This presentation summarizes the results of the author's research to help develop concept art sketches and the final product for their game. The author conducted three types of research: creating a mood board and mind map to brainstorm ideas, researching games with similar graphical styles to compare to their own game, and distributing a questionnaire to gather additional public feedback. The questionnaire provided useful information about preferred settings, art styles, focus areas, weapons, enemy types, sounds, protagonists, objectives, and graphical violence for the game. This feedback helped the author decide on key design elements for their concept art such as using a photorealistic style, focusing on weapons, including a shotgun, and depicting dismembered body parts.