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SELECT THE PROPER KINDS OF WINDOWS
1. USER INTERFACE DESIGN PROCESS
• KYOW YOUR USER DCLIENTs
• UNDERSTAND THE BUSINESS FUNCTIONS
• UNDERSTAND THE PRINCIPLES OF GOOD SCREEN
DESIGN
• DEVELOP SYSTEM MENUS AND NAVIGATION
SCHEMES
• SELECT THE PROPER KINDS OF WINDOWS
• SELECT THE PROPER DEVICE BASED CONTROLS
2. CONTD..
• WRITE CLEAR TEXT AND MESSAGES
• PROVIDE EFFECTIVE FEEDBACK AND
GUIDANCE AND ASSISTANCE
• PROVIDE EFFECTIVE INTERNALIZATION AND
ACCESSIBILITY
• CREATE MEANINGFUL GRAPHICS,ICONS AND
IMAGES
• CHOOSE THE PROPER COLURS
4. WINDOW CHARACTERISTICS
• TITLE : To identify each window
• HEIGHT AND WIDTH
• STATE :Active/Non Active
• VISIBILITY : The portion that can be seen.
• LOCATION :Relative to display boundary
5. CONTD..
• PRESENTATION: Arrangement in relation to other
windows .(Tiled/overlapping/Cascading)
• MANAGEMENT CAPABILITIES: Methods for
manipulation of the window on the screen
• ITS HIGHLIGHT :The part that is selected
• FUNCTION :Application dedicated for this
window.
6. COMPONENTS OF WINDOW
• FRAME
Border ,usually rectangular in shape, It can
be resizable by using control points .
• TITLEBAR (caption/caption bar/title area)
Top edge
• TITLE BAR ICON
Right end : WINDOW SIZING BUTTONS
Left end :short cuts to specific commands
7. CONTD..
• MENU BAR (Action bar)
Horizontally at the top of window
provides basic and common application
commands
Pull down Menu under each Command
• STATUS BAR (Message Area /Message Bar)
current state of what is being viewed in
window.
8. CONTD..
• SCROLL BARS
Standard control to support scrolling
vertical scrolling : right end
horizontal scrolling : bottom end
• SPLIT BOX (SPLIT BAR )
A WINDOW can be divided into two or more
separate viewing areas called panes
9. CONTD..
• TOOLBAR (COMMAND BARS)
Arrays of choices/commands that must be
accessed quickly
Window dependent
• COMMAND AREA
In some specific situations
usually at the bottom of window
just below the horizontal scroll bar
10. • SIZE GRIP
It is special Microsoft window component
control to resize the window.
at the right side of status bar.
• WORK AREA (CLIENT AREA)
where the user perform tasks
12. TILED WINDOW
• Oldest Type
• Open windows are always visible in one pane,
eliminating the possibility of them being lost .
• Eliminating the possibility of information
being hidden
• Less complex than overlapping
• Easier to develop
14. CONTD…
• Disadvantages:
limited no of windows can be displayed
as the number of displayed windows increases,
each window can get very tiny.
The change in size is unpredictable
Visually more complex
Less user control
16. CONTD..
• Windows are placed on top of one another
like papers on desk.
• Commonly used style of view.
• We can choose the location
• Can maintain larger size.
• Maintain consistent size and position
• Better user performance
17. CONTD..
• Disadvantages:
windows themselves can be lost behind other
windows
• CASCADING WINDOWS
Special type of overlapping windows
Automatically arranged in a regular progression
No window is ever completely hidden
18.
19. HOW TO PICK ONE STYLE???
• Use Tiled Windows for
Single task activities
Data that needs to be seen simultaneously
For inexperienced users
• Use Overlapping Windows for
Switching between tasks
For experienced users
20. TYPES OF WINDOWS
• PRIMARY WINDOW(PARENT WINDOW)
First Window that appears on a screen when activity
started
Application Window/Main Window
Should have independent functions
Use for presenting information that is continually updated
(date and time)
21. CONTD..
• SECONDARY WINDOW
Dependent secondary window
Independent Secondary Window
Related to objects in primary window
For performing supplemental activities.
DEPENDENT SECONDARY WINDOW
It can only be displayed from a command on the interface of its
primary window.
Secondary windows are closed, when the primary windows are
closes and hidden when their primary window is hidden.
22. CONTD…
INDEPENDENT SECONDARY WINDOW
• It can opened independently of a primary window
• Eg:Properties in desktop
• A secondary window can be two types
Modal
Modeless
• Secondary window is typically smaller than primary
window.
23. CONTD..
• MODAL WINDOW
Most Secondary windows will be modal
They will not permit interaction with another window
until the current dialogue completed.
Modal dialogue boxes typically request critical
information.
• MODELESS WINDOW
A dialogue box permits the user to engage parallel
dialogue boxes.
24. CONTD..
• Multiple secondary windows needed to complete a
task may be presented in two forms
CASCADING
UNFOLDING
CASCADING
It keeps original window displayed, others are cascaded
above that window
UNFOLDING
It expands to reveal additional options.
25. CONTD..
• DIALOGUE BOXES
To present brief messages
Command buttons usually include OK & CANCEL
Take short time to complete
• PROPERTY SHEETS
Most common way to present an object’s complete set of
properties in a secondary window.
Tabbed Property Page
Each set of properties is presented with in the
window as separate page.
Command buttons include OK,CANCEL,APPLY
27. WINDOW ORGANIZATION
• Organize windows to support user tasks
• Use Primary window to start interaction
• Use Secondary window to extend interaction
– General Guidelines
• Easy to use and learn window operations
• Minimize no of window operations to achieve desired
effect.
• Make navigating between windows particularly easy
• Make setting up of windows easy
• A window should be made active from other windows
• In overlapping style, provide powerful commands to
arrange windows
28. CONTD..
• OPENING A WINDOW
• Provide iconic representation for each windows
• Position the window which should be adapted to
monitor
• Designate it as active window
• Ensure that title bar is visible
• When primary window is opened, position should be at
top.
• Window size should be optimum
29. CONTD..
• CLOSING A WINDOW
Close a window when the user requests are closed
– If primary window is closed, also close all
secondary windows.
• Window shuffling must be easy
• Window actions should be capable of performing through
keyboard as well as mouse.
• Permit window to be maximized, minimized.
• When resize the window, content should be same
• Permit user to move windows and resize windows
• Change the pointer shape to indicate movement and resizing.
30. CONTD…
• WINDOW PLACEMENT
– Position the window so it is entirely visible
– Position the secondary window inside primary window,
horizontally below the title bar of primary window.