There is a growing sense of urgency to adopt Fourth Industrial Revolution (4IR) technologies such as artificial intelligence (AI), robotics, the internet of things, and data analytics in education, This interactive presentation explores how the Commonwealth of Learning (COL) can educate member nations in preparing for and achieving sustainable development in the Fourth Industrial Revolution. The discussion begins with a review of emerging 4IR technologies before considering the long-term benefits and challenges of using AI and machine learning to provide services and education to Commonwealth Citizens. The presentation will also offer examples of how other sectors are using 4IR technologies to provide service to their users and members. Results from a research project that incorporates extensive review of relevant literature with interviews from world-renowned educational, business, and industrial experts on this crucial topic will be shared. Questions, experiences, and insights from audience members about 4IR technologies and how the COL may prepare its Member Nations and their Citizens for this revolution will be cordially encouraged during the presentation. The aim is to develop an informed, collective understanding of the benefits, challenges, and other issues arising from this critical discussion. The presenters will suggest potential projects on the use of 4IR technologies in education. In addition, participants will be asked to suggest two potential project and research ideas on the use of 4IR technologies for learning for sustainable development. If possible, participants will be asked to volunteer to participate in the two projects and the presenters will arrange to meet with the volunteers at the conference to develop a plan for the projects.
Ally & Wark (2018) Online student use of mobile devices for learningDr. Norine Wark
ABSTRACT
Mobile technology is becoming prevalent in today’s society. Yet despite the widespread use of Internet-accessible mobile devices, very little research has been undertaken to examine the value that mobile technology may have (Cheung & Hew, 2009), especially within the milieu of higher education. With ever-expanding technological capabilities and rapidly increasing student use of sophisticated mobile devices, such as smartphones and tablets (Chaffey, 2017; Chang, Lai, & Hwang, 2018; Guri-Rosenblit, 2009; Peng et al, 2009), it is imperative that educators consider the impact that these devices may have—particularly when it comes to the affordances such devices provide for mobile learning in the digital classroom (Demmans Epp, Watanabe, & Swann, 2017). This paper reports on the demographic and descriptive findings from a three-year study on online graduate-level students’ perceptions and experiences with mobile devices that provides some insight into the relationship between graduate level learners, their online learning contexts, and their use of mobile devices for learning. The results indicate that: (1) the use of mobile devices for learning is common among these students, and (2) these devices and how they are being used are rapidly evolving to provide nearly seamless continuity of formal learning for the increasingly mobile learner.
Ally & Wark (2018) Online student use of mobile devices for learningDr. Norine Wark
ABSTRACT
Mobile technology is becoming prevalent in today’s society. Yet despite the widespread use of Internet-accessible mobile devices, very little research has been undertaken to examine the value that mobile technology may have (Cheung & Hew, 2009), especially within the milieu of higher education. With ever-expanding technological capabilities and rapidly increasing student use of sophisticated mobile devices, such as smartphones and tablets (Chaffey, 2017; Chang, Lai, & Hwang, 2018; Guri-Rosenblit, 2009; Peng et al, 2009), it is imperative that educators consider the impact that these devices may have—particularly when it comes to the affordances such devices provide for mobile learning in the digital classroom (Demmans Epp, Watanabe, & Swann, 2017). This paper reports on the demographic and descriptive findings from a three-year study on online graduate-level students’ perceptions and experiences with mobile devices that provides some insight into the relationship between graduate level learners, their online learning contexts, and their use of mobile devices for learning. The results indicate that: (1) the use of mobile devices for learning is common among these students, and (2) these devices and how they are being used are rapidly evolving to provide nearly seamless continuity of formal learning for the increasingly mobile learner.
This document is supportive for students, teachers and other educators. It has developed based on the basic concept of Open and e-learning as well as ICT using technique.
A presentation delivered at the ASEAN Cyber University Project 2nd Working Group Meeting held on 31 August 2017 at COEX, Seoul, Korea. Project is anchored and coordinated by the Korea Education & Research Information Service
A presentation delivered at the Higher Education Leaders Asia Forum 2017 held in Kuala Lumpur, Malaysia on February 28, 2017. Event was organized by IQPC and Higher Ed-iQ.
This document is supportive for students, teachers and other educators. It has developed based on the basic concept of Open and e-learning as well as ICT using technique.
A presentation delivered at the ASEAN Cyber University Project 2nd Working Group Meeting held on 31 August 2017 at COEX, Seoul, Korea. Project is anchored and coordinated by the Korea Education & Research Information Service
A presentation delivered at the Higher Education Leaders Asia Forum 2017 held in Kuala Lumpur, Malaysia on February 28, 2017. Event was organized by IQPC and Higher Ed-iQ.
Infrastructure Requirements for Digital Media TrainingJIMSVKII
Ms. Preeti M Surya HOD Department of journalism and mass communication of #JIMSVKII has shared about Infrastructure Requirements for Digital Media Training.
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How Resilience Academy and GeoICT4e project uses DigiCampus to deliver 21st C...Msilikale Msilanga
The presentation is focusing on demonstrating different ways that the Digicampus platform is used to deliver multi-competence training to youth and university staff for future employability
Evolution of the e-Leaning in the framework of the Word Summit on the Inform...Mohamed Timoulali
Colloque international
"Les innovations des technologies de l’Information et de la Communication et leur intégration dans les pédagogies actives du système éducatif : réflexivité, enjeux et défis »
FACULTE POLYDISCIPLINAIRE - OUARZAZATE
Les 4, 5 et 6 décembre 2014
Global trends in online education. Threats and Opportunities. icdeslides
Online learning trends. Global. About ICDE, International Council for Open and Distance Education. The Big Picture. Online and distance education is steadily increasing all over the world.The growth in higher education is massive. The change is dramatic.
MOOCs are peaking. Numbers of MOOCs. Innovation in Education. Example from US online 2014. Example from ECAR 2013. Analysis of driving forces. Analysis of Opportunities.
The small text, which you should read.
Calling for an Educational Revolution: For the sustainable future we wanticdeslides
This speech will after a brief introduction of ICDE, give a rough picture on how South Africa is seen from the outside – through a number of indicators, then I will outline those trends that ICDE observes as important for educational development, in particular higher education, the next years. Next will be to summarize how the new SDGs address education as a priority for achieving the future we want, including indicating state of play, based on the recent Global Education Monitoring (GEM) Report by UNESCO. Quality education is a key for Education 2030 – and initiatives relevant for higher education that will be rolled out by UNESCO and ICDE will be discussed. Finally, the key messages based on this overview will be summarized:
A call for an Educational Revolution for the sustainable future we want
• Quality first: quality digital, open and flexible education
• Collaboration: on all levels, on content, courses programmes, methodologies, infrastructure, internationalisation….
• Take leadership for change: for the future we want – lead educational transformation
To Be the Global Facilitator for Inclusive, Flexible, Quality Learning and Te...icdeslides
Following up on the Qingdao declaration in the International Forum on ICT and Education 2030 Qingdao, China, July 10, 2017,Three candidate actions was suggested based on their possible impact for digital innovations in education.
The Future of Higher Education, the Future of Learningicdeslides
Presentation given at Higher Education Leadership Forum
Dubai, 12 – 13 November 2013 by Gard Titlestad, Secretary General, International Council For Open and Distance Education, ICDE
IFLA ARL Satellite conference 2023: Shadow Information Technology in the adve...IFLAAcademicandResea
IFLA ARL Satellite conference 2023: Inclusiveness through Openness
Presentation on Regional Impact Studies: “Shadow Information Technology in the advent of Open Educational Resources” by Siphamandla Mncube (SA), University of South Africa. Session chair – Theodore Westervelt, Library of Congress.
Satellite conference held at Erasmus University, Rotterdam, The Netherlands, 18 - 19 August 2023.
Event: PIVOT 2010
Agenda: Strategies for Strengthening Inter Institute Interaction
Speaker: Seema Shah, Principal VIT
Target Audience: Principals, TPOs, HoDs- Comps, IT of Engineering colleges affiliated to Mumbai University
The aim of this Agency project which ran between 2012 and 2013 was to collect information on the use of ICT for Inclusion – that is using ICT to support the learning of learners with disabilities and special educational needs in inclusive settings within compulsory education.
For more information visit the project web area: http://www.european-agency.org/agency-projects/ict4i
Design principles for an adult literacy mobile learning solution in a blended...Dr. Norine Wark
Recognizing the risks of pervasive low adult literacy levels amongst Canadians and globally, our research project aims to design a mobile learning solution to support literacy training for adult learners in a blended learning context. This mobile solution will equip them with language and digital literacy skills needed to thrive in their communities and workplaces. This paper offers preliminary results of this research project investigating design principles for an adult literacy mobile learning solution. It provides definitions for design principles and guidelines. The paper also identifies, briefly discusses, and provides examples of the three key themes from the reviewed literature and interviews with experts during the Informed Exploration process in Phase 1 of this project.
Framework for Mobile Learner Language Learning ContextsDr. Norine Wark
Presentation on one of three mobile learning design principles, Context: Integrate environmental affordances (Palalas, Pawluk, & Wark, 2017; Palalas & Wark, 2017a & b)
Authentic Situational Context (merging real and virtual worlds) blends Learner Dimensions with External Contextual Elements to yield Interdependent Learning Concepts.
Link to published conference paper: https://doi.org/10.4018/IJCALLT.2020100106
Self regulation elements in the adult literacy blended learning solutionDr. Norine Wark
Literacy adult courses are traditionally delivered as synchronous face-to-face courses. Mobile technology introduced into literacy education enables a blended approach to learning by allowing for time and place flexibility. Literacy Uplift is a research project that aims to define design guidelines and principles for a mobile adult literacy learning system. Tabuenca, Kalz, Drachsler, and Specht (2015) explore the importance of tracking and monitoring time devoted to learning with mobile tools and their effect on self-regulated learning. Their work shows that there is a positive correlation between self-regulated learning and monitoring study-time, as well as between self-regulated learning and study-time planning. These authors also noticed that complexity of the tool has a negative impact on a learner’s ability to use and integrate the tool into their schedule, hence forfeiting the benefits of the monitoring. With tools such as Experience API (xAPI) integrated into the system, time monitoring and logging can be done automatically without additional actions from the learner beyond giving one-time permission. Time spent on learning as well as other learner analytics can be visualized using various tools. These tools can not only show individual progress, but can also present the learner’s situation within the context of a group when possible. Such information, combined with positive reinforcement through notifications and reminders, can be very motivating. As reported by Tabuenca et al. (2015), notifications and reminders have a positive impact on learner results. These authors suggest that notifications containing learning analytics and generic tips on self-regulation may positively influence time management skills and, as a result, improve the learner’s ability to incorporate learning episodes into everyday life. Such reminders create occasional “stop and think” moments that, if containing adequately contextualized messages, can support learners in the capacity of learning to learn, especially when these notifications are combined with suitable visualizations. Tang and Kay (2014) claim that rewards and reward schedules are powerful techniques that can engage users in self-monitoring and reflection. Providing possibilities for the learner to see how they do in comparison to other learners in their course can encourage the learner to self-monitor more closely, and develop the habit to maintain this behaviour over time (Zichermann & Cunningham, 2011). In this presentation, we analyze the design guidelines for a mobile adult literacy learning solution, focusing on the self-regulation and self-motivation elements required for successful learning using a blended learning approach. The analysis also points to potential technological solutions that can support implementation of these guidelines. Time tracking and reminders, visualization tools, and gamification elements as motivation and guidance tools in self-regulated learning are also discussed.
Design principles for an innovative learner-determined mobile learning soluti...Dr. Norine Wark
A team of seasoned language learning, literacy, and technology experts have developed a mobile literacy solution in response to pervasive low adult literacy skills in Canada and globally. This innovative DBR project combines iterations of data collection from pertinent literature with surveys, interviews, and focus group with experts and adult literacy learners to inform and guide evolving cycles of a mobile adult literacy app prototype that promotes the development of language and digital literacy skill. The aim is to produce a pedagogically and technologically sound, innovative literacy solution that is designed by experts for the learner and with the learner.
The prototype app and the key findings related to its design are presented. These findings center on three pedagogical design themes and related principles: (1) Mobility: Design for the mobile learner, (2) Learner-Determined: Respond to the learner, and (3) Context: Integrate environmental affordances into the design. Organized within each theme and principle are secondary principles and guidelines used to direct the development of the mobile app. These replicable principles and guidelines may inform the development of successful mobile adult literacy solutions in any similar contexts, as well as generate further academic research and dialogue.
Ally & Wark (2017) Mobile Learning to Improve AccessDr. Norine Wark
We are in the mobile era where mobile technology is available to billions of people around the world. Education should take advantage of this availability to deliver education to everyone regardless of location and status. Society has the responsibility to provide a basic education to everyone. This is reinforced by UN Sustainable Development Goal 4: “inclusive and equitable quality education and promote lifelong learning for all”. There are many benefits for using mobile learning in education, but the most important ones include reaching people in remote locations, educating the disadvantaged, allowing learners to learn in context, and facilitating social interactions for learning. The implementation of mobile learning and the availability of open education resources will provide equal access to education to citizens of the world and allow education to reach the unreachable. People in many countries, especially developing countries, already have mobile technology which they can use to access education. People in developing countries are skipping the large computer age and moving directly to mobile technology. The young generations of students are comfortable using technology. This provides an excellent opportunity for educators to reach learners around the world regardless of location. The combination of mobile learning and use of open education resources will make education affordable to everyone. Education for all cannot be achieved with the current traditional education system where learners have to go to a specific location to learn. Using mobile technology allows learners to use the communication capabilities of the technology to network with people around the world so that they learn from each other and share information. Mobile and emerging technologies will allow ubiquitous access of information and learning materials where citizens of the world can access learning materials from anywhere and at any time. The technology will exist everywhere giving learners’ seamless access to learning materials. The learning space is moving away from the classroom at a specific time to anyplace and anytime. This presentation will describe how mobile technology can be used to increase access to education. It will present examples of successful mobile learning implementations. Participants will be able to identify how they can use mobile learning in their organizations to provide flexible access to education.
Augmented reality (AR) is the projection of digital sensory information (such as images and sounds) onto real world objects (Azuma, 1997; Hӧllerer & Feiner, 2004; Richardson et al., 2014). AR systems register and render digital visual imagery as overlays in the real world through the use of wearable and mobile hardware devices that enables respondents to align, explore, and manipulate 3D virtual and physical objects in real time. The AR technology offers innovative solutions to rapidly-evolving industry training needs by reducing training time and increasing workplace safety, while supplying contemporary expert instruction on demand. This training process is active, enabling learners to “see-and-do” as they learn by providing fully animated step-by-step instructions overlaying real objects that learners are practicing on. However, to benefit organizations, the AR system should be able to train learners in their place of work rather than having to travel to a central location for the training. This presentation will describe how augmented reality can be used in distributed learning and will provide examples of augmented reality training at a distance. It will also present results from a recent augmented reality training project. Participants will get an opportunity to determine how augmented reality can be used for education and training in their institutions.
This slideshow is about an independent research team's investigation into the value of a new proprietary augmented reality industrial sales and service training system called, "ScopeAR." The university research team conducted a pre-test/post-test study involving employees from three North American industrial sites, using the New Krikpatrick Model (2009) to evaluate the viability of this training system versus traditional face-to-face and computer-mediated training. This slideshow introduces AR, the Scope AR training system, and the research method before presenting results from the study. This study determined that the Scope AR training program surpassed any previous face-to-face or computer-mediated accentuator valve training experience.
A doctoral dissertation employed a critical pragmatic research paradigm and a transformative mixed methods methodology to explore what educational paradigm most empowers leaners to acquire higher levels of emergent technology integration for learning on demand. Participants included 12 graduate-level students from two Master of Education courses at one online North American institute during one four-month term. A Paradigm Shift Framework (Wark, 2018) was designed to generate quantitative questionnaires and qualitative interviews for capturing participants’ paradigmatic preferences and perceived levels of integration mastery with 16 emergent educational technologies throughout the term. This paper identifies two possible factors for why, collectively, respondents in Course A moderately increased their preference for a behavioural paradigm, while Course B respondents significantly increased their preference for a perceptual paradigm by the end of the term. The first factor is respondents’ conception of the term, emergent technology, and the second is the practice of mindfulness.
Wark (2018) Shifting Paradigms: A critical pragmatic evaluation of key factor...Dr. Norine Wark
A doctoral dissertation presentation on an inaugural study comparing learners' ability to integrate emergent technologies for learning on demand based upon what key factors, and ultimately, what educational paradigm and approach to learning that the learners in the study most preferred. Study compares traditional behavioural paradigm to perceptual, learner-determined paradigm. Findings indicate that learners who prefer a perceptual paradigm and heutagogical approach to learning significantly improved their ability to integrate the 16 emergent technologies in the project by the end of the study, while those preferring the behavioural paradigm and pedagogical approach reported a slight decrease in their ability to integrate these technologies by the end of the study. Furthermore, 75% of respondents indicated that they were in the midst of a shift between the two paradigms at the time of study. This dissertation makes a significant contribution to the academic community, offering a Paradigm Shift Framework and Omni-tech Taxonomy to guide the perpetual, thoughtful, and purposeful integration of emergent technologies for learning on demand in theoretically- and practically-cohesive learning contexts. Furthermore, this study verifies that learning is not linear or hierarchal in nature, but is indeed, messy, complex, and dynamic in nature. Dissertation accessible at: http://hdl.handle.net/10791/274
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Generating a custom Ruby SDK for your web service or Rails API using Smithyg2nightmarescribd
Have you ever wanted a Ruby client API to communicate with your web service? Smithy is a protocol-agnostic language for defining services and SDKs. Smithy Ruby is an implementation of Smithy that generates a Ruby SDK using a Smithy model. In this talk, we will explore Smithy and Smithy Ruby to learn how to generate custom feature-rich SDKs that can communicate with any web service, such as a Rails JSON API.
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Ally & Wark (2019) Learning for Sustainable Development in the Fourth Industrial Revolution
1.
2. Urgency to adopt fourth industrial revolution
(4IR) technologies for sustainable
development (SD) and education
Lack direction on
– Technologies to use
– Integration of technologies
– Impact of technologies on SD and education
Definitions & examples
– 4IR: A digital revolution combining the physical,
digital, and biological facets that are impacting
the world
– SD: The use of technologies to combine the
physical, digital, and biological worlds to
improve the lives of citizens living in harmony
with the environment
– 4IR technology examples: Artificial intelligence
(AI), robotics, Internet of Things (IoT), data
analytics, others
INTRODUCTION
3. United Nations SD 2030 Agenda
• 17 sustainable development goals (SDGs)
and 169 targets intended to improve the
quality of human life and the global
environment
• July 2019 UNESCO report indicates world is
off track on meeting SDG goal 4
(https://reliefweb.int/report/world/meeting-
commitments-are-countries-track-achieve-sdg-4)
Current research project explores various
4IR technologies, and benefits/challenges
of these technologies for global SD and
education
Presentation reports thematic review
findings on the beneficial uses and
implementation challenges of 4IR
technologies for sustainable development
and education
INTRODUCTION
4. Research Methodology
Used university meta-database search engine
– English language peer-reviewed journal articles
– January 2017 to June, 2019
– Full text searches using keyword combinations
for 4IR technologies, SD, and education
Yielded
– 374 unique titles
– Full-text review using research questions = 98
articles for project
28 of the 98 articles reflected the PCF9
conference theme, “Innovations for Quality
Education and Lifelong Learning,” and sub-
theme, “Technology”
Findings reported herein are from the
thematic review of these 28 articles
5. 4IR technologies listed in articles
• AI, augmented and virtual reality (AR and VR), Big Data, blockchain, Cloud
computing/technology, Cyber-Physical Systems, Information and Communication
Technologies (ICTs), Internet of Services (IoS), Interoperability, IoT, mobile learning,
networking, Smart Factory, smart sensors, and Teaching Factories
Beneficial technologies for SD
• Blockchain - reduces reliance on human resources, improves efficient and effective
delivery of services, as well as provides reliability, verifiability, transparency, and
improved trust among all parties
• Smart buildings, cities, and other infrastructures employ IoT technologies to help
achieve SDGs
Challenges of using technology for SD
• Access to, and education on how to innovatively implement these technologies
• Developing countries battling with overpopulation, pollution, poverty, illness, conflict,
corruption, and political upheaval; developed countries face beauracracy and
corruption
• All countries must embrace shared vision of SDGs and work together to achieve SDGs
Results and Discussion
6. Education 4.0
• Paradigm shift from 3IR educational paradigm; employing emerging pedagogies, such as
heutagogy, paragogy, and cybergogy
• Holistic immersive real and virtual world learning environments, developing numeracy,
literacy, digital, social, critical thinking, moral, and creative problem-solving capacities
Beneficial examples of 4IR technology for learning
• Teaching and learning factories
• MOOCs using remote labs, virtual representations of the labs, AR, and additive
manufacturing technologies
• Machine learning to provide personalized learning
Challenges for implementing 4IR technologies in learning and education
• Significant investment in basic education and Education 4.0, especially in developing
countries; concerted efforts needed within and between countries to meet SDG goals
• Formal education cannot keep pace with new technologies; impractical to focus on
specific technologies due to rapid obsoletion
• The 4IR will lead to the demise of the traditional educational paradigm
• Teachers not trained on 4IR technologies
Results and Discussion
7. • 4IR technologies can help humankind attain UN SDG 4 as well as other SDGs
• Education in the 4IR will play a pivitol role in the transition into the 4IR
• Need to use 4IR technologies for “good”
Recommendations for projects
• Adaption of holistic innovation model for integrating digital skills in educational systems
and settings
• Development of an iterative Education 4.0 framework
• Education 4.0 initiatives that provide open access to innovative, adaptable guidelines,
services, and resources for individual learners in diverse settings
Recommendations for research
• Thematic synthesis indicates much hype about 4IR technologies, but little research done
on practical application of these technologies
• Case studies, mixed methods, and large sample surveys across all sectors, geographic
locations, and cultures needed to provide comprehensive global perspective on access,
usage, benefits, and challenges of these technologies; July 2019 UNESCO report concurs
• Education and other disciplines must do research and work together to develop learning
systems using AI, robots, and other such technologies to prepare learners for work and
life in the 4IR era
Conclusion
8. Beijing Consensus on Artificial Intelligence and Education
“Planning Education in the AI Era: Lead the Leap”
16 – 18 May 2019, Beijing, People’s Republic of China
• Consider also introducing new models for delivering education and
training in different learning institutions and settings that can be enabled
by the use of AI, in order to serve different actors such as students,
teaching staff, parents, and communities.
• Support the integration of AI skills into ICT competency frameworks for
teachers and support countries in training teaching staff on working in AI-
rich education settings
• Dynamically review and define teachers’ roles and required competencies
in the context of teacher policies, strengthen teacher training institutions,
and develop appropriate capacity-building programmes to prepare
teachers to work effectively in AI-rich education settings.
https://en.unesco.org/news/first-ever-consensus-artificial-intelligence-and-
education-published-unesco
9. Thank You
Learning for Sustainable Development in the 4IR
Dr. Mohamed Ally
Athabasca University, Canada
mohameda@athabascau.ca
Dr. Norine Wark
Athabasca University, Canada
norinewark@gmail.com