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The Learning City
Mirta Michilli
General Director, Fondazione Mondo Digitale
Presentation for Conference “Smart&Heart Cities,” 28 October 2015, Rome
What is a Learning City?
Beijing Declaration on Building Learning Cities (2013)
•We recognise that we live in a complex, fast-changing world where social,
economic and political norms are constantly redefined. Economic growth
and employment, urbanization, demographic change, scientific and
technological advances, cultural diversity and the need to maintain human
security and public safety represent just a few of the challenges to the
governance and sustainability of societies.
•We affirm that, in order to empower citizens – understood as all residents
of cities and communities – we must strive to give them access to and
encourage their use of a broad array of learning opportunities throughout
their lives.
(Conference Report from International Conference on Learning Cities. Lifelong Learning for All: Inclusion,
Prosperity and Sustainability in Cities, Beijing, 21–23 October 2013, p.23. Co-organized by UNESCO, the
Ministry of Education of China and Beijing Municipal Government). Report found
at:http://uil.unesco.org/fileadmin/keydocuments/LifelongLearning/en/Beijing_Conference_Report.pdf
Beijing Declaration on Building Learning Cities
What is a Learning City?
From: Conference Report from International Conference on Learning Cities.
Lifelong Learning for All: Inclusion, Prosperity and Sustainability in Cities, p.27
Only cities that
continue to learn,
like a complex but
unitary organism,
can really be
smart cities
Context of Learning Cities
NEETs – 2,287,000 youngsters
(25% of youth between 15 & 29 years old)
48.6% male & 51.4% female
17.6% school dropout (2012)
20.5% males
14.5% females
EU27 12.812.9 S&T university graduates per
1,000 residents aged 20-29 (2014)
EU27 – 16.8
29% of female and 18% of male
young people said the job found
did not match their studies
EDUCATION
Source. Martin (2012)
Note. Classification of work: creativity-oriented and routine-oriented: (a) physical routine (e.g. automotive parts assembly); (b) routine
services (e.g. file clerk, accountant, payroll officer); and (c) routine resources (e.g. coal miner)
Evolution of Routine-oriented Work and Creativity-oriented
Work in the USA (1901-2006)
Job Trends
Adecco Staffing US Survey on the State of the Economy and Employment (2013)
Lack of Alignment Between Education and Industry’s
Requested Workforce Skills
In Short … Complexity
(e.g., Irish Economy)
Inter-connections
Non-linearity Unpredictability
Chance
Uncertainty
Scores of Elements Volatility
Need for Nurturing Thinking and Attitudes
for Learning Cities
What?
How?
What? --- Need to Change Closed Thinking
What? --- Nurture Open Thinking and Attitudes
Curiosity
Experimenting
Research Alertness
Collaborazione
Relationships Happenstance
Motivation Aspirations
Passion
Self-efficacy
Flow State
“In the Zone”
Feeding the Internal Fire
Resilience and
Antifragility
Determination
What? --- Education for Life
Today
System
atic
NonSystematic
Standardized
Knowledge
Life Skills
(Key
Competences)
Values for
Responsible
Citizenship
VeryLittle +
Lifelong
Lifedeep
Lifewide
How? --- InnovationGym
WHAT IS IT?
 A physical-virtual environment for innovation and education for life
 A Gym for the experiential learning and practice of innovation at 360 degrees:
technological, social, and civic innovation
 A space open to the territory, the school world, industry, academia, the civic
society - that has young people as its pulsing core.
 A place where older and new professions meet and people can speak the
languages of traditional and digital fabrication, experimentation, and creativity in
order to exercise 21° century skills and stimulate professional growth and self-
entrepreneurship.
InnovationGym
Current InnovationGym Spaces/Functions
Phyrtual
Innovation Gym
Phyrtual
Innovation Gym
Self-awareness &
Orientation
Self-awareness &
Orientation
FabLabFabLab
Video LabVideo Lab
Immersive LabImmersive Lab
Robotics CentreRobotics Centre
Ideation
Problem-solving
& LSP
Ideation
Problem-solving
& LSP
Game LabGame Lab
Leadership &
Team- building
Leadership &
Team- building
InnovationGym Video
Inclusive Learning:
“Project Office of new Jobs”
(Funded by Google.org)
School Kids
8235 (6 month)
TARGET 15000 (total)
NEETs
2841 (6 months)
TARGET 10000 (total)
Makers720 (6 months)TARGET 1200 (total)
Officina dei Nuovi Lavori
(Office of New Jobs)
Inclusive Learning
World of School
World of Work
Mornings
Afternoons
Build Your World
Evenings
All Days
of the
Week
All Day
(09.00 to
23.00)
Working Towards
Build Your World
Evenings
Youth Accelerator through
Creative Weeks and Beyond for:
Co-projecting
Co-working
&
Co-innovating at 360o
Technological, Social, Civic Innovation
Thanks!
www.innovationgym.org
www.mondodigitale.org

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The Learning City

  • 1. The Learning City Mirta Michilli General Director, Fondazione Mondo Digitale Presentation for Conference “Smart&Heart Cities,” 28 October 2015, Rome
  • 2. What is a Learning City?
  • 3. Beijing Declaration on Building Learning Cities (2013) •We recognise that we live in a complex, fast-changing world where social, economic and political norms are constantly redefined. Economic growth and employment, urbanization, demographic change, scientific and technological advances, cultural diversity and the need to maintain human security and public safety represent just a few of the challenges to the governance and sustainability of societies. •We affirm that, in order to empower citizens – understood as all residents of cities and communities – we must strive to give them access to and encourage their use of a broad array of learning opportunities throughout their lives. (Conference Report from International Conference on Learning Cities. Lifelong Learning for All: Inclusion, Prosperity and Sustainability in Cities, Beijing, 21–23 October 2013, p.23. Co-organized by UNESCO, the Ministry of Education of China and Beijing Municipal Government). Report found at:http://uil.unesco.org/fileadmin/keydocuments/LifelongLearning/en/Beijing_Conference_Report.pdf
  • 4. Beijing Declaration on Building Learning Cities What is a Learning City? From: Conference Report from International Conference on Learning Cities. Lifelong Learning for All: Inclusion, Prosperity and Sustainability in Cities, p.27 Only cities that continue to learn, like a complex but unitary organism, can really be smart cities
  • 6. NEETs – 2,287,000 youngsters (25% of youth between 15 & 29 years old) 48.6% male & 51.4% female 17.6% school dropout (2012) 20.5% males 14.5% females EU27 12.812.9 S&T university graduates per 1,000 residents aged 20-29 (2014) EU27 – 16.8 29% of female and 18% of male young people said the job found did not match their studies EDUCATION
  • 7. Source. Martin (2012) Note. Classification of work: creativity-oriented and routine-oriented: (a) physical routine (e.g. automotive parts assembly); (b) routine services (e.g. file clerk, accountant, payroll officer); and (c) routine resources (e.g. coal miner) Evolution of Routine-oriented Work and Creativity-oriented Work in the USA (1901-2006) Job Trends
  • 8. Adecco Staffing US Survey on the State of the Economy and Employment (2013) Lack of Alignment Between Education and Industry’s Requested Workforce Skills
  • 9. In Short … Complexity (e.g., Irish Economy) Inter-connections Non-linearity Unpredictability Chance Uncertainty Scores of Elements Volatility
  • 10. Need for Nurturing Thinking and Attitudes for Learning Cities What? How?
  • 11. What? --- Need to Change Closed Thinking
  • 12. What? --- Nurture Open Thinking and Attitudes Curiosity Experimenting Research Alertness Collaborazione Relationships Happenstance Motivation Aspirations Passion Self-efficacy Flow State “In the Zone” Feeding the Internal Fire Resilience and Antifragility Determination
  • 13. What? --- Education for Life Today System atic NonSystematic Standardized Knowledge Life Skills (Key Competences) Values for Responsible Citizenship VeryLittle + Lifelong Lifedeep Lifewide
  • 15. WHAT IS IT?  A physical-virtual environment for innovation and education for life  A Gym for the experiential learning and practice of innovation at 360 degrees: technological, social, and civic innovation  A space open to the territory, the school world, industry, academia, the civic society - that has young people as its pulsing core.  A place where older and new professions meet and people can speak the languages of traditional and digital fabrication, experimentation, and creativity in order to exercise 21° century skills and stimulate professional growth and self- entrepreneurship. InnovationGym
  • 16. Current InnovationGym Spaces/Functions Phyrtual Innovation Gym Phyrtual Innovation Gym Self-awareness & Orientation Self-awareness & Orientation FabLabFabLab Video LabVideo Lab Immersive LabImmersive Lab Robotics CentreRobotics Centre Ideation Problem-solving & LSP Ideation Problem-solving & LSP Game LabGame Lab Leadership & Team- building Leadership & Team- building InnovationGym Video
  • 17. Inclusive Learning: “Project Office of new Jobs” (Funded by Google.org)
  • 18. School Kids 8235 (6 month) TARGET 15000 (total) NEETs 2841 (6 months) TARGET 10000 (total) Makers720 (6 months)TARGET 1200 (total) Officina dei Nuovi Lavori (Office of New Jobs) Inclusive Learning
  • 19. World of School World of Work Mornings Afternoons Build Your World Evenings All Days of the Week All Day (09.00 to 23.00) Working Towards
  • 20. Build Your World Evenings Youth Accelerator through Creative Weeks and Beyond for: Co-projecting Co-working & Co-innovating at 360o Technological, Social, Civic Innovation