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CONTENT
1. INTRODUCTION TO GAMING
2. GAME DEVELOPMENT
3. GAMING PLATFORMS
4. TYPES OF GAMES
5.ADVANTAGES AND
DISADVANTAGES
6. CONCLUSION
GAMES....????
GAMES ARE SET OF RESTRICTIVE
RULES THAT CREATES
AN ARTIFICIAL
CHALLENGE THAT REQIRES
SPECIFIC APPLICATION OF SKILL TO
SURMOUNT
AMAZING FACTS
1.The average gamer is not a teenage boy. The average gamer is 31 years
old and could be a man or woman. The largest bracket of gamers fall in the 36+
years old category, and 48% identify as female.
2. Robert Morris University, a private college in Chicago, offers the first
athletic scholarships to gamers The scholarship covers funding for half of the
recipient’s tuition, room and board.
3. Grand Theft Auto V is reported to have cost $265 million to produce.
Upon its release, the game gained $1 billion in sales in just three days.
4.Men and women buy video and computer games equally – 50% men,
50% women. That could make games one of the most egalitarian products in
the world.
5. A gamer abusively knifed in a cs1.6 game chased the one who knifed him for
7 month and stabbed in on his chest fortunately the victim survived
GAME
DEVELOPMENT
• Development team
• Designer
• Artist
• Programmer Level designer
• Sound engineer
• Tester
PRE-PRODUCTION
• High concept
• Pitch
• Concept
• Game design document
• Prototype
PRODUCTION
• Design
• Programming
• Level creation
• Art production
• Audio production
• Testing
OUTSOURCING
Several development disciplines, such as audio, dialogue, or
motion capture, occur for relatively short periods of time. Efficient
employment of these roles requires either large development
house with multiple simultaneous title production or outsourcing
from third-party vendors.[Employing personnel for these tasks full-
time is expensive so a majority of developers outsource a portion
of the work. Outsourcing plans are conceived during the pre-
production stage where the time and finances required for
outsourced work are estimated.
MARKETING
The game production has similar distribution methods to those of music
and film industries.[3
The publisher's marketing team targets the game for a specific market
and then advertises it. The team advises the developer on target
demographics and market trends,as well as suggests specific features.
The game is then advertised and the game's high concept is
incorporated into the promotional material, ranging from magazine ads
to TV spots. Communication between developer and marketing is
important
GAMING
PLATFORMS
A gaming Platform is really just a fancy
word for a system thats used to play games
on so you could class most computers as
gaming platforms as well as gaming
computers. Xbox 360 Ps3 and Wii are also
classed as a gaming platform.
PC AS A GAMING
PLATFORM
The PC (Personal Computer) is a highly
configurable and upgradable gaming
platform that, among home systems,
sports the widest variety of control
methods, largest library of games, and
cutting edge graphics and sound
CONSOLE AS GAMING
PLATFORM
A video game console is a device that
outputs a video signal or visual image to
display a video game. The term "video
game console" is used to distinguish a
console machine primarily designed for
consumers to use for playing video games
in contrast to arcade machines or home
computers
1.Keyboard-and-Mouse Is a
Better Controller Than
Any Other Controller
2.PCs Have Higher Graphics
Potential
3.PCs Are More Flexible and
Upgradable
4.PC Gamers Can Mod, and
Mods Make Your Games
Infinitely More Awesome
5.The Price Myth
1.Console games work out of
the box, every time
2.Consoles aren’t computers,
and that’s a good thing
3.Consoles get more
exclusives
4.They’re different beast
5.The CHEAPER Price
TYPES OF GAMES
Action
First-person shooters – Quake, Half-Life, UnReal Tournament
Third person games – In these games you see your avatar on the
screen, usually from behind
Fighting games – Ono-on-one combat with swords, fists and other
hand weapons
Action-adventures – Here the plots are more complex and the
obstacles are puzzles of one kind or another
Sports Games
Sports games are the best-selling genre on
consoles, surpassing even action games. The new
genre of extreme sports games – Tony Hawk and
others – have strongly boosted the popularity of this
perennial favorite. Game designers find this genre a
little less appealing because, after all, most of the
game is already designed.
Strategy and
War Games
These Real-time Strategy games (RTS) introduced time
pressure along with good sound effects and attractive
animation and opened up this market to a new generation of
enthusiastic players. Strategy games tend to require
complicated user interfaces, and for that reason they’re
mostly found on the PC
Vehicle Simulators
Vehicle simulators are games about driving or
flying – cars, motorcycles, civilian and military
aircraft, tanks and science-fiction vehicles all
qualify in this category. Even a game like Drakkan,
which is about flying around on a dragon, is
essentially a vehicle simulator. Some of them are
first-person and some are third-person, but most
are switchable between camera angles.
Open world games
Open world is a term for video games where a
player can move freely through a virtual world and
is given considerable freedom in regards to how or
when to approach objectives, as opposed to other
computer games that have a more linear structure
to its gameplay
ADVANTAGES OF
GAMING
IMPROVES REFLEXES
REDUCES STRESS
BETTER HAND EYE CO-ORDINATION
SOCIALIZING
INDUCING DECISIONS
IMPROVES LANGUAGE AND MATHS SKILL
EDUCATIONAL
DISTRACTS FROM PAIN
DISADVANTAGES OF
GAMING
Results in an Inactive social life
An unhealthy addiction
Makes you vulnerable to cyber crimes
Has an ill effect on education
Can cause depression
Can lead to insomnia
Creates tendency to skip meals
CONCLUDING
The Game
The Game

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The Game

  • 1.
  • 2. CONTENT 1. INTRODUCTION TO GAMING 2. GAME DEVELOPMENT 3. GAMING PLATFORMS 4. TYPES OF GAMES 5.ADVANTAGES AND DISADVANTAGES 6. CONCLUSION
  • 3. GAMES....???? GAMES ARE SET OF RESTRICTIVE RULES THAT CREATES AN ARTIFICIAL CHALLENGE THAT REQIRES SPECIFIC APPLICATION OF SKILL TO SURMOUNT
  • 4. AMAZING FACTS 1.The average gamer is not a teenage boy. The average gamer is 31 years old and could be a man or woman. The largest bracket of gamers fall in the 36+ years old category, and 48% identify as female. 2. Robert Morris University, a private college in Chicago, offers the first athletic scholarships to gamers The scholarship covers funding for half of the recipient’s tuition, room and board. 3. Grand Theft Auto V is reported to have cost $265 million to produce. Upon its release, the game gained $1 billion in sales in just three days. 4.Men and women buy video and computer games equally – 50% men, 50% women. That could make games one of the most egalitarian products in the world. 5. A gamer abusively knifed in a cs1.6 game chased the one who knifed him for 7 month and stabbed in on his chest fortunately the victim survived
  • 5. GAME DEVELOPMENT • Development team • Designer • Artist • Programmer Level designer • Sound engineer • Tester
  • 6. PRE-PRODUCTION • High concept • Pitch • Concept • Game design document • Prototype
  • 7. PRODUCTION • Design • Programming • Level creation • Art production • Audio production • Testing
  • 8. OUTSOURCING Several development disciplines, such as audio, dialogue, or motion capture, occur for relatively short periods of time. Efficient employment of these roles requires either large development house with multiple simultaneous title production or outsourcing from third-party vendors.[Employing personnel for these tasks full- time is expensive so a majority of developers outsource a portion of the work. Outsourcing plans are conceived during the pre- production stage where the time and finances required for outsourced work are estimated.
  • 9. MARKETING The game production has similar distribution methods to those of music and film industries.[3 The publisher's marketing team targets the game for a specific market and then advertises it. The team advises the developer on target demographics and market trends,as well as suggests specific features. The game is then advertised and the game's high concept is incorporated into the promotional material, ranging from magazine ads to TV spots. Communication between developer and marketing is important
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  • 11. GAMING PLATFORMS A gaming Platform is really just a fancy word for a system thats used to play games on so you could class most computers as gaming platforms as well as gaming computers. Xbox 360 Ps3 and Wii are also classed as a gaming platform.
  • 12. PC AS A GAMING PLATFORM The PC (Personal Computer) is a highly configurable and upgradable gaming platform that, among home systems, sports the widest variety of control methods, largest library of games, and cutting edge graphics and sound
  • 13. CONSOLE AS GAMING PLATFORM A video game console is a device that outputs a video signal or visual image to display a video game. The term "video game console" is used to distinguish a console machine primarily designed for consumers to use for playing video games in contrast to arcade machines or home computers
  • 14. 1.Keyboard-and-Mouse Is a Better Controller Than Any Other Controller 2.PCs Have Higher Graphics Potential 3.PCs Are More Flexible and Upgradable 4.PC Gamers Can Mod, and Mods Make Your Games Infinitely More Awesome 5.The Price Myth 1.Console games work out of the box, every time 2.Consoles aren’t computers, and that’s a good thing 3.Consoles get more exclusives 4.They’re different beast 5.The CHEAPER Price
  • 16. Action First-person shooters – Quake, Half-Life, UnReal Tournament Third person games – In these games you see your avatar on the screen, usually from behind Fighting games – Ono-on-one combat with swords, fists and other hand weapons Action-adventures – Here the plots are more complex and the obstacles are puzzles of one kind or another
  • 17. Sports Games Sports games are the best-selling genre on consoles, surpassing even action games. The new genre of extreme sports games – Tony Hawk and others – have strongly boosted the popularity of this perennial favorite. Game designers find this genre a little less appealing because, after all, most of the game is already designed.
  • 18. Strategy and War Games These Real-time Strategy games (RTS) introduced time pressure along with good sound effects and attractive animation and opened up this market to a new generation of enthusiastic players. Strategy games tend to require complicated user interfaces, and for that reason they’re mostly found on the PC
  • 19. Vehicle Simulators Vehicle simulators are games about driving or flying – cars, motorcycles, civilian and military aircraft, tanks and science-fiction vehicles all qualify in this category. Even a game like Drakkan, which is about flying around on a dragon, is essentially a vehicle simulator. Some of them are first-person and some are third-person, but most are switchable between camera angles.
  • 20. Open world games Open world is a term for video games where a player can move freely through a virtual world and is given considerable freedom in regards to how or when to approach objectives, as opposed to other computer games that have a more linear structure to its gameplay
  • 21. ADVANTAGES OF GAMING IMPROVES REFLEXES REDUCES STRESS BETTER HAND EYE CO-ORDINATION SOCIALIZING INDUCING DECISIONS IMPROVES LANGUAGE AND MATHS SKILL EDUCATIONAL DISTRACTS FROM PAIN
  • 22. DISADVANTAGES OF GAMING Results in an Inactive social life An unhealthy addiction Makes you vulnerable to cyber crimes Has an ill effect on education Can cause depression Can lead to insomnia Creates tendency to skip meals