Social Media in 2010 and 2011

Jez Jowett, SoMe Director
Facts
Case Studies
For the Future.

                “Social	
  media	
  is	
  the	
  on-­‐going	
  conversa4on	
  of	
  the	
  planet.	
  	
  
                           As	
  4me	
  goes	
  on,	
  it	
  is	
  my	
  home	
  on	
  the	
  internet.	
  	
  
              It	
  is	
  my	
  home	
  page,	
  the	
  place	
  where	
  I	
  spend	
  the	
  most	
  4me.	
  	
  
              It	
  is	
  where	
  I	
  do	
  business.	
  It	
  is	
  where	
  I	
  hang	
  out	
  with	
  my	
  friends.	
  
         	
  It’s	
  where	
  I	
  find	
  out	
  about	
  new	
  movies,	
  television	
  and	
  products.”	
  	
  
                                       Kurt	
  Sondregger,	
  VP	
  Marke4ng,	
  Ploom.	
  
Facts	
  about	
  

    7                Social	
  Media(and	
  
                     why	
  you	
  care)	
  

                      TIME	
  

   UK: Social networking accounts for 23%
   of all time spent online 1

   Global: 500 billion minutes on Facebook
   per month (2009 =150) 2

   Global: Every min, 24 hrs of videos
   uploaded to Youtube (2 billion views p/d) 3


   Europe: 16-24 year olds cram 5hrs into
   2hrs per day 4



1. Ofcom August 2010 UK 2. Facebook Inisights Jan 2010 3. YouTube blog, March 2010   4. Ofcom, August 2010
Facts	
  about	
  

7             Social	
  Media(and	
  
              why	
  you	
  care)	
  

               AUDIENCE	
  

Global: women spend 30% more time on
social networks than men 1

Europe: 33% of 12-24yr olds are
contacteable 24/7 2

UK: adults 50+ account for more than 1/4
of internet users 3




      1. Ofcom August 2010   2. Comscore, July 2010   3. Daily Telegraph June 2010
Facts	
  about	
  

7             Social	
  Media(and	
  
              why	
  you	
  care)	
  

               ACTIVITIES	
  

US: 1 in 8 marriages in 2009 were people
meeting through social media

60% ‘to keep in touch with family and friends”

55% looking at people’s interests & what they’ve done

  50% want to meet people with similar interests

  47% to express opinions and views on a topic

  20% dating / adult related

  17% looking for a job / networking
Facts	
  about	
  

    7                Social	
  Media(and	
  
                     why	
  you	
  care)	
  

                      PERSUASION	
  


   UK: 90% trust friend’s recommendations


   UK: 70% trust stranger’s suggestions


   Global: 69% of all searches are Google




1. Ofcom August 2010 UK 2. Simply Zest 2010    3. Simply Zest 2010   4. Techeye.net July 2010
Facts	
  about	
  

    7                  Social	
  Media(and	
  
                       why	
  you	
  care)	
  

                        GROWTH	
  

  2009+: Twitter 577%, Facebook 188%,
  Linkedin 89%, FourSquare 2m


  USA: 2009 marketing budget 6%, 2010
  10%, 2014 18%


  Global: $716m in 2009, $3.1bn in 2014




1. Sun Sentinel 2010       2. Simply Zest 2010   3. Forrester July 2009
Facts	
  about	
  

   7                 Social	
  Media(and	
  
                     why	
  you	
  care)	
  

                      VALUE	
  

  Global: Engaged brands +18%, least -6%


  USA: @DellOutlet $4m Twitter revenue


  $3.60 - $136 Facebook fan value.




1. Engadgement.db 2009 2. Everything PR 2010   3.. Marketing Pilgrim Feb 2010
Facts	
  about	
  

    7                Social	
  Media(and	
  
                     why	
  you	
  care)	
  

                      OPPORTUNITY	
  

   USA: 88% of marketers using social
   media for marketing

   Global: Search by product name
   increases x 2.8 after SM exposure

   Global: “A brand’s online reputation is
   directly correlated to it’s share price’




1. Ofcom August 2010 UK    2. Mashable 2010    3. Business Week 2008
Facts
 Case Studies
 For the Future.



OLD	
  SPICE	
     Above	
  the	
  line	
  campaign,	
  amplified	
  through	
  social	
  media	
  


QUEENSLAND	
  TOURISM	
                       PR	
  campaign,	
  amplified	
  through	
  social	
  media	
  


UNITED	
  AIRLINES	
           Customer	
  service	
  disaster,	
  amplified	
  through	
  SM	
  
Overview



 Challenge: Boost the brand and re-appraisal.


 Context: Growth of category & competition


 Insight: women purchased 50% of products.


 Strategy: Engage men & women in a
 conversation

 Execution: Online, ATL, media , PR, social media.
Stage 1: Online & ATL




                        kq20bwF(7O!XjfJ




                        VIDEO REMOVED
Stage 2: Paid Media & Partnerships
Stage 3: Owned and Earned Media
UGC & viral phenomena




                    VIDEO REMOVED
PR & appearances
The response campaign




                    VIDEO REMOVED
Agile response to Influencers & Mainstream




                       VIDEO REMOVED
Social results so far




  Day 1: 5.9m view (more than Obaama)

  Day 2: 8/11 top videos viewed

  Day 3: 20m views

  1 week: 40m views

  Twitter: + 2700%

  Traffic to OldSpice.com + 300%

  No 1 most viewed brand channel on
  Youtube
Sales results so far.




  Last 6 months sales growth: + 27% (YOY)

  Last 3 months sales growth: + 55% (YOY)


  Last 1 month sales growth: + 107% (YOY)
Overview



 Challenge: Tourism Queensland visitor numbers


 Context: Declining tourism and recession


 Insight: Virtual reality programmes & SM


 Strategy: ‘Best Job in the World’


 Execution: Online, media, events, PR, social
 media, UGC.
Online
Media
PR




     VIDEO REMOVED
Experiential / Roadshows
Social Media
UGC




      VIDEO REMOVED
Results




 $400m AUD of media coverage, 3bn reach

 35k video entries. 201 countries.


 8m web visitors, 55m page views, 8min average
Overview



 Context: Passenger sees his guitar being
 mishandled

 Customer Service: United refused to take the
 blame and reimburse him

 Strategy: Dave carroll did what he knew best.
 Wrote a song.

 Execution: Filmed, uploaded to Youtube, blogg’d
 about it. Shared it.
The Song.




            VIDEO REMOVED
Facts
 Case Studies
 For the Future.



LISTEN	
        INVOLVE	
            CREATE	
  
CSR	
        VALUE	
  /	
  ROI	
       VIRTUAL	
  
Sugges4ons	
  for	
  the	
  
               future	
  
                  (some	
  already	
  in	
  place)	
  



             LISTEN	
  

Chief Listener


Develop a listening strategy


Filter the shouts and whispers


Create a dashboard for each BU
Sugges4ons	
  for	
  the	
  
                        future	
  
                              (some	
  already	
  in	
  place)	
  



                     INVOLVE	
  

Fans & friends
The world’s largest focus group




Not just online, but real life events


Behind the scenes
Show them innovation and NPD
Sugges4ons	
  for	
  the	
  
                         future	
  
                               (some	
  already	
  in	
  place)	
  



                       CREATE	
  

Content that’s useful
ie brand utilities and apps



Content that’s shareable
embeddable, easy to share and forward



Social profiles
Reflecting your personality and service level



Video ‘How to Paint…..’ anything!
From staff, from fans, from film and music.
Sugges4ons	
  for	
  the	
  
                       future           (some	
  already	
  in	
  place)	
  




                        CSR	
  


Paint the Worlds
Responsibly & ethically- real world, digital and virtual.



Transparency
From source to surfaces.



Prepare for a crisis
It will happen. You’ll need social media.
Sugges4ons	
  for	
  the	
  
                          future	
  
                                (some	
  already	
  in	
  place)	
  



                       VALUE	
  /	
  ROI	
  


Return on influence.
Relationship return.


Data and dashboards
Data aggregation, mapping, visualisation, correlation.
Contact to convert,


‘The Return Generator’
Propensity to purchase algorithm
U objective, x channel, y spend = z return. Click.
For	
  the	
  Future	
  
                                (on	
  the	
  horizon,	
  or	
  already	
  here)	
  




                      VIRTUAL	
  WORLDS	
  


Second Life ?
World of Warcraft? Gaming. Bigger than ever.


Virtual attendance
Conferences, shows, special occasions. Green.



Watch the future, in films
Minority Report, Matrix, Total Recall. Avatar.
Thank	
  You	
  	
  
for	
  listening	
  

Social media in 2010 and 2011

  • 1.
    Social Media in2010 and 2011 Jez Jowett, SoMe Director
  • 2.
    Facts Case Studies For theFuture. “Social  media  is  the  on-­‐going  conversa4on  of  the  planet.     As  4me  goes  on,  it  is  my  home  on  the  internet.     It  is  my  home  page,  the  place  where  I  spend  the  most  4me.     It  is  where  I  do  business.  It  is  where  I  hang  out  with  my  friends.    It’s  where  I  find  out  about  new  movies,  television  and  products.”     Kurt  Sondregger,  VP  Marke4ng,  Ploom.  
  • 3.
    Facts  about   7 Social  Media(and   why  you  care)   TIME   UK: Social networking accounts for 23% of all time spent online 1 Global: 500 billion minutes on Facebook per month (2009 =150) 2 Global: Every min, 24 hrs of videos uploaded to Youtube (2 billion views p/d) 3 Europe: 16-24 year olds cram 5hrs into 2hrs per day 4 1. Ofcom August 2010 UK 2. Facebook Inisights Jan 2010 3. YouTube blog, March 2010 4. Ofcom, August 2010
  • 4.
    Facts  about   7 Social  Media(and   why  you  care)   AUDIENCE   Global: women spend 30% more time on social networks than men 1 Europe: 33% of 12-24yr olds are contacteable 24/7 2 UK: adults 50+ account for more than 1/4 of internet users 3 1. Ofcom August 2010 2. Comscore, July 2010 3. Daily Telegraph June 2010
  • 5.
    Facts  about   7 Social  Media(and   why  you  care)   ACTIVITIES   US: 1 in 8 marriages in 2009 were people meeting through social media 60% ‘to keep in touch with family and friends” 55% looking at people’s interests & what they’ve done 50% want to meet people with similar interests 47% to express opinions and views on a topic 20% dating / adult related 17% looking for a job / networking
  • 6.
    Facts  about   7 Social  Media(and   why  you  care)   PERSUASION   UK: 90% trust friend’s recommendations UK: 70% trust stranger’s suggestions Global: 69% of all searches are Google 1. Ofcom August 2010 UK 2. Simply Zest 2010 3. Simply Zest 2010 4. Techeye.net July 2010
  • 7.
    Facts  about   7 Social  Media(and   why  you  care)   GROWTH   2009+: Twitter 577%, Facebook 188%, Linkedin 89%, FourSquare 2m USA: 2009 marketing budget 6%, 2010 10%, 2014 18% Global: $716m in 2009, $3.1bn in 2014 1. Sun Sentinel 2010 2. Simply Zest 2010 3. Forrester July 2009
  • 8.
    Facts  about   7 Social  Media(and   why  you  care)   VALUE   Global: Engaged brands +18%, least -6% USA: @DellOutlet $4m Twitter revenue $3.60 - $136 Facebook fan value. 1. Engadgement.db 2009 2. Everything PR 2010 3.. Marketing Pilgrim Feb 2010
  • 9.
    Facts  about   7 Social  Media(and   why  you  care)   OPPORTUNITY   USA: 88% of marketers using social media for marketing Global: Search by product name increases x 2.8 after SM exposure Global: “A brand’s online reputation is directly correlated to it’s share price’ 1. Ofcom August 2010 UK 2. Mashable 2010 3. Business Week 2008
  • 10.
    Facts Case Studies For the Future. OLD  SPICE   Above  the  line  campaign,  amplified  through  social  media   QUEENSLAND  TOURISM   PR  campaign,  amplified  through  social  media   UNITED  AIRLINES   Customer  service  disaster,  amplified  through  SM  
  • 11.
    Overview Challenge: Boostthe brand and re-appraisal. Context: Growth of category & competition Insight: women purchased 50% of products. Strategy: Engage men & women in a conversation Execution: Online, ATL, media , PR, social media.
  • 12.
    Stage 1: Online& ATL kq20bwF(7O!XjfJ VIDEO REMOVED
  • 13.
    Stage 2: PaidMedia & Partnerships
  • 14.
    Stage 3: Ownedand Earned Media
  • 15.
    UGC & viralphenomena VIDEO REMOVED
  • 16.
  • 17.
  • 18.
    Agile response toInfluencers & Mainstream VIDEO REMOVED
  • 19.
    Social results sofar Day 1: 5.9m view (more than Obaama) Day 2: 8/11 top videos viewed Day 3: 20m views 1 week: 40m views Twitter: + 2700% Traffic to OldSpice.com + 300% No 1 most viewed brand channel on Youtube
  • 20.
    Sales results sofar. Last 6 months sales growth: + 27% (YOY) Last 3 months sales growth: + 55% (YOY) Last 1 month sales growth: + 107% (YOY)
  • 21.
    Overview Challenge: TourismQueensland visitor numbers Context: Declining tourism and recession Insight: Virtual reality programmes & SM Strategy: ‘Best Job in the World’ Execution: Online, media, events, PR, social media, UGC.
  • 22.
  • 23.
  • 24.
    PR VIDEO REMOVED
  • 25.
  • 26.
  • 27.
    UGC VIDEO REMOVED
  • 28.
    Results $400m AUDof media coverage, 3bn reach 35k video entries. 201 countries. 8m web visitors, 55m page views, 8min average
  • 29.
    Overview Context: Passengersees his guitar being mishandled Customer Service: United refused to take the blame and reimburse him Strategy: Dave carroll did what he knew best. Wrote a song. Execution: Filmed, uploaded to Youtube, blogg’d about it. Shared it.
  • 30.
    The Song. VIDEO REMOVED
  • 31.
    Facts Case Studies For the Future. LISTEN   INVOLVE   CREATE   CSR   VALUE  /  ROI   VIRTUAL  
  • 32.
    Sugges4ons  for  the   future   (some  already  in  place)   LISTEN   Chief Listener Develop a listening strategy Filter the shouts and whispers Create a dashboard for each BU
  • 33.
    Sugges4ons  for  the   future   (some  already  in  place)   INVOLVE   Fans & friends The world’s largest focus group Not just online, but real life events Behind the scenes Show them innovation and NPD
  • 34.
    Sugges4ons  for  the   future   (some  already  in  place)   CREATE   Content that’s useful ie brand utilities and apps Content that’s shareable embeddable, easy to share and forward Social profiles Reflecting your personality and service level Video ‘How to Paint…..’ anything! From staff, from fans, from film and music.
  • 35.
    Sugges4ons  for  the   future (some  already  in  place)   CSR   Paint the Worlds Responsibly & ethically- real world, digital and virtual. Transparency From source to surfaces. Prepare for a crisis It will happen. You’ll need social media.
  • 36.
    Sugges4ons  for  the   future   (some  already  in  place)   VALUE  /  ROI   Return on influence. Relationship return. Data and dashboards Data aggregation, mapping, visualisation, correlation. Contact to convert, ‘The Return Generator’ Propensity to purchase algorithm U objective, x channel, y spend = z return. Click.
  • 37.
    For  the  Future   (on  the  horizon,  or  already  here)   VIRTUAL  WORLDS   Second Life ? World of Warcraft? Gaming. Bigger than ever. Virtual attendance Conferences, shows, special occasions. Green. Watch the future, in films Minority Report, Matrix, Total Recall. Avatar.
  • 38.
    Thank  You     for  listening