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Bringing the Social Layer to Online
Gaming: Lessons Learnt
Sidney Mock – Chief Commercial Officer
Agenda
                    Going from
     Introducing     Casual to     Learnings
     Spil Games    Social Gaming
Spil Games
     in a nutshell…
Spil Games


• 3localized social gaming platforms

• 145 Million visitors per month

• Targeted to girls, teens and families
2004
2009




© SPIL GAMES
Built on a single recipe…
Strong local domains

 Games.co.id
         Gioco.it
Girlsgogames.com
       Jeux.fr
Juegos.com
            Jeu.fr
Spel.nlSpelletjes.nl
    Ojogos.pt
  Spela.se    Gry.pl
                    Games.co.uk
Agame.comOjogos.com.br
3 targeted propositions
True Cultural Localization
Simple, Easy & Free 2 Play




UseFind
Access
We were not engaging our users
           socially
Spil’s ‘new’ growth
230
210
190
170
                                     ?
150
130
110                           145
                  123
 90
 70   90
 50
      2008        2009        2011   2013

                         13
Casual  Social
     How did we do it?
PLATFORMS                      We’ve built a social layer




                                                              Time on Site per User per Month (**)




                                                                                 7X




Source: (*) Spil Games Datawarehouse; (**) Google Analytics



Confidential Information Memorandum – 3. Proposition                                                 15
…and connected our games to it
Social Features Creates Loyalty

                                                                   9 online
                           >250k
    >30 M                                                        friendships
                            per
    profiles                                                         every
                           week
                                                                    second
 Create a profile!     Create an Avatar   Save Favorite Games    Make Friends

                                                                    >15
                                               >500K
     30K                                                           million
                                                per
   per hour                                                         each
                                               week
                                                                   month
Awards & High Scores    Activity Feeds     Create an Album      Leave Comments
30 Million Registered Players




               3X




                      Create an Album


     Non-registered              Registered
Social game developers are interested in
        alternatives to Facebook

                    •   Largest community of like
                        minded social game players

                    •   Marketing to our 140M user
                        group

                    •   Unified Payment Service,
                        Community Management &
                        Localization

                    •   Scalable solution
Good Games: Seeing Results
Plinga: Seeing Results

              Scope:
              Close to 130M
              new game plays

              Engagement:
              Over 125K
              transactions
Maintaining Loyalty




        22
Learnings
What have we learned?
• Serious investments in technology, processes & skills

• Community management & customer support are key

• Finding a balance between gut feeling and data research!

• Local Payment Service with single user experience



                           24
What do we offer?




               25
© SPIL GAMES
Thank you

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Spil Games: Presentation on Virtual Goods London 2011