2. Introduction
Singularis Lab Ltd.
• Software development company, mostly working as an outsourcer now, but
trying to start produce its own products
• Web-site http://www.singularis-lab.com/en.html (is under complete redesign
now)
• Three main areas of work:
– business application and utilities development (mostly in .NET, both desktop and Web-versions,
some customers: http://componentace.com/, http://www.brightarch.com/,
http://www.vanbetra.de/index.html, http://www.lidern.ru/, http://www.vrp.ru/Default.asp)
– high performance computing, parallel programming and simulation (some customers:
http://www.tflex.com/, http://geoft.ru/)
– mobile development (including mobile device games, mostly own start-up ideas)
Zomg Game Studio
• A small subdivision in Singularis willing to develop mobile device games and
developing them
• Web-site http://zomg.singularis-lab.com/?lang=en
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3. Our team
Our team = 12 developers + 1 designer
• 3 of them are PhDs in Computer Science
• 8 of them participated in ACM International Collegiate Programming Contest
(including World Final 2012 and semifinals 2006, 2008, 2009, 2010, 2011)
• 6 of them participated in Microsoft Imagine Cup (2008 – 2011, the 3rd place
among the Russian teams in 2009)
• 10 of them had an internship in Intel Summer School (2003, 2008, 2009, 2010,
2011)
• 4 of them got Intel Mobile Programming certificates
• 4 of them got Intel Parallel Programming certificates and other awards in HPC
area
• and so on…
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4. Our games
DarkMaze
• Windows Phone 7 and Android versions
• 175 000 downloads (in May 2012)
• The links:
– http://www.windowsphone.com/en-US/apps/aa7c365d-b8b7-4ff9-ab2a-5d018c93b9aa (Windows
Phone Marketplace)
– https://play.google.com/store/apps/details?id=com.zomg.darkmaze (Android Market)
– http://zomg.singularis-lab.com/2011/09/07/darkmaze-2/?lang=en (the game official page)
AwesomeSaw
• Android version
• The links:
– https://play.google.com/store/apps/details?id=com.zomg.cutelittlesaw (Android Market)
– http://zomg.singularis-lab.com/2010/11/02/144/?lang=en (the game official page)
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5. Our achievements
Our achievements in game development
• March 2012, the Windows Phone 7 version of Dark Maze got the prize in the
category “The best game for Windows Phone 7”
• January 2012, we uploaded the Windows Phone 7 version of Dark Maze in
Windows Phone Marketplace
• October 2011, Dark Maze was at the 4th position in new free games in Android
Market
• September 2011, we uploaded the Android version of Dark Maze in Android
Market
• January 2011, we uploaded our first game Awesome Saw in Android Market
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6. Our achievements
Our achievements in other areas (the most important recent)
• May 2012, the student team of Volgograd, coached by our company employees,
participated in ACM ICPC World Final 2012
• April 2012, our company got a contract as one of the teams to take part in the
development of domestic geometrical kernel
• November 2011, our company got one more overseas contract (Germany,
VanBetra)
• May 2011, our company conducted a Code Game Challenge contest among the
students
• April 2011, our company got its first overseas contract (Norway, BrightArch)
• and deeper in the past…
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7. Costs estimation for the project
Stage Cost
Programming
core of the user client 8 250 €
revenue support 2 250 €
multiplayer support 1 500 €
UI of the user client 2 500 €
server 1 500 €
total 16 000 €
with the development risk coefficient k = 1.7 27 200 €
Payment for art objects (art designer work – art is a critical resource) 5 000 €
Start marketing (advertisement, promotion, reviews) 3 000 €
Total result estimation 35 200 €
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