The document provides examples of 8 different jobs in the creative media industry, with a brief 1-2 sentence description of each role and the types of tasks and responsibilities associated with each position. The jobs covered include Technical Artist, Level Editor, Secretary, Product Manager, Production Accountant, Creative Director, and Marketing Manager. For each role, a typical contract structure or working conditions are also listed.
Operating system. short answes and Interview questions .pdf
Unit 3 task 2 amad
1. Task 2 Unit 3 Table
You mustprovide one exampleof ajob foreach jobarea forthe sectorof the Creative Mediaindustryyouhave chosen.
Jobareas formone sector 1 example of ajob Descriptionof the jobrole The typesof tasksand responsibilities thisperson
mighthave and the typesof taskstheymight
completedintheirdaytoday role
The working
practicesthat
mightaffect
the job you
have chosen
The type of
contact and
conditionsof
pay that thisjob
mighthave
Technical Technical artist The Technical Artistacts as a
bridge betweenthe Artists
and Programmersworkingon
a game.Theyensure art
assetscan be easily
integratedintoagame
withoutsacrificingeitherthe
overall artisticvisionor
exceedingthe technical limits
of the chosenplatform.
The Technical Artistworkspart of the art team,
workingcloselywiththe LeadArtistandthe
Creative Director,aswell asthe LeadProgrammers.
Theirmainareas of responsibilityinclude settingup
and maintainingthe artproductionworkflow,and
makingdecisionsaboutwhichartpackagesand
toolsa studioshoulduse.Theyare alsocharged
withinvestigatingnewtechniquesand
implementingthem.The joboftenincludesa
teachingelement,withthe TechnicalArtistsharing
theirknowledgeviatraining andmentoring
sessionswithotherArtists.Theyare expectedtobe
able to create customtoolsto improve the
efficiencyof theirteam.Theyoverseeworkin
response tofeedbackordebuggingcomplex assets
such as character skeletonrigsandskinning
systems.Theyalsoresearchandoversee the
implementationof renderingtechniquessuchas
normal and specularmaps,particle systemsand
pixel shaders.
Initial 6
month
contract
with
potential to
go
permanent-
salary
depends on
how much
experience
you have.
Editorial Level editor The Level Editordefinesand
createsinteractive
architecture fora segmentof
a game,includingthe
Theydefine the environment,general layoutof the
spaceswithinthe level,andlighting,textures,and
forms.The define the charactersandobjects
involved,whethertheyare player-controlledor
2. landscape,buildingsand
objects.
non-playercharacters,andanyspecificbehaviors
associatedwiththe charactersand objects.They
alsodevelopthe gameplayforthe level,which
includesthe challengesthatthe charactersface and
the actionstheymust take to overcome them. The
Level Editorfirstsketchesideasonpaperorusing
2D drawingsoftware.Theyhave toimagine the
playingexperience,puttingthemselvesinthe
positionof the player,mappingoutall the
possibilities.The Level Editordrawsupa detailed
inventoryof level‘assets’(all the objectsand
programmingrequirementsneededtomake the
level runinthe game inits final form).
Administrative Secretary As a secretary,youwould
provide administrative
supportinall kindsof
companiesandorganizations.
If you're an organizedperson
withgoodoffice
administrationskills,thisjob
mightbe ideal foryou.
typinglettersand
otherdocuments
updatingrecords
usingcomputer
database and
spreadsheet
software
answeringthe
telephoneand
dealingwith
enquiries
making
appointments
and keeping
diaries
takingminutesat
meetings,
possiblyusing
shorthand
dealingwith
3. incomingand
outgoingpost
draftingletters
and other
documents
photocopying
and printing
Filing.
Managerial Productmanager The Product Manager's role is
to helpcreate andimplement
marketingcampaignsto
maximize the salesof the
gamestheyare workingon.
Workinginthe marketing
team,theysupportthe senior
marketingmanagerswho
organize international or
global campaigns.
Theywill have tomanage the marketingbudgetin
a responsiblemanneranddemonstrate aneffective
returnon investment.The taskscarriedoutby a
ProductManager are variedandchange as a
game'srelease approaches..The ProductManager
may sometimesworkwithaBrandManager, whois
responsible fordevelopinglong-termplansfor
individualgame franchisesandprovidingastrategic
overviewof howagame brand shouldchange over
time.inthee earlypartsof development,the may
liaise withdevelopmentstaff toprovide some input
intoinitial decisionsuchascharactersand
scenarios.Theywill alsobe involvedwithanyfocus
testingof the game'sconceptand, laterinthe
project,howfeedbackonthe game isused.One
keytask forthe Product Manager isdefiningthe
marketpositioningof theirgames,especiallyin
termsof showinghowtheyare differentto
competingproducts.The mostimportantpartof
the job occurs priorto release, whenthe game's
launchplanis putintoaction
Finance Productionaccountant As the Production
Accountant,youwill be You will ensure thatthe accurate provisionof
4. responsible forproviding
effectivefinancial control and
managementof budgetson
productions,providingregular
cost reports,upto date
forecastsadvice oncost
reductionandutilizationof
funds
accruals andcommitmentsare made throughout
the productionlife cycle andwill prepare final
accounts,ensuringall outstandingclaimsare
settledmaterial overspendsare highlightedwith
relevantstakeholders.
You will take anactive role inbudgetingand
forecastingcontributingtothe preparationof
accurate and achievable month-endproject
forecasts,balancingcreative aspirationswith
financial andresource constraints.Youwill also
prepare andrevise aphasedfinal costforecastto
supporteffectiveandtimelybudgetarydecision-
makingandaid centralizedcashflowforecasting
and will provide timelyadvice onthe financial
implicationsof on-goingeditorial changes.
Workingalongside ProductionTeamsyouwill play
a keyrole in costmanagement,monitoringand
controllingexpenditureagainstbudgetand
ensuringthatthisisreflectedaccuratelyand
correctlyon the system.Youwill challenge and
actual or potential variancesandwill workclosely
withthe seniorproductionmanagementtoprovide
strategicadvice andanalysis.
In addition,youwill be responsible for completing
statutory and corporate financial returns for
5. location spend items on behalf of the production
and will ensure compliance andbestpractice across
all activities.
Creative Creative Director The Creative Director
isthe keyperson
duringthe game
developmentprocess,
overseeinganyhigh-
level decisionsthat
affecthowthe game
plays,looksor
sounds. Being
responsible forthe
overall lookandfeel
of a computergame
Overseeinganyhigh-
level decisionsthat
affecthowthe game
plays,looksorsounds
Ensuringthe quality
and style of the
gameplay,artwork,
musicand audio
assets
The Creative Director'sfocusison ensuringthe
qualityandstyle of the gameplay,artwork,music
and audioassets thatmake up the final product.In
manycases,the Creative Directorisalsothe
creator of the original game conceptand
characters,and so makessure that the finished
game fulfilsthe initial goals.Atthe startof a
project,theyworkwitha small core teamdefining
the frameworkof the game,withspecial attention
paidto the artisticstylingandany technical
obstaclesthatwill needtobe overcome. The
Creative Directorworkscloselywiththe Lead
Programmers,ArtistsandDesignerstoensure all
the code andart assetsproduced,aswell as
playable versionsof the game,are of a sufficiently
highquality.Theydeal withissuesarisingsuchas
newfeaturesandanymajor redesigningof
characters andscenarios.Outside of the
developmentteam,theyact as the game's
champion,promotingittoexecutiveswhoare not
directlyinvolvedinproduction,suchasthe sales
and marketingdepartments.
SalesandMarketing Marketingmanager As a marketingmanager,it
wouldbe yourjobto plan the
bestwaysof promotingyour
researchingand
analyzingmarket
trends
6. employer'sproducts,services
or brand.If you’re organized
and love communicating
messagesandideas,this
couldbe the jobfor you
identifyingtarget
marketsand how
bestto reach
them
comingup with
marketing
strategies
planning
campaignsand
managing
budgets
organizingthe
productionof
postersand
brochures
designingsocial
mediastrategies
attendingtrade
shows,
conferencesand
salesmeetings
makingsure that
campaignsrun to
deadline andare
on budget
monitoringand
reportingonthe
effectivenessof
strategiesand
campaigns
managinga team
of marketing
executivesand