The document discusses Codename One's threading model and the Event Dispatch Thread (EDT). It explains that the EDT hides the native main thread across platforms to provide a consistent threading model. It describes three key methods: callSerially runs code on the next EDT cycle; callSeriallyAndWait blocks until the serial call completes; and invokeAndBlock stops the EDT and runs code in a new thread, restoring the EDT when complete. Developers are advised to minimize blocking the EDT and use these methods appropriately to maintain responsiveness while performing intensive operations.