Augmented reality (AR) is the projection of digital sensory information (such as images and sounds) onto real world objects (Azuma, 1997; Hӧllerer & Feiner, 2004; Richardson et al., 2014). AR systems register and render digital visual imagery as overlays in the real world through the use of wearable and mobile hardware devices that enables respondents to align, explore, and manipulate 3D virtual and physical objects in real time. The AR technology offers innovative solutions to rapidly-evolving industry training needs by reducing training time and increasing workplace safety, while supplying contemporary expert instruction on demand. This training process is active, enabling learners to “see-and-do” as they learn by providing fully animated step-by-step instructions overlaying real objects that learners are practicing on. However, to benefit organizations, the AR system should be able to train learners in their place of work rather than having to travel to a central location for the training. This presentation will describe how augmented reality can be used in distributed learning and will provide examples of augmented reality training at a distance. It will also present results from a recent augmented reality training project. Participants will get an opportunity to determine how augmented reality can be used for education and training in their institutions.