The document describes Robin de Lange's research into using virtual reality (VR) for education. It outlines an elective course where students explored VR's potential for science and education by creating VR prototypes. Key findings were that VR shows potential but has limitations, content is limited but accessible to create, and good educational VR requires expertise. The research will now analyze VR's aspects for learning from perspectives of embodied, situated, and extended cognition by stimulating classroom VR experiments.