2. What is your venture
about? The project is a
board game which will teach
the elderly people about
using a computer.
What is the purpose of the
project? To increase the
knowledge of the elderly in
the field of computers
Who are your main
customers? The elderly,
their family members and
nursing homes.
What’s the goal? The goal
of the game is to teach the
elderly about using a
computer
Venture
description
Executive Summary
3. Venture Description
The venture is a board game that includes :a board, a cube, cards, letters, characters and
a computer.
The goal of the game is to teach elderly about computer use and to create a bonding
between young kids and elderlies.
Competitors: three elderlies
Instructors: three kids
4. Venture Description
. Instructions: the game includes approximately 10 different levels of difficulty – from a basic level (for
example: using the keyboard) up to a difficult level (for example: sending an e-mail and more). In
each step the competitors get a card or a letter from someone, there they have to do the missions in
order to go over the stages.
7. .
Hel l o, my na me is ca pt a in Goog l e
And I’m t he pr ot ect or of t he int er net a nd
y ou’r e my a ssist a nt
I ha v e a mission f or y ou:
You need t o f ind t he secr et messa g e t o st op
t he wit ch v ir us
In f r ont of y ou t her e is a comput er pr ess on
spa ce t o open t he comput er a nd t o st a r t t he
a dv ent ur e
And r emember !
Tea m wor k is a k ey f or success
An example for a letter:
8. Team Members:
Ofir Sodit - smart,
optimistic and
sarcastic.
Tali Fefer-
smart, funny and
creative.
Noa Hochberg-
smart and
creative.
Linoy Jacobson -
smart and curious.
9. The problems we are solving
● The problem that we are solving is that most of the elderlies don ’t know how to use a
computer. With our game, they have an opportunity to learn and practice basic usage of
the computer.
● Elderlies can’t communicate with their family or friends because they don’t know how to
use e-mail, Skype etc.
● Due to the Coronavirus pandemic, the elderlies couldn’t meet with their grandchildren.
Our game combines teamwork between elderlies and kids!
10. Core Customers and potential market
The main customers are the elderlies and their families.
The potential customers are the help elderlies fellowships
and old age home.
900,000 in Israel
11. Who Are Your Competitors?
Our competitors are the “medor ledor ” fellowship, this
fellowship helps elderlies with technical problems that they
need help with.
12. Business
Model
● How do you make revenue? We
are going to sell the game.
● We will also make revenue by
selling extensions for the game
● How do you sell your products
or services? Through internet and
internet stores.
● How do you charge and
cost/pricing? We charge based on
cost + our game price for the
customers will be 15$
13. Funding Demand
● How much money you need? 554$
● What are you going to use it for? Produce 100 games
● How much shares percentage you are going to give for this investment ? 25%
We need 554$ in order to produce 100 games for 25%.
14. Why should you choose
us ?
There are many elderlies that don’t know how to
use the computer and that’s a problem that
exists for a long time, especially during the
Corona time.
We’ve made a game that teach the elderlies how
to use the computer. The game also connects
between elderlies and children.