This slide was presented for the fulfillment of the course Bachelor in Information Management, Affiliated to TU, Kathmandu Nepal at Thames International College, Old-Baneshwor, KTM, Nepal.
Collaborative Economy: A possible bridge from the old to the new economy? Thomas Doennebrink
Presentation @ inauguration of the 1. Seats2Meet location in Berlin on the 17.07.2014.
Attempt to describe and contrast characteristics and features of an old and a new economy (society/paradigm) and discuss the question whether the Share/Collaborative Economy could be a possible bridge and means of transformation from the former to the later (slides 14 - 24).
Preceded by slides dealing with the components, aspects and implication of the collaborative economy and concluding with slides explaining OuiShare.
Other speakers:
Felix Weth (CEO fairnopoly) about cooperative 2.0 &
Ronald van den Hoff (CEO Seats2Meet) about Society 3.0
Old Economy vs. New Economy. Keynote speech at the annual EUKN EGTC ConferenceThomas Doennebrink
Keynote @Conference on the Civic Economy - Time to get ready Organized by European Urban Knowledge Network (EUKN) in cooperation with the municipality of Amsterdam & Pakhuis de Zwijger. Amsterdam 20.10.2014.
This #PlatformCoopBerlin report comprises an introduction into the notion of platform cooperativism, references and links to main activists, activities and further readings. You’ll also find a report on the first #platformCoopBerlin meet-up in Berlin on the 04.03.2016, including a transcript of Michel Bauwen’s speech at this gathering. This article might be useful for whoever wants to get a basic or better understanding of platform cooperativism. People intending to organise a #PlatformCoopX meetup in their own city or researching about the subject will also find helpful information, links and contacts
Introductory lecture on the Collaborative Economy and attempt to embed into a...Thomas Doennebrink
45 min. lecture as kick-off event for a visitor programme tour of international journalists and academics in Germany on the topic of sharing and collaborative economy organised by the Goethe-Institute and on behalf of the German Federal Foreign Office. Lecture consists on three parts
1.) Introduction to the share- & collaborative economy (areas, developments, phases, drivers, (pre)conditions, collaborative a) consumption b) production c) finance d) learning & open everything, effects, etc.)
2. Attempt to embed into a wider context in form of a juxtaposition of old vs. new economy/society characteristics.
3. Look at the current status (quo) and current trends (quo vadis) of the collaborative economy (collaborative economy 1.0, UBER, AIRBNB et al., Uberisation, monoculture, platform capitalism, collaborative economy 3.0 (platform cooperativism et al.), front end vs. back.
Keynote on the 24.03. @Fourth Conference on Good Economy in Zagrep Croatia organized by ZMAG Green Network of Activist Groups. Sponsored by République Francaise, Rosa Luxemburg, Goethe Institut & Institut ZA Politicku Ekologiju.
Article about the keynote published in Croatian newspaper: http://www.vecernji.hr/gospodarstvo/napustamo-eru-konkurentnosti-i-ulazimo-u-eru-kolaborativnosti-1158925
Living in a Connected, Collaborative but “Dis-integrated” Society - Simone Ci...Simone Cicero
How is digital transformation impacting the potential of collaborative businesses? What does it really mean "collaborative economy"? This is just an expression of the transition towards a post industrial society!
This presentation was given as an opening of the first OuiShare Forum - OuiShare semestrial event for the corporates that want to understand how to transform to cope with the collaborative transformation and become players of change.
Inspiring Route - Do-it-yourself & the makers revolutionMarket Revolution
Do It Yourself and Makers Revolution is a contemporary subculture representing a technology-based extension of DIY culture that encourages invention and prototyping. This trend includes millions of people who are creating their self-made products and taking risks to start their own small businesses dedicated to marketing and selling of these products.
This report - part of the "Inspiring Route" project - analyses and understands the main themes related to Do It Yourself and Makers Revolution through stories, examples, numbers, case studies.
Collaborative Economy: A possible bridge from the old to the new economy? Thomas Doennebrink
Presentation @ inauguration of the 1. Seats2Meet location in Berlin on the 17.07.2014.
Attempt to describe and contrast characteristics and features of an old and a new economy (society/paradigm) and discuss the question whether the Share/Collaborative Economy could be a possible bridge and means of transformation from the former to the later (slides 14 - 24).
Preceded by slides dealing with the components, aspects and implication of the collaborative economy and concluding with slides explaining OuiShare.
Other speakers:
Felix Weth (CEO fairnopoly) about cooperative 2.0 &
Ronald van den Hoff (CEO Seats2Meet) about Society 3.0
Old Economy vs. New Economy. Keynote speech at the annual EUKN EGTC ConferenceThomas Doennebrink
Keynote @Conference on the Civic Economy - Time to get ready Organized by European Urban Knowledge Network (EUKN) in cooperation with the municipality of Amsterdam & Pakhuis de Zwijger. Amsterdam 20.10.2014.
This #PlatformCoopBerlin report comprises an introduction into the notion of platform cooperativism, references and links to main activists, activities and further readings. You’ll also find a report on the first #platformCoopBerlin meet-up in Berlin on the 04.03.2016, including a transcript of Michel Bauwen’s speech at this gathering. This article might be useful for whoever wants to get a basic or better understanding of platform cooperativism. People intending to organise a #PlatformCoopX meetup in their own city or researching about the subject will also find helpful information, links and contacts
Introductory lecture on the Collaborative Economy and attempt to embed into a...Thomas Doennebrink
45 min. lecture as kick-off event for a visitor programme tour of international journalists and academics in Germany on the topic of sharing and collaborative economy organised by the Goethe-Institute and on behalf of the German Federal Foreign Office. Lecture consists on three parts
1.) Introduction to the share- & collaborative economy (areas, developments, phases, drivers, (pre)conditions, collaborative a) consumption b) production c) finance d) learning & open everything, effects, etc.)
2. Attempt to embed into a wider context in form of a juxtaposition of old vs. new economy/society characteristics.
3. Look at the current status (quo) and current trends (quo vadis) of the collaborative economy (collaborative economy 1.0, UBER, AIRBNB et al., Uberisation, monoculture, platform capitalism, collaborative economy 3.0 (platform cooperativism et al.), front end vs. back.
Keynote on the 24.03. @Fourth Conference on Good Economy in Zagrep Croatia organized by ZMAG Green Network of Activist Groups. Sponsored by République Francaise, Rosa Luxemburg, Goethe Institut & Institut ZA Politicku Ekologiju.
Article about the keynote published in Croatian newspaper: http://www.vecernji.hr/gospodarstvo/napustamo-eru-konkurentnosti-i-ulazimo-u-eru-kolaborativnosti-1158925
Living in a Connected, Collaborative but “Dis-integrated” Society - Simone Ci...Simone Cicero
How is digital transformation impacting the potential of collaborative businesses? What does it really mean "collaborative economy"? This is just an expression of the transition towards a post industrial society!
This presentation was given as an opening of the first OuiShare Forum - OuiShare semestrial event for the corporates that want to understand how to transform to cope with the collaborative transformation and become players of change.
Inspiring Route - Do-it-yourself & the makers revolutionMarket Revolution
Do It Yourself and Makers Revolution is a contemporary subculture representing a technology-based extension of DIY culture that encourages invention and prototyping. This trend includes millions of people who are creating their self-made products and taking risks to start their own small businesses dedicated to marketing and selling of these products.
This report - part of the "Inspiring Route" project - analyses and understands the main themes related to Do It Yourself and Makers Revolution through stories, examples, numbers, case studies.
The Meaning of the Platform OrganizationSimone Cicero
Building organizations for the present-future means understanding that we need to trust humans, help them develop new capabilities and improve their performances, all through interactions, relationships and collaboration.
Connected Intelligence is relational and social, here's the real meaning of the Platform Organization.
This slide deck goes with the following post: bit.ly/PDT-POMeaning. I highly recommend you to read it together.
Please visit: www.platformdesigntoolkit.com for more insights on how to build your modern business and organization.
The Sharing Economy is about how the Internet enabled us more than ever to share almost anything. Sharing is part of our genes and today we share almost anything. This phenomenon, also called "collaborative consumption" is not new, but its growing faster than ever before.
Any brand in any sector should be aware of this new economy. In it lie threats. And opportunities for those who know how to change and alter their offering.
Personal Footprint Account – degrowth conference 2014 – open space presentationWilli Schroll
WHAT: Open space and interactive workshop in the perspective of foresight –
WHEN: September 4th, 2014 –
WHERE: International degrowth conference #4, Leipzig –
WHO: Willi Schroll, MA, Berlin
Talk at April 10th, 2014 – Agora, Berlin – IoTPeople Berlin
THIS TALK/PRESO IS ONLY COVERING A SMALL FRACTION OF THE STUDY!
Download links for the study:
English: http://de.slideshare.net/Z_punkt/z-punkt-studyconnectedreality2025englsingle
German: http://de.slideshare.net/Z_punkt/connected-reality-2025-einzelseiten-studie-deutsch-zpunkt
-----
The talk/preso is focussing on two topic fields:
(I) The 'Connected Markets 2025' examples
– to give the audience a glimpse with some first cases of today (weak signals).
(II) 'Challenges'
– with my personal point of view – to give an idea about the huge impact of the upcoming tech wave on economy and society.
-----
Some extracts of the slides of part II in this preso:
CHANCES + RISKS
Chances
Convenience, smartisation of everyday things, Smart Home, Smart City, Smart Mobility ...Business forecast: $ 19 trillion market (Cisco)
Risks
Complexity, security, privacy, business models, job market, economical system challenge ...
SYSTEMIC CHALLENGE
„In this new world, social capital is as important as financial capital, access trumps ownership, sustainability supersedes consumerism, cooperation ousts competition“Jeremy Rifkin
ENDANGERED HUMANITY?
In the context of massive technological transformations it is a key challenge in the 21st century to secure humaneness.
Societal debate and participatory process are necessities to find the path to a wishful future.
ONE TRILLION THINGS
Will there be one trillion connected things in 2025?
Soft connectivity scenario – visual tracking; – „cognitive cams“ recognize and track objects and states.
The Collaborative Economy is always depicted as a revolution coming from an increasing role of communities and collaboration: in reality, growing technology enablers give individuals totally new possibilities and potential and therefore the collaborative shift should be seen from this alternative, key point of view, that of leveraging the potential of ones, multiplied by platforms and collaborative processes.
In this process, modern capitalism encompasses the whole of te self in a natural evolution that was predicted by Karl Marx already. It's just cognitive capitalism and it's just starting.
The big question is: will this post-industrial capitalism evolve into... post-capitalism?
Context: https://medium.com/@meedabyte/that-s-cognitive-capitalism-baby-ee82d1966c72
[This presentation was originally given for a private event targeting banking and insurance providers]
AUTHOR: Willi Schroll, strategiclabs Berlin –
CONFERENCE: IoT Week – London 16th-20th June 2014 –
DATE: 18th June 2014 –
TRACK: Society –
HASHTAG: #IoTweek –
Please download the study "Connected Reality 2025" for free:
http://de.slideshare.net/Z_punkt/z-punkt-studyconnectedreality2025englsingle
OUTLINE of the presentation:
I. Foresight perspective on IoT and related drivers
II. IoT and the „Power of Social“
THESES
Thesis I: Most of IoT has as much to do with social relationships as it does with technology
Thesis II: Socio-centric analysis complementing the user‐centric standards
Thesis III: Network theory and Social Capital theory are essential perspectives to build a framework for IoT development/UXD
A dominant part of the slidedeck introduces the study "Connected Reality 2025".
The Living Bridges Planet community (facebook group of 6.800) is intended as an exemplification of applied Social Capital theory. Since 2012 a "network of networks" has been – including frequent video chats, peer2peer learning, knowledge flow, the spreading and the re-accumulation of the social capital form trust. This dynamics illustrates the "power of social".
Implications for IoT design and development are affecting the IoT research design and the assumptions / process design in product and service development. (See theses above)
http://de.slideshare.net/Z_punkt/z-punkt-studyconnectedreality2025englsingle
The Clothesline Paradox and the Sharing Economy (Keynote file)Tim O'Reilly
My keynote at OSCON 2012 in Portland, July 18, 2012. Focuses on the contribution of open source software to the economy, using the metaphor of "the clothesline paradox" first articulated by Steve Baer in CoEvolution Quarterly in 1975
Open Government - Keynote at DrupalCon, Munich 22.August 2012Anke Domscheit-Berg
I held this presentation at the European DrupalCon in Munich, 22nd of August. It provides an introduction to Open Government Strategies and many examples for top down open government but also for bottom up initiatives when governments are not opening up by themselves.
This presentation was held in English.
License: CC BY-NC-SA
Transformed media landscape - and how we can make best use of itcentrumcyfrowe
Presentation on key social trends related to digital technologies, presented at the infoactivism workshop organized by Centrum Cyfrowe Projekt: Polska for the Trust for Civil Society in Central and Eastern Europe.
Notes from the work of William Dutton, Charles Leadbeater, Don Tapscott, Clay Shirky, Lawrence Lessig and Yochai Benkler.
Presentation prepared for a discussion on main themes by 6 writers with my university supervisor (Birkbeck, University of London)
The working world is in a complete transformation. The processing factors are known. And the digital is a part of the problems :
- digital technologies transform the nature of any jobs that humans still do : jobs use computer more often, they are more abstract, and more mobile.
- Relationships and time are porous, and this porosity is all consuming.
- and recent studies have shown that robotics and smart systems will continue to destroy creative, service-related and skilled occupations.
Why are the transitions not easy ? This document presents 3 alternative models for work and employment organisation, work distribution and redistribution.
Are You Ready to Form Voltron? (June 2010)Ben Malbon
Ridiculously swift 10-minute introduction to T-shaped people and why they are important within integrated creative agencies. Presented on June 7th 2010 at the Boulder Digital Works 'Evolve' Event at the ADC in NY, as part of Internet Week.
In addition to sketching out why these hybrid people are so important in creating new forms of output, I briefly touch on the importance of the agency implementing the right kind of 'operating system' (the processes, values and culture within a company) if the fancy new 'software' is going to run smoothly.
The Meaning of the Platform OrganizationSimone Cicero
Building organizations for the present-future means understanding that we need to trust humans, help them develop new capabilities and improve their performances, all through interactions, relationships and collaboration.
Connected Intelligence is relational and social, here's the real meaning of the Platform Organization.
This slide deck goes with the following post: bit.ly/PDT-POMeaning. I highly recommend you to read it together.
Please visit: www.platformdesigntoolkit.com for more insights on how to build your modern business and organization.
The Sharing Economy is about how the Internet enabled us more than ever to share almost anything. Sharing is part of our genes and today we share almost anything. This phenomenon, also called "collaborative consumption" is not new, but its growing faster than ever before.
Any brand in any sector should be aware of this new economy. In it lie threats. And opportunities for those who know how to change and alter their offering.
Personal Footprint Account – degrowth conference 2014 – open space presentationWilli Schroll
WHAT: Open space and interactive workshop in the perspective of foresight –
WHEN: September 4th, 2014 –
WHERE: International degrowth conference #4, Leipzig –
WHO: Willi Schroll, MA, Berlin
Talk at April 10th, 2014 – Agora, Berlin – IoTPeople Berlin
THIS TALK/PRESO IS ONLY COVERING A SMALL FRACTION OF THE STUDY!
Download links for the study:
English: http://de.slideshare.net/Z_punkt/z-punkt-studyconnectedreality2025englsingle
German: http://de.slideshare.net/Z_punkt/connected-reality-2025-einzelseiten-studie-deutsch-zpunkt
-----
The talk/preso is focussing on two topic fields:
(I) The 'Connected Markets 2025' examples
– to give the audience a glimpse with some first cases of today (weak signals).
(II) 'Challenges'
– with my personal point of view – to give an idea about the huge impact of the upcoming tech wave on economy and society.
-----
Some extracts of the slides of part II in this preso:
CHANCES + RISKS
Chances
Convenience, smartisation of everyday things, Smart Home, Smart City, Smart Mobility ...Business forecast: $ 19 trillion market (Cisco)
Risks
Complexity, security, privacy, business models, job market, economical system challenge ...
SYSTEMIC CHALLENGE
„In this new world, social capital is as important as financial capital, access trumps ownership, sustainability supersedes consumerism, cooperation ousts competition“Jeremy Rifkin
ENDANGERED HUMANITY?
In the context of massive technological transformations it is a key challenge in the 21st century to secure humaneness.
Societal debate and participatory process are necessities to find the path to a wishful future.
ONE TRILLION THINGS
Will there be one trillion connected things in 2025?
Soft connectivity scenario – visual tracking; – „cognitive cams“ recognize and track objects and states.
The Collaborative Economy is always depicted as a revolution coming from an increasing role of communities and collaboration: in reality, growing technology enablers give individuals totally new possibilities and potential and therefore the collaborative shift should be seen from this alternative, key point of view, that of leveraging the potential of ones, multiplied by platforms and collaborative processes.
In this process, modern capitalism encompasses the whole of te self in a natural evolution that was predicted by Karl Marx already. It's just cognitive capitalism and it's just starting.
The big question is: will this post-industrial capitalism evolve into... post-capitalism?
Context: https://medium.com/@meedabyte/that-s-cognitive-capitalism-baby-ee82d1966c72
[This presentation was originally given for a private event targeting banking and insurance providers]
AUTHOR: Willi Schroll, strategiclabs Berlin –
CONFERENCE: IoT Week – London 16th-20th June 2014 –
DATE: 18th June 2014 –
TRACK: Society –
HASHTAG: #IoTweek –
Please download the study "Connected Reality 2025" for free:
http://de.slideshare.net/Z_punkt/z-punkt-studyconnectedreality2025englsingle
OUTLINE of the presentation:
I. Foresight perspective on IoT and related drivers
II. IoT and the „Power of Social“
THESES
Thesis I: Most of IoT has as much to do with social relationships as it does with technology
Thesis II: Socio-centric analysis complementing the user‐centric standards
Thesis III: Network theory and Social Capital theory are essential perspectives to build a framework for IoT development/UXD
A dominant part of the slidedeck introduces the study "Connected Reality 2025".
The Living Bridges Planet community (facebook group of 6.800) is intended as an exemplification of applied Social Capital theory. Since 2012 a "network of networks" has been – including frequent video chats, peer2peer learning, knowledge flow, the spreading and the re-accumulation of the social capital form trust. This dynamics illustrates the "power of social".
Implications for IoT design and development are affecting the IoT research design and the assumptions / process design in product and service development. (See theses above)
http://de.slideshare.net/Z_punkt/z-punkt-studyconnectedreality2025englsingle
The Clothesline Paradox and the Sharing Economy (Keynote file)Tim O'Reilly
My keynote at OSCON 2012 in Portland, July 18, 2012. Focuses on the contribution of open source software to the economy, using the metaphor of "the clothesline paradox" first articulated by Steve Baer in CoEvolution Quarterly in 1975
Open Government - Keynote at DrupalCon, Munich 22.August 2012Anke Domscheit-Berg
I held this presentation at the European DrupalCon in Munich, 22nd of August. It provides an introduction to Open Government Strategies and many examples for top down open government but also for bottom up initiatives when governments are not opening up by themselves.
This presentation was held in English.
License: CC BY-NC-SA
Transformed media landscape - and how we can make best use of itcentrumcyfrowe
Presentation on key social trends related to digital technologies, presented at the infoactivism workshop organized by Centrum Cyfrowe Projekt: Polska for the Trust for Civil Society in Central and Eastern Europe.
Notes from the work of William Dutton, Charles Leadbeater, Don Tapscott, Clay Shirky, Lawrence Lessig and Yochai Benkler.
Presentation prepared for a discussion on main themes by 6 writers with my university supervisor (Birkbeck, University of London)
The working world is in a complete transformation. The processing factors are known. And the digital is a part of the problems :
- digital technologies transform the nature of any jobs that humans still do : jobs use computer more often, they are more abstract, and more mobile.
- Relationships and time are porous, and this porosity is all consuming.
- and recent studies have shown that robotics and smart systems will continue to destroy creative, service-related and skilled occupations.
Why are the transitions not easy ? This document presents 3 alternative models for work and employment organisation, work distribution and redistribution.
Are You Ready to Form Voltron? (June 2010)Ben Malbon
Ridiculously swift 10-minute introduction to T-shaped people and why they are important within integrated creative agencies. Presented on June 7th 2010 at the Boulder Digital Works 'Evolve' Event at the ADC in NY, as part of Internet Week.
In addition to sketching out why these hybrid people are so important in creating new forms of output, I briefly touch on the importance of the agency implementing the right kind of 'operating system' (the processes, values and culture within a company) if the fancy new 'software' is going to run smoothly.
George konstantakis iot and product design360mnbsu
The Internet of Things (IoT) may be at the core of the next Industrial Revolution! The socioeconomic implications of IoT, in general, are astounding. As with all disruptive technology, there are threats and opportunities that must be understood by business leaders. How do these implications relate to the needs of manufacturing businesses and the human resources that are intertwined with them? How can Product Design address those needs? This closing session will explore these questions and offer solutions.
THE INTERNET OF THINGS AND HOW TO CONNECT IT
This presentation, delivered to the Denver Google Developer's Group on April 28 by Laurie Lamberth, has three parts.
A. IoT Overview. What it is, how it's connected, how big is the market, how fast is it growing
B. Not Your Father's Network. Overview of the new generation of machine-ceentric networks coming to market, why they are needed, what they look like and how they perform. Plus profiles of three new IOT networks (SIGFOX, LoRa, Weightless-N)
C. Not Your Father's Platform. Overview of the new generation of platforms cfour oming to market that blur the previous "bright line" between device and application management platforms. Plus profiles of three new IOT platforms (machineshop.io, Xively, Kii, ThingWorx)
Telecoms in a convergent world - Emerging issuesMartyn Taylor
Telecommunicationss in a convergent world; Big data and its implications; M2M and the Internet of Things; Digital content and video streaming; Growing use of strategic alliances
8 key tech trends in a post covid-19 world editedAhmed Banafa
COVID-19 has demonstrated the importance of digital readiness, which allows business and people’s life to continue as usual during pandemics.
Building the necessary infrastructure to support a digitized world and stay current in the latest technology will be essential for any business or countryto remain competitive in a post-COVID-19 world.
Cloud Computing at a Glance, the Vision of Cloud Computing, Defining a Cloud, A Closer Look, Cloud Computing Reference Model, Characteristics and Benefits, Challenges Ahead, Historical Developments. Virtualization: Introduction, Characteristics of Virtualized Environment, Taxonomy of Virtualization Techniques, Virtualization and Cloud computing, Pros and Cons of Virtualization, Technology Examples- VMware and Microsoft Hyper-V.
Next Generation Innovation Platform for Research and Economic Development in ...Ed Dodds
Eric Boyd, Internet2, Over the past 25 years, the modern Internet evolved in labs and dorms at R&E-enabled campuses, leading to the creation of large and successful companies such as Cisco, Mosaic, Facebook, Google, and Box. The pervasive bandwidth-rich environment found on campuses incubated technology development and enabled the creation of large scale early adopter communities that evolved into the Internet-centered commercial markets that exist today. The R&E Community has opportunity to once again serve as the laboratory for Internet innovation, and Internet2 is investing heavily in the resources needed by the R&E community to begin that new era of innovation. By recreating the bandwidth advantage historically held by R&E institutions and opening the network software stack to innovation, Internet2 seeks to create a new bandwidth-rich, programmable network for science, scholarship and service. This talk will cover Internet2's investment in the Network Development and Deployment Initiative (NDDI) in partnership with Indiana University and the Clean Slate Program at Stanford University. It will give details on the new opportunities for network innovation at R&E campuses enabled by the NDDI substrate, such as the recently launched Open Science, Services, and Scholarship Exchange (OS3E). It will also talk about how this creates an environment to support both scientific research and network research in labs and dorm rooms across the country and around the globe.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
2. PresentationSummary
• Thecomponents of Digital Economics
• Twelve theme of the new economy
• Theten technology shift
• TheInternet Economy and its indicators
• E-commerceand Digital Economy
5. 1. Knowledge
• Information Technology enables an economy based on knowledge
• Economy based on brain rather thanbrawn (intelligence)
• Rise of ArtificialIntelligence (AI) and other knowledge technologies
• knowledge is created by knowledge workers and by knowledge customers
7. 2. Digitization
• Age of Sand, racing through glass fibers
• Allinformation canbe represented as either 1 or 0
• Bits could be used to represent more and more types of information, such as graphs and
photographs
• Vast amounts of information can be squeezed or compressed and transmitted at the speed of
light.
• If a picture isworth a thousand words, the right multimedia document retrieved at the right
time is worth a thousand pictures.
8. 3. Virtualization
• Physical things canbe become virtual changing the metabolism of the economy
• Virtual ballotbox, Virtual bulletin board, Virtual business park, Virtual job, Virtual Reality and
others
10. 4. Molecularization
• The old corporation is being disaggregated
• Replaced bydynamic molecules and clusters of individuals and entities that form the basis of
economic activity
• Massbecomes molecular (based on the individual) in allaspects of economic and sociallife
• Massmedia -> Molecular
• Massproduction -> Molecular
11. 5. Integration/ Internetworking
• Integration molecules into clusters thatnetwork with others for the creation of wealth
• Internetworked Enterprise
• Style of networking from host computer
12. 6. Disintermediation
• Middleman functions between producers and consumers are being eliminated through
digital networks; e-commerce
• Changing the single pattern
• For instance: Musiciansand their producers won’t need recording companies, retail outlets,
or broadcasters when their music becomes a database entry on the Net.
13.
14. 7. Convergence
• Created by three converging industries that, in turn, provide the infrastructure for wealth
creation by all sectors
• Becoming the basis of allsectors
• Transform the arts, scientific research, education
16. 8. Innovation
• “Obsolete your ownproducts”
• For example; Microsoft technologist Ken Nickerson is proud to say that it was Microsoft
(with Windows 95) thatsucceeded in making obsolete the best-selling software of alltime,
Microsoft's own DOS.
17. 9. Prosumption
• The gap between consumers and producers blurs
• Massproduction is replaced bymass customization
• Producers must create specific product that reflect the requirements and tastes of individual
customers.
• Consumers are involved in the actualproduction process
18.
19. 10. Immediacy
• Becomes a key driver andvariable in economic activity andbusinesssuccess
• The new enterprise is a real time enterprise, which is continuously and immediately adjusting
to changing business conditions through information immediacy
• For instance; Electronic Data Interchange (EDI) – linking computer systems between
suppliers and their customers for purchase orders, invoices, billing, and record keeping,
companies cansave considerably over manual(nondigital) methods
20. 11. Globalization
• Driving the extension of technology
• To meet the demand of global consumers
• Global business need to be able to linkwith customers, suppliers, employees, and partners
throughout the world
• Boundary-less firms, global organization etc.
21. 12. Discordance
• Unpredicted social issues such as; privacy, access, quality of work life, quality of life etc. are
beginning to arise
• The nature of work and the requirements of the workforce in the digital economy are
fundamentally different
• The concept of labor is undergoing a radical redefinition
• The new economy is bringing high-paid, high-value jobs, but there is little job mobility
between old and new
22. The ten technology shift
1. From AnalogtoDigital
2. From Traditionalsemi-conductortoMicroprocessorTechnology
3. From Hostto client / server computing
4. From GardenPathBandwidthtoInformationGateway
5. From DumbAccessDevice to InformationApplication
6. From separatedata,text,voice andimage tomulti-media
7. From Proprietarytoopensystem
8. From DumbtoIntelligent Network
9. From CrafttoObject Computing
10. From GUI’s toMUIs, MOLEs,MUDs,MODs, AVATARsandVR(Virtual Reality)
23. 1. FromAnalogto Digital
• Digitization turns analog waves into a version of Morse codes consisting of dots and dashes
or of ones and zeroes.
• Started in 2002, when the world began storing more information in digital than in analog
format.
• In 2000, three-quarters of the world's information was stillin analogform. By 2007, allbut 6
percent had been preserved digitally.
25. 3. FromHostto client/ servercomputing
• Host:
• Any end device in a network.
• Can either be a server, a client or both.
• Server: A computer that has software that enables it to receive requests from a client and provide required services
e.g. email.
• Host computing:
• The master-and-slave relationship of terminals connected to host computers.
• Client/server computing:
• Business units work together in well-structured enterprises.
• Distributed computing on networked systems.
26. 4. FromGardenPath Bandwidth toInformationGateway
• If a plain old telephone service (POTS) is a garden path (in terms of how much information it
is able to carry) then the emerging technologies are equivalent to superhighways 1 mile and
16 miles wide respectively, an incredible advance in information-carrying capacity.
27. 5. FromDumbAccessDeviceto InformationApplication
• ‘Dumb' access devices (liketelevision) are becoming interactive, and thus more useful as
'information appliances.
• One can record, program, and view it at your convenience.
• The Internet has also allowed companies, such asAmazon.com, to learn a great deal about
their customers.
28. 6. Fromseparatedata,text, voiceand imageto multi-media
• Rather thanhave separate software programs and files for each information format, the
emerging technology will enable multimedia communications and interactions to take place
asa matter of routine.
• Technologies that used to work as separate technologies now share resources and interact
with each other synergistically.
29. 7. FromProprietaryto opensystem
• In 1984 Richard Stallman developed the 'free software'- software which could be copied by
others and made changes too as they pleased.
• Higher chances of innovation and development of the software in OSS.
• One of the most famous and successfulopen source software projects is Linux.
30. 8. FromDumbto IntelligentNetwork
• In1997, David Isenberg, then an AT&Tresearcher, published an article called Rise of the
Stupid Network.
• Concept of intelligent network with intelligent end-points is highly emerging.
• Data retrieval are done by specialized software programs called 'information agents rather
than by searching for information by using single purpose search procedures ('dumb'
networks).
31. 9. FromCraft to Object Computing
• Chunks of software are created instead of creating large and complex software programs.
• Enablesthe rapid assembly of software rather than its laborious crafting.
• Easyto maintain and modify existingcode as new objects can be created with small
differences to existing ones.
32. 10. From GUI’s to MUIs, MOLEs, MUDs, AVATARs and VR
• The standard graphic user interface (GUI) enabled a point-and-click-on-iconstype of user
interface.
• Replaced by much more compelling and flexible technologies -called multimedia user
interfaces (MUIs), multi-user domains (MUDs), and just plain virtual reality (VR).
35. Layer 1: Internet Infrastructure
Companies that manufacture or provide products and services that make up the Internet
network infrastructure includes:
• Internet backbone providers
• Internet service providers
• Networking hardware and software companies
• PC and Servermanufacturers
36. Layer 2: Internet and Network ApplicationsInfrastructure
Companies that manufacture or provide products and services necessary to carry out all
activities inthe digital market includes:
• Internet consultants
• Web serversoftware and otherInternet applications
• Multimedia applications
• Web developmentsoftware
• Search engine software
• Online training
37. Layer 3: Internet Intermediary
Companies that increase the efficiency of electronic markets by facilitatingthe meeting and
interaction of buyers and sellers via the World Wide Web and Internet includes:
• Marketmakers in vertical industries
• Online travel agents
• Online brokerages
• Content aggregators
• Portals/Content providers
• Internet ad brokers
38. Layer 4: Internet Commerce
Companies that generate product and service sales to consumers or businesses over the
Internet and World Wide Web.
• Online product sales
• Fee/subscription-based companies
• Online advertising
• Online travel providers
40. E-commerce
• a process of buying, selling, transferring, or exchanging products, services, and/or
information via electronic networks and computers
42. Benefits of E-commerce
• Benefits to organizations
• Global reach
• Cost reduction
• Improved customer relation
• Benefits to consumers
• More product and services
• Information availability
• Cheaper products and services
44. Digital Economy
• Refers to aneconomy that is based on digital computing technologies.
• It is alsosometimes calledthe Internet Economy, the New Economy, or Web Economy.
• Internet economy is made up of companies directly generating allor some part of their
revenues from Internet or Internet-related products and services.
• Examples: Cisco, Dell, IBM, HP, Oracle,Microsoft and Sun Microsystems.
45. Impact
• The confluence of two forces hascreated the Internet Economy- the Globalization of
business andthe Networking of information technology.
• It is widely accepted that the growth of the digital economy haswidespread impact on the
whole economy.
• Various attempts at categorizing the size of the impact on traditional sectors have been
made.
46. Conclusion
• Traditional firms are actively assessing how to respond to the change brought about by the
digital economy.
• For corporations, timing of their response is of the essence.
• Banksare trying to innovate and use digital tools to improve their traditional business.
• Governments are investing in infrastructure.
The Internetworked Enterprise will behave like the Internet, where everyone can participate and the total effort is greater than the sum of theparts.
If you've just developed a great product, your goal is to develop a better one that will make the first one obsolete. If you don't make it obsolete, someone else will.
In 1990, automobiles took six years from concept to production. Today they take two years. Hewlett-Packard's Computer Systems Organization chief WimRoelandts says that these days most of HP's revenues come from products that didn't exist a yearago.
'Open source software can be defined as software distributed under a licensing agreement which allows the source code (computer code) to be shared, viewed and modified by other users and organizations'. Proprietary software on the other hand in its mass distribution reserves all rights to the author except a license to run the software on the purchaser's computer6.