment analysis, speech recognition/conversion and moderation. It notes both the benefits of AI in automating tasks and preventing errors, as well as the responsibilities of ensuring transparency and allowing people to opt-in to algorithms.
Killing the golden calf of coding - We are Developers keynoteChristian Heilmann
The document discusses concerns about the perception and realities of coding careers. It expresses worry that coding is seen solely as a way to get a job rather than as a means of problem-solving. While coding can provide fulfilling work, the document cautions that the need for coders may decrease with automation and that the role may evolve from coding to engineering. It suggests a future where machines assist with repetitive coding tasks and people focus on delivering maintainable, secure products with attention to privacy and user experience.
PWA are a hot topic and it is important to understand that they are a different approach to apps than the traditional way of packaging something and letting the user install it. In this keynote you'll see some of the differences.
This document discusses privilege in technology and perceptions of technology workers. It acknowledges the privileges that tech workers enjoy, such as access to resources and high demand in the job market. However, it also notes problems like peer pressure, lack of work-life balance, and imposter syndrome. Both tech workers and the public have skewed perceptions of each other - tech workers feel others do not appreciate or understand their work, while the public sees tech workers as antisocial or caring only about profit. The document encourages taking small steps to improve the situation, such as being kind to oneself, considering others, sharing knowledge, and focusing on quality over quantity of work.
The document provides five ways for JavaScript developers to be happier:
1) Concentrate on the present and focus on creating rather than worrying about the past or future.
2) Limit distractions by streamlining your development environment and using an editor like VS Code that consolidates features.
3) Make mistakes less likely by using linters to catch errors as you code.
4) Get to know your tools better like debuggers to avoid console.log and gain insights to build better solutions.
5) Give back to others in the community by being helpful rather than causing drama.
The document discusses progressive web apps (PWAs) and provides suggestions for improving them. It notes that while PWAs aim to have engaging, fast, integrated, and reliable experiences like native apps, they still have room for improvement in areas like speed, integration, and reliability. It emphasizes that PWAs should adhere to web best practices and provide actually useful experiences rather than just focusing on technical features. The document encourages helping the PWA effort by providing feedback, using and contributing to tools, keeping messaging up-to-date, and promoting high-quality examples.
Chris Heilmann gave a talk at BTConf in Munich in January 2018 about machine learning, automation worries, and coding. He discussed how coding used to refer to creative programming within technical limitations but now often refers to programming for work. He addressed common worries about new technologies and dependencies, and argued that abstractions are not inherently bad and help more people build products together through consensus. The talk focused on using tools to be more productive and enabling rather than seeing them as dangers, and creating solutions for users rather than fighting old approaches.
The document provides advice and encouragement for someone starting out with JavaScript development. It discusses how JavaScript can be used in many environments like browsers, apps, and servers. It recommends resources like MDN and tools like linting to help avoid mistakes. It emphasizes that this is an exciting time for JavaScript and advises setting priorities and standards, being involved in the community, and bringing new voices and perspectives.
Keynote at halfstackconf 2017 discussing the falsehood of the idea that in order to survive the automation evolution everybody needs to learn how to code. Machines can code, too.
Progressive Web Apps - Covering the best of both worlds - DevReachChristian Heilmann
Progressive Web Apps (PWAs) can provide app-like experiences through the web by making web content fast, reliable and engaging. While PWAs may not be necessary for all projects, they can help clean up and speed up current web-based projects. PWAs leverage new web capabilities like service workers to work offline, load fast, and improve the user experience without having to meet all the requirements of native apps.
Progressive Web Apps - Covering the best of both worldsChristian Heilmann
This document discusses progressive web applications (PWAs) and their advantages over traditional native mobile applications. PWAs use modern web capabilities like Service Workers to deliver native-like experiences to users. Some key benefits of PWAs include their ability to work across platforms, have smaller file sizes for faster loading, support offline use, and provide simple update mechanisms compared to native apps. While PWAs do not have full access to device capabilities like native apps, they allow delivering app-like web content to users in a more accessible and reliable manner than traditional web pages.
Progressive Web Apps - Bringing the web front and center Christian Heilmann
This document discusses progressive web apps (PWAs). It notes that PWAs aim to make web apps feel like native mobile apps by being discoverable, installable, linkable, safe, responsive and progressive. The document outlines some key characteristics of PWAs, including that they need to be served from secure origins and have app manifests. It also discusses some common misconceptions around PWAs and notes that as PWAs improve, they will continue to blur the line between web apps and native mobile apps.
This document discusses the differences between CSS and JavaScript and when each is most appropriate to use. It argues that CSS is often underestimated in favor of JavaScript solutions. CSS has advanced significantly with features like calc(), media queries, animations/transitions, flexbox, grid, variables and more. These powerful features allow many tasks to be accomplished with CSS alone without needing JavaScript. The document encourages embracing the "squishiness" of the web and considering CSS more when building interfaces.
This document contains the transcript of a presentation by Chris Heilmann on web development. Some of the key points discussed include:
- The benefits of progressive enhancement and using HTML, CSS, and JavaScript together to build robust and accessible websites.
- How limitations in early design can foster creativity.
- The importance of error handling and defensive coding practices.
- Embracing new technologies like Service Workers and Manifests to build Progressive Web Apps.
- Rethinking the idea that JavaScript is unreliable and should not be depended on, as modern browsers have made it a capable tool.
The Soul in The Machine - Developing for Humans (FrankenJS edition)Christian Heilmann
The document discusses how machines and software can help humans by doing tasks like preventing mistakes, performing repetitive tasks, filling information gaps, remembering and categorizing information, improving understanding, enabling new communication methods, and providing protection. It describes how advances in AI, APIs, cloud services, and data processing have made it possible to build useful and helpful interfaces. The conclusion encourages developers to use these capabilities to create simple, human-centric interfaces that benefit users.
Discover the latest insights on Data Driven Maintenance with our comprehensive webinar presentation. Learn about traditional maintenance challenges, the right approach to utilizing data, and the benefits of adopting a Data Driven Maintenance strategy. Explore real-world examples, industry best practices, and innovative solutions like FMECA and the D3M model. This presentation, led by expert Jules Oudmans, is essential for asset owners looking to optimize their maintenance processes and leverage digital technologies for improved efficiency and performance. Download now to stay ahead in the evolving maintenance landscape.
Digital Twins Computer Networking Paper Presentation.pptxaryanpankaj78
A Digital Twin in computer networking is a virtual representation of a physical network, used to simulate, analyze, and optimize network performance and reliability. It leverages real-time data to enhance network management, predict issues, and improve decision-making processes.
Software Engineering and Project Management - Introduction, Modeling Concepts...Prakhyath Rai
Introduction, Modeling Concepts and Class Modeling: What is Object orientation? What is OO development? OO Themes; Evidence for usefulness of OO development; OO modeling history. Modeling
as Design technique: Modeling, abstraction, The Three models. Class Modeling: Object and Class Concept, Link and associations concepts, Generalization and Inheritance, A sample class model, Navigation of class models, and UML diagrams
Building the Analysis Models: Requirement Analysis, Analysis Model Approaches, Data modeling Concepts, Object Oriented Analysis, Scenario-Based Modeling, Flow-Oriented Modeling, class Based Modeling, Creating a Behavioral Model.
Generative AI Use cases applications solutions and implementation.pdfmahaffeycheryld
Generative AI solutions encompass a range of capabilities from content creation to complex problem-solving across industries. Implementing generative AI involves identifying specific business needs, developing tailored AI models using techniques like GANs and VAEs, and integrating these models into existing workflows. Data quality and continuous model refinement are crucial for effective implementation. Businesses must also consider ethical implications and ensure transparency in AI decision-making. Generative AI's implementation aims to enhance efficiency, creativity, and innovation by leveraging autonomous generation and sophisticated learning algorithms to meet diverse business challenges.
https://www.leewayhertz.com/generative-ai-use-cases-and-applications/
Open Channel Flow: fluid flow with a free surfaceIndrajeet sahu
Open Channel Flow: This topic focuses on fluid flow with a free surface, such as in rivers, canals, and drainage ditches. Key concepts include the classification of flow types (steady vs. unsteady, uniform vs. non-uniform), hydraulic radius, flow resistance, Manning's equation, critical flow conditions, and energy and momentum principles. It also covers flow measurement techniques, gradually varied flow analysis, and the design of open channels. Understanding these principles is vital for effective water resource management and engineering applications.
21. HELLO SMARTPHONE!
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27. WEB APIS (FOR ALL)
Vibration API (W3C)
Screen Orientation
Geolocation API
Mouse Lock API (W3C)
Open WebApps
Network Information API (W3C)
Battery Status API (W3C)
Alarm API
Web Activities
Push Notifications API
WebFM API
WebPayment
IndexedDB (W3C)
Ambient light sensor
Proximity sensor
Notification