React Native allows developers to write mobile apps using JavaScript and React that run natively on iOS and Android, avoiding the need to learn and use Objective-C, Swift, or Android Java. It addresses issues with single-threaded JavaScript by using a main thread with asynchronous and batched updates to improve app performance. While native languages are established, React Native enables writing code once that runs on both platforms and lowers the barrier to mobile development.
Js foo famo.us- build native quality apps using html5 within a dayDebnath Sinha
This document outlines a talk about building native quality apps using HTML5. It discusses the speaker's experience with hybrid mobile app development and issues with early HTML5 apps being slow. It introduces Famo.us, a JavaScript library that uses GPU acceleration techniques to provide smooth animations and render apps faster. Examples are given of large companies successfully using HTML5 hybrid apps. The document argues that with tools like Famo.us and improved compilers, performance issues will be addressed and HTML5 is a good approach for building mobile apps.
Rapid and Reliable Developing with HTML5 & GWT.
Manuel Carrasco Moñino proposes using modern web technologies like HTML5 and JavaScript to build rich internet applications that can run on desktops, mobile devices, and tablets from a single codebase. He suggests frameworks like Google Web Toolkit (GWT), Apache Cordova, PlayN, and NoSQL databases to develop cross-platform applications in a high-level language like Java. Carrasco provides examples of projects using these techniques and encourages contributing to open source.
This document provides an overview of navigation in React Native. It discusses why navigation is important, common use cases like those seen in Netflix, and intended audience. It then outlines the topics to be covered which include an overview of React Navigation, examples of its use, a demo, and summary. Key aspects of React Navigation are explained, such as its ease of use but also some limitations and tradeoffs. Examples shown include stack navigation and its usage to navigate between screens. The demo app presented is a speakers detail app to showcase navigation functions.
This document provides an overview of building mobile applications using PhoneGap. It discusses how PhoneGap works by instantiating a chromeless browser and implementing a bridge to allow calling native device APIs from JavaScript. It also covers topics like plugins, debugging mobile apps, performance considerations, and the PhoneGap API for accessing device features like the camera, contacts, and geolocation. The document advocates for a mobile-first approach using modern web standards and technologies when building apps with PhoneGap.
An introduction to Google's PRPL pattern that can be used to implement Progressive Web Applications. Delivered at MWLUG 2017 in Alexandria, VA by Keith Strickland.
It covers -
- Pros and cons of different strategies for developing mobile applications.
- Leading choices for cross platform mobile application development. While there are many frameworks for cross platform application development, we will discuss two leading frameworks namely PhoneGap and Titanium Mobile.
Find original copy at https://www.synerzip.com/webinar/cross-platform-mobile-app-development/
React Native allows building mobile apps using JavaScript and React by using native platform APIs instead of webviews. It does not replace writing code for each platform but allows sharing business logic code across iOS and Android. React Native uses JavaScript to handle views and state while native platform code handles rendering, animations, and other native tasks. This provides native performance with cross-platform code reuse. Challenges include different data types between JavaScript and native platforms and some debugging requiring Xcode.
React Native allows developers to write mobile apps using JavaScript and React that run natively on iOS and Android, avoiding the need to learn and use Objective-C, Swift, or Android Java. It addresses issues with single-threaded JavaScript by using a main thread with asynchronous and batched updates to improve app performance. While native languages are established, React Native enables writing code once that runs on both platforms and lowers the barrier to mobile development.
Js foo famo.us- build native quality apps using html5 within a dayDebnath Sinha
This document outlines a talk about building native quality apps using HTML5. It discusses the speaker's experience with hybrid mobile app development and issues with early HTML5 apps being slow. It introduces Famo.us, a JavaScript library that uses GPU acceleration techniques to provide smooth animations and render apps faster. Examples are given of large companies successfully using HTML5 hybrid apps. The document argues that with tools like Famo.us and improved compilers, performance issues will be addressed and HTML5 is a good approach for building mobile apps.
Rapid and Reliable Developing with HTML5 & GWT.
Manuel Carrasco Moñino proposes using modern web technologies like HTML5 and JavaScript to build rich internet applications that can run on desktops, mobile devices, and tablets from a single codebase. He suggests frameworks like Google Web Toolkit (GWT), Apache Cordova, PlayN, and NoSQL databases to develop cross-platform applications in a high-level language like Java. Carrasco provides examples of projects using these techniques and encourages contributing to open source.
This document provides an overview of navigation in React Native. It discusses why navigation is important, common use cases like those seen in Netflix, and intended audience. It then outlines the topics to be covered which include an overview of React Navigation, examples of its use, a demo, and summary. Key aspects of React Navigation are explained, such as its ease of use but also some limitations and tradeoffs. Examples shown include stack navigation and its usage to navigate between screens. The demo app presented is a speakers detail app to showcase navigation functions.
This document provides an overview of building mobile applications using PhoneGap. It discusses how PhoneGap works by instantiating a chromeless browser and implementing a bridge to allow calling native device APIs from JavaScript. It also covers topics like plugins, debugging mobile apps, performance considerations, and the PhoneGap API for accessing device features like the camera, contacts, and geolocation. The document advocates for a mobile-first approach using modern web standards and technologies when building apps with PhoneGap.
An introduction to Google's PRPL pattern that can be used to implement Progressive Web Applications. Delivered at MWLUG 2017 in Alexandria, VA by Keith Strickland.
It covers -
- Pros and cons of different strategies for developing mobile applications.
- Leading choices for cross platform mobile application development. While there are many frameworks for cross platform application development, we will discuss two leading frameworks namely PhoneGap and Titanium Mobile.
Find original copy at https://www.synerzip.com/webinar/cross-platform-mobile-app-development/
React Native allows building mobile apps using JavaScript and React by using native platform APIs instead of webviews. It does not replace writing code for each platform but allows sharing business logic code across iOS and Android. React Native uses JavaScript to handle views and state while native platform code handles rendering, animations, and other native tasks. This provides native performance with cross-platform code reuse. Challenges include different data types between JavaScript and native platforms and some debugging requiring Xcode.
Famo.us - build native quality apps using html5 within a dayDebnath Sinha
The document summarizes a talk about building native-quality apps using HTML5 through the Famo.us framework. It discusses how HTML5 was initially seen as too slow for mobile apps but compilers and frameworks improved. It introduces Famo.us, which uses the GPU to accelerate animations and rendering for a native-like feel. It acknowledges debugging tools still need work but Famo.us aims to address performance issues and enable quick development of high-quality hybrid mobile apps.
Js foo famo.us- build native quality apps using html5 within a dayDebnath Sinha
This document outlines a talk about building native quality apps using HTML5. It discusses the speaker's experience with hybrid mobile app development and issues with early HTML5 apps being slow. It introduces Famo.us, a JavaScript library that uses the GPU to accelerate animations and rendering for a native-like feel. LinkedIn's hybrid app is cited as an example of high HTML5 usage. The document argues compilers will continue improving HTML5 performance and tools are the main hurdle now rather than raw technology capabilities.
This document provides an introduction to React Native, including prerequisites, key concepts, architecture, libraries, and demos. React Native allows building mobile apps using React that work on both iOS and Android. It provides a native experience while allowing code reuse between platforms. Popular libraries that complement React Native development include React Navigation, React Redux, and NativeBase. The document demonstrates building a simple "Hello World" app and a production app with features like custom fonts and REST API integration. It discusses challenges like frequent React Native updates and debugging tools like Chrome and Reactotron.
PhoneGap allows developers to build mobile apps using HTML, CSS, and JavaScript. It works by using a PhoneGap library to translate web-based app code into a format that can be packaged and run as a native mobile application on different platforms. Developers add the desired device capabilities to their PhoneGap app through plugins. Common tasks like getting started, adding plugins, and using live reloading are described.
This document compares Appcelerator Titanium and PhoneGap for cross-platform mobile app development. Appcelerator allows developing native mobile apps using JavaScript while PhoneGap uses HTML and JavaScript within a native container. Appcelerator offers better performance since it produces truly native apps, while PhoneGap apps have a wrapper interface. The document provides an overview of what is needed to start developing with Appcelerator and links to its API documentation and wiki for learning resources.
A presentation for HackReactor on PhoneGap, a history of the project. The slides provide backdrop to the talk, and do not contain all the material discussed.
PhoneGap allows developers to write mobile apps using web technologies like HTML, CSS, and JavaScript. The code is packaged into a PhoneGap application that can be deployed across multiple mobile platforms like iOS, Android, Blackberry, and others. PhoneGap provides an API that gives access to common device functionality like contacts, geolocation, files and cameras through JavaScript. Additional features can be added through PhoneGap plugins. This allows developers to write their code once and deploy it across platforms without having to learn each platform's native language.
As presented at DevDuck #6 - JavaScript meetup for developers (www.devduck.pl)
----
Looking for a company to build your React app? - Check us out at www.brainhub.eu
This document summarizes the author's experiences with Android development over the past few months. It discusses adopting a design-first process, using Android Studio as the IDE, and exploring various libraries including Guava, Butterknife, ORMLite, GreenDao, EventBus, and Android Priority JobQueue for background tasks such as image uploads. The author found EventBus and JobQueue most useful for communicating between app components and handling background tasks including offline support.
Gradle and Your Android Wearable ProjectsCommonsWare
Gradle is a build automation tool that can be used for Android projects. It allows building a single project into multiple APKs for different device types through the use of product flavors. Product flavors allow for customizing each APK variant, such as using different libraries or resources. Gradle's product flavors and build variants allow developers to have a single codebase that can generate multiple APKs targeted at different device types from wearables to phones.
RAP vs GWT Which AJAX Technology is for you?Mark Russell
This document compares the AJAX technologies RAP and GWT. RAP allows developing rich browser-based applications using Java code that is executed on the server, while GWT compiles Java code into JavaScript that runs in the browser. RAP provides UI components similar to SWT and uses CSS for styling. It supports a wide range of browsers. GWT has fewer built-in components but custom widgets can be created. Styling uses standard CSS. It primarily supports recent versions of major browsers. Both use automated build processes like Maven and Ant for deployment, with RAP deploying as OSGi bundles and GWT as WAR files.
PhoneGap allows developers to build mobile apps using standard web technologies like HTML, CSS, and JavaScript. It works by packaging web apps so they can be deployed and run as native mobile applications on different platforms. The document discusses how to build an Android app using PhoneGap, including setting up the project structure, adding the PhoneGap library, implementing a basic "Hello World" app, and extending functionality through plugins. It also covers debugging PhoneGap apps and some limitations compared to native development.
This document introduces React Native, a framework for building mobile apps using React. It allows building Android and iOS apps with shared code. React Native uses a virtual DOM for fast rendering. Components manage state and receive data through props. Lifecycle methods handle mounting, updating, and unmounting. Setting up requires Node.js, React Native CLI, and Android Studio or Xcode. Hot reloading, Flexbox layouts, and libraries like Lottie and React Navigation make development easier.
When Microwatts Are Precious: Battery Tips for Wearable AppsCommonsWare
When Microwatts Are Precious: Battery Tips for Wearable Apps
Wearable devices have small batteries and power optimization is important. The screen, internet connectivity, CPU usage, and sensors can significantly impact battery life. Developers should measure power consumption, minimize screen time, cache data locally, batch network transfers, and adapt functionality based on battery level. The user experience also needs to prioritize power savings through defaults while allowing customization.
In this presentation given by Eric Nograles on 9/7/16 for ReactJS Tampa Bay, we go over the unique features and capabilities of React Native. By bringing the React developer experience and ecosystem to native platforms, React Native enables exponential gains in developer productivity without sacrificing native UX. "Learn once, write anywhere" is real, and development organizations stand to gain by adopting this ecosystem and philosophy!
NativeScript: Cross-Platform Mobile Apps with JavaScript and AngularTodd Anglin
Do you want to build native mobile apps for iOS and Android? Are you a web developer? Then NativeScript is the perfect framework for you. NativeScript is an open source framework for creating native mobile apps using the skills of the web developer: JavaScript, CSS and simple tag-based markup. Create rich, high-performance iOS and Android apps with 100% native UI using many of the skills you already have.
Topics covered include:
NativeScript framework core concepts and getting started
Accessing native device capabilities with JavaScript
Building native mobile apps with Angular 2
Common app patterns (login, settings, data bound list and more)
Styling NativeScript with CSS
Targeting specific devices and screens
Debugging and deploying to devices
There has never been a better (and easier) way for web developers to create native mobile apps.
JUDCon 2013 Boston presentantion for Mobile Development with JBoss Tools talk. Introduction to the JBoss Tools aerogear project which provides eclipse based tools for Hybrid Mobile (Apache Cordova) applications.
<p>This presents a framework we built when making the Glastonbury 2011 app for iOS, Android and Qt. We looked at the available options, and found them wanting. </p>
<p>
TL;DR: Javascript app logic, native UI. And we open sourced it.
</p>
<p>And it works. The Glastonbury 2011 app was well received, featured in the app stores we released for, and is now winning awards.</p>
Hardware Prototyping for Software DevelopersKinoma
+ Leveraging web and mobile app development experiences to build the software that powers custom hardware.
+ Developing software for hardware that doesn’t yet exist.
+ Building on existing hardware and software platforms in order to save development time.
+ Improving product design outcomes by better testing prototypes with users long before the product exists in final form.
Kinoma Create is our JavaScript-powered IoT construction kit. All the basic information you would need on Kinoma Create can be read at http://www.kinoma.com/create/about/.
Famo.us - build native quality apps using html5 within a dayDebnath Sinha
The document summarizes a talk about building native-quality apps using HTML5 through the Famo.us framework. It discusses how HTML5 was initially seen as too slow for mobile apps but compilers and frameworks improved. It introduces Famo.us, which uses the GPU to accelerate animations and rendering for a native-like feel. It acknowledges debugging tools still need work but Famo.us aims to address performance issues and enable quick development of high-quality hybrid mobile apps.
Js foo famo.us- build native quality apps using html5 within a dayDebnath Sinha
This document outlines a talk about building native quality apps using HTML5. It discusses the speaker's experience with hybrid mobile app development and issues with early HTML5 apps being slow. It introduces Famo.us, a JavaScript library that uses the GPU to accelerate animations and rendering for a native-like feel. LinkedIn's hybrid app is cited as an example of high HTML5 usage. The document argues compilers will continue improving HTML5 performance and tools are the main hurdle now rather than raw technology capabilities.
This document provides an introduction to React Native, including prerequisites, key concepts, architecture, libraries, and demos. React Native allows building mobile apps using React that work on both iOS and Android. It provides a native experience while allowing code reuse between platforms. Popular libraries that complement React Native development include React Navigation, React Redux, and NativeBase. The document demonstrates building a simple "Hello World" app and a production app with features like custom fonts and REST API integration. It discusses challenges like frequent React Native updates and debugging tools like Chrome and Reactotron.
PhoneGap allows developers to build mobile apps using HTML, CSS, and JavaScript. It works by using a PhoneGap library to translate web-based app code into a format that can be packaged and run as a native mobile application on different platforms. Developers add the desired device capabilities to their PhoneGap app through plugins. Common tasks like getting started, adding plugins, and using live reloading are described.
This document compares Appcelerator Titanium and PhoneGap for cross-platform mobile app development. Appcelerator allows developing native mobile apps using JavaScript while PhoneGap uses HTML and JavaScript within a native container. Appcelerator offers better performance since it produces truly native apps, while PhoneGap apps have a wrapper interface. The document provides an overview of what is needed to start developing with Appcelerator and links to its API documentation and wiki for learning resources.
A presentation for HackReactor on PhoneGap, a history of the project. The slides provide backdrop to the talk, and do not contain all the material discussed.
PhoneGap allows developers to write mobile apps using web technologies like HTML, CSS, and JavaScript. The code is packaged into a PhoneGap application that can be deployed across multiple mobile platforms like iOS, Android, Blackberry, and others. PhoneGap provides an API that gives access to common device functionality like contacts, geolocation, files and cameras through JavaScript. Additional features can be added through PhoneGap plugins. This allows developers to write their code once and deploy it across platforms without having to learn each platform's native language.
As presented at DevDuck #6 - JavaScript meetup for developers (www.devduck.pl)
----
Looking for a company to build your React app? - Check us out at www.brainhub.eu
This document summarizes the author's experiences with Android development over the past few months. It discusses adopting a design-first process, using Android Studio as the IDE, and exploring various libraries including Guava, Butterknife, ORMLite, GreenDao, EventBus, and Android Priority JobQueue for background tasks such as image uploads. The author found EventBus and JobQueue most useful for communicating between app components and handling background tasks including offline support.
Gradle and Your Android Wearable ProjectsCommonsWare
Gradle is a build automation tool that can be used for Android projects. It allows building a single project into multiple APKs for different device types through the use of product flavors. Product flavors allow for customizing each APK variant, such as using different libraries or resources. Gradle's product flavors and build variants allow developers to have a single codebase that can generate multiple APKs targeted at different device types from wearables to phones.
RAP vs GWT Which AJAX Technology is for you?Mark Russell
This document compares the AJAX technologies RAP and GWT. RAP allows developing rich browser-based applications using Java code that is executed on the server, while GWT compiles Java code into JavaScript that runs in the browser. RAP provides UI components similar to SWT and uses CSS for styling. It supports a wide range of browsers. GWT has fewer built-in components but custom widgets can be created. Styling uses standard CSS. It primarily supports recent versions of major browsers. Both use automated build processes like Maven and Ant for deployment, with RAP deploying as OSGi bundles and GWT as WAR files.
PhoneGap allows developers to build mobile apps using standard web technologies like HTML, CSS, and JavaScript. It works by packaging web apps so they can be deployed and run as native mobile applications on different platforms. The document discusses how to build an Android app using PhoneGap, including setting up the project structure, adding the PhoneGap library, implementing a basic "Hello World" app, and extending functionality through plugins. It also covers debugging PhoneGap apps and some limitations compared to native development.
This document introduces React Native, a framework for building mobile apps using React. It allows building Android and iOS apps with shared code. React Native uses a virtual DOM for fast rendering. Components manage state and receive data through props. Lifecycle methods handle mounting, updating, and unmounting. Setting up requires Node.js, React Native CLI, and Android Studio or Xcode. Hot reloading, Flexbox layouts, and libraries like Lottie and React Navigation make development easier.
When Microwatts Are Precious: Battery Tips for Wearable AppsCommonsWare
When Microwatts Are Precious: Battery Tips for Wearable Apps
Wearable devices have small batteries and power optimization is important. The screen, internet connectivity, CPU usage, and sensors can significantly impact battery life. Developers should measure power consumption, minimize screen time, cache data locally, batch network transfers, and adapt functionality based on battery level. The user experience also needs to prioritize power savings through defaults while allowing customization.
In this presentation given by Eric Nograles on 9/7/16 for ReactJS Tampa Bay, we go over the unique features and capabilities of React Native. By bringing the React developer experience and ecosystem to native platforms, React Native enables exponential gains in developer productivity without sacrificing native UX. "Learn once, write anywhere" is real, and development organizations stand to gain by adopting this ecosystem and philosophy!
NativeScript: Cross-Platform Mobile Apps with JavaScript and AngularTodd Anglin
Do you want to build native mobile apps for iOS and Android? Are you a web developer? Then NativeScript is the perfect framework for you. NativeScript is an open source framework for creating native mobile apps using the skills of the web developer: JavaScript, CSS and simple tag-based markup. Create rich, high-performance iOS and Android apps with 100% native UI using many of the skills you already have.
Topics covered include:
NativeScript framework core concepts and getting started
Accessing native device capabilities with JavaScript
Building native mobile apps with Angular 2
Common app patterns (login, settings, data bound list and more)
Styling NativeScript with CSS
Targeting specific devices and screens
Debugging and deploying to devices
There has never been a better (and easier) way for web developers to create native mobile apps.
JUDCon 2013 Boston presentantion for Mobile Development with JBoss Tools talk. Introduction to the JBoss Tools aerogear project which provides eclipse based tools for Hybrid Mobile (Apache Cordova) applications.
<p>This presents a framework we built when making the Glastonbury 2011 app for iOS, Android and Qt. We looked at the available options, and found them wanting. </p>
<p>
TL;DR: Javascript app logic, native UI. And we open sourced it.
</p>
<p>And it works. The Glastonbury 2011 app was well received, featured in the app stores we released for, and is now winning awards.</p>
Hardware Prototyping for Software DevelopersKinoma
+ Leveraging web and mobile app development experiences to build the software that powers custom hardware.
+ Developing software for hardware that doesn’t yet exist.
+ Building on existing hardware and software platforms in order to save development time.
+ Improving product design outcomes by better testing prototypes with users long before the product exists in final form.
Kinoma Create is our JavaScript-powered IoT construction kit. All the basic information you would need on Kinoma Create can be read at http://www.kinoma.com/create/about/.
Chrome Dev Summit Summary 2013 part 1 - what’s hot ?Sacha Leprêtre
Google Developer Group Montreal:
"We will summarize the recent conference Google Chrome Dev Summit day1 and day2 of mid-November and talk about the many new technologies around Chrome you must know !"
Presentation from +Sacha Leprêtre Nteo Inc.
What is cool with Domino V10, Proton and Node.JS, and why would I use it in ...Heiko Voigt
This document discusses using Node.js, React, and Express with Domino V10. It provides an overview of a demo that uses these technologies to build a survey application with a real-time dashboard. The demo includes a Notes/iPad app for surveys, a React frontend, a Node.js/Express REST API, and a Node.js/Socket.io real-time backend. It discusses the benefits of this approach, including scalability, flexibility, and reusability. It also provides recommendations for tooling and resources for learning more.
Kirin - Making Single Page Web Apps with a Native UIjhugman
Kirin is a cross-platform toolkit for building mobile apps that allows writing UI code in native languages but business logic in JavaScript. It provides device APIs, a Node.js-like environment, and tools to help native and JavaScript developers work together, including an interface description language to define protocols between native and JavaScript code for type-safe calling between the two. Kirin aims to combine the best of native development with the productivity of JavaScript.
The document discusses the future of mobile applications and frameworks. It covers HTML5 and cross-platform mobile development using PhoneGap. PhoneGap allows developing mobile apps using web technologies like HTML, CSS, and JavaScript that can access native device capabilities and be deployed to various mobile platforms. The document provides an overview of PhoneGap, mobile design considerations, and an example of building a photo sharing application using PhoneGap.
How can we use Adobe Flash Stage 3D to make a multiplayer game on multiple devices using the same codebase?
This session will detail the challenges encountered when attempting to maintain high performance specifications on mobile devices and the guidelines used to succeed.
We will talk about the required production pipeline, provide performance tips and techniques, provide guidelines for deploying and debugging on iOS and Android and give an overview of the process, from start to finish
This was a presentation given at Droidcon India 2012. It was by request of the organizers as a masterclass in writing frameworks and toolkits.
It turned out to be quite a reflective talk on software design and its philosophy as discovered by the author.
Meetup. Technologies Intro for Non-Tech PeopleIT Arena
This document provides an introduction to programming terminology, concepts, and technologies for non-technical people. It outlines a training on software development lifecycles, engagement models, business domains, major programming languages, frameworks, and technologies. Key terms from front-end and back-end development, databases, DevOps, data science, and mobile apps are defined. Popular languages, frameworks, and platforms are compared, along with ratings of language popularity. Quality control techniques are briefly introduced.
Forge - DevCon 2016: Implementing Rich Applications in the BrowserAutodesk
Sebastian Dunkel, Autodesk
Cloud based web applications running in the browser have fundamental advantages over their desktop based siblings: They run on any device and are not tied to a certain operating system. The transition to web applications can solve many of the deployment problems and facilitates effortless real-time collaboration in a connected world.
However, implementing rich browser applications is challenging. Besides general technical limitations, leveraging existing technology is far from trivial. In this presentation we will discuss these and other challenges based on selected browser-based applications developed at Autodesk. Moreover, we will show how Forge technology can help to accelerate application development and improve the development experience.
Node.js is a JavaScript runtime built on Chrome's V8 JavaScript engine that allows for writing server-side code in JavaScript. It has a single-threaded, event-driven architecture that makes it efficient for data-intensive real-time applications. Some key advantages of Node.js include using JavaScript for both client-side and server-side code, high performance due to event-driven and non-blocking model, and rich ecosystem of third-party modules. Mobile web apps can be built with Node.js by using HTML5 features and JavaScript on the server and client sides.
The document discusses porting a mobile app to the desktop using Chrome Apps. Chrome Apps allow creating multi-platform apps using HTML, CSS, and JavaScript that launch independently of the browser. While Chrome Apps provide functionality like local storage and system APIs, there are some limitations, such as no access to OS-level secure storage and interaction with the <webview> is restricted. Overall, Chrome Apps were found to be a promising option for creating multi-platform desktop apps but still have some stability and documentation issues to address.
Cross platform mobile application developmentwebprogr.com
High performance Cross Platform PhoneGap application development framework is a perfect complement to Adobe’s broad family of developer solutions, and will allow all of us to continue to provide content publishers and developers with the best, cutting-edge solutions for creating innovative applications across platforms and devices.It is a real rapid application development tool.
Developing Phonegap apps are best suited for Enterprise apps and Enterprise mobile solutions
Apache Cordova allows developers to use web technologies like HTML, CSS, and JavaScript to develop mobile applications that can be deployed across multiple platforms. It provides a boilerplate native container application with a web view interface to access device functionality through plugins. Many large companies and organizations use Cordova due to its ability to quickly release apps on Android, iOS, Windows Phone and other platforms while reusing most of the codebase. While it has advantages, Cordova apps also face challenges from differing device behaviors and platform expectations.
Developing a mobile cross-platform libraryKostis Dadamis
Here, I am including the experience I had while exploring solutions for developing a mobile cross-platform library, i.e. a single codebase that could be part of mobile apps running under different platforms. It covers my journey from mobile cross-platform developments tools (PhoneGap, Titanium, and the likes), code porting tools, and WebViews that weren't up to the task, to C++ and JavaScript engines that did work. There aren't many resources out there explaining how to approach this problem, so we thought it could be helpful if we shared this experience.
Update on the open source browser space (16th GENIVI AMM)Igalia
By Jacobo Aragunde Pérez
This session will provide the latest news on the ever-changing world of Open Source browsers. We will show what's currently happening with the integration of Chromium with Wayland and the latest WebKit ports, with special attention to WPE (WebKitForWayland), the newest port.
(c) 16th GENIVI AMM
2017
https://at.projects.genivi.org/wiki/display/WIK4/16th+GENIVI+AMM
The document discusses how JavaScript can be used from the user interface on mobile and web apps through to the server and database using techniques like Node.js. It provides examples of how Node.js allows for high performance server-side JavaScript and how MongoDB can be used as a database. The document outlines lessons learned around challenges of multi-platform development and benefits of outsourcing databases and other services.
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Introducing Milvus Lite: Easy-to-Install, Easy-to-Use vector database for you...Zilliz
Join us to introduce Milvus Lite, a vector database that can run on notebooks and laptops, share the same API with Milvus, and integrate with every popular GenAI framework. This webinar is perfect for developers seeking easy-to-use, well-integrated vector databases for their GenAI apps.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
How does your privacy program stack up against your peers? What challenges are privacy teams tackling and prioritizing in 2024?
In the fifth annual Global Privacy Benchmarks Survey, we asked over 1,800 global privacy professionals and business executives to share their perspectives on the current state of privacy inside and outside of their organizations. This year’s report focused on emerging areas of importance for privacy and compliance professionals, including considerations and implications of Artificial Intelligence (AI) technologies, building brand trust, and different approaches for achieving higher privacy competence scores.
See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
This webinar will review:
- The top 10 privacy insights from the fifth annual Global Privacy Benchmarks Survey
- The top challenges for privacy leaders, practitioners, and organizations in 2024
- Key themes to consider in developing and maintaining your privacy program
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...Neo4j
Leonard Jayamohan, Partner & Generative AI Lead, Deloitte
This keynote will reveal how Deloitte leverages Neo4j’s graph power for groundbreaking digital twin solutions, achieving a staggering 100x performance boost. Discover the essential role knowledge graphs play in successful generative AI implementations. Plus, get an exclusive look at an innovative Neo4j + Generative AI solution Deloitte is developing in-house.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
20. Building UI in Code
Presentation Layer
implemented in Javascript
Application Logic
Javascript
Native APIs
Native
@jhugman
21. Titanium
• The big hitter
• Implement everything in Javascript
• Execute UI in native
@jhugman
22. Titanium
+ Good coverage of native APIs
+ Reasonable docs
- Implement UI in JS, so crappy tools
- Lists are hard to get right
- Not easy to style
@jhugman
23. Ejecta
• HTML <canvas> and <audio> APIs
• Implement in Javascript
• Executed using native OpenGL and
OpenAL
@jhugman
24. Ejecta
+ Lots of existing libraries (e.g.
Three.js, processing.js)
+ Faster than WebView’s <canvas>
- Incomplete APIs for Graphics &
Audio
- iOS and Web only
@jhugman
30. Calatrava
• Application logic in Javascript
• Rubyist & Web developers version
• Progressively enhance screens
@jhugman
31. Calatrava
+ Start with HTML. Switch to native
when needed.
- Limited interaction between JS &
Native
- Not very extensible
- Limited access to APIs
- Bundles a JS engine per app
@jhugman
32. Shared App Logic
Your Obj-C Your Java
Calatrava
Your Shared
Javascript
@jhugman
33. Shared App Logic
Your Obj-C Your Java
Kirin
Your Shared
Javascript
@jhugman
34. Kirin
• Native mobile developers version
• Designed for multi-disciplinary
teams
• Designed to be friendly to both
ecosystems
@jhugman
35. Kirin
+ Very extensible
+ Built on top of node.js and npm.
- Limited access to APIs (currently)
@jhugman
37. j2ObjC
• Java -> Objective C compiler
• Google 20% project
• Write in Java, execute natively on
two platforms
@jhugman
38. j2ObjC + GWT
+ Great tooling
+ Very extensible
- Alpha release; Buggy
- Not a tool suite
@jhugman
39. Predictions
• HTML5 on mobile will get better,
slowly
• Good but not great cross-platform
solutions continue in small shops
• Building multiple native clients will
be accepted as the cost of doing
business
@jhugman
40. Summary
• Business need will drive cross-
platform
• HTML UIs still difficult to make nice
• Fertile ground for experimentation
@jhugman
This year, has been different. Both sides has given ground to the other, but most importantly the users needs have been taken into consideration\n
Where is 3d printing? Drones?\nAugmented Reality, HTML5? \n\nMention \nFinancial Times measured success.\nfacebook HTML5 failure\n
\n
All with implementation languages/tools of HTML, CSS, JS.\nAll with execution languages of HTML, CSS, JS.\n\nVery popular, due to low barrier to entry. \n
Are web UIs for mobile ready for building non-trivial apps yet?\n * Webkit fragmentation still a problem\n * Webkit on desktop browsers really good, so easy to mistake.\n * Touch events are still horrible\n * position: fixed still not widely implemented.\n * High profile failures. (Facebook)\n
* UI metaphors differ between platforms.\n * Despite what your boss thinks, users notice and dislike this.\n * It's confusing. \n * It's jarring. \n * It says "We don't care enough^H^H^H^H about *you*". \n * It's nothing positive.\n * This is a problem if you have a Buy button anywhere in your app.\n
* Users will forgive stylised web pages \n * if web metaphors are very well established (e.g. document focused), and \n * the users'/client's care about utility above every else. i.e. "good enough" is "good enough".\n e.g. Google Maps versus iOS6 Maps. \n e.g. Any website you don&#x2019;t care enough about their app.\n * Or you're building a game.\n * Or maybe your brand is so strong.\n
\n
* First generation Cross platform, including html\n\n
\n
\n
Implementation Language: What language/tools does the app dev use? \ne.g. You write Titanium apps&#x2019; UI in Javascript \nExecution Language: What language/tools does the underlying implementation use\ne.g. Ti UIs are rendered natively.\n
All of these projects make claims about how much time\n
Optimizes for javascript access. \nOften at the expense of the other language.\n
UIs Implemented in code: \nPoor tooling compared to native.\n- e.g. Easy to get wrong for different screen sizes\nLots of traffic between JS & native; either slow, or prone to memory leaks.\n
\n
Any time you&#x2019;re implementing in JS, lists will be hard to get right.\nPromises WORA, although doesn&#x2019;t do a great job\n\n\n
\n
This is really just for Games.\nPossible to extend, but not for the faint hearted.\nNo text. \n\nEarly days for the project.\n
\n
\n
Stretch the skills of a single developer.\n
Realistic \n
\n
Named after Santiago Calatrava, famous for his bridges.\n
Very early stages of development\nDocs are not very good.\n\nContributions welcome.\n
Calatrava is a very web centric.\n \nCurrently a very limited javascript to native bridge\nNeeds changes to the core to add extra features that use the bridge\n\nThis will make device access slow to add.\n
Much more generalized js to native bridge.\n
Named after the river creature from Japanese myth. A chimera with the body of dragon and a tail of a deer.\n
Documentation lacking.\nContributions welcome.\n
Realistic \n
\n
Currently a standalone compiler. Not a tool suite.\n