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INTRODUCTION TO GAME DEVELOPMENT INDUSTRY
Who Am I? Marlin SUGAMA Co-Founder/ Producer Main Studios Game and Animation Developers
What is a game developer ? Software development + Entertainment Hardware Manufacturers Gamers Publishers Distributors Developer
Main Studios Productions
Main Studios Trailer
How do we make our money? Hardware Manufacturers Gamers Publishers Distributors Developer WORLD OF WARCRAFT® SUBSCRIBER BASE REACHES 11.5 MILLION WORLDWIDEWrath of the Lich King™ expansion fuels growth with record first-month sales of more than 4 million
How did it get so big?
Background Domination of  Coin-Operated Arcade Games Console Era Installed Game Multiplayer Online Games Mobile Games Era of Videogames Industry
Business Hardware Manufacturers Publishers Market Developer
Hardware Manufacturers Arcade Console Handheld
Seven Generations of Consoles 1 2 3 4 5 6 7
Business  Hardware Manufacturers Publishers Market Developer
Developers Cotage Studio Full Game Developers Outsourcing Contractor Original Licensed Conversion
Games Casual MMORPG Advergaming FPS Serious Puzzle Sport Side Scrolling Racing Action Mods Edugame Simulations
Business  Hardware Manufacturers Publishers Market Developer
Publishers ,[object Object]
Physical creation of the game (pressing discs)
Packaging
Press and analyst relations,[object Object]
Game Events
Publishers Started in 2002 by BolehNet with Nexia Online Grew in 2003 by Lyto with Ragnarok Online All publishers imported online games, mostly Korean Online Games All publishers located in Jakarta
Online Game Publishers
Game Developers ,[object Object]
Now there are 19 studios registered unofficially under IGDA Indonesia
Wide variety of videogame developers
Full game development and third-party outsourcing
Developing from multiplayer online game, web based casual games, Xbox games, to niche arcade games
Vary from 2 – 50 people/ studio,[object Object]
How to Start? Game developer related major Build skillbased on industry needs (local and international) Art Tech Biz Attitude Skill Knowledge COACHING COMPETITION
Game Developer Competitions Indonesia ICT Awards  ITB Digital Media Festival geMasTIK (Pagelaran Mahasiswa Nasional Bidang TIK)
Business  Hardware Manufacturers Publishers Market Developer
General Facts Computer and Video Game Industry Tops $22 Billion in 2008  Games revenue beats Music and DVD’s in 2008 …In 2007 music sales were overtaken and in 2008 games had a share of 38% of all entertainment sales, putting it in first place in the category, beating music and DVD sales. China's online game market reaped sales revenue of RMB 18.38 billion in 2008, representing an increment of 76.6% from a year earlier, according to a latest industry report. Analyst: U.S. Game Market To Reach $20 Billion In 2009by Eric Caoili Gameloft Revenues Up Following 2 Million iPhone Game Downloads
source: Entertainment Software Association, www.theesa.org
Console and Handheld Worldwide Revenue 2008 source: www.vgchartz.org
Goofy games gets most of the hype and make a lot of money source: Business Week, November 2nd, 2009. Pg 45
Videogame and Advertising 1 billion Expected market, in dollar for in-game advertising by 2010, according to Nielsen Media Research 1983 The year Anheuser-Busch, Inc. First included advertising in Bally Midway game Tapper.  30 billion The amount of hours American men between 18 to 34 years of age, a key demographic for marketers, spent last year playing computer games source: Entertainment Software Association, www.theesa.org
Videogames for Sports
Videogames for Seniors
Videogames for Music
Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
Handheld
Mobile Phone as the New Videogame Hardware

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Introduction To Videogame Industry

  • 1. INTRODUCTION TO GAME DEVELOPMENT INDUSTRY
  • 2. Who Am I? Marlin SUGAMA Co-Founder/ Producer Main Studios Game and Animation Developers
  • 3. What is a game developer ? Software development + Entertainment Hardware Manufacturers Gamers Publishers Distributors Developer
  • 4.
  • 7. How do we make our money? Hardware Manufacturers Gamers Publishers Distributors Developer WORLD OF WARCRAFT® SUBSCRIBER BASE REACHES 11.5 MILLION WORLDWIDEWrath of the Lich King™ expansion fuels growth with record first-month sales of more than 4 million
  • 8. How did it get so big?
  • 9. Background Domination of Coin-Operated Arcade Games Console Era Installed Game Multiplayer Online Games Mobile Games Era of Videogames Industry
  • 10. Business Hardware Manufacturers Publishers Market Developer
  • 11. Hardware Manufacturers Arcade Console Handheld
  • 12. Seven Generations of Consoles 1 2 3 4 5 6 7
  • 13. Business Hardware Manufacturers Publishers Market Developer
  • 14. Developers Cotage Studio Full Game Developers Outsourcing Contractor Original Licensed Conversion
  • 15. Games Casual MMORPG Advergaming FPS Serious Puzzle Sport Side Scrolling Racing Action Mods Edugame Simulations
  • 16. Business Hardware Manufacturers Publishers Market Developer
  • 17.
  • 18. Physical creation of the game (pressing discs)
  • 20.
  • 22. Publishers Started in 2002 by BolehNet with Nexia Online Grew in 2003 by Lyto with Ragnarok Online All publishers imported online games, mostly Korean Online Games All publishers located in Jakarta
  • 24.
  • 25. Now there are 19 studios registered unofficially under IGDA Indonesia
  • 26. Wide variety of videogame developers
  • 27. Full game development and third-party outsourcing
  • 28. Developing from multiplayer online game, web based casual games, Xbox games, to niche arcade games
  • 29.
  • 30. How to Start? Game developer related major Build skillbased on industry needs (local and international) Art Tech Biz Attitude Skill Knowledge COACHING COMPETITION
  • 31. Game Developer Competitions Indonesia ICT Awards ITB Digital Media Festival geMasTIK (Pagelaran Mahasiswa Nasional Bidang TIK)
  • 32. Business Hardware Manufacturers Publishers Market Developer
  • 33. General Facts Computer and Video Game Industry Tops $22 Billion in 2008 Games revenue beats Music and DVD’s in 2008 …In 2007 music sales were overtaken and in 2008 games had a share of 38% of all entertainment sales, putting it in first place in the category, beating music and DVD sales. China's online game market reaped sales revenue of RMB 18.38 billion in 2008, representing an increment of 76.6% from a year earlier, according to a latest industry report. Analyst: U.S. Game Market To Reach $20 Billion In 2009by Eric Caoili Gameloft Revenues Up Following 2 Million iPhone Game Downloads
  • 34. source: Entertainment Software Association, www.theesa.org
  • 35. Console and Handheld Worldwide Revenue 2008 source: www.vgchartz.org
  • 36. Goofy games gets most of the hype and make a lot of money source: Business Week, November 2nd, 2009. Pg 45
  • 37. Videogame and Advertising 1 billion Expected market, in dollar for in-game advertising by 2010, according to Nielsen Media Research 1983 The year Anheuser-Busch, Inc. First included advertising in Bally Midway game Tapper. 30 billion The amount of hours American men between 18 to 34 years of age, a key demographic for marketers, spent last year playing computer games source: Entertainment Software Association, www.theesa.org
  • 40.
  • 42. Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
  • 43. Games for Medical Therapy source: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
  • 45. Mobile Phone as the New Videogame Hardware
  • 46.
  • 47.
  • 48.
  • 49.
  • 50. Study Case: Zynga 2 years old already profitable with more than 100 million USD in revenues Google didnt started to make money until its third year, and still had less revenue
  • 51. 10 Tips for Entering the Industry Exposure is important Relationships matter Start small, win big Investors are easy to find, talents are not Leave the advance to the BIG BOYS, dont start build engines unless you have the best technology MMO is not a starter project Find your focus Prove your capability, sell yourself more Game Developer is entertainment, entertainment business Every Game Developer starts from a Gamer
  • 52. Where to expose yourself www.gamedevid.org www.gamedev.net