This document discusses different graphic styles used in video games including cell shading, exaggeration, photorealism, and abstraction. Cell shading is used to make games appear like cartoons or comics. Exaggeration is used to make characters and environments seem unrealistic and out of the ordinary. Photorealism aims to make games look as realistic as possible by imitating real people, places, and things. Abstraction uses abstract and minimalist graphics that are simplified representations rather than realistic depictions. Examples are provided for each style along with their impacts on the player experience.