The document provides analysis of the soundtrack from the video game The Last of Us. In a scene where Joel's daughter Sarah gets shot and starts crying, the setting establishes sounds of crying, zombies chasing people, and blown up cars. The mood created by the soundtrack is described as horrible, conveying the characters' upset emotions through crying sounds and Sarah's screaming. The game genre is described as action and horror, with the western-style soundtrack gradually increasing in intensity. The narrative follows Joel and Ellie's journey, with the soundtrack techniques conveying that both characters are upset and traumatized by Joel's daughter dying.