This document discusses how teaching practices are evolving to better support language learning both in and beyond the classroom using technology. It provides examples of how tools like multimedia resources, virtual flashcards, interactive games, and laptop-based projects extend learning and make resources more accessible. The use of these technologies allows for more immersive, authentic, and interactive and integrated learning experiences that can better support diverse learners and teacher collaboration.
11. Integrating Multimedia Example
Chinese Reading & Writing
Supports learning via:
– improving oral reading of characters/pinyin
– increasing reading fluency and speed
– practicing correct word order
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15. Integrating Multimedia Example
French History Animated Maps
Supports learning via:
– supplementing the story on the page
– bringing the history & geography alive
– extending contextual understanding
30. Communicative Activity Example
Audio File Poetry
Supports learning via:
– listening closely (on-demand)
– exploring grammar & vocab within a poem
– practicing fluency
– audio-textual feedback
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41. Communicative Activity Example
Web-Based News Report
Supports learning via:
– exposing students to a variety of authentic
voices
– requiring careful listening for specific content
– engaging students in 2nd language
42. Communicative Activity Example
Mini-Presentations
Supports learning via:
– preparing students to speak from visual cues
– building up to more spontaneous speaking skills
43. Communicative Activity Example
Rapid Reaction Writing
Supports learning via:
– increasing the range of written expression
– improving grammar and sentence structure
– developing stamina around writing in a second-
language
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46. Extending Learning In & Beyond the
Classroom
‣ Communicative Activities
‣ Guided Practice
47. Guided Practice Example
Student-Friendly Interactive Boards
Supports learning via:
– manipulating items on screen
– demonstrating what they are learning
– classmates offering advice
– immediate, low-stakes feedback
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52. Extending Learning In & Beyond the
Classroom
‣ Communicative Activities
‣ Guided Practice
‣ Virtual Flash Cards
59. iFlash & Quizlet
‣ Dynamic flashcards
‣ Student and/or teacher generated
‣ Multiple sides
‣ Image & audio attachments
‣ Useful for vocabulary & grammar
‣ Many uses in & outside the classroom
60. Digital Practice Example
iFlash for Chinese
Supports learning via:
– improving character recognition
– increasing speed of transition from pinyin to
traditional characters
– increasing vocabulary
61. Digital Practice Example
Quizlet for French
Supports learning via:
– facilitating memorization with visuals
– multiple study modes
– promoting proper spelling/accents when typing
62. Extending Learning In & Beyond the
Classroom
‣ Communicative Activities
‣ Guided Practice
‣ Virtual Flash Cards
‣ Interactive Games
65. Interactive Game Example
Spanish Food Recognition
Supports learning via:
– reinforcing vocabulary (visual-textual)
– matching aural to visual skills
– instant feedback
66. Interactive Game Example
French Weather Report
Supports learning via:
– improving listening skills
– increasing vocabulary recognition &
communicative skills
– role-playing (as the meteorologist)
67. Extending Learning In & Beyond the
Classroom
‣ Communicative Activities
‣ Guided Practice
‣ Virtual Flash Cards
‣ Interactive Games
‣ Laptop as Studio & Multimedia Projects
68. Laptop as Studio Example
Chinese Tongue Twisters
Si Shi Si Zhi Shi Shi Zi
Supports learning via:
– regular rehearsal & repetition
– enabling students to hear themselves
– providing feedback for students
69. Laptop as Studio Example
Chinese Tongue Twisters
Si Shi Si Zhi Shi Shi Zi
Supports learning via:
– regular rehearsal & repetition
– enabling students to hear themselves
– providing feedback for students
70. Laptop as Studio Example
Chinese Tongue Twisters
Si Shi Si Zhi Shi Shi Zi
Supports learning via:
– regular rehearsal & repetition
– enabling students to hear themselves
– providing feedback for students
71. Multimedia Project Example
French Film Shorts
Avez-vous déjà vu..?
Supports learning via:
– exploring vocab, grammar, & phonetics
– demonstrating grasp of material in an engaging
and enjoyable format
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77. Extending Learning In & Beyond the
Classroom
‣ Communicative Activities
‣ Guided Practice
‣ Virtual Flash Cards
‣ Interactive Games
‣ Laptop Studio & Multimedia Projects
‣ Easy Access to Everything
82. Today’s 1-to-1 Language
Classroom
‣ More immersion in & out of the classroom
‣ More authentic, interactive & integrated
‣ Better support for diverse learners
‣ Better teacher collaboration
Editor's Notes
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
Among the only CA independent laptop high schools
Innovative Curriculum (block schedule, narrative evaluations, emphasis on student initiative)
what was the technology like 5 - 10 years ago?
how have these tools evolved the FL classroom?
THEN:
Textbooks & Handouts
Chalkboards or Whiteboards
NOW:
Online Textbooks & Resources
Interactive Whiteboard Lessons
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved teaching practices?
THEN:
Overheads, Cassettes, CDs, VHS
Difficult to Archive & Quickly Outdated
NOW:
ClipArt & Online Image Searches
Online Audio & Video, Poetry/Lit Resources
Easily Integrated, Archived & Kept Current
Audio File from Steve
Audio File from Steve
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
NOW:
Entire lesson can be captured
Accessible via course conference
NOW:
Entire lesson can be captured
Accessible via course conference
NOW:
Entire lesson can be captured
Accessible via course conference
NOW:
Entire lesson can be captured
Accessible via course conference
NOW:
Entire lesson can be captured
Accessible via course conference
NOW:
Entire lesson can be captured
Accessible via course conference
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
THEN:
Photocopies
Limited to local colleagues
NOW:
Online mediathèques or networks
Open to local and global colleagues
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
THEN:
Lots of Reading & Writing
Speaking with/Listening to teacher & peers
NOW:
More opportunities for all 4 skills: Reading, Writing, Speaking, & Listening
Speaking/Listening beyond the classroom
Audio File from Steve
Audio File from UN
Audio File from UN
Audio File from Steve
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
Audio File from Steve
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
Dynamic flashcards
Student and/or teacher generated
Multiple sides
Image & audio attachments
Useful for vocabulary & grammar
Many uses in & outside the classroom
Can be downloaded to iPod
Dynamic flashcards
Student and/or teacher generated
Multiple sides
Image & audio attachments
Useful for vocabulary & grammar
Many uses in & outside the classroom
Can be downloaded to iPod
Dynamic flashcards
Student and/or teacher generated
Multiple sides
Image & audio attachments
Useful for vocabulary & grammar
Many uses in & outside the classroom
Can be downloaded to iPod
Dynamic flashcards
Student and/or teacher generated
Multiple sides
Image & audio attachments
Useful for vocabulary & grammar
Many uses in & outside the classroom
Can be downloaded to iPod
Dynamic flashcards
Student and/or teacher generated
Multiple sides
Image & audio attachments
Useful for vocabulary & grammar
Many uses in & outside the classroom
Can be downloaded to iPod
Dynamic flashcards
Student and/or teacher generated
Multiple sides
Image & audio attachments
Useful for vocabulary & grammar
Many uses in & outside the classroom
Can be downloaded to iPod
Audio File from Steve
Audio File from Steve
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
THEN:
Lots of hand-made games like Memory, Hot Potato, etc.
NOW:
Multimedia Flash animated games
Whiteboard becomes an interactive game show set
Audio File from Steve
Audio File from Steve
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
Audio File from Steve
Audio File from Steve
Audio File from Steve
Audio File from Steve
Audio File from Steve
Audio File from Steve
Audio File from Steve
what was the technology like 5 - 10 - 15 years ago?
how have these tools evolved the FL classroom?
All
point 2: speaking, listening & assessment
point 3: student and teacher identify best individual use of tools to address weaknesses
point 2: speaking, listening & assessment
point 3: student and teacher identify best individual use of tools to address weaknesses
point 2: speaking, listening & assessment
point 3: student and teacher identify best individual use of tools to address weaknesses
point 2: speaking, listening & assessment
point 3: student and teacher identify best individual use of tools to address weaknesses