Who owns what in the UK Media (circa 2013)? Murdoch, Desmond, the BBC - what is the impact of their ownership of multiple brands and outlets?
Also a brief look at the history behind this focusing on the late 1980s (Wapping, ITV franchises, etc)
Who owns what in the UK Media (circa 2013)? Murdoch, Desmond, the BBC - what is the impact of their ownership of multiple brands and outlets?
Also a brief look at the history behind this focusing on the late 1980s (Wapping, ITV franchises, etc)
this is a Manufacturing Planning and Scheduling Techniques assignment.
Case Study
To complete this assignment, select one of the following engineering manufacturing businesses relevant to your engineering speciality (electrical and electronics) to refer to in your answers throughout this assignment:
1. Alloy Wheel manufacturer and distributer
2. Communication Cable manufacturer and distributer
Alternatively, you can select your product or employer business as a case study and refer to in your answers.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
2. Task 2
Monopoly and Oligopoly
Private Ownership and Public Ownership
Vertical Integration and Horizontal Integration
Multi-national Media Conglomerates
Franchise
Globalisation
Cultural Imperialism
Independent Film Distribution
3. Monopoly
An economic market condition where one seller dominates the entire market.
A single firm controls a large market share in the industry, thereby gaining the
ability to set price.
A monopoly usually exists when barriers to entry are very high - either due to
technology, patents, distribution overheads, government regulation or capital-
intensive nature of the industry.
Market making ability by virtue of being virtually the only possible seller in the
industry.
Examples: Microsoft (Operating systems, productivity suites), Google (web search,
search advertising), News Corp (publishing/ print media)
http://www.diffen.com/difference/Monopoly_vs_Oligopoly
4. Oligopoly
http://www.economicsonline.co.uk/Business_economics/Cinema_case.html
Unlike a monopoly, where one corporation dominates a certain
market, an oligopoly consists of a select few companies having
significant influence over an industry.
In terms of exhibition,
there are currently (2011)
just under 4000 individual
screens in the UK, with
around 60% controlled by
the ‘big three’ - Odeon,
Cineworld and Vue.
In terms of market structure, the dominance of the
‘big three’ is strong evidence that the industry
is oligopolistic and highly concentrated, with a
three firm concentration ratio of 61%, with Odeon
on 23%, Cineworld on 21% and Vue with 17%
(2012). In terms of number of screens, the shares
are very similar. Dominance in the market is
sustained by extensive barriers to entry, of which
the single biggest is the extent of economies of
scale.
Extensive economies of scale increase the
minimum efficient scale for theatres which reduces
the ability of smaller independent cinemas to
compete with the larger chains. Large chains have
the power to obtain the rights to screen first-run
films and to do so at a lower average cost per
screening. The more screens in the chain, the lower
the unit cost of each screening.
5. Vertical & Horizontal Integration
Contrary to horizontal integration, which is a consolidation of many firms that
handle the same part of the production process, vertical integration is typified by
one firm engaged in different parts of production (e.g., growing raw materials,
manufacturing, transporting, marketing, and/or retailing).
6. Vertical Integration
An ownership structure in which one conglomerate owns or operates all aspects of
production and distribution within a single segment of the media industry; for
example, movie studio, talent agency, movie theatres, DVD manufacturing plant
and video rental stores.
https://studysites.sagepub.com/mcquail6/Online%20reading
s/9b%20Croteau%20&%20Hoynes%20-Devereux-Ch-02.pdf
7. Horizontal Integration
An ownership structure in which one conglomerate owns or operates different
kinds of media (for example, movie studios, television networks, music labels and
radio stations), concentrating ownership across the different segments of the
media industry.
https://studysites.sagepub.com/mcquail6/Online%20reading
s/9b%20Croteau%20&%20Hoynes%20-Devereux-Ch-02.pdf
9. Multi-national Media Conglomerates
A conglomerate, by definition, is a combination of two or more corporations engaged
in entirely different businesses that fall under one corporate entity. In other words, it’s
a large company (usually publicly traded) that owns several smaller companies that
function in different businesses. A media conglomerate is a large company that owns
several companies that provide products/services in – you guessed it – the media
industry. Media includes tv networks, movie studios, theme parks, online digital
companies, news papers, record labels, publishing companies, magazines and radio
stations.
For example, News Corporation owns 20th Century Fox Movies Studios, Fox TV
Network, Fox TV Studios, New York Post, Wall Street Journal, Harper Collins Publishing
and dozens of more companies.
Media conglomerates are basically massive vertically integrated that control the
entertainment industry. The five major media conglomerates are News Corporation,
Walt Disney Company, Comcast, Viacom and Time Warner. Other major media
conglomerates include CBS Corporation, A&E Networks and Discovery Networks.
10. Franchise
A media franchise is a collection of media in which several derivative works have
been produced from an original work of media (usually a work of fiction), such as
a film, a work of literature, a television program or a video game.
A multimedia franchise is a media franchise for which installments exist in
multiple forms of media, such as books, comic books, films, television series,
and video games. Multimedia franchises usually develop due to the popularization
of an original creative work, and then its expansion to other media
through licensing agreements, with respect to intellectual property in the
franchise's characters and settings,[1] although the trend later developed wherein
franchises would be launched in multiple forms of media simultaneously
https://en.wikipedia.org/wiki/Media_franchise