This document discusses different graphic styles used in video games including cell shading, exaggeration, photorealism, and abstraction. Cell shading is used to make games appear like cartoons or comics. Exaggeration is used to make characters and environments seem unrealistic and out of the ordinary. Photorealism aims to make games look as realistic as possible by imitating real people, places, and things. Abstraction uses abstract and minimalist graphics that are simplified representations rather than realistic depictions. Examples are provided for each style along with their impacts on the player experience.
This PowerPoint goes over research for unit 4. Research mainly goes over analyzing existing products which helps to get a sense of what to expect for the product.
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𝘼𝙣𝙩𝙞𝙦𝙪𝙚 𝙋𝙡𝙖𝙨𝙩𝙞𝙘 𝙏𝙧𝙖𝙙𝙚𝙧𝙨 𝙞𝙨 𝙫𝙚𝙧𝙮 𝙛𝙖𝙢𝙤𝙪𝙨 𝙛𝙤𝙧 𝙢𝙖𝙣𝙪𝙛𝙖𝙘𝙩𝙪𝙧𝙞𝙣𝙜 𝙩𝙝𝙚𝙞𝙧 𝙥𝙧𝙤𝙙𝙪𝙘𝙩𝙨. 𝙒𝙚 𝙝𝙖𝙫𝙚 𝙖𝙡𝙡 𝙩𝙝𝙚 𝙥𝙡𝙖𝙨𝙩𝙞𝙘 𝙜𝙧𝙖𝙣𝙪𝙡𝙚𝙨 𝙪𝙨𝙚𝙙 𝙞𝙣 𝙖𝙪𝙩𝙤𝙢𝙤𝙩𝙞𝙫𝙚 𝙖𝙣𝙙 𝙖𝙪𝙩𝙤 𝙥𝙖𝙧𝙩𝙨 𝙖𝙣𝙙 𝙖𝙡𝙡 𝙩𝙝𝙚 𝙛𝙖𝙢𝙤𝙪𝙨 𝙘𝙤𝙢𝙥𝙖𝙣𝙞𝙚𝙨 𝙗𝙪𝙮 𝙩𝙝𝙚 𝙜𝙧𝙖𝙣𝙪𝙡𝙚𝙨 𝙛𝙧𝙤𝙢 𝙪𝙨.
Over the 10 years, we have gained a strong foothold in the market due to our range's high quality, competitive prices, and time-lined delivery schedules.
1. Name : Siham Mohamed
Schools name: Haverstock school
2. Introduction
• This presentation will be about graphic style and I will be also
introducing different styles and talking about how it links to
graphic styles these are the 6 different styles I will be
discussing in this presentation about Colour Theory Hue
Lightness/value ,Saturation ,Monochromatic ,Complimentary.
Example:
colour theory is a practical guidance to colour mixing and it has
massive effect to the colour combination. Also there are categories
which are primary colours secondary colour and tertiary colours .
Colour has big impact on graphical style in games because it helps
the users change there mood and make them feel like there inside
the game and make the game look real so the users can enjoy the
game.
3. Cell shading
• Cell shadily Toon shading is a type of nonphotorealistic rendering designed to make flat
computer graphics appear to be 3-D. Celshading is often used to mimic the style of
a comic book or cartoon
• Cell-shading is one of the most important and
interesting way to present a video game
graphic done right, also it can make the entire
production the feel of a comic book.
4. Cell shading
• Game one
• Crackdown is a video game about
superhero's and what better way
to present superhero video game
then cell shading. It makes the
superhero’s have life and make
them look real and strong so
users can have some type of
connection with the game also
after cel shading the superhero's
it makes them look more darer
and mysterious.
5. Cell shading
• Game two
• Jet Set Radio kind of inspired all
other video games, its become a
cult classic in the years since. In
the game you have to paint
Tokyo in graffiti despite the
efforts of rival gangs and
aggressive law enforcement to
stop you. After this game came
out well we can say the world of
video game graphics was never
the same.
6. Cell shading
• Game three
• Borderlands, thanks to Celshading borderlands feels so real
and exciting you take control of
one several darkly violent comicbook characters are proceed to
go on a disturbing adventure
through a post apocalyptic world
and these kind of games you
need cel-shading to make it dark
and more real so users can feel
like they are actually there.
7. Cell shading
• The effect it has on the player experience is
that it makes them feel like they actually in
the game kind of surreal but its exciting and
very interesting knowing you could choose
this other life that we all know its not real but
the way the video game come across
sometimes you forget that this is a game by
the way its structured.
8. Cell shading
• Overall most of us can agree that Cel-shading
is very important in graphic game style the
advantages are that it could bring feelings and
excitement to the users and disadvantage
would be that some games doesn’t look right
when they use Cel-shading because of the
type of game it is.
9. Exaggeration
• Exaggeration are used in games to make it
look better then it actually is and it mostly
works its very important to exaggerate in
games to give us this feeling that its out of this
world when you playing game that you know
will never happen in real life gives you exciting
feelings special the characters when they are
exaggerate they make them look so unreal so
people feel different and strong in the game.
10. Exaggeration
• Game one resident evil is
clearly over exaggerated you
can tell by the characters
bodies and face, everything
about the game is
exaggerated, its not meant to
be real anyways its about
vampires and zombies when
did you see zombies that are
not over exaggerated
because its not real so this
works also the users would
expect something like that
when they buy a game.
11. Exaggeration
• Game two
• Afro Samurai the characters in
this video game are exaggerated
from their looks to their cloths
to their hair, what I mean by that
the characters don’t look real
there not meant to look real
people buy these kind of games
to feel specific way which makes
them feel out of this world all
the characters look unreal and
kind of fake.
12. Exaggeration
• Game three
• Battle Stadium D.O.N
characters are also
exaggerate they have
these big eyes and big
mouths that’s unrealistic
also the back grounds are
exaggerated because they
fight inside fire or sea or
sometimes in space.
13. Exaggeration
• Exaggeration is very important in the game
because most people play game to run away
from the real world and when people do this
specific style graphic and exaggerate the game
makes us feel like we have power knowing are
characters and real big or have big eyes or
really big head and mostly is the characters
that are exaggerated and where they fighting
or where they go.
14. Exaggeration
• This graphic style has big effect on users
because it makes people feel like their not in
normal world anymore and that’s what game
supposed help you do and it will give them
this experience where they travel to another
place and this graphic style is only used in
some games not all games and its very
important in the video game industry.
15. Photorealism
• Photorealism is the genre of painting based
on using cameras and photographs to gather
visual information and then from this creating
a painting that appears to be photographic
and real.
16. Photorealism
• Game one
• American Idol is good
example of photorealism
because the artists look real
they have the real judges real
humans faces you can tell that
they don’t look exactly like
the ones you see on TV but
they did good job imitating
the real show because all the
characters look so real.
17. Photorealism
• Game two
• FIFA is second good example
its imitated from the real world
they have the characters real
faces and names they have the
stadiums and everything they
need to make it real, so many
people would say that it looks
realistic and that why people
like it and buy the game.
18. Photorealism
• Game three is Grand Theft
Auto V this game is one of the
most known games of our
generation people seem to
love it and photorealism plays
big part in this game because
everything in this game looks
so real from characters to
houses to cars its meant to
feel like that and make the
player feel like there their In
action.
19. Photorealism
• This has big effect on the users because it
makes it looks so real and some video games
players love those things that fact they could
play something like FIFA that they wouldn’t do
in real life photorealism helps all the video
gamers to get that feeling also games like GTA
which you could do anything in the city and
have characters that looks so real.
20. Photorealism
• Overall I think its good to use photorealism in
video games because some people like to play
games that look real and that’s mostly older
people that play those kind of games and if
you realise that most games use photorealism
become really successful.
21. Abstraction
• Abstraction is a process by which concepts are
derived from the usage and classification of
literal, first principles, or other methods. "An
abstraction" is the product of this process—a
concept that acts as a super-categorical noun
for all subordinate concepts, and connects any
related concepts as a group, field, or category.
22. Abstraction
• Game one rymdkapsel
• Rymdkapsel is
a minimalist real-time
strategy video game by
Grapefrukt for PlayStation
Mobile. It was released on
May 7, 2013 is abstraction
game and it got great
feedbacks many users
enjoyed the game.
23. Abstraction
• Game two Starseed pilgrim
• "Starseed Pilgrim is a game
about tending a symphonic
garden, exploring space,
and embracing fate.in this
game You are an explorer,
discovering new places, new
rules, and new fascinations.
The universe is bigger than
you know.
24. Abstraction
• Game three hundreds
• The Hundreds was originally founded
in Los Angeles in 2003. Now sold
worldwide, including 4 of its own
flagship[2] stores across the States, The
Hundreds has expanded beyond
apparel, accessories and headgear to a
print magazine, a footwear collection
and eyewear line. It aslo had great
feedbacks from the public and many
users worldwide enjoyed the game.
25. Abstraction
• Many game players enjoy playing Abstraction
games is much easier to play even doe its hard
sometimes to tell what something's are, for
example if there's spaceship killing car it wont
look like spaceship or car it will be something
totally different that’s why users like to play it.
26. Abstraction
• abstraction was used when the game industry
started because they didn’t have the
technology and the photorealism to use on
games but now they do, but still some people
prefer and find abstraction games easier.