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参考文献
McGonigal, J.: Reality Is Broken: Why Games Make Us Better and How They Can
Change the World, The Penguin Group, 2011
Fogg, BJ: http://captology.stanford.edu/ http://bjfogg.com/ http://tinyhabit.com/
Yamakami, T.: A Two-layer View Model of Service Engineering: Implications based on
Service Engineering in Mobile Social Games in Japan, ICIDT2012, Jeju , Korea,
pp.562-566 (2012.6)
Yamakami, T.: Mobile Social Game Design from the Perspective of Persuasive
Technology, NBiS2012, Melbourne, Australia, pp. 221-225 (2012.9)
Yamakami, T.: From User Experience to Social Experience: A New Perspective for Mobile
Social Game Design, UFirst-2012, pp.792-796, Fukuoka, Japan (2012.9)
山上俊彦 Toshihiko.Yamakami@access-company.com (ACCESS)ユーザ・エクスペリエンスからソーシャル・エクスペリエンスへ:2017/03 32 / 32