The document discusses reporting test results in software testing. It states that a test log and test incident report are prepared during and after test execution. A test log records events during testing like execution details, procedure results, and anomalous events. A test incident report documents any unexpected or unexplainable incidents that require follow-up. It provides details like a summary, description, impact, and identifiers. A test summary report summarizes the overall testing results and forms part of a project's historical records.
The document discusses software test automation. It defines software test automation as activities that aim to automate tasks in the software testing process using well-defined strategies. The objectives of test automation are to free engineers from manual testing, speed up testing, reduce costs and time, and improve quality. Test automation can be done at the enterprise, product, or project level. There are four levels of test automation maturity: initial, repeatable, automatic, and optimal. Essential needs for successful automation include commitment, resources, and skilled engineers. The scope of automation includes functional and performance testing. Functional testing is well-suited for automation of regression testing. Performance testing requires automation to effectively test load, stress, and other non-functional requirements
The document discusses various reports that are generated during and after software testing, including test logs, test incident reports, and test summary reports. A test log is a chronological record of all details related to executing tests, such as dates, names, descriptions of test procedures and results, environmental information, and anomalous events. A test incident report records any unexpected or unexplained events during testing that require follow-up, and includes a description of the incident and its impact. A test summary report provides an overview of the testing efforts and results and is part of the project's historical records. Proper reporting helps ensure test results are complete, prevent incorrect decisions, and support future testing activities like retesting and reuse.
- Software testing is usually carried out at different levels including unit testing, integration testing, system testing, and acceptance testing.
- Unit testing focuses on testing individual software components in isolation. Integration testing checks for defects in component interactions. System testing evaluates attributes of the entire system like usability, reliability, and performance. Acceptance testing shows that software meets client requirements.
- Testing object-oriented software requires strategies to test components and their interactions, as well as issues like inheritance. Testing procedural code focuses on generating input data to pass to functions.
The document discusses software engineering and the software development life cycle. It describes the typical phases of software engineering including requirements specification, architectural design, detailed design, coding and testing, integration, and maintenance. It also discusses verification and validation activities to ensure the software meets specifications and requirements. Prototyping techniques are discussed as part of an iterative design process to overcome issues with incomplete requirements gathering.
This document discusses different classes of defects that can occur during software development and testing. It identifies four main defect classes:
1. Requirement/specification defects that occur early in ambiguous, incomplete, or contradictory requirements documents.
2. Design defects that happen when system components or their interactions are incorrectly designed, such as flaws in algorithms, control logic, or interface descriptions.
3. Coding defects resulting from errors implementing code, including issues with algorithms, control structures, data types, interfaces, and documentation.
4. Testing defects in test harnesses, cases, and procedures that could lead to incorrect or incomplete testing. The classes of defects guide strategies for test planning and design.
The document discusses 11 principles of software testing. It explains that a fault in code does not always produce a failure, as a failure only occurs when the software is unable to perform its required functions, while a fault is simply an error or defect in the code. It also discusses the roles of testers and how testing should be integrated into the software development lifecycle.
Software testing involves verifying that software meets requirements and works as intended. There are various testing types including unit, integration, system, and acceptance testing. Testing methodologies include black box testing without viewing code and white box testing using internal knowledge. The goal is to find bugs early and ensure software reliability.
The document discusses software test automation. It defines software test automation as activities that aim to automate tasks in the software testing process using well-defined strategies. The objectives of test automation are to free engineers from manual testing, speed up testing, reduce costs and time, and improve quality. Test automation can be done at the enterprise, product, or project level. There are four levels of test automation maturity: initial, repeatable, automatic, and optimal. Essential needs for successful automation include commitment, resources, and skilled engineers. The scope of automation includes functional and performance testing. Functional testing is well-suited for automation of regression testing. Performance testing requires automation to effectively test load, stress, and other non-functional requirements
The document discusses various reports that are generated during and after software testing, including test logs, test incident reports, and test summary reports. A test log is a chronological record of all details related to executing tests, such as dates, names, descriptions of test procedures and results, environmental information, and anomalous events. A test incident report records any unexpected or unexplained events during testing that require follow-up, and includes a description of the incident and its impact. A test summary report provides an overview of the testing efforts and results and is part of the project's historical records. Proper reporting helps ensure test results are complete, prevent incorrect decisions, and support future testing activities like retesting and reuse.
- Software testing is usually carried out at different levels including unit testing, integration testing, system testing, and acceptance testing.
- Unit testing focuses on testing individual software components in isolation. Integration testing checks for defects in component interactions. System testing evaluates attributes of the entire system like usability, reliability, and performance. Acceptance testing shows that software meets client requirements.
- Testing object-oriented software requires strategies to test components and their interactions, as well as issues like inheritance. Testing procedural code focuses on generating input data to pass to functions.
The document discusses software engineering and the software development life cycle. It describes the typical phases of software engineering including requirements specification, architectural design, detailed design, coding and testing, integration, and maintenance. It also discusses verification and validation activities to ensure the software meets specifications and requirements. Prototyping techniques are discussed as part of an iterative design process to overcome issues with incomplete requirements gathering.
This document discusses different classes of defects that can occur during software development and testing. It identifies four main defect classes:
1. Requirement/specification defects that occur early in ambiguous, incomplete, or contradictory requirements documents.
2. Design defects that happen when system components or their interactions are incorrectly designed, such as flaws in algorithms, control logic, or interface descriptions.
3. Coding defects resulting from errors implementing code, including issues with algorithms, control structures, data types, interfaces, and documentation.
4. Testing defects in test harnesses, cases, and procedures that could lead to incorrect or incomplete testing. The classes of defects guide strategies for test planning and design.
The document discusses 11 principles of software testing. It explains that a fault in code does not always produce a failure, as a failure only occurs when the software is unable to perform its required functions, while a fault is simply an error or defect in the code. It also discusses the roles of testers and how testing should be integrated into the software development lifecycle.
Software testing involves verifying that software meets requirements and works as intended. There are various testing types including unit, integration, system, and acceptance testing. Testing methodologies include black box testing without viewing code and white box testing using internal knowledge. The goal is to find bugs early and ensure software reliability.
The document discusses various aspects of software testing including definitions, principles, objectives, types and processes. It defines testing as "the process of executing a program with the intent of finding errors". The key principles discussed are that testing shows presence of bugs but not their absence, exhaustive testing is impossible, early testing is beneficial, and testing must be done by an independent party. The major types of testing covered are unit testing, integration testing and system testing.
This document discusses test management. It covers organizational structures for testing like having developers test their own code or having a dedicated testing team. It also discusses estimating testing time, monitoring testing progress through metrics like incident reports, and using configuration management to control testing activities and products. The key aspects of test management covered are organizational structures, estimation, monitoring, control, and configuration management.
The document discusses 11 principles of software testing. Principle 1 defines testing as exercising software with test cases to find defects and evaluate quality. Principle 2 states that good test cases have a high probability of finding undetected defects. Principle 3 stresses the importance of meticulously inspecting test results. The remaining principles address developing test cases for valid and invalid inputs, the relationship between detected defects and potential for additional defects, independence of testing from development, repeatability/reusability of tests, planning testing, integrating testing in the software lifecycle, and the creative and challenging nature of testing.
The document discusses software testing terminology, principles, and phases. It defines errors, faults, failures, and their relationships. It also covers software quality metrics and attributes like correctness, reliability, and maintainability. Twelve principles of software testing are outlined around test planning, invalid/unexpected inputs, regression testing, and integrating testing into the development lifecycle. The phases of a software project are described as requirements gathering, planning, design, development, and testing.
This document provides an overview of materials for a software testing course based on the ISTQB Foundation Syllabus 2007. It includes slides covering the main topics in the syllabus such as fundamentals of testing, testing throughout the software lifecycle, static techniques, test design techniques, and test management. The slides are intended to help students understand best practices in software testing and prepare for the ISTQB Foundation exam. Mock exams and exercises are included to help assess students' knowledge as they progress through the course materials.
This document provides information on test management based on the ISTQB (International Software Testing Qualifications Board) syllabus. It discusses the importance of independent testing, test planning, estimation strategies, test progress monitoring, configuration management, risk management, and reporting test status. Key aspects covered include organizing independent versus integrated test teams, factors to consider in test planning, estimation techniques, test strategies, and test leader and tester roles and responsibilities.
The document discusses various types and stages of software testing in the software development lifecycle, including:
1. Component testing, the lowest level of testing done in isolation on individual software modules.
2. Integration testing in small increments to test communication between components and non-functional aspects.
3. System testing to test functional and non-functional requirements at the full system level, often done by an independent test group.
4. The document provides details on planning, techniques, and considerations for each type of testing in the software development and integration process.
The document discusses test management for software quality assurance, including defining test management as organizing and controlling the testing process and artifacts. It covers the phases of test management like planning, authoring, execution, and reporting. Additionally, it discusses challenges in test management, priorities and classifications for testing, and the role and responsibilities of the test manager.
The document discusses strategies for software testing including:
1) Testing begins at the component level and works outward toward integration, with different techniques used at different stages.
2) A strategy provides a roadmap for testing including planning, design, execution, and evaluation.
3) The main stages of a strategy are unit testing, integration testing, validation testing, and system testing, with the scope broadening at each stage.
The document discusses various topics related to software testing including:
1. It introduces different levels of testing in the software development lifecycle like component testing, integration testing, system testing and acceptance testing.
2. It discusses the importance of early test design and planning and its benefits like reducing costs and improving quality.
3. It provides examples of how not planning tests properly can increase costs due to bugs found late in the process, and outlines the typical costs involved in fixing bugs at different stages.
Testing software is important to uncover errors before delivery to customers. There are various techniques for systematically designing test cases, including white box and black box testing. White box testing involves examining the internal logic and paths of a program, while black box testing focuses on inputs and outputs without viewing internal logic. The goal of testing is to find the maximum number of errors with minimum effort.
The document provides details about preparing a test plan, including defining the scope, approach, resources, schedule, and activities for intended test activities. It discusses analyzing the product, developing a test strategy, defining objectives and criteria, planning resources and the test environment, scheduling, and identifying test deliverables. Test plans can be master plans, level-specific plans, or type-specific plans. The document also provides guidelines for test plans, including making the plan concise and specific, using lists and tables, and updating the plan regularly. It discusses deciding the test approach, setting criteria, identifying responsibilities, and planning staff training and resource requirements.
A presentation that provides an overview of software testing approaches including "schools" of software testing and a variety of testing techniques and practices.
The document discusses different testing strategies that can be used during the software development testing process. It defines what a test strategy is and its objectives. The document outlines preventive versus reactive approaches, with preventive being preferred when possible. It also discusses analytical versus heuristic approaches and provides examples of specific model-based, statistical, risk-based, process-compliant, reuse-oriented, checklist-based, and expert-oriented testing strategies that use a combination of analytical and heuristic elements.
This document discusses defect management. It defines a defect as an error or bug in software. Defects can arise during various stages of development due to issues like miscommunication, unrealistic schedules, lack of experience, or poor testing. Defects are classified by severity, work product, type of error, and status. The defect life cycle and management process are also described, including techniques for preventing, discovering, resolving, and closing defects through activities like reviews, logging, analysis, and process improvements.
The document provides an overview of software testing methods and concepts. It defines software testing as verifying and validating software to check for errors and ensure it meets requirements. The document discusses different testing methods like static testing (reviews, inspections) and dynamic testing (executing code with test cases). It also defines key terms like verification, validation, defects, bugs, and differences between quality assurance (planning processes) and quality control (product verification).
This is chapter 7 of ISTQB Advance Test Manager certification. This presentation helps aspirants understand and prepare the content of the certification.
Software test management overview for managersTJamesLeDoux
Software test management presentation given to the senior management of several Fortune 100 companies to aid them in planning their software development management efforts.
This document discusses testing on agile teams. It notes that quality is everyone's responsibility, and testing should begin early in iterations. Effective testing requires considering factors like risk and priority. Manual testing sessions should vary tests over time. Test documentation should only be created if it helps manage the testing project. Defects should be communicated constructively. Teams should continuously learn and improve. Feature maps, heuristics, and exploratory testing techniques are recommended. Automated testing of units, services and UIs can help teams test often. Lessons include collaborating on test ideas and problems, and questioning the value of all testing efforts.
This document provides guidance on addressing objections and disagreements through written documentation. It recommends identifying all stakeholders and their roles at the beginning of a project to establish clear channels of communication. Objections should be expressed and discussed early to prevent issues later. The goals of the project should also be clearly defined so that any objections can be evaluated in terms of relevance to the goals. Delegating authority and building consensus during discussion can help reduce objections after decisions are made. Regular communication and identifying concerns privately can also help eliminate objections.
Many resources describe how to accelerate performance of your development organization through adoption of agile methodologies, but very few cover testing in a practical manner. And those that do generally focus on technical details, leaving out how to build an agile testing culture while facing numerous adoption challenges. Leigh Ishikawa describes how an organization needs to rethink testing in the agile world. He begins by taking a holistic look at how different groups combine in an agile testing culture. Then Leigh dives into key components including messaging, concepts, metrics, and tools that can be implemented across different groups; how they are integral to one another; how various data from metrics across different teams should be interpreted; and what actions should be taken. Through real world examples from various companies, Leigh takes you through lessons he learned—from both success and failure.
Testing for agile teams . What's the difference between this and other testing ? What are the goals for such testing ?
Is agile testing needed at all ? Why ?
You will find some answers inside and mist likely will be directed to the right way.
The document discusses various aspects of software testing including definitions, principles, objectives, types and processes. It defines testing as "the process of executing a program with the intent of finding errors". The key principles discussed are that testing shows presence of bugs but not their absence, exhaustive testing is impossible, early testing is beneficial, and testing must be done by an independent party. The major types of testing covered are unit testing, integration testing and system testing.
This document discusses test management. It covers organizational structures for testing like having developers test their own code or having a dedicated testing team. It also discusses estimating testing time, monitoring testing progress through metrics like incident reports, and using configuration management to control testing activities and products. The key aspects of test management covered are organizational structures, estimation, monitoring, control, and configuration management.
The document discusses 11 principles of software testing. Principle 1 defines testing as exercising software with test cases to find defects and evaluate quality. Principle 2 states that good test cases have a high probability of finding undetected defects. Principle 3 stresses the importance of meticulously inspecting test results. The remaining principles address developing test cases for valid and invalid inputs, the relationship between detected defects and potential for additional defects, independence of testing from development, repeatability/reusability of tests, planning testing, integrating testing in the software lifecycle, and the creative and challenging nature of testing.
The document discusses software testing terminology, principles, and phases. It defines errors, faults, failures, and their relationships. It also covers software quality metrics and attributes like correctness, reliability, and maintainability. Twelve principles of software testing are outlined around test planning, invalid/unexpected inputs, regression testing, and integrating testing into the development lifecycle. The phases of a software project are described as requirements gathering, planning, design, development, and testing.
This document provides an overview of materials for a software testing course based on the ISTQB Foundation Syllabus 2007. It includes slides covering the main topics in the syllabus such as fundamentals of testing, testing throughout the software lifecycle, static techniques, test design techniques, and test management. The slides are intended to help students understand best practices in software testing and prepare for the ISTQB Foundation exam. Mock exams and exercises are included to help assess students' knowledge as they progress through the course materials.
This document provides information on test management based on the ISTQB (International Software Testing Qualifications Board) syllabus. It discusses the importance of independent testing, test planning, estimation strategies, test progress monitoring, configuration management, risk management, and reporting test status. Key aspects covered include organizing independent versus integrated test teams, factors to consider in test planning, estimation techniques, test strategies, and test leader and tester roles and responsibilities.
The document discusses various types and stages of software testing in the software development lifecycle, including:
1. Component testing, the lowest level of testing done in isolation on individual software modules.
2. Integration testing in small increments to test communication between components and non-functional aspects.
3. System testing to test functional and non-functional requirements at the full system level, often done by an independent test group.
4. The document provides details on planning, techniques, and considerations for each type of testing in the software development and integration process.
The document discusses test management for software quality assurance, including defining test management as organizing and controlling the testing process and artifacts. It covers the phases of test management like planning, authoring, execution, and reporting. Additionally, it discusses challenges in test management, priorities and classifications for testing, and the role and responsibilities of the test manager.
The document discusses strategies for software testing including:
1) Testing begins at the component level and works outward toward integration, with different techniques used at different stages.
2) A strategy provides a roadmap for testing including planning, design, execution, and evaluation.
3) The main stages of a strategy are unit testing, integration testing, validation testing, and system testing, with the scope broadening at each stage.
The document discusses various topics related to software testing including:
1. It introduces different levels of testing in the software development lifecycle like component testing, integration testing, system testing and acceptance testing.
2. It discusses the importance of early test design and planning and its benefits like reducing costs and improving quality.
3. It provides examples of how not planning tests properly can increase costs due to bugs found late in the process, and outlines the typical costs involved in fixing bugs at different stages.
Testing software is important to uncover errors before delivery to customers. There are various techniques for systematically designing test cases, including white box and black box testing. White box testing involves examining the internal logic and paths of a program, while black box testing focuses on inputs and outputs without viewing internal logic. The goal of testing is to find the maximum number of errors with minimum effort.
The document provides details about preparing a test plan, including defining the scope, approach, resources, schedule, and activities for intended test activities. It discusses analyzing the product, developing a test strategy, defining objectives and criteria, planning resources and the test environment, scheduling, and identifying test deliverables. Test plans can be master plans, level-specific plans, or type-specific plans. The document also provides guidelines for test plans, including making the plan concise and specific, using lists and tables, and updating the plan regularly. It discusses deciding the test approach, setting criteria, identifying responsibilities, and planning staff training and resource requirements.
A presentation that provides an overview of software testing approaches including "schools" of software testing and a variety of testing techniques and practices.
The document discusses different testing strategies that can be used during the software development testing process. It defines what a test strategy is and its objectives. The document outlines preventive versus reactive approaches, with preventive being preferred when possible. It also discusses analytical versus heuristic approaches and provides examples of specific model-based, statistical, risk-based, process-compliant, reuse-oriented, checklist-based, and expert-oriented testing strategies that use a combination of analytical and heuristic elements.
This document discusses defect management. It defines a defect as an error or bug in software. Defects can arise during various stages of development due to issues like miscommunication, unrealistic schedules, lack of experience, or poor testing. Defects are classified by severity, work product, type of error, and status. The defect life cycle and management process are also described, including techniques for preventing, discovering, resolving, and closing defects through activities like reviews, logging, analysis, and process improvements.
The document provides an overview of software testing methods and concepts. It defines software testing as verifying and validating software to check for errors and ensure it meets requirements. The document discusses different testing methods like static testing (reviews, inspections) and dynamic testing (executing code with test cases). It also defines key terms like verification, validation, defects, bugs, and differences between quality assurance (planning processes) and quality control (product verification).
This is chapter 7 of ISTQB Advance Test Manager certification. This presentation helps aspirants understand and prepare the content of the certification.
Software test management overview for managersTJamesLeDoux
Software test management presentation given to the senior management of several Fortune 100 companies to aid them in planning their software development management efforts.
This document discusses testing on agile teams. It notes that quality is everyone's responsibility, and testing should begin early in iterations. Effective testing requires considering factors like risk and priority. Manual testing sessions should vary tests over time. Test documentation should only be created if it helps manage the testing project. Defects should be communicated constructively. Teams should continuously learn and improve. Feature maps, heuristics, and exploratory testing techniques are recommended. Automated testing of units, services and UIs can help teams test often. Lessons include collaborating on test ideas and problems, and questioning the value of all testing efforts.
This document provides guidance on addressing objections and disagreements through written documentation. It recommends identifying all stakeholders and their roles at the beginning of a project to establish clear channels of communication. Objections should be expressed and discussed early to prevent issues later. The goals of the project should also be clearly defined so that any objections can be evaluated in terms of relevance to the goals. Delegating authority and building consensus during discussion can help reduce objections after decisions are made. Regular communication and identifying concerns privately can also help eliminate objections.
Many resources describe how to accelerate performance of your development organization through adoption of agile methodologies, but very few cover testing in a practical manner. And those that do generally focus on technical details, leaving out how to build an agile testing culture while facing numerous adoption challenges. Leigh Ishikawa describes how an organization needs to rethink testing in the agile world. He begins by taking a holistic look at how different groups combine in an agile testing culture. Then Leigh dives into key components including messaging, concepts, metrics, and tools that can be implemented across different groups; how they are integral to one another; how various data from metrics across different teams should be interpreted; and what actions should be taken. Through real world examples from various companies, Leigh takes you through lessons he learned—from both success and failure.
Testing for agile teams . What's the difference between this and other testing ? What are the goals for such testing ?
Is agile testing needed at all ? Why ?
You will find some answers inside and mist likely will be directed to the right way.
Testing is a process used to identify correctness, completeness, and quality in software. It aims to find defects, gain confidence in quality, provide information for decision making, and prevent defects. Testing involves planning, analysis and design of test conditions, implementation and execution of test cases, evaluation of results against objectives, and collecting lessons learned. A failure occurs when the software does not function as expected.
How to make change happen in your organisation by talking your devs languageBuiltvisible
This document provides tips on how to improve communication between SEO and development teams to help ensure SEO recommendations are successfully implemented. It recommends delivering recommendations in-person with clear goals, context and prioritization. It also suggests setting up tools for collaboration, integrating SEO into the development workflow, and educating developers on how their work impacts SEO. The overall goal is to make SEO an ally and have recommendations implemented successfully and on time.
The document discusses principles of software management and development practices. It covers:
1. Establishing iterative lifecycle processes that identify risks early through multiple iterations of problem understanding, solution design, and planning.
2. Transitioning design methods to emphasize component-based development using pre-existing code to reduce custom development.
3. Enhancing change freedom through automated tools that support round-trip engineering and synchronization across different formats and stages of the iterative development process.
Principles of effective software quality managementNeeraj Tripathi
The document discusses principles of effective software quality management. It lays out the CERT framework which includes 4 themes: customer experience, enabling environment, repeatable and reusable processes, and time to market. The framework is designed to guide organizations to the most effective quality processes and improve customer satisfaction. Key aspects discussed include actively involving customers, establishing a shared vision, encouraging innovation, and focusing on metrics to measure progress.
Getting started with Site Reliability Engineering (SRE)Abeer R
"Getting started with Site Reliability Engineering (SRE): A guide to improving systems reliability at production"
This is an intro guide to share some of the common concepts of SRE to a non-technical audience. We will look at both technical and organizational changes that should be adopted to increase operational efficiency, ultimately benefiting for global optimizations - such as minimize downtime, improve systems architecture & infrastructure:
- improving incident response
- Defining error budgets
- Better monitoring of systems
- Getting the best out of systems alerting
- Eliminating manual, repetitive actions (toils) by automation
- Designing better on-call shifts/rotations
How to design the role of the Site Reliability Engineer (who effectively works between application development teams and operations support teams)
This document discusses various techniques used in requirements gathering and analysis: focus groups, functional decomposition, interface analysis, interviews, lessons learned process, metrics and KPIs, non-functional decomposition, observation, organizational modeling, and problem tracking. It provides definitions and descriptions of each technique, what each can be used for, advantages and disadvantages. The overall document serves as a reference guide for different analysis methods that can be employed when developing software requirements.
David Horton Project Management Portfolio NarrativeDavid Horton
David Horton provides a summary of his background and experience in project management and leadership. He discusses key skills like leading teams, project management, problem solving and web development. Horton also shares three case studies highlighting successful projects where he showcased traits like being a charismatic innovator, effective listener and empathetic leader. He learned from weaknesses like taking on too many tasks and has principles for leading projects like tracking progress, learning continuously and servant leadership. Horton's goal is to add value to organizations through his experience and management philosophies.
Testing is needed to identify defects, provide confidence, and prevent defects. The objectives of testing include finding defects, providing information, and achieving confidence. Exhaustive testing is impossible, so risk-based testing is used instead of testing all combinations of inputs. Testing activities should start early in the software development life cycle and focus on defined objectives. Defect clusters are used to plan risk-based tests and test cases are regularly revised to overcome the pesticide paradox. The fundamental test process includes test planning, analysis and design, implementation and execution, evaluation and reporting, and closure activities. Independence is important for testing to provide an objective perspective.
When Management Asks You: “Do You Accept Agile as Your Lord and Savior?"admford
So you’ve been told that your organization is going to implement Agile methodologies across ALL of IT, and not just in development. And you’ve been given the responsibility to implement it in Security Operations, and without a clear plan or measurable objectives other than “make the team more efficient”. While one can complain that someone in the C-Suite heard of the book “Scrum: The Art of Doing Twice the Work in Half the Time”, you still have a job to do. So the basics of Project Management, Agile, Scrum & Kanban are covered and how one can shoehorn these concepts into working in an operations context. Oh, and there will also be some finagling of where DevOps stands regarding Agile and Operations.
The document discusses benchmarking and function points as metrics for software projects. It defines benchmarking as comparing business processes and performance metrics to industry best practices. It outlines the benchmarking process which includes identifying what to benchmark, creating a team, collecting data from other organizations, analyzing gaps, and implementing an action plan. The document also discusses function points as a standardized software metric that measures functionality rather than lines of code. It notes the strengths and weaknesses of using function points for economic and quality analyses in software projects.
ADDO19 - Automate or not from the beginning that is the questionEnrique Carbonell
ALLDAYDEVOPS 2019
Track: Cultural Transformation
Title: Automate or NOT from the beginning, that is the question...
Description:
The DevOps cultural movement, from its definition, has emphasized the importance of preserving order among the 3 pillars: "people → processes → technologies"; But is it feasible to follow this sequence and how can we put it into practice? Where to start the transformation of the ways of doing and generating value in the organization? Is there a golden rule to transform and achieve the adoption of DevOps in organizations? These are recurring questions when you start to implement something that everyone wants, but not everyone knows how achieve it.
Many bet to include tools, others for the organizational vision of the processes; but "where we want to go" is the key. The focus of this presentation is to begin with the definition of the business objectives and refine and correct them under the continuous feedback supported by the tasks of collaboration and automation. Some cases of our experiences will be shared about the DevOps services that are usually requested by clients and some of the points of failure of customer requirements that demonstrate that with measurement and continuous experimentation we can improve business metrics.
Dhananjay rao Neeli has over 4.8 years of experience in software testing, including ETL testing, functional testing, and regression testing. He has worked on projects in various domains including financial, retail, and e-commerce. Some of the technologies and tools he has experience with include Informatica, MicroStrategy, Teradata, MySQL, JIRA, and Tableau. He is skilled at test case design, defect tracking, and preparing test reports. He has a Bachelor's degree in Computer Science and Engineering.
Organizational responsibilities and test automationvineeta vineeta
the responsibilities and roles of the members of an organization during the software testing and development phase moreover, the test automation and its techniques with the need of doing test automation is discussed in the presentation
The document discusses various definitions and views of software quality. It defines quality as an effective software process that creates a useful product providing value to both producers and users. Quality is discussed from perspectives including performance, features, reliability, and conformance. Dimensions of quality proposed by Garvin and McCall's quality factors are summarized. The document also covers topics like the software quality dilemma, cost of quality, quality and risk, and achieving software quality through engineering methods, project management, and quality control/assurance.
Best Practices When Moving To Agile Project ManagementRobert McGeachy
The document discusses best practices for moving to agile project management. It outlines the major challenges teams face including lack of discipline, changes in working styles and responsibilities, and testing challenges. It also provides tips for setting up an agile team through co-location, establishing a war room, and defining roles and responsibilities. Lastly, it discusses factors for organizational readiness for agile such as trust, empowerment, and a willingness to invest in training.
Measures in SQL (SIGMOD 2024, Santiago, Chile)Julian Hyde
SQL has attained widespread adoption, but Business Intelligence tools still use their own higher level languages based upon a multidimensional paradigm. Composable calculations are what is missing from SQL, and we propose a new kind of column, called a measure, that attaches a calculation to a table. Like regular tables, tables with measures are composable and closed when used in queries.
SQL-with-measures has the power, conciseness and reusability of multidimensional languages but retains SQL semantics. Measure invocations can be expanded in place to simple, clear SQL.
To define the evaluation semantics for measures, we introduce context-sensitive expressions (a way to evaluate multidimensional expressions that is consistent with existing SQL semantics), a concept called evaluation context, and several operations for setting and modifying the evaluation context.
A talk at SIGMOD, June 9–15, 2024, Santiago, Chile
Authors: Julian Hyde (Google) and John Fremlin (Google)
https://doi.org/10.1145/3626246.3653374
Revolutionizing Visual Effects Mastering AI Face Swaps.pdfUndress Baby
The quest for the best AI face swap solution is marked by an amalgamation of technological prowess and artistic finesse, where cutting-edge algorithms seamlessly replace faces in images or videos with striking realism. Leveraging advanced deep learning techniques, the best AI face swap tools meticulously analyze facial features, lighting conditions, and expressions to execute flawless transformations, ensuring natural-looking results that blur the line between reality and illusion, captivating users with their ingenuity and sophistication.
Web:- https://undressbaby.com/
Need for Speed: Removing speed bumps from your Symfony projects ⚡️Łukasz Chruściel
No one wants their application to drag like a car stuck in the slow lane! Yet it’s all too common to encounter bumpy, pothole-filled solutions that slow the speed of any application. Symfony apps are not an exception.
In this talk, I will take you for a spin around the performance racetrack. We’ll explore common pitfalls - those hidden potholes on your application that can cause unexpected slowdowns. Learn how to spot these performance bumps early, and more importantly, how to navigate around them to keep your application running at top speed.
We will focus in particular on tuning your engine at the application level, making the right adjustments to ensure that your system responds like a well-oiled, high-performance race car.
Zoom is a comprehensive platform designed to connect individuals and teams efficiently. With its user-friendly interface and powerful features, Zoom has become a go-to solution for virtual communication and collaboration. It offers a range of tools, including virtual meetings, team chat, VoIP phone systems, online whiteboards, and AI companions, to streamline workflows and enhance productivity.
OpenMetadata Community Meeting - 5th June 2024OpenMetadata
The OpenMetadata Community Meeting was held on June 5th, 2024. In this meeting, we discussed about the data quality capabilities that are integrated with the Incident Manager, providing a complete solution to handle your data observability needs. Watch the end-to-end demo of the data quality features.
* How to run your own data quality framework
* What is the performance impact of running data quality frameworks
* How to run the test cases in your own ETL pipelines
* How the Incident Manager is integrated
* Get notified with alerts when test cases fail
Watch the meeting recording here - https://www.youtube.com/watch?v=UbNOje0kf6E
E-commerce Application Development Company.pdfHornet Dynamics
Your business can reach new heights with our assistance as we design solutions that are specifically appropriate for your goals and vision. Our eCommerce application solutions can digitally coordinate all retail operations processes to meet the demands of the marketplace while maintaining business continuity.
Unveiling the Advantages of Agile Software Development.pdfbrainerhub1
Learn about Agile Software Development's advantages. Simplify your workflow to spur quicker innovation. Jump right in! We have also discussed the advantages.
E-commerce Development Services- Hornet DynamicsHornet Dynamics
For any business hoping to succeed in the digital age, having a strong online presence is crucial. We offer Ecommerce Development Services that are customized according to your business requirements and client preferences, enabling you to create a dynamic, safe, and user-friendly online store.
Graspan: A Big Data System for Big Code AnalysisAftab Hussain
We built a disk-based parallel graph system, Graspan, that uses a novel edge-pair centric computation model to compute dynamic transitive closures on very large program graphs.
We implement context-sensitive pointer/alias and dataflow analyses on Graspan. An evaluation of these analyses on large codebases such as Linux shows that their Graspan implementations scale to millions of lines of code and are much simpler than their original implementations.
These analyses were used to augment the existing checkers; these augmented checkers found 132 new NULL pointer bugs and 1308 unnecessary NULL tests in Linux 4.4.0-rc5, PostgreSQL 8.3.9, and Apache httpd 2.2.18.
- Accepted in ASPLOS ‘17, Xi’an, China.
- Featured in the tutorial, Systemized Program Analyses: A Big Data Perspective on Static Analysis Scalability, ASPLOS ‘17.
- Invited for presentation at SoCal PLS ‘16.
- Invited for poster presentation at PLDI SRC ‘16.
Atelier - Innover avec l’IA Générative et les graphes de connaissancesNeo4j
Atelier - Innover avec l’IA Générative et les graphes de connaissances
Allez au-delà du battage médiatique autour de l’IA et découvrez des techniques pratiques pour utiliser l’IA de manière responsable à travers les données de votre organisation. Explorez comment utiliser les graphes de connaissances pour augmenter la précision, la transparence et la capacité d’explication dans les systèmes d’IA générative. Vous partirez avec une expérience pratique combinant les relations entre les données et les LLM pour apporter du contexte spécifique à votre domaine et améliorer votre raisonnement.
Amenez votre ordinateur portable et nous vous guiderons sur la mise en place de votre propre pile d’IA générative, en vous fournissant des exemples pratiques et codés pour démarrer en quelques minutes.
What is Master Data Management by PiLog Groupaymanquadri279
PiLog Group's Master Data Record Manager (MDRM) is a sophisticated enterprise solution designed to ensure data accuracy, consistency, and governance across various business functions. MDRM integrates advanced data management technologies to cleanse, classify, and standardize master data, thereby enhancing data quality and operational efficiency.
UI5con 2024 - Keynote: Latest News about UI5 and it’s EcosystemPeter Muessig
Learn about the latest innovations in and around OpenUI5/SAPUI5: UI5 Tooling, UI5 linter, UI5 Web Components, Web Components Integration, UI5 2.x, UI5 GenAI.
Recording:
https://www.youtube.com/live/MSdGLG2zLy8?si=INxBHTqkwHhxV5Ta&t=0
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian CompaniesQuickdice ERP
Explore the seamless transition to e-invoicing with this comprehensive guide tailored for Saudi Arabian businesses. Navigate the process effortlessly with step-by-step instructions designed to streamline implementation and enhance efficiency.
2. A social unit of people, systematically
structured and managed to meet a
need or to pursue collective goals on a
continuing basis.
3. All Organizations have a management
structure that determines the
relationships b/w functions and
positions and subdivides and delegates
roles, responsibilities and authority to
carry out defined tasks.
4. It is a framework within which an
Organization a aŶges it’s lives ofƌƌ
authorities and communications and
allocates rights and duties.
5. • Large, complex organization
s
often
require a taller hierarchy.
•In its simplest form, a tall
structure results in one long chain of
command similar to the military.
•As an organization grows, the number
of management levels increases and
the structure grows taller. In a tall
structure, managers form many ranks
and each has a small area of control.
6.
7. • Flat structures have fewer management
levels, with each level controlling a
broad area or group.
• Flat organizations focus on empowering
employees rather than adhering to the
chain of command.
• By encouraging autonomy and self-
direction, flat structures attempt to
tap into employees creative talents and
to solve problems by collaboration.
8.
9. • Virtual organization can be thought of as
a way in
which an organization uses
information and communication
technologies to replace or augment
some aspect of the organization.
• People who are virtually organized
primarily
interact by electronic means.
• For example, many customer help desks
link customers and consultants together
via telephone or the Internet and
problems may be solved without ever
bringing people together face-to-face.
10. • A boundary less Organizational
structure is a
contemporary approach in Organizational
design.
• It is an organization that is not defined
by, or limited to the horizontal, vertical
or external boundaries imposed by a
pre-defined structure.
• It behaves more like an organism
encouraging better integration among
employees and closer partnership with
stakeholders..
11. • Determines the manner and extent
to which roles, power and
responsibilities are delegated.
• Depends on objectives and
strategies.
• Acts as a perspective through which
iŶdi iduals ĐaŶ see theiǀ ƌ
o gaŶizatioŶ aŶd it’s eŶvi oŶŵeŶt.ƌ ƌ
12. • Impacts effectiveness and efficiency.
• Reduces redundant actions.
• Promotes teamwork.
• Improves communication.
• Contributes to success or failure.
13. • Divides work to be done in specific jobs
& dept.
• Assigns tasks and responsibilities
associated with individual jobs.
• Coordinates diverse organizational
tasks.
• Establishes relationship b/w individuals,
groups and departments.
• Establishes formal lines of authority.
• Allocates organizational resources.
• Clusters jobs into units.
14.
15. The continuous line of
authority that extends from upper level of organization to
lowest level of organization and clarifies who reports to whom.
The rights inherent in a managerial
position to tell people what to do and expect them to do it.
16. The obligation or
expectation to perform. Responsibility
brings with it accountability. The
concept that a person should have
one boss and should report only to
him.
The assignment of
authority to another person to carry
out specific duties.
17. • When a company expands to
Supply goods or services
Produces variety of diff. products
Engage in several diff. markets
in such conditions the company can
adopt Departmentalization.
29. • Department can be staffed with
specialized
training.
• Shared management responsibility.
• Supervision is facilitated.
• Coordination within the department
is easier.
30. • Inter department documentation of
activities
is not possible.
• Decision-making becomes slow.
• Delays when there are problems.
• Accountability and performance are
difficult to monitor.
32. Misconception
#ŗ:
ȁSoftwaretester is a loser developer
•It is often seen that people who were earlier trained to be
developers apply for tester positions now.
•They couldn’t find jobs as a developer, so they chose
to be testers. This is because they perceive testing as
an easy task that doesn’t require coding skills.
•However, the fact is that software testing and software
development are different jobs that requires different
skill sets and attitudes.
•If you are good at developing software’s doesn’t mean you
would be a good tester. Likewise, if you are a
good tester, doesn’t mean you cannot become a
software developer.
33. Misconception #Ř:
ȁAnyone can perform
software testing
monotonous job that requires no programming skills.
•What a software tester does is sit in front of a
computer, opens an application, clicks to and front to
see its working.
• However, testing requires a wide range of skills and
traits such as imagination, observation, passion, logical,
communication, debating and certainly includes coding
skills.
•To some extent, software testing can also be considered
as an art and apparently, not everyone can be an artist.
• Another misconception about software testing is that
anyone can perform it as it is an easy and
34. Misconception #ř: ȁManual
testing is outmoded. Now is
the time for automation
testing
• In the recent few years, automation testing services
indeed have become a hot topic.
• There are numerous discussions about how
manual testing is fading away and automation testing
being the new hero saving and fixing the software
testing world.
35. Misconception #ř:
ȁManualtesting
is outmoded. Now is the
time for automation
testing
replace manual testing.
•
.
• While automation testing is becoming more and more
powerful by showing its values, it is not designed to
36. Misconception #Ś:
ȁSoftware
testing is a cost-center and
not a
profit-center• There still exist companies who focus just on software
development only as they believe they have the best
developers who can write bug- free lines of codes.
• Also, the concept ‘developers build things, testers break it’
makes testing become less helpful.
• However, it is rightly said that testing is a cost-center. The
more the team tests, more it costs.
• But without testing, the organization may sooner or later
have to face the bigger costs of re-calling and fixing the units
delivered, plus the cost of upgrading the lost trust of the
customer to the reputation of the organization.
37. Misconception #ś: ȁ
You
missed bugs!
• This is one of the scariest phrases testers might get to hear from their
bosses.
• This comes from the misconception that a software tester is a
goalkeeper (or gatekeeper) whose job is to catch all
defects from escaping.
• Yes, all these defects could be caught if all
testing approaches, test types is applied readily.
techniques, test
• All this could be achieved when the testers have enough time and
money to employ.
38. Final verdict
• Misconceptions in software testing are not essentially
bad things; they are just a part of the learning process. We
may perceive things wrongly when we manage the way with
software testing and we also could comprehend
these misconceptions when we have more
experiences in software testing.
• The most important thing for a tester is to never stop
learning and keep sharpening his saws.
• Looking for an experienced software testing
company? Bugraptors is a CMMi5 testing company that
provides a manual and automation testing services..
40. REPORTING TEST RESULTS
additional documents related to testing are
prepared during and after execution of the
tests. The IEEE Standard for Software Test
Documentation describes the following documents:
Test log
•prepared by the person executing the tests. It is a
diary of the events that take place during the test.
•It supports the concept of a test as a repeatable
experiment The test log is invaluable for use in
defect repair.
•It gives the developer a snapshot of the events
associated with a failure.
•The test log, in combination with the test
incident report which should be generated in
case of anomalous behavior, gives valuable clues
to the developer whose task it is to locate the
source of the Problem.
•prevent incorrect decisions based on incomplete
or erroneous test results.
41. In addition, the test log is valuable for
(i))regression testing that takes place in the development of
future releases of a software product, and
(ii)circumstances where code from a reuse library is to be reused. The
IEEE Standard for Software Test Documentation describes the
test log as a chronological record of all details relating to the
execution of its associated tests.
Test log has the following below;
Test Log Identifier
•Description - the tester should identify the items being tested, their
version/revision number, and their associated Test Item/Transmittal
Report.
•Activity and Event Entries - should provide dates and names of
test log authors for each event and activity
1.Execution description: 2.Procedure results:
3.Environmental information: 4.Anomalous events:
5.Incident report identifiers:
42. Test Incident report (problem report)
should record any event that occurs during the execution of the tests
that is unexpected, unexplainable, and that requires a follow-up
investigation.
The IEEE Standard recommends the following sections in the report:
Test Incident Report identifier Summary
Incident description - should describe time and date, testers,
observers, environment, inputs, expected outputs, actual outputs,
anomalies, procedure step, environment, and attempts to repeat. Impact
- A severity rating should be inserted here.
Test Summary Report
-summary of the results of the testing
efforts part of the project's historical database and
provides a basis for lessons learned as applied to
future projects
43. Test Summary Report identifier
Variances - Deviations and reasons for the deviation from the test plan, test
procedures, and test designs are discussed.
Comprehensiveness assessment - the document author discusses
the
comprehensiveness of the test effort as compared to test objectives and
test completeness criteria as described in the test plan.
Summary of results Evaluation
Summary of activities - Resource consumption, actual task durations, and
hardware and software tool usage should be recorded
Approvals
From the figure and the discussion in this chapter, it is apparent that
the preparation of a complete set of test documents that fully conform to
IEEE standards requires many resources and an investment of a great deal
of time and effort. Not all organizations require such an extensive set
of test-relateddocuments. Each organization should describe, as part
of its testing or quality standards, which test- related documents
should be prepared.
44.
45. The Role of the Three Critical Groups in Testing
Planning and Test Policy Development
46. The Role of the Three Critical Groups in Testing Planning and Test
Policy Development
Three groups were identified as critical players in the testing process
Managers, Developers/Testers, and Users/Clients in TMM terminology
they are called the three critical views (CV)
Each group views
perspective that is
the testing process from a
different related to their
particular goals, needs, andrequirements.
The developers/testers work with
client/user groups on related activities and tasks that
concern user-oriented needs.
quality-
The focus is on soliciting client/user support, consensus, and
participation in activities such as requirements analysis, usability
testing, and acceptance test planning. In the following
paragraphs contributions to achievement of the managerial-
oriented maturity goals by the three critical views is Discussed.
For the TMM maturity goal, and Debugging
TMM recommends that
47.
48. project and upper management:
Provide access to existing organizational goal/policy statements and
sample testing policies , and from other sources. These serve as policy
models for the testing and debugging domains.
•Provide adequate resources and funding to form the committees
(team or task force) on testing and debugging. Committee makeup is
managerial, with technical staff serving as co members.
•Support the recommendations and policies of the committee by:
—distributing testing/debugging goal/policy documents to project
managers, developers, and other interested staff,
—appointing a permanent team to oversee compliance and policy change
making.
•Ensure that the necessary training, education, and tools to carry out
defined testing/debugging goals is made available.
49. •Assign responsibilities for testing and debugging.
As representatives of the technical staff developers must ensure that
the policies reflect best testing practices, are implementable, receive
management support, and support among technical personnel.
The activities, tasks, and responsibilities for the developers/testers
include:
•Working with management to develop testing and debugging
policies and goals.
•Participating in the teams that oversee policy compliance and change
management.
•Familiarizing themselves with the approved set of testing/debugging
goals and policies, keeping up-to-date with revisions, and making
suggestions for changes when appropriate.
•When developing test plans, setting testing goals for each
project at each level of test that reflect organizational testing
goals and policies.
•Carrying out testing activities that are in compliance with
organizational policies.
50. • the goals and policies of users and clients reflect the
ensure customer/client/userorganizations efforts to
satisfaction.
Upper management supports this goal by:
•Establishing an organization wide test planning committee with
funding.
•Ensuring
standards support test planningwith commitment of
resources,
that the testing policy statement and quality
tools, templates, and training.
•From the user/client point of view support for test planning is in
the form of articulating their requirements clearly, and supplying
input to the acceptance test plan.
Process and the Engineering Disciplines:
One of our major focuses as engineers is on designing,
implementing, managing, and improving the processes related to
software development. Testing is such a process.
•An engineer can serve as the change agent, using his education in
the area of testing to form a process group or to join an
existing one.
•The engineer can initiate the implementation of a defined
testing process by working with management and users/clients
toward achievement of the technical and managerial-oriented
maturity goals.
52. Test Management and Organizational Structures
Besides a test group's name and its assumed responsibilities, there's
another attribute that greatly affects what it does and how it works with
the project team. That attribute is where it fits in the company's overall
management structure. A number of organizational structures
are possible, each having its own positives and negatives. Some are
claimed to be generally better than others, but what's better for one
may not necessarily be better for another. If you work for any length of
time in software testing, you'll be exposed to many of them. Here
are a few common examples.
Figure shows a structure often used by small (fewer than 10 or so people)
project teams. In this structure, the test group reports into
the Development Manager, the person managing the work of
the programmers. Given what you've learned about software testing,
this should raise a red flag of warning to you the people writing the code
and the people finding bugs in that code reporting to the same person has
the potential for big problems.
Figure. The organizational structure for a small project often has the test
team reporting to the development manager.
53. There's the inevitable conflict of interest. The Development
Manager's goal is to have his team develop software. Testers
reporting bugs just hinder that process. Testers doing their job well
on one side make the programmers look bad on the other. If the
manager gives more resources and funding to the testers, they'll probably
find more bugs, but the more bugs they find, the more they'll crimp
the manager's goals of making software.
Despite these negatives, this structure can work well if
the development manager is very experienced and realizes that his
goal isn't just to create software, but to create quality software.
Such a manager would value the testers as equals to the
programmers. This is also a very good organization for
communications flow. There are minimal layers of management and
the testers and programmers can very efficiently work together.
Figure shows another common organizational structure where both
the test group and the development group report to the manager of
the project. In this arrangement, the test group often has its own
lead or manager whose interest and attention is focused on the test
team and their work. This independence is a great advantage
when critical decisions are made regarding the software's quality.
The test team's voice is equal to the voices of the programmers
and other groups contributing to the product.
Figure In an organization where the test team reports to the
project manager, there's some independence of the testers from the
programmers.
54. The downside, however, is that the project manager is making the
final decision on quality. This may be fine, and in many industries and
types of software, it's perfectly acceptable. In the development of high-
risk or mission-critical systems, however, it's sometimes beneficial to
have the voice of quality heard at a higher level. The organization shown in
Figure represents such a structure.
Figure. A quality assurance or test group that reports to
executive management has the most independence, the most authority,
and the most responsibility
55. In this organization, the teams responsible for software quality
report directly to senior management, independent and on
equal reporting levels to the individual projects. The level of authority is
often at the quality assurance level, not just the testing level. The
independence that this group holds allows them to set standards
and guidelines, measure the results, and adopt processes that span
multiple projects. Information regarding poor quality (and good quality)
goes straight to the top.
Of course, with this authority comes an equal measure of
responsibility and restraint. Just because the group is independent from
the projects doesn't mean they can set unreasonable and difficult-to-
achieve quality goals if the projects and users of the software don't
demand it. A corporate quality standard that works well on database
software might not work well when applied to a computer game. To
be effective, this independent quality organization must find ways to
work with all the projects they deal with and temper their enthusiasm for
quality with the practicality of releasing software.
56. Keep in mind that these three organizational structures are just
the Insimplified examples of the many types possible and that
positives and negatives discussed for each can vary
widely.software development and testing, one size doesn't necessarily fit all,
and what works for one team may not work for another. There
are, however, some common metrics that can be used to measure,
and guidelines that can be followed, that have been proven to
work across different projects and teams for improving their quality
levels.
58. Test
Planning
• A plan is a document that provides
approach for achieving a set of goals.
a framework or
• Milestones are tangible events that are expected to occur
at a certain time in the project’s lifetime. Managers use
them to determine project status.
58
59. The planner usually includes the following essential high-
level items.
•Overall test objectives.
As testers, why are we testing, what is to be achieved by the
tests, and what are the risks associated with testing this
product?
•What to test (scope of the tests).
What items, features, procedures, functions, objects,
clusters, and subsystems will be tested?
•Who will test. Who are the personnel responsible for the
tests?
•How to test.
What strategies, methods, hardware, software tools, and
techniques are going to be applied? What test documents
and deliverable should be produced?
•When to test. What are the schedules for tests? What
items need to be available?
•When to stop testing.
It is not economically feasible or practical to plan to test until
all defects have been revealed. This is a goal that testers can
never be sure they have reached. Because of budgets,
scheduling, and customer deadlines, specific conditions
must be outlined in the test plan that allow testers/managers
to decide when testing is considered to be complete.
59
62. Responsibilitie
s
The staff who will be responsible for
test-related tasks should be identified.
This includes personnel who will be:
transmitting the software-under-test;
developing test design specifications, and
test
cases;
executing the tests and recording results;
tracking and monitoring the test efforts;
checking results;
interacting with developers;
managing and providing equipment;
developing the test harnesses;
interacting with the users/customers.
62
63. Testing Costs
Test costs that should included in the plan
are:costs of planning and designing the tests;
costs of acquiring the hardware and
software necessary for the tests (includes
development of the test harnesses);
costs to support the test environment;
costs of executing the tests;
costs of recording and analyzing test results;
tear-down costs to restore the environment.
63
64. Approaches to test cost estimation
E = a (size in KLOC)b
E is estimated effort in man-months
a and b are constants that can be
determined from tables provided by
Boehm or by the organization
itself based on its own historical data 7
65. Test Plan
Attachment
sT e s t D e s i g n S p e c i f i
t i o n s
c
a
Test Design
Specification Identifier
Features to Be Tested
Approach Refinements
Test Case Identification
Pass/Fail Criteria
8
70. Test Plan Components
Test Plan:
It is a high level document in which how to perform testing
is described. The Test Plan document is usually prepared by the
Test Lead or Test Manager and the focus of the document is to
describe what to test, how to test, when to test and who will do
what test.
The plan typically contains a detailed understanding of what
the eventual workflow will be.
•Master test plan: A test plan that typically addresses multiple
test levels.
•Phase test plan: A test plan that typically addresses one test
phase.
71. •Test Plan Template contains following components:
1.Introduction—A brief summary of the product being tested. Outline
all the functions at a high level.
Overview of This New System Purpose of this Document Objectives of
System Test
1.Resource Requirements—
Hardware– List of hardware requirements
Software–List of software requirements: primary and secondary OS
Test Tools—List of tools that will be used for testing.
Staffing
1.Responsibilities—
List of QA team members and their responsibilities
1.Scope—
2.In Scope
3.Out Scope
1. Training—
List of t aiŶiŶg’s e ui edƌ ƌ Ƌ ƌ
1. References—
List the related documents, with links to them if available, including
the following:
1.Project Plan
2.Configuration Management Plan
72. 8. Features Not to Be Tested—
1.List the features of the software/product which will not be tested.
2.Specify the reasons these features won’t be tested.
9. Test Deliverables—
1.List of the test cases/matrices or their location 2.List of the features to be
automated
10. Approach—
1.Mention the overall approach to testing.
2.Specify the testing levels [if it’s a Master Test Plan], the testing types, and the
testing methods [Manual/Automated; White Box/Black Box/Gray Box
11.Dependencies—
1.Personnel Dependencies 2.Software Dependencies 3.Hardware Dependencies
4.Test Data & Database 12.Test Environment—
1.Specify the properties of test environment: hardware, software, network etc.
2.List any testing or related tools.
13.APPROVALS—
1.Specify the names and titles of all persons who must approve this plan.
2.Provide space for signatures and dates.
14.Risks and Risk management plans—
1.List the risks that have been identified.
2.Specify the mitigation plan and the contingency plan for each risk.
15.Test Criteria— 1.Entry Criteria 2.Exit Criteria 3.Suspension Criteria
16.Estimate—
•Size
•Effort
•Schedule