Here is short talk about Siggraph Asia 2018 VR AR Talks (2): Mixed Realities. You can check the Siggraph Asia 2018 courses presentation as well.
Siggraph Asia 2018 courses presentation.
https://sa2018.siggraph.org/jp/
4. 4
1) Exploring Mixed Reality Content Design (5 min)
2) Technical matters for Mixed Reality Content (5 min)
3) “The Player is the Star “ Futuristic vision for Mixed Reality World (5 min)
4) Q&A (5 minutes)
14. Support Tool Developed for On-Site Operation
• Simple : Push 1 button to run games.
• Supportive: trouble shooting is shown.
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15.
16. Three Core Pillars
•1)Real world:
8 square meters playfield at ARS Electronica Center Lobby
•2)Centering theme - Real People & their Interaction:
3 Players equips a HoloLens and interact with each other by high-fiving
to change role (to PAC-MAN).
•3)Diversity:
Each player is assigned to a specific role (PAC-MAN, CHERRY or a
POWER PELLET).
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18. A frequent question that’s asked about “PAC IN TOWN” is…
"Why wasn’t this game designed as single player just like
the original PAC-MAN?”
“Why is there a need to support three players?”
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20. Collaborative Play is FUN!
Mixed Reality provides a unique platform which
enhances human interaction.
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Ⓒ BANDAI NAMCO Studios Inc.
21. 21
• Mixed reality is a lot of fun because you can realize your childhood dream
in the real world!
• Collaboration and communication with multiple people is a key for mixed
reality
• Hybrid world of real and digital can make changes from the player who
operates the game character so far to the player playing a subjective role.
Summery
22. Thank you
FOR YOUR TIME!
Questions?
Hirofumi Motoyama
Eiji Iwata
BANDAI NAMCO Studios inc.