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TYPES OF CAMERA
ANGLES, SHOTS AND
MOVEMENTS
CLOSE UP SHOT
Close up shots are used to show an
object in such detail that it blurs the
background around the image. It can be
used in film and media where the actors
are close up to the screen which gives
the audience a feeling that they are
involved in what is happening. It could
also add emphasis and importance to
the scene, the object or person that the
close up shot is taken of being the focal
point.
HIGH ANGLE SHOT
A high-angle shot is a cinematic
technique where the camera looks
down on the subject from a high
angle and the point of focus often
gets "swallowed up." Giving them an
appearance of being small and
insignificant, It is usually used in
media when the aim is to show that
something is more powerful than the
subject and also make them seem
vulnerable or chicken when applied
with the correct mood, setting, and
effects.
LOW ANGLE SHOT
In cinematography, a low-angle
shot, is a shot from a camera
angle positioned low on the
vertical axis, anywhere below the
eye line, looking up. Sometimes, it
is even directly below the subject's
feet. Psychologically, the effect of
the low-angle shot is that it makes
the subject look strong and
powerful.
DUTCH TILT SHOT
A Dutch tilt is a camera shot in
which the camera angle is
deliberately slanted to one side.
This can be used for dramatic
effect and helps portray unease,
disorientation, frantic or
desperate action, intoxication,
madness, etc.
EYE-LEVEL SHOT
An eyelevel angle is the one in
which the camera is placed at
the subject’s height, so if the
actor is looking at the lens, he
wouldn’t have to look up or
down. Eyelevel shots are
incredibly common because
they are neutral. They often
have no dramatic power
whatsoever, thus they are ideal
for romantic comedies and
news casting.
LONG SHOT
This is the most difficult to categorise precisely, but
is generally one which shows the image as
approximately "life" size i.e. corresponding to the
real distance between the audience and the screen
in a cinema (the figure of a man would appear as six
feet tall). This category includes the FULL SHOT
showing the entire human body, with the head near
the top of the frame and the feet near the bottom.
While the focus is on characters, plenty of
background detail still emerges: we can tell the
coffins on the right are in a Western-style setting, for
instance.
EXTREME LONG SHOT
This can be taken from as much as a
quarter of a mile away, and is
generally used as a scene-setting,
establishing shot. It normally shows
an EXTERIOR, e.g. the outside of a
building, or a landscape, and is often
used to show scenes of thrilling action
e.g. in a war film or disaster movie.
There will be very little detail visible in
the shot, it's meant to give a general
impression rather than specific
information.
MEDIUM SHOT
Contains a figure from the knees/waist up and is
normally used for dialogue scenes, or to show
some detail of action. Variations on this include the
TWO SHOT (containing two figures from the waist
up) and the THREE SHOT (contains 3 figures) Any
more than three figures and the shot tends to
become a long shot. Background detail is minimal,
probably because location has been established
earlier in the scene - the audience already know
where they are and now want to focus on dialogue
and character interaction. Another variation in this
category is the OVER-THE-SHOULDER-SHOT,
which positions the camera behind one figure,
revealing the other figure, and part of the first
figure's back, head and shoulder.
AERIAL SHOT
An exciting variation of a crane shot,
usually taken from a helicopter. This
is often used at the beginning of a
film, in order to establish setting and
movement. A helicopter is like a
particularly flexible sort of crane - it
can go anywhere, keep up with
anything, move in and out of a scene,
and convey real drama and
exhilaration — so long as you don't
need to get too close to your actors
or use location sound with the shots.
BIRD’S EYE VIEW
This shows a scene from directly
overhead, a very unnatural and strange
angle. Familiar objects viewed from this
angle might seem totally unrecognisable
at first (umbrellas in a crowd, dancers'
legs). This shot does, however, put the
audience in a godlike position, looking
down on the action. People can be made
to look insignificant, ant-like, part of a
wider scheme of things.
CAMERA MOVEMENT: PANS
& TILTS
1. Pans
A movement which scans a scene
horizontally. The camera is placed on
a tripod, which operates as a
stationary axis point as the camera is
turned, often to follow a moving object
which is kept in the middle of the
frame.
2. Tilts
A movement which scans a scene
vertically, otherwise similar to a pan.
CAMERA MOVEMENT: DOLLY
SHOTS
Sometimes called trucking or tracking shots.
The camera is placed on a moving vehicle and
moves alongside the action, generally following
a moving figure or object. Complicated dolly
shots will involve a track being laid on set for
the camera to follow, hence the name. The
camera might be mounted on a car, a plane, or
even a shopping trolley (good method for
independent film-makers looking to save
money). A dolly shot may be a good way of
portraying movement, the journey of a
character for instance, or for moving from a
long shot to a close-up, gradually focusing the
audience on a particular object or character.
CAMERA MOVEMENT: CRANE
SHOTS
Similar to dolly shots. A crane (or jib),
is a large, heavy piece of equipment,
but is a useful way of moving a
camera - it can move up, down, left,
right, swooping in on action or moving
diagonally out of it. The camera
operator and camera are counter-
balanced by a heavy weight, and trust
their safety to a skilled crane/jib
operator.
CAMERA MOVEMENT: HAND HELD
SHOTS
The hand-held movie camera first saw widespread use during World War
II, when news reporters took their windup Arriflexes and Eyemos into the
heat of battle, producing some of the most arresting footage of the
twentieth century. After the war, it took a while for commercially produced
movies to catch up, and documentary makers led the way, demanding
the production of smaller, lighter cameras that could be moved in and out
of a scene with speed, producing a "fly-on-the-wall" effect. This aesthetic
took a while to catch on with mainstream Hollywood, as it gives a jerky,
ragged effect, totally at odds with the organised smoothness of a dolly
shot. The Steadicam (a heavy contraption which is attached a camera to
an operator by a harness. The camera is stabilized so it moves
independently) was debuted in Marathon Man (1976), bringing a new
smoothness to hand held camera movement and has been used to great
effect in movies and TV shows ever since. Hand held cameras denote a
certain kind of gritty realism, and they can make the audience feel as
though they are part of a scene, rather than viewing it from a detached,
frozen position.
ZOOM LENSES
A zoom lens contains a mechanism that changes the
magnification of an image. On a still camera, this means that
the photographer can get a 'close up' shot while still being
some distance from the subject. A video zoom lens can
change the position of the audience, either very quickly (a
smash zoom) or slowly, without moving the camera an inch,
thus saving a lot of time and trouble. The drawbacks to zoom
use include the fact that while a dolly shot involves a steady
movement similar to the focusing change in the human eye,
the zoom lens tends to be jerky (unless used very slowly) and
to distort an image, making objects appear closer together
than they really are. Zoom lenses are also drastically over-
used by many directors (including those holding palmcorders),
who try to give the impression of movement and excitement in
a scene where it does not exist. Use with caution - and a
tripod!

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typesofcameraangles-161216093843 2.pdf

  • 1. TYPES OF CAMERA ANGLES, SHOTS AND MOVEMENTS
  • 2. CLOSE UP SHOT Close up shots are used to show an object in such detail that it blurs the background around the image. It can be used in film and media where the actors are close up to the screen which gives the audience a feeling that they are involved in what is happening. It could also add emphasis and importance to the scene, the object or person that the close up shot is taken of being the focal point.
  • 3. HIGH ANGLE SHOT A high-angle shot is a cinematic technique where the camera looks down on the subject from a high angle and the point of focus often gets "swallowed up." Giving them an appearance of being small and insignificant, It is usually used in media when the aim is to show that something is more powerful than the subject and also make them seem vulnerable or chicken when applied with the correct mood, setting, and effects.
  • 4. LOW ANGLE SHOT In cinematography, a low-angle shot, is a shot from a camera angle positioned low on the vertical axis, anywhere below the eye line, looking up. Sometimes, it is even directly below the subject's feet. Psychologically, the effect of the low-angle shot is that it makes the subject look strong and powerful.
  • 5. DUTCH TILT SHOT A Dutch tilt is a camera shot in which the camera angle is deliberately slanted to one side. This can be used for dramatic effect and helps portray unease, disorientation, frantic or desperate action, intoxication, madness, etc.
  • 6. EYE-LEVEL SHOT An eyelevel angle is the one in which the camera is placed at the subject’s height, so if the actor is looking at the lens, he wouldn’t have to look up or down. Eyelevel shots are incredibly common because they are neutral. They often have no dramatic power whatsoever, thus they are ideal for romantic comedies and news casting.
  • 7. LONG SHOT This is the most difficult to categorise precisely, but is generally one which shows the image as approximately "life" size i.e. corresponding to the real distance between the audience and the screen in a cinema (the figure of a man would appear as six feet tall). This category includes the FULL SHOT showing the entire human body, with the head near the top of the frame and the feet near the bottom. While the focus is on characters, plenty of background detail still emerges: we can tell the coffins on the right are in a Western-style setting, for instance.
  • 8. EXTREME LONG SHOT This can be taken from as much as a quarter of a mile away, and is generally used as a scene-setting, establishing shot. It normally shows an EXTERIOR, e.g. the outside of a building, or a landscape, and is often used to show scenes of thrilling action e.g. in a war film or disaster movie. There will be very little detail visible in the shot, it's meant to give a general impression rather than specific information.
  • 9. MEDIUM SHOT Contains a figure from the knees/waist up and is normally used for dialogue scenes, or to show some detail of action. Variations on this include the TWO SHOT (containing two figures from the waist up) and the THREE SHOT (contains 3 figures) Any more than three figures and the shot tends to become a long shot. Background detail is minimal, probably because location has been established earlier in the scene - the audience already know where they are and now want to focus on dialogue and character interaction. Another variation in this category is the OVER-THE-SHOULDER-SHOT, which positions the camera behind one figure, revealing the other figure, and part of the first figure's back, head and shoulder.
  • 10. AERIAL SHOT An exciting variation of a crane shot, usually taken from a helicopter. This is often used at the beginning of a film, in order to establish setting and movement. A helicopter is like a particularly flexible sort of crane - it can go anywhere, keep up with anything, move in and out of a scene, and convey real drama and exhilaration — so long as you don't need to get too close to your actors or use location sound with the shots.
  • 11. BIRD’S EYE VIEW This shows a scene from directly overhead, a very unnatural and strange angle. Familiar objects viewed from this angle might seem totally unrecognisable at first (umbrellas in a crowd, dancers' legs). This shot does, however, put the audience in a godlike position, looking down on the action. People can be made to look insignificant, ant-like, part of a wider scheme of things.
  • 12. CAMERA MOVEMENT: PANS & TILTS 1. Pans A movement which scans a scene horizontally. The camera is placed on a tripod, which operates as a stationary axis point as the camera is turned, often to follow a moving object which is kept in the middle of the frame. 2. Tilts A movement which scans a scene vertically, otherwise similar to a pan.
  • 13. CAMERA MOVEMENT: DOLLY SHOTS Sometimes called trucking or tracking shots. The camera is placed on a moving vehicle and moves alongside the action, generally following a moving figure or object. Complicated dolly shots will involve a track being laid on set for the camera to follow, hence the name. The camera might be mounted on a car, a plane, or even a shopping trolley (good method for independent film-makers looking to save money). A dolly shot may be a good way of portraying movement, the journey of a character for instance, or for moving from a long shot to a close-up, gradually focusing the audience on a particular object or character.
  • 14. CAMERA MOVEMENT: CRANE SHOTS Similar to dolly shots. A crane (or jib), is a large, heavy piece of equipment, but is a useful way of moving a camera - it can move up, down, left, right, swooping in on action or moving diagonally out of it. The camera operator and camera are counter- balanced by a heavy weight, and trust their safety to a skilled crane/jib operator.
  • 15. CAMERA MOVEMENT: HAND HELD SHOTS The hand-held movie camera first saw widespread use during World War II, when news reporters took their windup Arriflexes and Eyemos into the heat of battle, producing some of the most arresting footage of the twentieth century. After the war, it took a while for commercially produced movies to catch up, and documentary makers led the way, demanding the production of smaller, lighter cameras that could be moved in and out of a scene with speed, producing a "fly-on-the-wall" effect. This aesthetic took a while to catch on with mainstream Hollywood, as it gives a jerky, ragged effect, totally at odds with the organised smoothness of a dolly shot. The Steadicam (a heavy contraption which is attached a camera to an operator by a harness. The camera is stabilized so it moves independently) was debuted in Marathon Man (1976), bringing a new smoothness to hand held camera movement and has been used to great effect in movies and TV shows ever since. Hand held cameras denote a certain kind of gritty realism, and they can make the audience feel as though they are part of a scene, rather than viewing it from a detached, frozen position.
  • 16. ZOOM LENSES A zoom lens contains a mechanism that changes the magnification of an image. On a still camera, this means that the photographer can get a 'close up' shot while still being some distance from the subject. A video zoom lens can change the position of the audience, either very quickly (a smash zoom) or slowly, without moving the camera an inch, thus saving a lot of time and trouble. The drawbacks to zoom use include the fact that while a dolly shot involves a steady movement similar to the focusing change in the human eye, the zoom lens tends to be jerky (unless used very slowly) and to distort an image, making objects appear closer together than they really are. Zoom lenses are also drastically over- used by many directors (including those holding palmcorders), who try to give the impression of movement and excitement in a scene where it does not exist. Use with caution - and a tripod!