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COLLABORATION DESIGN
PROJECT
Lighting Design
COLLABORATIONDESIGN PROJECT
Lighting Design

INTRO
Name

Group #

Role

Play

Callie
Boyette

09

Lighting
Designer

“Bus
Stop”
COLLABORATIONDESIGN PROJECT
Lighting Design

OBJECTIVES OF THE LIGHT
DESIGNER
Provide visibility.
Reveal shapes and forms.
Provide a focus onstage and create visual
compositions.
Assist in creating mood and reinforcing style.
Help establish time and place.
Establish a rhythm of visual movement.
Reinforce the central visual image, establish
visual information, or both.
COLLABORATIONDESIGN PROJECT
Lighting Design

LIGHT DESIGN OVERVIEW
LOCATION
cozy corner-restaurant in Hamilton Ohio
COLLABORATIONDESIGN PROJECT
Lighting Design

LIGHT DESIGN OVERVIEW

DATE
1957 early March
COLLABORATIONDESIGN PROJECT
Lighting Design

LIGHT DESIGN OVERVIEW
TIME: 1am to 5am
COLLABORATIONDESIGN PROJECT
Lighting Design

LIGHT DESIGN OVERVIEW
WEATHER
blizzard ragging outside
COLLABORATIONDESIGN PROJECT
Lighting Design

Visibility- OBJECTIVE
Provide illumination
Give audience visibility of characters
Balance light on actors and light on the set

Positioned above and in front
COLLABORATIONDESIGN PROJECT
Lighting Design

Visibility- BUS STOP
Position of Lights: on ceiling; above and in front of stage
Characters: gels used to make each characters hair
appear natural (blonde and brunette need different
lighting to achieve a natural look.
COLLABORATIONDESIGN PROJECT
Lighting Design

Shape and Form- OBJECTIVE
Enhance “world” going on in set
Provide lighting for set and the props

Mainly positioned from side, top & behind
COLLABORATIONDESIGN PROJECT
Lighting Design

Shape and Form- BUS STOP
LIGHTING ON:
Bar
Tables
Door
By telephone
Bathroom
*effect: shadows in the restaurant on the the actors creating a natural vibe
Include gels to highlight the colors of the objects but keep them remaining
natural looking. Use these lights at a slightly higher intensity when they are
part of the central action at that time
COLLABORATIONDESIGN PROJECT
Lighting Design

Focus &Composition- OBJECTIVE
Balances light on actors & on set/props
Light aimed at specific point
Keeps focus on central action

Light entire stage or small areas
COLLABORATIONDESIGN PROJECT
Lighting Design

Focus &Composition- BUS STOP
Main Point of Action: the bar
Other Areas: by the window, the door, and tables
--------------------------------------------------------Have beams of light on aimed on action areas the entire time

Focus on Cherie during her song
Control spill in front and behind actors so the audience does not get distracted
from the main action
Have more small areas of light then lighting entire set
Keep higher intensity light on main action
Make sure light covers all areas characters are positioned in so they don’t go past
edges of light
COLLABORATIONDESIGN PROJECT
Lighting Design

Mood and Style- OBJECTIVE
Use light to set mood of scene
Can manipulate audiences reaction
Indicates if play is realistic or unrealistic
COLLABORATIONDESIGN PROJECT
Lighting Design

Mood and Style- BUS STOP
ACT 1
I. Mood

ACT 2
I. Mood

ACT 3
I. Mood

A. Feeling:

A. Feeling:

A. Feeling:

1)

1)

1)

2)

3)

cozy, warm, safe
feeling inside
restaurant
which is and
escape from the
blizzard
Dim lighting

Various intense
moments have fast
but not
overwhelming
changes in color
then returning to
normal to intensify
the audiences
emotion

2)

sunrise
approachin
g
Conclusion
of play
COLLABORATIONDESIGN PROJECT
Lighting Design

Mood and Style- BUS STOP
Style
Soft light on Elma as she looks out the window
Gels matching the color of Cherie’s attire to accentuate them
(like her nail polish, jacket, etc.)

Dim small lights on tables and over bar to highlight the area
COLLABORATIONDESIGN PROJECT
Lighting Design

Time and Place- OBJECTIVE
Involves Color, shadow, intensity
Conveys
-time of day
-season
-location
-etc.
COLLABORATIONDESIGN PROJECT
Lighting Design

Time and Place- BUS STOP
Act 1 and 2Scene Summary
Location: restaurant
Time of Day: night
Weather: blizzard raging

Outside Lighting
Placement: above windows and door
Intensity:Dimmers on low to produce dark light to give appearance ofnight time; produces natural appearance by
casting shadows on actors
Color: use of other dark shaded gels to give appearance of blizzard

Inside Lighting
Placement: above bar and tables
Intensity: Dimmers on medium to produce natural light and contrast to outside light
Color: use of warm shades to produce the cozy, safe feeling of shelter from the blizzard
COLLABORATIONDESIGN PROJECT
Lighting Design

Time and Place- BUS STOP
Act 3 Scene Summary
Location: restaurant
Time of Day: night
Weather: blizzard passing

Outside Lighting
Placement: above windows and door
Intensity:Dimmers on low to medium to produce early morning light
Color:use of dark shaded gels to give appearance of blizzard still going on and red, orange, and/or yellow gels to give
the appearance of sunrise

Inside Lighting
Placement: above bar and tables; on floors to create shadow of rising sun
Intensity: Dimmers on low to medium to produce natural light
Color: use of warm, bright shades to produce cozy, safe feeling of shelter from blizzard that is starting calm
COLLABORATIONDESIGN PROJECT
Lighting Design

Rhythm- OBJECTIVE
Movement of the play

Provides natural transitions of the scenes
COLLABORATIONDESIGN PROJECT
Lighting Design

Rhythm- BUS STOP
ACT 1: medium length light transitions to
make introduction of characters but not give
the feel of intense action

Act 2: fast light transitions to give the
feel of rising action

Act 3:slightly slower length light
transitions than in ACT 1 to give the feel of
the end of the rising action, morning
approaching, and the play concluding
COLLABORATIONDESIGN PROJECT
Lighting Design

Rhythm- BUS STOP
INTENSE ACTION: fast length light transitions to cause
tension and suspense

EMOTIONAL/ROMANTIC MOMENTS: slow
light transitions to give deep feeling of emotion; allows
audience to process the event
COLLABORATIONDESIGN PROJECT
Lighting Design

Central Visual Image- OBJECTIVE
Area of focus throughout play

Highlights the area the audience should
focus on
Higher intensity light
COLLABORATIONDESIGN PROJECT
Lighting Design

Central Visual Image- BUS STOP
Center of attention follows the
conversation among characters
and only shifts when important
action occurs in another place

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Thea project final

  • 2. COLLABORATIONDESIGN PROJECT Lighting Design INTRO Name Group # Role Play Callie Boyette 09 Lighting Designer “Bus Stop”
  • 3. COLLABORATIONDESIGN PROJECT Lighting Design OBJECTIVES OF THE LIGHT DESIGNER Provide visibility. Reveal shapes and forms. Provide a focus onstage and create visual compositions. Assist in creating mood and reinforcing style. Help establish time and place. Establish a rhythm of visual movement. Reinforce the central visual image, establish visual information, or both.
  • 4. COLLABORATIONDESIGN PROJECT Lighting Design LIGHT DESIGN OVERVIEW LOCATION cozy corner-restaurant in Hamilton Ohio
  • 5. COLLABORATIONDESIGN PROJECT Lighting Design LIGHT DESIGN OVERVIEW DATE 1957 early March
  • 6. COLLABORATIONDESIGN PROJECT Lighting Design LIGHT DESIGN OVERVIEW TIME: 1am to 5am
  • 7. COLLABORATIONDESIGN PROJECT Lighting Design LIGHT DESIGN OVERVIEW WEATHER blizzard ragging outside
  • 8. COLLABORATIONDESIGN PROJECT Lighting Design Visibility- OBJECTIVE Provide illumination Give audience visibility of characters Balance light on actors and light on the set Positioned above and in front
  • 9. COLLABORATIONDESIGN PROJECT Lighting Design Visibility- BUS STOP Position of Lights: on ceiling; above and in front of stage Characters: gels used to make each characters hair appear natural (blonde and brunette need different lighting to achieve a natural look.
  • 10. COLLABORATIONDESIGN PROJECT Lighting Design Shape and Form- OBJECTIVE Enhance “world” going on in set Provide lighting for set and the props Mainly positioned from side, top & behind
  • 11. COLLABORATIONDESIGN PROJECT Lighting Design Shape and Form- BUS STOP LIGHTING ON: Bar Tables Door By telephone Bathroom *effect: shadows in the restaurant on the the actors creating a natural vibe Include gels to highlight the colors of the objects but keep them remaining natural looking. Use these lights at a slightly higher intensity when they are part of the central action at that time
  • 12. COLLABORATIONDESIGN PROJECT Lighting Design Focus &Composition- OBJECTIVE Balances light on actors & on set/props Light aimed at specific point Keeps focus on central action Light entire stage or small areas
  • 13. COLLABORATIONDESIGN PROJECT Lighting Design Focus &Composition- BUS STOP Main Point of Action: the bar Other Areas: by the window, the door, and tables --------------------------------------------------------Have beams of light on aimed on action areas the entire time Focus on Cherie during her song Control spill in front and behind actors so the audience does not get distracted from the main action Have more small areas of light then lighting entire set Keep higher intensity light on main action Make sure light covers all areas characters are positioned in so they don’t go past edges of light
  • 14. COLLABORATIONDESIGN PROJECT Lighting Design Mood and Style- OBJECTIVE Use light to set mood of scene Can manipulate audiences reaction Indicates if play is realistic or unrealistic
  • 15. COLLABORATIONDESIGN PROJECT Lighting Design Mood and Style- BUS STOP ACT 1 I. Mood ACT 2 I. Mood ACT 3 I. Mood A. Feeling: A. Feeling: A. Feeling: 1) 1) 1) 2) 3) cozy, warm, safe feeling inside restaurant which is and escape from the blizzard Dim lighting Various intense moments have fast but not overwhelming changes in color then returning to normal to intensify the audiences emotion 2) sunrise approachin g Conclusion of play
  • 16. COLLABORATIONDESIGN PROJECT Lighting Design Mood and Style- BUS STOP Style Soft light on Elma as she looks out the window Gels matching the color of Cherie’s attire to accentuate them (like her nail polish, jacket, etc.) Dim small lights on tables and over bar to highlight the area
  • 17. COLLABORATIONDESIGN PROJECT Lighting Design Time and Place- OBJECTIVE Involves Color, shadow, intensity Conveys -time of day -season -location -etc.
  • 18. COLLABORATIONDESIGN PROJECT Lighting Design Time and Place- BUS STOP Act 1 and 2Scene Summary Location: restaurant Time of Day: night Weather: blizzard raging Outside Lighting Placement: above windows and door Intensity:Dimmers on low to produce dark light to give appearance ofnight time; produces natural appearance by casting shadows on actors Color: use of other dark shaded gels to give appearance of blizzard Inside Lighting Placement: above bar and tables Intensity: Dimmers on medium to produce natural light and contrast to outside light Color: use of warm shades to produce the cozy, safe feeling of shelter from the blizzard
  • 19. COLLABORATIONDESIGN PROJECT Lighting Design Time and Place- BUS STOP Act 3 Scene Summary Location: restaurant Time of Day: night Weather: blizzard passing Outside Lighting Placement: above windows and door Intensity:Dimmers on low to medium to produce early morning light Color:use of dark shaded gels to give appearance of blizzard still going on and red, orange, and/or yellow gels to give the appearance of sunrise Inside Lighting Placement: above bar and tables; on floors to create shadow of rising sun Intensity: Dimmers on low to medium to produce natural light Color: use of warm, bright shades to produce cozy, safe feeling of shelter from blizzard that is starting calm
  • 20. COLLABORATIONDESIGN PROJECT Lighting Design Rhythm- OBJECTIVE Movement of the play Provides natural transitions of the scenes
  • 21. COLLABORATIONDESIGN PROJECT Lighting Design Rhythm- BUS STOP ACT 1: medium length light transitions to make introduction of characters but not give the feel of intense action Act 2: fast light transitions to give the feel of rising action Act 3:slightly slower length light transitions than in ACT 1 to give the feel of the end of the rising action, morning approaching, and the play concluding
  • 22. COLLABORATIONDESIGN PROJECT Lighting Design Rhythm- BUS STOP INTENSE ACTION: fast length light transitions to cause tension and suspense EMOTIONAL/ROMANTIC MOMENTS: slow light transitions to give deep feeling of emotion; allows audience to process the event
  • 23. COLLABORATIONDESIGN PROJECT Lighting Design Central Visual Image- OBJECTIVE Area of focus throughout play Highlights the area the audience should focus on Higher intensity light
  • 24. COLLABORATIONDESIGN PROJECT Lighting Design Central Visual Image- BUS STOP Center of attention follows the conversation among characters and only shifts when important action occurs in another place